R3QQ

R3QQ's Pastebin

2,850 119,612 1 7 years ago
Name / Title Added Expires Hits Comments Syntax  
1146 names used with AUDIO::START_AUDIO_SCENE Nov 29th, 2022 Never 109 0 None -
FFFR Aug 15th, 2020 Never 459 0 None -
getClosestVehicle, ped, obj etc. Examples. (GTAV mod, C++) Jul 5th, 2020 Never 205 0 C++ -
getClosestPed example (GTAV scripting in C++) Jul 5th, 2020 Never 926 0 C++ -
Family Friendly Free Roaming description May 16th, 2020 Never 982 0 None -
AUDIO::PLAY_SOUND_FROM_ENTITY DLC Updated decompiled natives Jun 4th, 2018 Never 717 0 None -
AUDIO::PLAY_SOUND_FRONTEND DLC Updated decompiled natives Jun 3rd, 2018 Never 510 0 C++ -
All Native Function Names GTAV Jun 3rd, 2018 Never 1,624 0 None -
Respawn Alternatives config example Apr 18th, 2018 Never 214 0 None -
[Script Hook V SDK] Very simple template for script.cpp Nov 20th, 2016 Never 1,991 0 C++ -
Family Friendly Free Roaming Mod .ini update 2.3 to 2.4 Nov 8th, 2016 Never 433 0 None -
Family Friendly Free Roaming Mod .ini update 2.4 to 2.5 Nov 8th, 2016 Never 276 0 None -
Family Friendly Free Roaming GTAV Mod update 2.6 to 2.6.1 Nov 7th, 2016 Never 289 0 None -
Family Friendly Free Roaming Mod .ini update 2.5.1 to 2.6 Nov 7th, 2016 Never 260 0 None -
VRCL 2.0.1 Few lights config Oct 25th, 2016 Never 169 0 INI file -
FFFR Only interactive features activated config GTAV 2.5.1 Sep 1st, 2016 Never 265 0 INI file -
Family Friendly Free Roaming 2.5 - default configuration Aug 22nd, 2016 Never 249 0 INI file -
AUDIO::_153973AB99FE8980 from the b678d decompiled scripts Mar 31st, 2016 Never 884 0 None -
AUDIO::LOAD_STREAM from the b678d decompiled scripts Mar 30th, 2016 Never 1,419 0 None -
All native script names in GTAV Mar 19th, 2016 Never 2,494 0 C++ -
getClosestVehicleFromPedPos GTAV Mar 18th, 2016 Never 10,816 0 C++ -
Door Types, model names and coords Feb 19th, 2016 Never 11,586 0 None -
VEHICLE::GET_CLOSEST_VEHICLE - found flags in binary Feb 12th, 2016 Never 5,069 0 None -
AI::REQUEST_WAYPOINT_RECORDING - names Feb 12th, 2016 Never 195 0 None -
AI::SET_SCENARIO_GROUP_ENABLED - scenarioGroups Feb 11th, 2016 Never 2,344 0 None -
CLEAR_THIS_PRINT Arguments found in the b617d scripts Feb 4th, 2016 Never 579 0 None -
All music event names found in the b617d scripts Feb 3rd, 2016 Never 4,939 0 None -
AUDIO::SET_AMBIENT_ZONE_LIST_STATE_PERSISTENT b617d scripts Feb 3rd, 2016 Never 317 0 None -
AUDIO::SET_AMBIENT_ZONE_STATE_PERSISTENT b617d scripts Feb 3rd, 2016 Never 369 0 None -
AUDIO::REQUEST_SCRIPT_AUDIO_BANK - occurrences and usages Feb 3rd, 2016 Never 2,206 0 None -
AUDIO::REQUEST_AMBIENT_AUDIO_BANK - occurrences and usages Feb 3rd, 2016 Never 1,699 0 None -
AUDIO::REQUEST_MISSION_AUDIO_BANK - occurrences and usages Feb 3rd, 2016 Never 952 0 None -
AUDIO::TRIGGER_MUSIC_EVENT - All found names in scripts Feb 2nd, 2016 Never 2,577 0 None -
AUDIO::START_AUDIO_SCENE - All found scene names in scripts Feb 2nd, 2016 Never 5,771 0 None -
AUDIO::PLAY_POLICE_REPORT from the b617d decompiled scripts Feb 2nd, 2016 Never 4,151 0 None -
AUDIO::SET_AMBIENT_VOICE_NAME in b617d decompiled scripts Feb 2nd, 2016 Never 2,408 0 None -
AUDIO::PLAY_SOUND_FROM_COORD in b617d decompiled scripts Feb 2nd, 2016 Never 4,894 0 None -
AUDIO::PLAY_PED_RINGTONE from the b617d decompiled scripts Feb 2nd, 2016 Never 1,925 0 None -
AUDIO::PLAY_SOUND from the b617d decompiled scripts Feb 2nd, 2016 Never 15,189 0 None -
AUDIO::PLAY_SOUND_FROM_ENTITY in b617d decompiled scripts Feb 2nd, 2016 Never 7,743 0 None -
AUDIO::PLAY_SOUND_FRONTEND from the b617d decompiled scripts Feb 2nd, 2016 Never 15,898 0 None -
AttributeIndexes used with SET_PED_COMBAT_ATTRIBUTES Jan 31st, 2016 Never 814 0 None -
behaviourflagsBF from combatbehaviour.meta Jan 30th, 2016 Never 1,811 0 None -
Vehicle models from ScriptHookV_SDK_1.0.393.2 Jan 28th, 2016 Never 246 0 C++ -
Middle Finger Animations Jan 9th, 2016 Never 390 0 None -
No ragdoll or collision for peds GTAV Nov 27th, 2015 Never 272 0 C++ -