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AUDIO::PLAY_SOUND_FROM_ENTITY in b617d decompiled scripts

Feb 2nd, 2016
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  1. All found occurrences in b617d, no changes made in b678d. Sorted alphabetically and identical lines removed:
  2.  
  3. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ACID_BATH_FALL", l_B80[2/*58*/], "MICHAEL_2_SOUNDS", 0, 0);
  4. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Amanda_Pulls_Away", l_274, "FAMILY_6_SOUNDS", 0, 0);
  5. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Architect_Fall", l_51, "FBI_HEIST_SOUNDSET", 0, 0);
  6. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_ARM_IMPACT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  7. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_WOOD_CREEK_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  8. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Arrive_Station", a_0._f2, "CABLE_CAR_SOUNDS", 0, 0);
  9. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Cargo", l_1382[1/*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  10. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Container", a_0, "CRANE_SOUNDS", 0, 0);
  11. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Cut", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  12. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BAR_DELIVER_BOOZE_RATTLE_MASTER", l_60, 0, 0, 0);
  13. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Lower_And_Lock", l_2D1[1/*1*/], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  14. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Unlock_And_Raise", l_2D1[1/*1*/], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  15. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Cloak", l_649, "APT_BvS_Soundset", 1, 60);
  16. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Die", l_649, "APT_BvS_Soundset", 1, 60);
  17. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump", l_649, "APT_BvS_Soundset", 1, 60);
  18. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump_Land", l_649, "APT_BvS_Soundset", 1, 60);
  19. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Uncloak", l_649, "APT_BvS_Soundset", 1, 60);
  20. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bell", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
  21. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIG_STOP", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  22. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bike_Bell", l_978[9/*1*/], "ARM_1_SOUNDSET", 0, 0);
  23. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIKER_PROP_GRIND", l_1EC[12/*40*/], "TREVOR_2_SOUNDS", 0, 0);
  24. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Birds", l_BCB[v_F/*7*/], "ARM_1_SOUNDSET", 0, 0);
  25. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT", l_10A5[0/*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  26. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT_B", l_10A5[1/*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  27. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", l_267[v_2/*15*/], 0, 0, 0);
  28. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", l_361[1/*1*/], 0, 0, 0);
  29. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BODY_FALL_DIVE_WATER_MASTER", PLAYER::PLAYER_PED_ID(), "docks_heist_finale_2a_sounds", 0, 0);
  30. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", PED::GET_VEHICLE_PED_IS_IN(l_649, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
  31. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", PED::GET_VEHICLE_PED_IS_IN(l_649, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
  32. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Limit", l_4D4[v_2/*12*/]._f3[v_3/*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
  33. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Slide", l_4D4[v_2/*12*/]._f3[v_3/*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
  34. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUILDING_SITE_CRASH", l_B63[0/*1*/], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  35. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUS_HORN", l_160D[3/*1*/], "CAR_STEAL_1_SOUNDSET", 0, 0);
  36. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAMERA_FOLEY", PLAYER::PLAYER_PED_ID(), "PAPARAZZO_02_SOUNDSETS", 0, 0);
  37. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_DROP_WRAP", l_DA2, 0, 0, 0);
  38. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Car_Push_Flex", l_252[3/*1*/], "FINALE_C2_SOUNDS", 0, 0);
  39. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_1_IGNITIONS", l_16D6, "CAR_STEAL_1_SOUNDSET", 0, 0);
  40. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_3_AGENT_TYRE_BURST", a_1._f6[v_5/*8*/]._f1, "CAR_STEAL_3_AGENT", 0, 0);
  41. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_4_BURNOUT", l_660[l_5AD/*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
  42. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_DROP_SPIKES", a_0, 0, 0, 0);
  43. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_EJECT_SEAT", a_2, 0, 0, 0);
  44. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Destroyed", l_82C[2/*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
  45. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Goes_Down", l_82C[2/*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
  46. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", l_79[10/*1*/], "RE_DOMESTIC_SOUNDSET", 0, 0);
  47. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", l_79[8/*1*/], "RE_DOMESTIC_SOUNDSET", 0, 0);
  48. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", l_79[9/*1*/], "RE_DOMESTIC_SOUNDSET", 0, 0);
  49. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COLLAR", l_25D, "NIGEL_1C_SOUNDSET", 0, 0);
  50. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Attach", l_17FB, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  51. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "container_door", NETWORK::NET_TO_ENT(v_13), "dlc_prison_break_heist_sounds", 1, 0);
  52. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Impact_Land", l_1C1F[v_6/*25*/], "CRANE_SOUNDS", 0, 0);
  53. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Land", l_17FB, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  54. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Release", l_17FB, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  55. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_BARK_MASTER", l_1F3[a_0/*54*/][a_1/*17*/]._f6, 0, 0, 0);
  56. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_CRY_MASTER", l_1F3[a_0/*54*/][a_1/*17*/]._f6, 0, 0, 0);
  57. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CRASH", l_CE8, "PAPARAZZO_03A", 0, 0);
