MrCheeze

MrCheeze's Pastebin

14,972 399,991 3 11 years ago
Name / Title Added Expires Hits Comments Syntax  
OoT Shooting Gallery Exits per spawn (GC CE) Feb 21st, 2024 Never 60 0 None -
OoT - all noncrashing dynawarps (GC JP CE) Feb 16th, 2024 Never 79 0 None -
OoT3D glitched entrance table entries (all versions) Feb 14th, 2024 Never 46 0 None -
OoT3D Scene Exits Feb 14th, 2024 Never 92 0 None -
OoT3D Dodongo's Cavern exits (all versions) Feb 14th, 2024 Never 48 0 None -
polyoverflow.py for Dolphin (Felk's python build) Feb 10th, 2024 Never 1,241 0 Python -
DC pillar Feb 8th, 2024 Never 42 0 None -
OoT gamecube entrance symbols Feb 6th, 2024 Never 146 0 None -
solid buffer pixels for exit 1E00 Jan 23rd, 2024 Never 38 0 None -
entrance dump ntsc 2 Jan 18th, 2024 Never 51 0 None -
entrance dump ntsc 1 Jan 18th, 2024 Never 73 0 None -
OoT scene exits Jan 17th, 2024 Never 393 0 None -
OoT - all theoretical LightNode SRM actors Nov 5th, 2023 Never 114 0 None -
OoT GID noncrashing pointer corruption Nov 1st, 2023 Never 912 1 C -
OoT nontrivial noncrashing Get Item Delays Nov 1st, 2023 Never 1,109 0 C -
GetItem object sizes and valid dlist ranges Oct 30th, 2023 Never 96 0 None -
OoT RSP Segment value progression during a frame Oct 28th, 2023 Never 105 0 C -
oot gim thing4.txt Oct 24th, 2023 Never 57 0 None -
oot gim thing2.txt Oct 24th, 2023 Never 78 0 None -
gi_pointers Oct 24th, 2023 Never 78 0 None -
good candidates for oot gim cool shenanign Oct 24th, 2023 Never 984 0 C -
oot overlay static variables as array indexes Oct 9th, 2023 Never 63 0 None -
oot writes indexed by actor fields Oct 8th, 2023 Never 958 0 C -
cartridge swap (SMB1 to other NES games) Aug 12th, 2023 Never 772 0 None -
totk location specialflags/misc Jun 12th, 2023 Never 296 0 None -
TotK EventClearActorsAroundAnchor Jun 4th, 2023 Never 199 0 None -
Untitled Apr 10th, 2023 Never 256 0 None -
write some sample dialogue from Uncool and Old Web comic, and contrast it with the dialogue of canwc Feb 24th, 2023 Never 237 0 None -
Untitled Jan 13th, 2023 Never 258 0 None -
write a dialogue where each person only says a random number between 1 and 100 Nov 30th, 2022 Never 265 0 None -
PMR flattened requirements (glitched) Aug 25th, 2022 Never 265 0 None -
PMR flattened requirements (default) Aug 25th, 2022 Never 273 0 None -
pape rando glitch ranking 3 Aug 17th, 2022 Never 288 0 None -
pape rando glitch ranking 2 Aug 17th, 2022 Never 292 0 None -
pape rando glitch ranking Aug 17th, 2022 Never 281 0 None -
new stats Aug 13th, 2022 Never 278 0 None -
item randomization stats (100 runs) Aug 12th, 2022 Never 287 0 None -
SMAS+World NMI interrupt pointers Jul 4th, 2022 Never 324 0 None -
SMAS+World IRQ interrupt pointers Jul 4th, 2022 Never 294 0 None -
OoT all Navi/Saria triggers: Jun 29th, 2022 Never 289 0 None -
SMW unintended exits redux Jun 23rd, 2022 Never 387 0 None -
mq dungeon skulltulas (binary) Jun 3rd, 2022 Never 313 0 None -
mq mesgqueues v2 May 11th, 2022 Never 305 0 None -
oot osCreateMesgQueue log Master Quest MQ May 10th, 2022 Never 307 0 None -
Untitled Apr 21st, 2022 Never 326 0 None -
OoT Enemy actors that change category Feb 10th, 2022 Never 1,226 0 C -
SMAS+World code jumped to by invalid game indexes Feb 9th, 2022 Never 335 0 None -
future spat (GPT-NeoX) Feb 2nd, 2022 Never 331 0 None -
GPT-3 vs me Jan 27th, 2022 Never 358 0 None -
HS tvtropes article (GPT-3 instruct) Jan 27th, 2022 Never 337 0 None -
