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MrCheeze's Pastebin
14,975
400,388
3
11 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
OoT Shooting Gallery Exits per spawn (GC CE)
Feb 21st, 2024
Never
61
0
None
-
OoT - all noncrashing dynawarps (GC JP CE)
Feb 16th, 2024
Never
80
0
None
-
OoT3D glitched entrance table entries (all versions)
Feb 14th, 2024
Never
46
0
None
-
OoT3D Scene Exits
Feb 14th, 2024
Never
95
0
None
-
OoT3D Dodongo's Cavern exits (all versions)
Feb 14th, 2024
Never
49
0
None
-
polyoverflow.py for Dolphin (Felk's python build)
Feb 10th, 2024
Never
1,242
0
Python
-
DC pillar
Feb 8th, 2024
Never
43
0
None
-
OoT gamecube entrance symbols
Feb 6th, 2024
Never
146
0
None
-
solid buffer pixels for exit 1E00
Jan 23rd, 2024
Never
40
0
None
-
entrance dump ntsc 2
Jan 18th, 2024
Never
51
0
None
-
entrance dump ntsc 1
Jan 18th, 2024
Never
74
0
None
-
OoT scene exits
Jan 17th, 2024
Never
393
0
None
-
OoT - all theoretical LightNode SRM actors
Nov 5th, 2023
Never
114
0
None
-
OoT GID noncrashing pointer corruption
Nov 1st, 2023
Never
912
1
C
-
OoT nontrivial noncrashing Get Item Delays
Nov 1st, 2023
Never
1,109
0
C
-
GetItem object sizes and valid dlist ranges
Oct 30th, 2023
Never
96
0
None
-
OoT RSP Segment value progression during a frame
Oct 28th, 2023
Never
106
0
C
-
oot gim thing4.txt
Oct 24th, 2023
Never
58
0
None
-
oot gim thing2.txt
Oct 24th, 2023
Never
78
0
None
-
gi_pointers
Oct 24th, 2023
Never
78
0
None
-
good candidates for oot gim cool shenanign
Oct 24th, 2023
Never
985
0
C
-
oot overlay static variables as array indexes
Oct 9th, 2023
Never
63
0
None
-
oot writes indexed by actor fields
Oct 8th, 2023
Never
958
0
C
-
cartridge swap (SMB1 to other NES games)
Aug 12th, 2023
Never
773
0
None
-
totk location specialflags/misc
Jun 12th, 2023
Never
296
0
None
-
TotK EventClearActorsAroundAnchor
Jun 4th, 2023
Never
200
0
None
-
Untitled
Apr 10th, 2023
Never
258
0
None
-
write some sample dialogue from Uncool and Old Web comic, and contrast it with the dialogue of canwc
Feb 24th, 2023
Never
237
0
None
-
Untitled
Jan 13th, 2023
Never
259
0
None
-
write a dialogue where each person only says a random number between 1 and 100
Nov 30th, 2022
Never
266
0
None
-
PMR flattened requirements (glitched)
Aug 25th, 2022
Never
266
0
None
-
PMR flattened requirements (default)
Aug 25th, 2022
Never
273
0
None
-
pape rando glitch ranking 3
Aug 17th, 2022
Never
288
0
None
-
pape rando glitch ranking 2
Aug 17th, 2022
Never
292
0
None
-
pape rando glitch ranking
Aug 17th, 2022
Never
281
0
None
-
new stats
Aug 13th, 2022
Never
278
0
None
-
item randomization stats (100 runs)
Aug 12th, 2022
Never
287
0
None
-
SMAS+World NMI interrupt pointers
Jul 4th, 2022
Never
324
0
None
-
SMAS+World IRQ interrupt pointers
Jul 4th, 2022
Never
294
0
None
-
OoT all Navi/Saria triggers:
Jun 29th, 2022
Never
289
0
None
-
SMW unintended exits redux
Jun 23rd, 2022
Never
387
0
None
-
mq dungeon skulltulas (binary)
Jun 3rd, 2022
Never
313
0
None
-
mq mesgqueues v2
May 11th, 2022
Never
306
0
None
-
oot osCreateMesgQueue log Master Quest MQ
May 10th, 2022
Never
308
0
None
-
Untitled
Apr 21st, 2022
Never
326
0
None
-
OoT Enemy actors that change category
Feb 10th, 2022
Never
1,226
0
C
-
SMAS+World code jumped to by invalid game indexes
Feb 9th, 2022
Never
335
0
None
-
future spat (GPT-NeoX)
Feb 2nd, 2022
Never
331
0
None
-
GPT-3 vs me
Jan 27th, 2022
Never
358
0
None
-
HS tvtropes article (GPT-3 instruct)
Jan 27th, 2022
Never
337
0
None
-
