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MrCheeze's Pastebin
17,491
445,539
3
11 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
pokered_collision.py
Mar 19th, 2025
Never
229
0
Python
-
SMW - Sprite eat items (JP)
Jan 20th, 2025
Never
48
0
None
-
OoT Room overlaps for all versions
Sep 19th, 2024
Never
99
0
None
-
OoT Room Buffer Size (all versions)
Sep 19th, 2024
Never
46
0
None
-
OoT BG Actors next to black load planes
Sep 19th, 2024
Never
37
0
None
-
OoT symbols for achievable entrances (all versions except iQue)
Sep 17th, 2024
Never
60
0
None
-
OoT actor dynapolies
Sep 9th, 2024
Never
47
0
None
-
OoT Scene Exits including cutscene setups
Sep 9th, 2024
Never
64
0
None
-
OoT NSO Lua - 06_UCZLJ2.308.lua
Jul 14th, 2024
Never
1,108
0
Lua
-
OoT Shooting Gallery Exits per spawn (GC CE)
Feb 21st, 2024
Never
159
0
None
-
OoT - all noncrashing dynawarps (GC JP CE)
Feb 16th, 2024
Never
210
0
None
-
OoT3D glitched entrance table entries (all versions)
Feb 14th, 2024
Never
115
0
None
-
OoT3D Scene Exits
Feb 14th, 2024
Never
246
0
None
-
OoT3D Dodongo's Cavern exits (all versions)
Feb 14th, 2024
Never
125
0
None
-
polyoverflow.py for Dolphin (Felk's python build)
Feb 10th, 2024
Never
1,368
0
Python
-
DC pillar
Feb 8th, 2024
Never
108
0
None
-
OoT gamecube entrance symbols
Feb 6th, 2024
Never
237
0
None
-
solid buffer pixels for exit 1E00
Jan 23rd, 2024
Never
91
0
None
-
entrance dump ntsc 2
Jan 18th, 2024
Never
122
0
None
-
entrance dump ntsc 1
Jan 18th, 2024
Never
158
0
None
-
OoT scene exits
Jan 17th, 2024
Never
584
0
None
-
OoT - all theoretical LightNode SRM actors
Nov 5th, 2023
Never
212
0
None
-
OoT GID noncrashing pointer corruption
Nov 1st, 2023
Never
1,012
1
C
-
OoT nontrivial noncrashing Get Item Delays
Nov 1st, 2023
Never
1,198
0
C
-
GetItem object sizes and valid dlist ranges
Oct 30th, 2023
Never
194
0
None
-
OoT RSP Segment value progression during a frame
Oct 28th, 2023
Never
195
0
C
-
oot gim thing4.txt
Oct 24th, 2023
Never
117
0
None
-
oot gim thing2.txt
Oct 24th, 2023
Never
144
0
None
-
gi_pointers
Oct 24th, 2023
Never
188
0
None
-
good candidates for oot gim cool shenanign
Oct 24th, 2023
Never
1,093
0
C
-
oot overlay static variables as array indexes
Oct 9th, 2023
Never
149
0
None
-
oot writes indexed by actor fields
Oct 8th, 2023
Never
1,128
0
C
-
cartridge swap (SMB1 to other NES games)
Aug 12th, 2023
Never
885
0
None
-
totk location specialflags/misc
Jun 12th, 2023
Never
518
0
None
-
TotK EventClearActorsAroundAnchor
Jun 4th, 2023
Never
260
0
None
-
Untitled
Apr 10th, 2023
Never
326
0
None
-
write some sample dialogue from Uncool and Old Web comic, and contrast it with the dialogue of canwc
Feb 24th, 2023
Never
308
0
None
-
Untitled
Jan 13th, 2023
Never
366
0
None
-
write a dialogue where each person only says a random number between 1 and 100
Nov 30th, 2022
Never
350
0
None
-
PMR flattened requirements (glitched)
Aug 25th, 2022
Never
331
0
None
-
PMR flattened requirements (default)
Aug 25th, 2022
Never
340
0
None
-
pape rando glitch ranking 3
Aug 17th, 2022
Never
345
0
None
-
pape rando glitch ranking 2
Aug 17th, 2022
Never
365
0
None
-
pape rando glitch ranking
Aug 17th, 2022
Never
348
0
None
-
new stats
Aug 13th, 2022
Never
350
0
None
-
item randomization stats (100 runs)
Aug 12th, 2022
Never
360
0
None
-
SMAS+World NMI interrupt pointers
Jul 4th, 2022
Never
382
0
None
-
SMAS+World IRQ interrupt pointers
Jul 4th, 2022
Never
348
0
None
-
OoT all Navi/Saria triggers:
Jun 29th, 2022
Never
354
0
None
-
SMW unintended exits redux