10 worst hs fanfics (GPT-3 instruct) Jan 27th, 2022 Never 334 0 None -
List the name and plot summary of the 10 best Homestuck fanfictions. (GPT-3 Instruct) Jan 27th, 2022 Never 352 0 None -
GPT-3 Instruct fanfic Jan 27th, 2022 Never 346 0 None -
Arwing ACE payload for NTSC 1.2 (N64, Wii, Wii U, Switch) Jan 27th, 2022 Never 694 0 None -
oot lightnode pointers writeable by position Jan 22nd, 2022 Never 389 0 None -
dodongo's cavern pot/tsubo draw function registers (NTSC 1.0) Jan 3rd, 2022 Never 351 0 None -
Ocarina of Time save corruption for adult link strat Dec 18th, 2021 Never 358 0 None -
Wii VC rom files reachable with lightnode filenames Dec 6th, 2021 Never 437 0 None -
MM Possible Bubble Angles + X Angle Instruction Nov 25th, 2021 Never 389 0 None -
MM Possible Bubble Angles Nov 25th, 2021 Never 3,683 0 None -
Metroid Dread Lua Global State (msemenu_profile) Nov 3rd, 2021 Never 410 0 None -
Metroid Dread called lua functions Nov 3rd, 2021 Never 434 0 None -
missed fields funcs Oct 31st, 2021 Never 390 0 None -
Metroid Dread Serialized file headers Oct 30th, 2021 Never 377 0 None -
Artaria actors by camera real Oct 28th, 2021 Never 527 0 None -
Ghavoran actors by camera Oct 28th, 2021 Never 404 0 None -
OoT 1.2 Overlay VAddrs (for switch SRM) Oct 27th, 2021 Never 447 0 None -
ghavoran wip info Oct 22nd, 2021 Never 458 0 None -
SMW USA Glitched Item Box Generator Main Routines Oct 19th, 2021 Never 638 0 None -
something to do with CBlackboard::CSection Oct 15th, 2021 Never 1,214 0 C -
Metroid Dread CRC64 Oct 13th, 2021 Never 863 0 None -
oot osCreateMesgQueue log Sep 14th, 2021 Never 568 0 None -
100% NSR 1.2 ACE Payload Aug 18th, 2021 Never 591 0 None -
hiroacawwjp decryption Jul 12th, 2021 Never 397 0 None -
N64 ram editor setup (for runners) Jul 3rd, 2021 Never 605 0 None -
N64 ram editor setup notes Jul 3rd, 2021 Never 684 0 None -
oot room draw configs Jul 1st, 2021 Never 411 0 None -
jp pape registers Jun 30th, 2021 Never 394 0 None -
pape register combinations Jun 30th, 2021 Never 400 0 None -
troll romance gpt-j Jun 21st, 2021 Never 493 0 None -
"i dreamt", by Drewbot May 18th, 2021 Never 406 0 None -
OoT debug log lua script for BizHawk Apr 29th, 2021 Never 1,365 0 Lua -
HORSE Apr 24th, 2021 Never 428 0 None -
Kokiri functions that use 0x30 stack and store ra at 0x24 (NTSC 1.0) Apr 22nd, 2021 Never 549 0 None -
OoT 1.2 function pointers with globalctx Apr 10th, 2021 Never 494 0 None -
Wii VC Controller Mapping Functions Apr 5th, 2021 Never 2,446 0 C -
incoherent conversation Mar 31st, 2021 Never 459 0 None -
Leonard Salby works by GPTNeo Mar 27th, 2021 Never 433 0 None -
only the stuff I missed before Mar 21st, 2021 Never 484 0 None -
Filtered GC results Mar 21st, 2021 Never 410 0 None -
thing for finding pointers with the same last byte as FlagSet_Update Mar 21st, 2021 Never 411 0 None -
global context arg0 functions (probably not complete) Mar 18th, 2021 Never 454 0 None -
MM3D moonwarp breathing cycle testing Mar 15th, 2021 Never 484 0 None -
001BXXXX on teh heap Mar 15th, 2021 Never 494 0 None -
Paper Mario English File Select Charset Mar 1st, 2021 Never 416 0 None -
SW97 Unset Actors and Objects Jan 29th, 2021 Never 465 0 None -
Doors and Actor 23s in Dodongos Cavern Jan 26th, 2021 Never 450 0 None -
oot 1997 exit lists Jan 25th, 2021 Never 608 0 None -
z_magic_ice_gfx.c Jan 24th, 2021 Never 455 0 None -
z_magic_wind_gfx.c Jan 24th, 2021 Never 462 0 None -