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R3QQ

Respawn Alternatives config example

Apr 18th, 2018
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  1. ;This is the default configuration file for Respawn Alternatives version 2.0 of by R3QQ.
  2. ;
  3. ;---------------------------------------Values are set/updated directly------------------------------------------------
  4. ;Values can be changed during gameplay (changes are detected).
  5. ;----------------------------------------------------------------------------------------------------------------------
  6.  
  7. [Player_Respawn]
  8.  
  9. random_player_respawns=1
  10. ;Set to 1, random spawn is activated. Player will spawn at a random location instead of the hospital or
  11. ;police station. Spawn point can be customized below by changing the chance in percent.
  12. ;Randomly selected from a list, in vehicle on a random road or in the air somewhere on the map in a plane or helicopter.
  13. ;The different chances must together add up to 100.
  14.  
  15. on_point_from_list_player_spawn_chance=0
  16. ;After death/arrest player will spawn at random coordinates from a list with over 500 chosen points from all over the map.
  17. ;The coordinates are mostly from places in cover to make it fit violent mods better.
  18. ;Default 40 (percent chance)
  19.  
  20. in_vehicle_on_road_player_spawn_chance=0
  21. ;After death/arrest player will spawn somewhere on a random road in a random land driven vehicle.
  22. ;Default 30 (percent chance)
  23.  
  24. in_air_player_spawn_chance=0
  25. ;After death/arrest player will spawn in plane or helicopter, in the air at random coordinates.
  26. ;Default 10 (percent chance)
  27.  
  28. at_death_point_spawn_chance=100
  29. ;After death/arrest you will spawn where you died.
  30.  
  31. random_point_on_map_spawn_chance=0
  32. ;After death/arrest you will spawn at random coordinates on the map.
  33. ;default 20 (percent chance)
  34.  
  35. ;
  36. ; Other Respawn Settings
  37. ;
  38.  
  39. player_skin_persists_death=1
  40. ;Player skin persists death/arrest. Works fine together with Native Trainer, ENT resets the death state and the skin wont persist.
  41.  
  42. get_all_weapons_upon_respawn=0
  43. ;Player is given all weapons when respawning, useful when using skins. 1 means always. 2 means only when skins are used.
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