  58. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Collect", NETWORK::NET_TO_OBJ(l_61._f2._f1[a_0/*66*/]._f1), "MP_CRATE_DROP_SOUNDS", 1, 15);
  59. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Land", l_7D7, "FBI_05_SOUNDS", 0, 0);
  60. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DAMAGED_TRUCK_IDLE", l_49E[8/*1*/], 0, 0, 0);
  61. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DARTS_THROW_DART_MASTER", a_0, 0, 0, 0);
  62. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Destroy_Cop_Car", l_64C[v_D/*1*/], "JEWEL_HEIST_SOUNDS", 0, 0);
  63. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Detach_Container", a_0, "CRANE_SOUNDS", 0, 0);
  64. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOCKS_HEIST_FINALE_2A_SUB_LAND", l_1382[1/*19*/], "DOCKS_HEIST_FINALE_2A_SOUNDS", 0, 0);
  65. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_CLOSE", a_0._f2, "CABLE_CAR_SOUNDS", 0, 0);
  66. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_OPEN", a_0._f2, "CABLE_CAR_SOUNDS", 0, 0);
  67. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Open", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  68. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Shut", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  69. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drill_Jam", l_649, "DLC_HEIST_FLEECA_SOUNDSET", 1, 20);
  70. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drop_Case", v_F, "JWL_PREP_2A_SOUNDS", 0, 0);
  71. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_ITEMS", l_9B7[l_9A7/*1*/], "JEWEL_HEIST_SOUNDS", 0, 0);
  72. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_STINGER", l_10BC, "BIG_SCORE_3A_SOUNDS", 0, 0);
  73. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", a_0, 0, 0, 0);
  74. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", l_5F[a_0/*36*/], 0, 0, 0);
  75. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_PAIN_MASTER", l_5F[a_0/*36*/], 0, 0, 0);
  76. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EMP_Vehicle_Hum", v_7, "DLC_HEIST_BIOLAB_DELIVER_EMP_SOUNDS", 0, 0);
  77. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_fail", l_8DC, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  78. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Rev", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  79. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Revs", v_12, "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
  80. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "engineexplosion", l_8DC, "DLC_PILOT_CITY_LANDING", 0, 0);
  81. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_LAND_ON_TRAIN_MASTER", l_361[0/*1*/], 0, 0, 0);
  82. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TRAIN_FALL_MASTER", l_369, 0, 0, 0);
  83. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TYRE_CHIRPS_MASTER", l_361[0/*1*/], 0, 0, 0);
  84. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Exit_Engine_Blips", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  85. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOOM_SWING1", l_BD7, 0, 0, 0);
  86. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOX_HIT_FRANKLIN", l_C8D, 0, 0, 0);
  87. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_CAR_CRASH_BIG", l_BD7, 0, 0, 0);
  88. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_DROP_IN_CAR", l_C8B, 0, 0, 0);
  89. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_FAKE_RICOCHET", l_BD3, 0, 0, 0);
  90. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_JUMPTOYACHT", sub_375(), 0, 0, 0);
  91. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_LAND_ON_BONNET", l_BD3, 0, 0, 0);
  92. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_THROWN_OVERBOARD1", l_C87, 0, 0, 0);
  93. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_CABLE_STRAIN_MASTER", l_C81, 0, 0, 0);
  94. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_COACH_OUT_WINDOW_MASTER", g_15780._f9[0/*1*/], 0, 0, 0);
  95. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_REAR_END_MASTER", a_0, 0, 0, 0);
  96. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_01_DMW_GARBAGE_LAND", PLAYER::PLAYER_PED_ID(), "FBI_01_DMW_02_SOUNDS", 0, 0);
  97. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_02_SNATCH_AND_GRAB_HELI_DOWN", l_CC[v_2/*1*/], 0, 0, 0);
  98. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_H2_ARCHITECT_GRAB_CASE", l_56, 0, 0, 0);
  99. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", l_3F3, 0, 0, 0);
  100. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", l_436[l_38B/*2*/]._f1, 0, 0, 0);
  101. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", l_3F3, 0, 0, 0);
  102. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", l_436[l_38B/*2*/]._f1, 0, 0, 0);
  103. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_creak_CR", l_436[l_38B/*2*/]._f1, 0, 0, 0);
  104. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_no_skid_CR", l_436[l_38B/*2*/]._f1, 0, 0, 0);
  105. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_scraped_CR", l_436[l_38B/*2*/]._f1, 0, 0, 0);
  106. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FIB3A_LAND_FROM_HEIGHT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  107. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FINALE_C2_DEVIN_INSIDE_TRUNK_MASTER", l_252[3/*1*/], 0, 0, 0);
  108. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Flare", l_E9B[a_0/*1*/], "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 0, 0);
  109. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Franklin_Throttle_Blip", l_C06[l_A54/*7*/], 0, 0, 0);
  110. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Garage_Open", l_5C0[3/*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  111. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gas_Tanker_Explosion", l_A56, "BIG_SCORE_3A_SOUNDS", 0, 0);
  112. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", l_37D[0/*1*/], "BIG_SCORE_3B_SOUNDS", 0, 0);
  113. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", l_37D[1/*1*/], "BIG_SCORE_3B_SOUNDS", 0, 0);
  114. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", sub_5c4a(a_0), 0, 0, 0);
  115. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", sub_5f0d(a_0), 0, 0, 0);
  116. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", sub_6c6bb(a_0), 0, 0, 0);
  117. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", sub_6cebc(a_0), 0, 0, 0);
  118. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", sub_40cc7(a_2), 0, 0, 0);
  119. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", sub_77be4(a_2), 0, 0, 0);
  120. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", sub_85c0(a_2), 0, 0, 0);
  121. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", sub_983d(a_2), 0, 0, 0);
  122. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", sub_40cc7(a_2), 0, 0, 0);
  123. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", sub_77be4(a_2), 0, 0, 0);