Jun 23rd, 2022
Never
473
0
None
-
mq dungeon skulltulas (binary)
Jun 3rd, 2022
Never
385
0
None
-
mq mesgqueues v2
May 11th, 2022
Never
363
0
None
-
oot osCreateMesgQueue log Master Quest MQ
May 10th, 2022
Never
377
0
None
-
Untitled
Apr 21st, 2022
Never
392
0
None
-
OoT Enemy actors that change category
Feb 10th, 2022
Never
1,294
0
C
-
SMAS+World code jumped to by invalid game indexes
Feb 9th, 2022
Never
396
0
None
-
future spat (GPT-NeoX)
Feb 2nd, 2022
Never
392
0
None
-
GPT-3 vs me
Jan 27th, 2022
Never
414
0
None
-
HS tvtropes article (GPT-3 instruct)
Jan 27th, 2022
Never
390
0
None
-
10 worst hs fanfics (GPT-3 instruct)
Jan 27th, 2022
Never
380
0
None
-
List the name and plot summary of the 10 best Homestuck fanfictions. (GPT-3 Instruct)
Jan 27th, 2022
Never
408
0
None
-
GPT-3 Instruct fanfic
Jan 27th, 2022
Never
397
0
None
-
Arwing ACE payload for NTSC 1.2 (N64, Wii, Wii U, Switch)
Jan 27th, 2022
Never
827
0
None
-
oot lightnode pointers writeable by position
Jan 22nd, 2022
Never
441
0
None
-
dodongo's cavern pot/tsubo draw function registers (NTSC 1.0)
Jan 3rd, 2022
Never
394
0
None
-
Ocarina of Time save corruption for adult link strat
Dec 18th, 2021
Never
407
0
None
-
Wii VC rom files reachable with lightnode filenames
Dec 6th, 2021
Never
492
0
None
-
MM Possible Bubble Angles + X Angle Instruction
Nov 25th, 2021
Never
431
0
None
-
MM Possible Bubble Angles
Nov 25th, 2021
Never
5,994
0
None
-
Metroid Dread Lua Global State (msemenu_profile)
Nov 3rd, 2021
Never
544
0
None
-
Metroid Dread called lua functions
Nov 3rd, 2021
Never
488
0
None
-
missed fields funcs
Oct 31st, 2021
Never
435
0
None
-
Metroid Dread Serialized file headers
Oct 30th, 2021
Never
437
0
None
-
Artaria actors by camera real
Oct 28th, 2021
Never
720
0
None
-
Ghavoran actors by camera
Oct 28th, 2021
Never
495
0
None
-
OoT 1.2 Overlay VAddrs (for switch SRM)
Oct 27th, 2021
Never
506
0
None
-
ghavoran wip info
Oct 22nd, 2021
Never
535
0
None
-
SMW USA Glitched Item Box Generator Main Routines
Oct 19th, 2021
Never
779
0
None
-
something to do with CBlackboard::CSection
Oct 15th, 2021
Never
1,282
0
C
-
Metroid Dread CRC64
Oct 13th, 2021
Never
926
0
None
-
oot osCreateMesgQueue log
Sep 14th, 2021
Never
655
0
None
-
100% NSR 1.2 ACE Payload
Aug 18th, 2021
Never
713
0
None
-
hiroacawwjp decryption
Jul 12th, 2021
Never
440
0
None
-
N64 ram editor setup (for runners)
Jul 3rd, 2021
Never
677
0
None
-
N64 ram editor setup notes
Jul 3rd, 2021
Never
769
0
None
-
oot room draw configs
Jul 1st, 2021
Never
466
0
None
-
jp pape registers
Jun 30th, 2021
Never
434
0
None
-
pape register combinations
Jun 30th, 2021
Never
453
0
None
-
troll romance gpt-j
Jun 21st, 2021
Never
615
0
None
-
"i dreamt", by Drewbot
May 18th, 2021
Never
468
0
None
-
OoT debug log lua script for BizHawk
Apr 29th, 2021
Never
1,412
0
Lua
-
HORSE
Apr 24th, 2021
Never
471
0
None
-
Kokiri functions that use 0x30 stack and store ra at 0x24 (NTSC 1.0)
Apr 22nd, 2021
Never
634
0
None
-
OoT 1.2 function pointers with globalctx
Apr 10th, 2021
Never
565
0
None
-
Wii VC Controller Mapping Functions
Apr 5th, 2021
Never
2,523
0
C
-
incoherent conversation
Mar 31st, 2021
Never
509
0
None
-
Leonard Salby works by GPTNeo
Mar 27th, 2021
Never
494
0
None
-
only the stuff I missed before
Mar 21st, 2021
Never
535
0
None
-
Filtered GC results
Mar 21st, 2021
Never
451
0
None
-
thing for finding pointers with the same last byte as FlagSet_Update
Mar 21st, 2021
Never
450
0
None
-
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