10 worst hs fanfics (GPT-3 instruct)
Jan 27th, 2022
Never
334
0
None
-
List the name and plot summary of the 10 best Homestuck fanfictions. (GPT-3 Instruct)
Jan 27th, 2022
Never
352
0
None
-
GPT-3 Instruct fanfic
Jan 27th, 2022
Never
346
0
None
-
Arwing ACE payload for NTSC 1.2 (N64, Wii, Wii U, Switch)
Jan 27th, 2022
Never
694
0
None
-
oot lightnode pointers writeable by position
Jan 22nd, 2022
Never
389
0
None
-
dodongo's cavern pot/tsubo draw function registers (NTSC 1.0)
Jan 3rd, 2022
Never
351
0
None
-
Ocarina of Time save corruption for adult link strat
Dec 18th, 2021
Never
358
0
None
-
Wii VC rom files reachable with lightnode filenames
Dec 6th, 2021
Never
437
0
None
-
MM Possible Bubble Angles + X Angle Instruction
Nov 25th, 2021
Never
389
0
None
-
MM Possible Bubble Angles
Nov 25th, 2021
Never
3,683
0
None
-
Metroid Dread Lua Global State (msemenu_profile)
Nov 3rd, 2021
Never
411
0
None
-
Metroid Dread called lua functions
Nov 3rd, 2021
Never
434
0
None
-
missed fields funcs
Oct 31st, 2021
Never
390
0
None
-
Metroid Dread Serialized file headers
Oct 30th, 2021
Never
377
0
None
-
Artaria actors by camera real
Oct 28th, 2021
Never
527
0
None
-
Ghavoran actors by camera
Oct 28th, 2021
Never
404
0
None
-
OoT 1.2 Overlay VAddrs (for switch SRM)
Oct 27th, 2021
Never
447
0
None
-
ghavoran wip info
Oct 22nd, 2021
Never
458
0
None
-
SMW USA Glitched Item Box Generator Main Routines
Oct 19th, 2021
Never
638
0
None
-
something to do with CBlackboard::CSection
Oct 15th, 2021
Never
1,214
0
C
-
Metroid Dread CRC64
Oct 13th, 2021
Never
863
0
None
-
oot osCreateMesgQueue log
Sep 14th, 2021
Never
568
0
None
-
100% NSR 1.2 ACE Payload
Aug 18th, 2021
Never
591
0
None
-
hiroacawwjp decryption
Jul 12th, 2021
Never
397
0
None
-
N64 ram editor setup (for runners)
Jul 3rd, 2021
Never
605
0
None
-
N64 ram editor setup notes
Jul 3rd, 2021
Never
684
0
None
-
oot room draw configs
Jul 1st, 2021
Never
411
0
None
-
jp pape registers
Jun 30th, 2021
Never
394
0
None
-
pape register combinations
Jun 30th, 2021
Never
400
0
None
-
troll romance gpt-j
Jun 21st, 2021
Never
494
0
None
-
"i dreamt", by Drewbot
May 18th, 2021
Never
406
0
None
-
OoT debug log lua script for BizHawk
Apr 29th, 2021
Never
1,365
0
Lua
-
HORSE
Apr 24th, 2021
Never
428
0
None
-
Kokiri functions that use 0x30 stack and store ra at 0x24 (NTSC 1.0)
Apr 22nd, 2021
Never
549
0
None
-
OoT 1.2 function pointers with globalctx
Apr 10th, 2021
Never
494
0
None
-
Wii VC Controller Mapping Functions
Apr 5th, 2021
Never
2,446
0
C
-
incoherent conversation
Mar 31st, 2021
Never
459
0
None
-
Leonard Salby works by GPTNeo
Mar 27th, 2021
Never
433
0
None
-
only the stuff I missed before
Mar 21st, 2021
Never
484
0
None
-
Filtered GC results
Mar 21st, 2021
Never
410
0
None
-
thing for finding pointers with the same last byte as FlagSet_Update
Mar 21st, 2021
Never
411
0
None
-
global context arg0 functions (probably not complete)
Mar 18th, 2021
Never
454
0
None
-
MM3D moonwarp breathing cycle testing
Mar 15th, 2021
Never
484
0
None
-
001BXXXX on teh heap
Mar 15th, 2021
Never
494
0
None
-
Paper Mario English File Select Charset
Mar 1st, 2021
Never
416
0
None
-
SW97 Unset Actors and Objects
Jan 29th, 2021
Never
465
0
None
-
Doors and Actor 23s in Dodongos Cavern
Jan 26th, 2021
Never
450
0
None
-
oot 1997 exit lists
Jan 25th, 2021
Never
608
0
None
-
z_magic_ice_gfx.c
Jan 24th, 2021
Never
455
0
None
-
z_magic_wind_gfx.c
Jan 24th, 2021
Never
462
0
None
-
1
2
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