  124. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", sub_85c0(a_2), 0, 0, 0);
  125. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", sub_983d(a_2), 0, 0, 0);
  126. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_LEAVES_MASTER", v_3, 0, 0, 0);
  127. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", sub_40cc7(a_0), 0, 0, 0);
  128. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", sub_77be4(a_0), 0, 0, 0);
  129. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", sub_85c0(a_0), 0, 0, 0);
  130. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", sub_983d(a_0), 0, 0, 0);
  131. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", sub_5c4a(a_0), 0, 0, 0);
  132. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", sub_5f0d(a_0), 0, 0, 0);
  133. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Grate_Release", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  134. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gunman_Bike_Crash", l_9E5[1/*1*/], "JEWEL_HEIST_SOUNDS", 0, 0);
  135. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Success", PLAYER::PLAYER_PED_ID(), "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1, 20);
  136. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "HIGHREV", l_B63[1/*1*/], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  137. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Open", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  138. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Shut", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  139. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Down", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  140. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Up", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  141. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Fail", a_0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
  142. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Success", a_0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
  143. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "KISS", l_5AB, "ROAD_RACE_SOUNDSET", 0, 0);
  144. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "LAMAR1_FAKE_POLICE_SIREN2_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  145. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lamar_Throttle_Blip", l_C06[l_A55/*7*/], 0, 0, 0);
  146. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Landing_Tone", l_8DC, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  147. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Leave_Station", a_0._f2, "CABLE_CAR_SOUNDS", 0, 0);
  148. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Damage", l_52C, "JWL_PREP_2A_SOUNDS", 0, 0);
  149. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Destroyed", l_52C, "JWL_PREP_2A_SOUNDS", 0, 0);
  150. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MARTIN_1_PLANE_CRASH_MASTER", l_F63, 0, 0, 0);
  151. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC4_CAMERA_FLASH_master", l_D00[v_2/*1*/], 0, 0, 0);
  152. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC_2_CHOPPED_UP_JUMPIN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  153. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MINCER_FALL", l_B80[4/*58*/], "MICHAEL_2_SOUNDS", 0, 0);
  154. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Hit", l_1382[0/*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  155. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Miss", l_1382[0/*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  156. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOP_BRAKES_ONESHOT", l_FF._f186, 0, 0, 0);
  157. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_ENTER_ENGINE_BLIP", l_FF._f186, 0, 0, 0);
  158. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_EXIT_ENGINE_BLIP", l_FF._f186, 0, 0, 0);
  159. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_UPGRADE_BLIP", l_FF._f186, 0, 0, 0);
  160. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", v_2, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
  161. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", v_D, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
  162. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK3_Engine", v_D, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
  163. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK_Engine", v_2, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
  164. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_DOOR_OPEN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  165. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_DRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  166. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_UNDRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  167. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Jump", l_10AC[3/*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  168. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Land", l_10AC[3/*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  169. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PASSPORT", l_196, "MINUTE_02_SOUNDSET", 0, 0);
  170. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PED_PHONE_DIAL_01", l_BE8, 0, 0, 0);
  171. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PICK_UP_PARACHUTE", PLAYER::PLAYER_PED_ID(), "HUD_FRONTEND_CUSTOM_SOUNDSET", 0, 0);
  172. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pierce", l_2B9, "FAMILY_6_SOUNDS", 0, 0);
  173. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot", l_5C0[11/*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  174. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot_Mic", l_5C0[11/*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  175. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PLAYER_CALLS_ELK_MASTER", v_2, 0, 0, 0);
  176. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "POLICE_CRASH", l_CD5[1/*6*/], "PAPARAZZO_03A", 0, 0);
  177. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PROPERTIES_PLANE_PROMO_MASTER", l_F1, 0, 0, 0);
  178. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PS2A_TRACTOR_THRU_CHAIN_LINK_MASTER", l_41E, 0, 0, 0);
  179. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pt2_Fail", l_20D[2/*1*/], "exile_1", 0, 0);
  180. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Put_On_Mask", PLAYER::PLAYER_PED_ID(), "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
  181. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_Off", v_2, "TAXI_SOUNDS", 0, 0);
  182. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_On", v_2, "TAXI_SOUNDS", 0, 0);
  183. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Release_Crate", l_7D7, "FBI_05_SOUNDS", 0, 0);
  184. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", g_12925F, "PI_Menu_Sounds", 1, 0);
