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- Searching 457 files for "\[(D_|s[A-Z])" (regex, case sensitive)
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Bg_Jya_Zurerukabe\z_bg_jya_zurerukabe.c:
- 93 case 3:
- 94 case 5:
- 95: if (fabsf(D_8089B9C0[D_8089BA30[i]]) > 1.0f) {
- 96 func_8002F6D4(play, &this->dyna.actor, 1.5f, this->dyna.actor.shape.rot.y, 0.0f, 0);
- 97 }
- ..
- 99 case 1:
- 100 case 4:
- 101: if (fabsf(D_8089B9C0[D_8089BA30[i]] - D_8089B9C0[D_8089BA30[i + 1]]) > 1.0f) {
- 102 func_8002F6D4(play, &this->dyna.actor, 1.5f, this->dyna.actor.shape.rot.y, 0.0f, 0);
- 103 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Bg_Mizu_Water\z_bg_mizu_water.c:
- 85
- 86 for (i = 0; i < 8; i++) {
- 87: waterBoxes[sWaterBoxIndices[i]].ySurface = height;
- 88 }
- 89 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Bg_Spot15_Rrbox\z_bg_spot15_rrbox.c:
- 127 if (Flags_GetSwitch(play, (this->dyna.actor.params & 0x3F))) {
- 128 func_808B44B8(this, play);
- 129: this->dyna.actor.world.pos = D_808B45C4[D_808B4590];
- 130 D_808B4590++;
- 131 } else {
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Boss_Ganon2\z_boss_ganon2.c:
- 2378 for (i = 0; i < 11; i++) {
- 2379 if ((temp_s4 - i) > 0) {
- 2380: vtx[D_80907084[i]].n.ob[0] = sp18C[temp_s4 - i - 1].x;
- 2381: vtx[D_80907084[i]].n.ob[1] = sp18C[temp_s4 - i - 1].y;
- 2382: vtx[D_80907084[i]].n.ob[2] = sp18C[temp_s4 - i - 1].z;
- 2383 }
- 2384 if ((temp_s4_2 - i) > 0) {
- 2385: vtx[D_80907090[i]].n.ob[0] = sp9C[temp_s4_2 - i - 1].x;
- 2386: vtx[D_80907090[i]].n.ob[1] = sp9C[temp_s4_2 - i - 1].y;
- 2387: vtx[D_80907090[i]].n.ob[2] = sp9C[temp_s4_2 - i - 1].z;
- 2388 }
- 2389 }
- ....
- 2554
- 2555 if (D_809070CC[limbIndex] >= 0) {
- 2556: Matrix_MultVec3f(&D_80906D60, &this->unk_234[D_809070CC[limbIndex]]);
- 2557 }
- 2558
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Boss_Mo\z_boss_mo.c:
- 954 sMorphaTent2->tentSpawnPos++;
- 955 }
- 956: sMorphaTent2->targetPos.x = sTentSpawnPos[sMorphaTent2->tentSpawnPos].x;
- 957: sMorphaTent2->targetPos.z = sTentSpawnPos[sMorphaTent2->tentSpawnPos].y;
- 958 sMorphaTent2->timers[0] = 100;
- 959 sMorphaTent2->work[MO_TENT_ACTION_STATE] = MO_TENT_DESPAWN;
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Demo_Effect\z_demo_effect.c:
- 727 for (i = 0; i < 21; i++) {
- 728 if (sTimewarpVertexSizeIndices[i] != 0) {
- 729: vertices[i].v.cn[3] = sizes[sTimewarpVertexSizeIndices[i]];
- 730 }
- 731 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Dy_Extra\z_en_dy_extra.c:
- 106 for (i = 0; i < 27; i++) {
- 107 if (D_809FFC50[i]) {
- 108: vertices[i].v.cn[3] = unk[D_809FFC50[i]];
- 109 }
- 110 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Fr\z_en_fr.c:
- 737 EnFr_SetupReward(this, play, false);
- 738 } else if (!FROG_HAS_SONG_BEEN_PLAYED(songIndex)) {
- 739: frog = sEnFrPointers.frogs[sSongToFrog[songIndex]];
- 740 Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME);
- 741 if (frog->actionFunc == EnFr_ChooseJumpFromLogSpot) {
- ...