  185. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", g_129260, "PI_Menu_Sounds", 1, 0);
  186. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Fob", PLAYER::PLAYER_PED_ID(), "PI_Menu_Sounds", 1, 0);
  187. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", g_12925F, "PI_Menu_Sounds", 1, 0);
  188. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", g_129260, "PI_Menu_Sounds", 1, 0);
  189. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Sniper_Rifle_Fire", a_0._f28, 0, 0, 0);
  190. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "RFL_SINGLESHOT_NPC_MASTER", l_277[3/*20*/], 0, 0, 0);
  191. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Ride_Stop", l_2D1[1/*1*/], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  192. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ROPE_CUT", PLAYER::PLAYER_PED_ID(), "ROPE_CUT_SOUNDSET", 0, 0);
  193. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Scientist_Approaching", l_3DC[5/*25*/], "FBI_05_SOUNDS", 0, 0);
  194. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Seagulls", l_5FD[v_2/*6*/], "JEWEL_HEIST_SOUNDS", 0, 0);
  195. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Shoot_box", l_248, "Paleto_Score_Setup_Sounds", 0, 0);
  196. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SIREN_BLIP", l_A5B[v_E/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  197. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Snip_Ponytail", l_2A3, "FAMILY_6_SOUNDS", 0, 0);
  198. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", a_0._f2, "BARRY_01_SOUNDSET", 0, 0);
  199. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", PLAYER::PLAYER_PED_ID(), "BARRY_01_SOUNDSET", 0, 0);
  200. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Speech_Bubble", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  201. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPIKES", g_140643._f5, "MP_RACE_SPIKES_SOUNDSET", 1, 50);
  202. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "spikes", l_660[l_5AD/*19*/], "CAR_THEFT_DB5_ESCAPE", 0, 0);
  203. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPL_RPG_NPC_SHOT_MASTER", l_44B[v_E/*28*/], 0, 0, 0);
  204. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "stop", l_1A33[v_2/*23*/]._fB, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
  205. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Sub_Lift", l_1382[1/*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  206. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUB_SPLASH", l_37[0/*2*/], "DOCKS_HEIST_PREP_1_SOUNDSET", 0, 0);
  207. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUBWAY_TRAIN_HORNS_AIR_HORN", l_F67, 0, 0, 0);
  208. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(l_5B[0/*1*/], 0), 0, 0, 0);
  209. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(l_FC, 0), 0, 0, 0);
  210. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", l_400[1/*1*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  211. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", PLAYER::PLAYER_PED_ID(), "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  212. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TAKINGS_TIRES_PEELAWAY_master", l_F4, 0, 0, 0);
  213. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_0._f2._fA, 0, 0, 0);
  214. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_0[v_3/*33*/]._f2._fA, 0, 0, 0);
  215. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_1._f1, 0, 0, 0);
  216. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_1[a_1._f673[v_5/*5*/]._f3/*33*/]._f2._fA, 0, 0, 0);
  217. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_3[0/*33*/]._f2._fA, 0, 0, 0);
  218. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_3[1/*33*/]._f2._fA, 0, 0, 0);
  219. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_3[2/*33*/]._f2._fA, 0, 0, 0);
  220. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", a_3[3/*33*/]._f2._fA, 0, 0, 0);
  221. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", v_7._f2._fA, 0, 0, 0);
  222. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", a_0._f1, 0, 0, 0);
  223. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", a_0._f2._fA, 0, 0, 0);
  224. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARP", l_13C5, "JEWEL_HEIST_SOUNDS", 0, 0);
  225. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Teeth_Initial_Pain", l_BE6, "FBI_03_Torture_Sounds", 0, 0);
  226. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", sub_61bea(a_0), 0, 0, 0);
  227. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", sub_7f0c2(a_0), 0, 0, 0);
  228. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", sub_a9a9(a_0), 0, 0, 0);
  229. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", sub_aa49(a_0), 0, 0, 0);
  230. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_BACKSLICE_MASTER", sub_61bea(&a_1[1 - a_2/*94*/]), 0, 0, 0);
  231. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_FOREARM_MASTER", sub_61bea(&a_1[1 - a_2/*94*/]), 0, 0, 0);
  232. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_TOPSPIN_MASTER", sub_61bea(&a_1[1 - a_2/*94*/]), 0, 0, 0);
  233. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_FOREARM_MASTER", a_1._fF7, 0, 0, 0);
  234. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_61bea(&a_0[a_5/*94*/]), 0, 0, 0);
  235. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_61bea(&a_2[sub_3e698(a_0)/*94*/]), 0, 0, 0);
  236. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_61bea(a_0), 0, 0, 0);
  237. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_7f0c2(a_0), 0, 0, 0);
  238. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_a9a9(a_0), 0, 0, 0);
  239. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", sub_aa49(a_0), 0, 0, 0);
  240. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_61bea(&a_0[a_5/*94*/]), 0, 0, 0);
  241. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_61bea(&a_2[sub_3e698(a_0)/*94*/]), 0, 0, 0);
  242. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_61bea(a_0), 0, 0, 0);
  243. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_7f0c2(a_0), 0, 0, 0);
  244. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_a9a9(a_0), 0, 0, 0);
  245. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", sub_aa49(a_0), 0, 0, 0);
  246. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Toggle_Lights", g_12925F, "PI_Menu_Sounds", 1, 0);
  247. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", l_1D67._f14[0/*1*/], "LIFT_POSH_SOUNDSET", 0, 0);
  248. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", l_649, "LIFT_NORMAL_SOUNDSET", 0, 0);
  249. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", v_A, "LIFT_POSH_SOUNDSET", 0, 0);
  250. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", v_B, "LIFT_POSH_SOUNDSET", 0, 0);
  251. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tow_truck_damage", l_10E, "FBI_04_HEAT_SOUNDS", 0, 0);
  252. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAFFIC_GROUND_ENEMY_PICK_UP_WEAPON_MASTER", a_2, 0, 0, 0);
  253. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", l_136[0/*1*/], 0, 0, 0);
  254. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", l_136[l_1ED/*1*/], 0, 0, 0);
  255. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", l_32, 0, 0, 0);
  256. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_MASTER", l_32, 0, 0, 0);
  257. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_SWITCH_TRACKS_MASTER", l_178, 0, 0, 0);
  258. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trash_Bag_Land", a_2, "DLC_HEIST_SERIES_A_SOUNDS", 1, 0);
  259. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_LEAD_OUT_CR", l_1804, 0, 0, 0);
  260. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_A", l_19A5, 0, 0, 0);
  261. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_B", l_19A5, 0, 0, 0);
  262. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_C", l_19A5, 0, 0, 0);
  263. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_bay_open", l_113F[2/*19*/], "TREVOR_2_SOUNDS", 0, 0);
  264. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_drop", l_113F[2/*19*/], "TREVOR_2_SOUNDS", 0, 0);
  265. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_chopper_explode", l_113F[10/*19*/], "TREVOR_2_SOUNDS", 0, 0);
  266. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_2_PLANE_START", l_113F[1/*19*/], "TREVOR_2_SOUNDS", 0, 0);
  267. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_van_rev", l_1581[0/*20*/], "TREVOR_2_SOUNDS", 0, 0);
  268. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Carsplosion", l_C31[15/*1*/], 0, 0, 0);
  269. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Explosion", l_CC1, 0, 0, 0);
  270. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Horn", l_C31[1/*1*/], 0, 0, 0);
  271. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRUCK_HORN", l_160D[2/*1*/], "CAR_STEAL_1_SOUNDSET", 0, 0);
  272. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Truck_Stop", l_1803, "DOCKS_HEIST_SETUP_SOUNDS", 0, 0);
  273. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Open", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  274. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Shut", l_FF._f186, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  275. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "tyre", l_73E[v_2/*14*/]._fD, "CAR_THEFT_DB5_ESCAPE", 0, 0);
  276. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "UNHITCH_TRAILER", l_AA9, "FAM4_UNHITCH_TRAILER", 0, 0);
  277. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "unlocked_bleep", PLAYER::PLAYER_PED_ID(), "HACKING_DOOR_UNLOCK_SOUNDS", 0, 0);
  278. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "VEHICLE_WATER_SPLASH_HEAVY_SCRIPT", l_1382[1/*19*/], 0, 0, 0);
  279. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Warning_Once", l_FF, "TRAIN_HORN", 0, 0);
  280. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &a_0._fF._fA[v_5/*16*/], a_0._f77, "MP_SNACKS_SOUNDSET", 0, 0);
  281. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &l_133, l_117[0/*1*/], &l_137, 0, 0);
  282. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  283. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  284. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  285. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  286. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  287. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f1F != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), sub_7f0c2(a_0), 0, 0, 0);
  288. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f679 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), sub_7f0c2(a_2), 0, 0, 0);
  289. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_2b57(a_0._f679 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_7f0c2(a_2), 0, 0, 0);
  290. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  291. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  292. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  293. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  294. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  295. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f1F != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), sub_a9a9(a_0), 0, 0, 0);
  296. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f679 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), sub_a9a9(a_2), 0, 0, 0);
  297. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_828a(a_0._f679 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_a9a9(a_2), 0, 0, 0);
  298. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), sub_aa49(a_0), 0, 0, 0);
  299. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), sub_aa49(a_0), 0, 0, 0);
  300. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), sub_aa49(a_0), 0, 0, 0);
  301. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), sub_aa49(a_0), 0, 0, 0);
  302. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_aa49(a_0), 0, 0, 0);
  303. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f1F != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), sub_aa49(a_0), 0, 0, 0);
  304. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f679 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), sub_aa49(a_2), 0, 0, 0);
  305. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_82ff(a_0._f679 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_aa49(a_2), 0, 0, 0);
  306. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), sub_61bea(a_0), 0, 0, 0);
  307. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), sub_61bea(a_0), 0, 0, 0);
  308. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), sub_61bea(a_0), 0, 0, 0);
  309. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), sub_61bea(a_0), 0, 0, 0);
  310. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), sub_61bea(a_0), 0, 0, 0);
  311. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sub_917d(a_0._f1F != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), sub_61bea(a_0), 0, 0, 0);
  312. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_4, a_1, "GTAO_Boss_Goons_FM_Soundset", 0, 0);
  313. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_4, l_45[a_0/*3*/], "EXILE_1", 0, 0);
  314. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_5, sub_40cc7(a_0), 0, 0, 0);
  315. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_5, sub_77be4(a_0), 0, 0, 0);
  316. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_5, sub_85c0(a_0), 0, 0, 0);
  317. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_5, sub_983d(a_0), 0, 0, 0);
  318. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_7, sub_40cc7(a_1), 0, 0, 0);