- 755
- 756 void EnFr_ChildSongFirstTime(EnFr* this, PlayState* play) {
- 757: EnFr* frog = sEnFrPointers.frogs[sSongToFrog[this->songIndex]];
- 758
- 759 if (!frog->isActive) {
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Ganon_Mant\z_en_ganon_mant.c:
- 315 for (i = 0; i < GANON_MANT_NUM_STRANDS; i++, strand++) {
- 316 for (j = 0, k = 0; j < GANON_MANT_NUM_JOINTS; j++, k += GANON_MANT_NUM_JOINTS) {
- 317: vtx = &vertices[sVerticesMap[i + k]];
- 318 vtx->n.ob[0] = strand->joints[j].x;
- 319 vtx->n.ob[1] = strand->joints[j].y;
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Hy\z_en_hy.c:
- 902 gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->actor.objectSlot].segment);
- 903 SkelAnime_InitFlex(play, &this->skelAnime,
- 904: sSkeletonInfo[sModelInfo[this->actor.params & 0x7F].skelInfoIndex1].skeleton, NULL,
- 905 this->jointTable, this->morphTable, 16);
- 906 ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 0.0f);
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Ko\z_en_ko.c:
- 1153 this->actor.objectSlot = this->legsObjectSlot;
- 1154 gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->actor.objectSlot].segment);
- 1155: SkelAnime_InitFlex(play, &this->skelAnime, sSkeleton[sModelInfo[ENKO_TYPE].legsId].flexSkeletonHeader, NULL,
- 1156 this->jointTable, this->morphTable, 16);
- 1157 ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 18.0f);
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Po_Field\z_en_po_field.c:
- 151
- 152 if (sNumSpawned != 10) {
- 153: sSpawnPositions[sNumSpawned].x = this->actor.world.pos.x;
- 154: sSpawnPositions[sNumSpawned].y = this->actor.world.pos.y;
- 155: sSpawnPositions[sNumSpawned].z = this->actor.world.pos.z;
- 156: sSpawnSwitchFlags[sNumSpawned] = this->actor.params & 0xFF;
- 157 sNumSpawned++;
- 158 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_En_Sda\z_en_sda.c:
- 269 for (i = 0; i < PLAYER_BODYPART_MAX; i++) {
- 270 if (D_80AFA16C[i] >= 0) {
- 271: D_80AFA660[D_80AFA16C[i]] = player->bodyPartsPos[i];
- 272 }
- 273 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Fishing\z_fishing.c:
- 4912
- 4913 if ((sLureEquipped == FS_LURE_SINKING) &&
- 4914: (sPondOwnerTextIds[sPondOwnerTextIdIndex] == 0x408D)) {
- 4915 Message_ContinueTextbox(play, 0x40AF);
- 4916 } else {
- 4917: Message_ContinueTextbox(play, sPondOwnerTextIds[sPondOwnerTextIdIndex]);
- 4918 }
- 4919
- ....
- 5228 // check if can/have found sinking lure.
- 5229 if ((sSinkingLureLocation != 0) &&
- 5230: (fabsf(player->actor.world.pos.x - sSinkingLureLocations[sSinkingLureLocation - 1].x) < 25.0f) &&
- 5231: (fabsf(player->actor.world.pos.y - sSinkingLureLocations[sSinkingLureLocation - 1].y) < 10.0f) &&
- 5232: (fabsf(player->actor.world.pos.z - sSinkingLureLocations[sSinkingLureLocation - 1].z) < 25.0f)) {
- 5233 sSinkingLureLocation = 0;
- 5234 sFishingPlayerCinematicState = 20;
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Magic_Fire\z_magic_fire.c:
- 258 alpha = (s32)(this->alphaMultiplier * 255);
- 259 for (i = 0; i < 36; i++) {
- 260: sSphereVtx[sVertexIndices[i]].n.a = alpha;
- 261 }
- 262
- 263 alpha = (s32)(this->alphaMultiplier * 76);
- 264 for (i = 36; i < 60; i++) {
- 265: sSphereVtx[sVertexIndices[i]].n.a = alpha;
- 266 }
- 267 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Magic_Wind\z_magic_wind.c:
- 79
- 80 for (i = 0; i < ARRAY_COUNT(sAlphaUpdVals); i++) {
- 81: sCylinderVtx[sAlphaUpdVals[i]].n.a = alpha * 255.0f;
- 82 }
- 83 }
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Obj_Makeoshihiki\z_obj_makeoshihiki.c:
- 118 }
- 119
- 120: sFlagSwitchFuncs[sFlags[i][0]](play, thisx->params & 0x3F);
- 121: sFlagSwitchFuncs[sFlags[i][1]](play, (thisx->params >> 8) & 0x3F);
- 122
- 123 if (block->unk_24[i] & 2) {
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_Oceff_Wipe\z_oceff_wipe.c:
- 99 vtxPtr = sFrustumVtx;
- 100 vtxPtr[i * 2 + 0].v.cn[3] = alphaTable[(sAlphaIndices[i] & 0xF0) >> 4];
- 101: vtxPtr[i * 2 + 1].v.cn[3] = alphaTable[sAlphaIndices[i] & 0xF];
- 102 }
- 103
- C:\Users\Matthew\Documents\git\oot\src\overlays\actors\ovl_player_actor\z_player.c:
- 2078 void func_808333FC(Player* this, s32 arg1) {
- 2079 if (D_80853E7C[arg1] != 0) {
- 2080: Player_ProcessAnimSfxList(this, D_80853E50[D_80853E7C[arg1] - 1]);
- 2081 }
- 2082 }
- ....
- 4692 } else if (play->nextEntranceIndex >= ENTR_RETURN_GREAT_FAIRYS_FOUNTAIN_SPELLS) {
- 4693 play->nextEntranceIndex =
- 4694: sReturnEntranceGroupData[sReturnEntranceGroupIndices[play->nextEntranceIndex -
- 4695 ENTR_RETURN_GREAT_FAIRYS_FOUNTAIN_SPELLS] +
- 4696 play->spawn];
- ....
- 5526
- 5527 if (sp2C >= 0) {
- 5528: giEntry = &sGetItemTable[D_80854528[sp2C] - 1];
- 5529 func_8083AE40(this, giEntry->objectId);
- 5530 }
- ....
- 11105
- 11106 if (!sIsFloorConveyor) {
- 11107: conveyorSpeed = sWaterConveyorSpeeds[sConveyorSpeed];
- 11108
- 11109 if (!(this->stateFlags1 & PLAYER_STATE1_27)) {
- .....
- 11111 }
- 11112 } else {
- 11113: conveyorSpeed = sFloorConveyorSpeeds[sConveyorSpeed];
- 11114 }
- 11115
- .....
- 13354 func_80853148(play, targetActor);
- 13355 } else {
- 13356: GetItemEntry* giEntry = &sGetItemTable[D_80854528[this->exchangeItemId - 1] - 1];
- 13357
- 13358 if (this->itemAction >= PLAYER_IA_ZELDAS_LETTER) {
- 43 matches across 19 files
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