  319. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_7, sub_77be4(a_1), 0, 0, 0);
  320. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_7, sub_85c0(a_1), 0, 0, 0);
  321. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, v_7, sub_983d(a_1), 0, 0, 0);
  322. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f10, "BRUSHES_SPINNING", a_0._f13, "CARWASH_SOUNDS", 0, 0);
  323. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f11, "BRUSHES_MOVE", a_0._f13, "CARWASH_SOUNDS", 0, 0);
  324. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f11, "MIND_CONTROL", a_0._f2, "BARRY_01_SOUNDSET", 0, 0);
  325. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f11, "PLAYER_BEAMED_UP", a_0._f2, "BARRY_01_SOUNDSET", 0, 0);
  326. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f12, "BRUSHES_HIT_CAR", a_0._f13, "CARWASH_SOUNDS", 0, 0);
  327. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f18, "YOGA_INHALE", a_0, "FAMILY_5_SOUNDS", 0, 0);
  328. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f19, "YOGA_EXHALE", a_0, "FAMILY_5_SOUNDS", 0, 0);
  329. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f1A, "YOGA_FAIL", a_0, "FAMILY_5_SOUNDS", 0, 0);
  330. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f1B, "BRUSHES_SPINNING", a_0._f1, "CARWASH_SOUNDS", 0, 0);
  331. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f1C, "BRUSHES_MOVE", a_0._f1, "CARWASH_SOUNDS", 0, 0);
  332. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f1C, "Running", a_0._f2, "CABLE_CAR_SOUNDS", 0, 0);
  333. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f1D, "Interior_Rain", PLAYER::PLAYER_PED_ID(), "CABLE_CAR_SOUNDS", 0, 0);
  334. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f20F, "Scissors", v_8, "Barber_Sounds", 0, 0);
  335. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f21, "FREIGHT_ELEVATOR_02_MOTOR", a_0, 0, 0, 0);
  336. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f211, "Makeup", v_8, "Barber_Sounds", 0, 0);
  337. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f4, "TARGET_PRACTICE_SLIDE_MASTER", a_0._f1, 0, 0, 0);
  338. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f5, "DRYER", a_0._f3, "CARWASH_SOUNDS", 0, 0);
  339. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f5, "SPRAY", a_0._f3, "CARWASH_SOUNDS", 0, 0);
  340. AUDIO::PLAY_SOUND_FROM_ENTITY(a_0._f6, "SPRAY_CAR", a_0._f3, "CARWASH_SOUNDS", 0, 0);
  341. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1, a_0, a_3, a_7, 0, 0);
  342. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1, a_3, a_4, 0, 0, 0);
  343. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1, sub_168aff(a_2), a_0, sub_168ac1(a_2), 0, 0);
  344. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1, sub_1714e4(a_2), a_0, sub_1714a6(a_2), 0, 0);
  345. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1._f214, "GOLF_BALL_ROLL_PUTT_MASTER", v_4, 0, 0, 0);
  346. AUDIO::PLAY_SOUND_FROM_ENTITY(a_1[a_1._f673[v_5/*5*/]._f3/*33*/]._f11, "TARGET_PRACTICE_SLIDE_MASTER", v_7._f2._fA, 0, 0, 0);
  347. AUDIO::PLAY_SOUND_FROM_ENTITY(a_2._f1DEB, "Count_Start", v_A, v_8, 0, 0);
  348. AUDIO::PLAY_SOUND_FROM_ENTITY(a_2._f1DEB, "Count_Stop", v_A, v_8, 0, 0);
  349. AUDIO::PLAY_SOUND_FROM_ENTITY(a_2._f1DEB, v_6, v_A, v_8, 0, 0);
  350. AUDIO::PLAY_SOUND_FROM_ENTITY(a_4, a_5, PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  351. AUDIO::PLAY_SOUND_FROM_ENTITY(g_256A43._f17, "GTAO_MP_APARTMENT_SHOWER_PLASTIC_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  352. AUDIO::PLAY_SOUND_FROM_ENTITY(g_256A43._f17, "MP_APARTMENT_SHOWER_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  353. AUDIO::PLAY_SOUND_FROM_ENTITY(l_11E, "GARDENING_LEAFBLOWER_ANIM_TRIGGERED", l_DA, 0, 0, 0);
  354. AUDIO::PLAY_SOUND_FROM_ENTITY(l_11F, "GENERATOR", l_A1, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  355. AUDIO::PLAY_SOUND_FROM_ENTITY(l_120, "CARRIAGE", l_A2[1/*7*/]._f3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  356. AUDIO::PLAY_SOUND_FROM_ENTITY(l_121, "SLOW_SQUEAK", l_A1, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  357. AUDIO::PLAY_SOUND_FROM_ENTITY(l_122, "SLOW_SQUEAK", l_A2[1/*7*/]._f3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  358. AUDIO::PLAY_SOUND_FROM_ENTITY(l_128D, "RAIL_LOOP", l_1247, "MICHAEL_2_SOUNDS", 0, 0);
  359. AUDIO::PLAY_SOUND_FROM_ENTITY(l_128D, "Rail_Loop_Skip_Start", l_1247, "MICHAEL_2_SOUNDS", 0, 0);
  360. AUDIO::PLAY_SOUND_FROM_ENTITY(l_128F, "MEAT_SLIDE", l_11D1, "MICHAEL_2_SOUNDS", 0, 0);
  361. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1343, "Move", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
  362. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1347, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_HEIST_RAID", 0, 0);
  363. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[0/*1*/], "Explosion_01", l_364[0/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  364. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[0/*1*/], "Land_01", l_364[0/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  365. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[1/*1*/], "Explosion_02", l_364[1/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  366. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[1/*1*/], "Land_02", l_364[1/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  367. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[2/*1*/], "Explosion_03", l_364[2/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  368. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[2/*1*/], "Land_03", l_364[0/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  369. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[3/*1*/], "Explosion_04", l_364[3/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  370. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[3/*1*/], "Land_04", l_364[3/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  371. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[4/*1*/], "Explosion_01", l_364[4/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  372. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[4/*1*/], "Land_01", l_364[4/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  373. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[5/*1*/], "Explosion_01", l_364[5/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  374. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134E[5/*1*/], "Land_01", l_364[5/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  375. AUDIO::PLAY_SOUND_FROM_ENTITY(l_134F, "Destroy_Cop_Car", a_0, "JEWEL_HEIST_SOUNDS", 0, 0);
  376. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[0/*1*/], "Woosh_01", l_364[0/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  377. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[1/*1*/], "Woosh_02", l_364[1/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  378. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[2/*1*/], "Woosh_03", l_364[2/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  379. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[3/*1*/], "Woosh_04", l_364[3/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  380. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[4/*1*/], "Woosh_01", l_364[4/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  381. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1355[5/*1*/], "Woosh_01", l_364[5/*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  382. AUDIO::PLAY_SOUND_FROM_ENTITY(l_13E6, "Clamp", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  383. AUDIO::PLAY_SOUND_FROM_ENTITY(l_13E8, "Strain_No_Container", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  384. AUDIO::PLAY_SOUND_FROM_ENTITY(l_13F, "GENERATOR", l_133, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  385. AUDIO::PLAY_SOUND_FROM_ENTITY(l_140, "CARRIAGE", l_122[1/*1*/], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  386. AUDIO::PLAY_SOUND_FROM_ENTITY(l_140[a_0/*1*/], "MICHAELS_HOUSE_DAUGHTER_SICK_ONESHOT", l_5C[a_0/*1*/], 0, 0, 0);
  387. AUDIO::PLAY_SOUND_FROM_ENTITY(l_140[v_2/*1*/], "ELECTRO_MAGNET_DRONE_MASTER", l_136[v_2/*1*/], 0, 0, 0);
  388. AUDIO::PLAY_SOUND_FROM_ENTITY(l_141, "SLOW_SQUEAK", l_133, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  389. AUDIO::PLAY_SOUND_FROM_ENTITY(l_142, "SLOW_SQUEAK", l_122[1/*1*/], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  390. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1602, "Prop_Drop_Land", l_DD7[v_2/*10*/]._f8, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
  391. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1602, "Prop_Drop_Water", l_DD7[v_2/*10*/]._f8, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
  392. AUDIO::PLAY_SOUND_FROM_ENTITY(l_167C._f3, "Drill", l_649, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0);
  393. AUDIO::PLAY_SOUND_FROM_ENTITY(l_16F, "DOM", l_9B, "EXTREME_04_SOUNDSET", 0, 0);
  394. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1808, "FBI_05_RAID_FOOT_SWISH", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  395. AUDIO::PLAY_SOUND_FROM_ENTITY(l_185, "COLLECT_IN_BAG", l_30E._f1, "NIGEL_1D_SOUNDSET", 0, 0);
  396. AUDIO::PLAY_SOUND_FROM_ENTITY(l_185, "COLLECT_OUT_BAG", l_30E._f1, "NIGEL_1D_SOUNDSET", 0, 0);
  397. AUDIO::PLAY_SOUND_FROM_ENTITY(l_18C, "WHISTLING", l_1A5._f8, "NIGEL_1B_SOUNDSET", 0, 0);
  398. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1A33[v_2/*23*/]._f16, "move", l_1A33[v_2/*23*/]._fB, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
  399. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1AA, "IGNITION_FAIL", l_9F._f4, "BARRY_03_SOUNDSET", 0, 0);
  400. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1AF, "HELI_TURNING_MASTER", l_32, 0, 0, 0);
  401. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1BF, "MICHAEL_EVENT_AMANDA_REMOVE_HANDCUFFS_MASTER", l_198, 0, 0, 0);
  402. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f50, "Move_L_R", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  403. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f51, "Attach_Container_Fail", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  404. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f52, "CRANE_MOVE_U_D", l_1C52._f2, 0, 0, 0);
  405. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f52, "Move_Fail", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  406. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f52, "Move_U_D", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  407. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f53, "Move_Base", l_1C52._f2, "CRANE_SOUNDS", 0, 0);
  408. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1C52._f55, "Strain", l_1C1F[v_6/*25*/], "CRANE_SOUNDS", 0, 0);
  409. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1CDB, "TREVOR_1_RAM_TRAILER_REVS", l_1804, 0, 0, 0);
  410. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1E8, "ELECTRO_MAGNET_DRONE_MASTER", l_136[0/*1*/], 0, 0, 0);
  411. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1E8, l_1EA, l_62._f29[1/*1*/], l_1E9, 0, 0);
  412. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1F0, "Scraping_Ramp", l_1F2, "EXTREME_02_SOUNDSET", 0, 0);
  413. AUDIO::PLAY_SOUND_FROM_ENTITY(l_1F3, "PLAYER_AT_SPEED_FREEFALL_MASTER", l_BA[0/*1*/], 0, 0, 0);
  414. AUDIO::PLAY_SOUND_FROM_ENTITY(l_204, "TRUNK_THUMPS", l_AF, 0, 0, 0);
  415. AUDIO::PLAY_SOUND_FROM_ENTITY(l_256E, "Plane_Wind", l_8DC, "DLC_Pilot_Chase_Parachute_Sounds", 0, 0);
  416. AUDIO::PLAY_SOUND_FROM_ENTITY(l_25D, "Ejector_Scream", a_0, "CAR_STEAL_3_AGENT", 0, 0);
  417. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2613, "Warning_Tones", l_8DC, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  418. AUDIO::PLAY_SOUND_FROM_ENTITY(l_271._f2, "DEVICE", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  419. AUDIO::PLAY_SOUND_FROM_ENTITY(l_271._f3, "IDLE_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  420. AUDIO::PLAY_SOUND_FROM_ENTITY(l_271._f4, "CONTINUAL_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  421. AUDIO::PLAY_SOUND_FROM_ENTITY(l_271._f5, "SCAN", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  422. AUDIO::PLAY_SOUND_FROM_ENTITY(l_273[l_15E/*1*/], "Explosion_Countdown", NETWORK::NET_TO_VEH(l_280._f43[l_15E/*2*/]._f1), "GTAO_FM_Events_Soundset", 0, 0);
  423. AUDIO::PLAY_SOUND_FROM_ENTITY(l_287, "CRASH", l_A5, "NIGEL_03_SOUNDSET", 0, 0);
  424. AUDIO::PLAY_SOUND_FROM_ENTITY(l_287._f5, "ALERT", l_287._f2, "SASQUATCH_01_SOUNDSET", 0, 0);
  425. AUDIO::PLAY_SOUND_FROM_ENTITY(l_287._f6, "RUNNING", l_287._f2, "SASQUATCH_01_SOUNDSET", 0, 0);
  426. AUDIO::PLAY_SOUND_FROM_ENTITY(l_287._f6, "WOUNDED", l_287._f2, "SASQUATCH_01_SOUNDSET", 0, 0);
  427. AUDIO::PLAY_SOUND_FROM_ENTITY(l_287._f7, "COUGH", l_287._f2, "SASQUATCH_01_SOUNDSET", 0, 0);
  428. AUDIO::PLAY_SOUND_FROM_ENTITY(l_288, "TRAIN_COMING", l_22D, "NIGEL_03_SOUNDSET", 0, 0);
  429. AUDIO::PLAY_SOUND_FROM_ENTITY(l_288C, "Beast_Attack", l_649, "APT_BvS_Soundset", 1, 60);
  430. AUDIO::PLAY_SOUND_FROM_ENTITY(l_288D, "Beast_Sprint_Loop", l_649, "APT_BvS_Soundset", 0, 0);
  431. AUDIO::PLAY_SOUND_FROM_ENTITY(l_28F, "MIC_1_RAIN_ON_PLANE_MASTER", l_C5, 0, 0, 0);
  432. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2A0, "CUTTER", l_39B, "BIG_SCORE_3B_SOUNDS", 0, 0);
  433. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2A1, "Gold_Cage_Collisions", l_37A[0/*1*/], "BIG_SCORE_3B_SOUNDS", 0, 0);
  434. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D0, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", sub_6cebc(a_0), 0, 0, 0);
  435. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D0, "GOLF_FORWARD_SWING_VB_MASTER", sub_6cebc(a_0), 0, 0, 0);
  436. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D6, "EXILE_2_GANG_CAR_FIRE", l_6D1, 0, 0, 0);
  437. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D7, "Fire_Missile_Loop", l_922, "EXILE_2_SOUNDS", 0, 0);
  438. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D7, "Fire_RPG_On_Foot", l_922, "EXILE_2_SOUNDS", 0, 0);
  439. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2D8, "Missile_Warning_Sound", l_6B3, "EXILE_2_SOUNDS", 0, 0);
  440. AUDIO::PLAY_SOUND_FROM_ENTITY(l_2DE, "FBI_02_SNATCH_AND_GRAB_DANGLE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  441. AUDIO::PLAY_SOUND_FROM_ENTITY(l_325[l_181/*1*/], "Explosion_Countdown", NETWORK::NET_TO_VEH(l_334._f2D9[l_181/*2*/]._f1), "GTAO_FM_Events_Soundset", 0, 0);
  442. AUDIO::PLAY_SOUND_FROM_ENTITY(l_32B, "CROWD_WATCHING", l_342[v_6/*11*/], 0, 0, 0);
  443. AUDIO::PLAY_SOUND_FROM_ENTITY(l_357, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", sub_6c6bb(a_0), 0, 0, 0);
  444. AUDIO::PLAY_SOUND_FROM_ENTITY(l_357, "GOLF_FORWARD_SWING_VB_MASTER", sub_6c6bb(a_0), 0, 0, 0);
  445. AUDIO::PLAY_SOUND_FROM_ENTITY(l_35A, "Biker_Ring_Tone", l_19A._f4, "TREVOR_2_SOUNDS", 0, 0);
  446. AUDIO::PLAY_SOUND_FROM_ENTITY(l_39, "Insert_Coin", l_4D, l_46, 0, 0);
  447. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3A, "10_Seconds", l_4D, l_46, 0, 0);
  448. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3A3, "FRANKLIN_1_PHOTO_SHOOT", l_1071[0/*29*/], 0, 0, 0);
  449. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3AD, "Transition_Sound", l_45[0/*3*/], "EXILE_1", 0, 0);
  450. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3B, "Timer", l_4D, l_46, 0, 0);
  451. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3C, "Zoom", l_4D, l_46, 0, 0);
  452. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3D, "Zoom_Limit", l_4D, l_46, 0, 0);
  453. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3DD, "Tattoo", l_2C4, "FAMILY_6_SOUNDS", 0, 0);
  454. AUDIO::PLAY_SOUND_FROM_ENTITY(l_3F, "Turn", l_4D, l_46, 0, 0);
  455. AUDIO::PLAY_SOUND_FROM_ENTITY(l_40, "Turn_Limit", l_4D, l_46, 0, 0);
  456. AUDIO::PLAY_SOUND_FROM_ENTITY(l_403._fC, v_21, PLAYER::PLAYER_PED_ID(), "PED_INSIDE_WATER", 1, 0);
  457. AUDIO::PLAY_SOUND_FROM_ENTITY(l_403._fE, "ExitWater", PLAYER::PLAYER_PED_ID(), "GTAO_Hot_Tub_PED_INSIDE_WATER", 1, 0);
  458. AUDIO::PLAY_SOUND_FROM_ENTITY(l_44B[v_E/*28*/]._f19, "SPL_RPG_DIST_FLIGHT_MASTER", l_44B[v_E/*28*/], 0, 0, 0);
  459. AUDIO::PLAY_SOUND_FROM_ENTITY(l_45C, "CAR_WHEELS", l_252[3/*1*/], "FINALE_C2_SOUNDS", 0, 0);
  460. AUDIO::PLAY_SOUND_FROM_ENTITY(l_487, "DISTANT_RACERS", l_373[sub_1e2b4()/*18*/]._f6, "ROAD_RACE_SOUNDSET", 0, 0);
  461. AUDIO::PLAY_SOUND_FROM_ENTITY(l_489, "DISTANT_RACERS", l_375[sub_28e7c()/*18*/]._f6, "ROAD_RACE_SOUNDSET", 0, 0);
  462. AUDIO::PLAY_SOUND_FROM_ENTITY(l_4D6, "Security_Door_Bomb_Bleeps", l_496, "Prologue_Sounds", 0, 0);
  463. AUDIO::PLAY_SOUND_FROM_ENTITY(l_512[3/*3*/]._f1, l_512[3/*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
  464. AUDIO::PLAY_SOUND_FROM_ENTITY(l_512[4/*3*/]._f1, l_512[4/*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
  465. AUDIO::PLAY_SOUND_FROM_ENTITY(l_543, &l_4F._f10, l_553[l_52F/*16*/][l_533/*1*/], "PEYOTE_ATTRACT_SOUNDSET", 0, 0);
  466. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5CC, "UNZIP", PLAYER::PLAYER_PED_ID(), "FBI_01_SOUNDS", 0, 0);
  467. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E4, "Armed", v_5, "GTAO_Speed_Race_Sounds", 1, 20);
  468. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E4, "Armed", v_6, "GTAO_Speed_Race_Sounds", 1, 20);
  469. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E4, "Count_Stop", v_5, "GTAO_Speed_Race_Sounds", 1, 20);
  470. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E4, "Count_Stop", v_6, "GTAO_Speed_Race_Sounds", 1, 20);
  471. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E5, "Countdown", v_5, "GTAO_Speed_Race_Sounds", 1, 20);
  472. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5E5, "Countdown", v_6, "GTAO_Speed_Race_Sounds", 1, 20);
  473. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5ECA, "Explosion_Countdown", v_33, "GTAO_FM_Events_Soundset", 1, 20);
  474. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5ECA, "Explosion_Timer", v_4, "DLC_Lowrider_Relay_Race_Sounds", 1, 20);
  475. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5F40, &l_5F41, PLAYER::PLAYER_PED_ID(), "DLC_HALLOWEEN_FVJ_Sounds", 0, 0);
  476. AUDIO::PLAY_SOUND_FROM_ENTITY(l_5F40, &l_5F41, sub_1e01e1(), "DLC_HALLOWEEN_FVJ_Sounds", 0, 0);
  477. AUDIO::PLAY_SOUND_FROM_ENTITY(l_60, "DOM_BREATHING", v_2._f1C[0/*1*/], "EXTREME_03_SOUNDSET", 0, 0);
  478. AUDIO::PLAY_SOUND_FROM_ENTITY(l_60F._f26, "DOOR_BUZZ_ONESHOT_MASTER", l_60F, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
  479. AUDIO::PLAY_SOUND_FROM_ENTITY(l_613, "TEST_SCREAM_SHORT", l_5D, 0, 0, 0);
  480. AUDIO::PLAY_SOUND_FROM_ENTITY(l_6D7, "PS2A_WELDTORCH_MASTER", l_6D1, 0, 0, 0);
  481. AUDIO::PLAY_SOUND_FROM_ENTITY(l_71B, "Heart_Breathing", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  482. AUDIO::PLAY_SOUND_FROM_ENTITY(l_72D, "Franklin_Whistle_For_Chop", PLAYER::PLAYER_PED_ID(), "SPEECH_RELATED_SOUNDS", 0, 0);
  483. AUDIO::PLAY_SOUND_FROM_ENTITY(l_73B, "CONDUCTORS_PORT_OF_LS_2A_LOOP", l_31[4/*2*/], 0, 0, 0);
  484. AUDIO::PLAY_SOUND_FROM_ENTITY(l_756, "rebreather", sub_8a73d(), "docks_heist_finale_2a_sounds", 0, 0);
  485. AUDIO::PLAY_SOUND_FROM_ENTITY(l_758, "foot_swish", sub_8a73d(), "docks_heist_finale_2a_sounds", 0, 0);
  486. AUDIO::PLAY_SOUND_FROM_ENTITY(l_75B, "Attach_Cargo", l_31[3/*2*/], "docks_heist_finale_2a_sounds", 0, 0);
  487. AUDIO::PLAY_SOUND_FROM_ENTITY(l_80C, "BANK_DOOR_OPEN", l_9E9[0/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  488. AUDIO::PLAY_SOUND_FROM_ENTITY(l_856, "DISTANT_RACERS", l_C4[sub_1230d()/*50*/]._f5, "ROAD_RACE_SOUNDSET", 0, 0);
  489. AUDIO::PLAY_SOUND_FROM_ENTITY(l_856[0/*1*/], "Gold_Trolley_Roll_Player", l_9E3[0/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  490. AUDIO::PLAY_SOUND_FROM_ENTITY(l_856[1/*1*/], "Gold_Trolley_Roll_NPC", l_9E3[1/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  491. AUDIO::PLAY_SOUND_FROM_ENTITY(l_88B[v_8/*1*/], "Truck_Ramp_Scrape", l_A3F[v_8/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  492. AUDIO::PLAY_SOUND_FROM_ENTITY(l_88E[0/*1*/], "Truck_Ramp_Raise", l_A49[0/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  493. AUDIO::PLAY_SOUND_FROM_ENTITY(l_88E[1/*1*/], "Truck_Ramp_Raise", l_A49[1/*1*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  494. AUDIO::PLAY_SOUND_FROM_ENTITY(l_8F0, "Explosion_Countdown", NETWORK::NET_TO_VEH(l_61._f2), "GTAO_FM_Events_Soundset", 0, 0);
  495. AUDIO::PLAY_SOUND_FROM_ENTITY(l_8F0, "Explosion_Countdown", NETWORK::NET_TO_VEH(l_61._f2), "GTAO_FM_Events_Soundset", 0, 25);
  496. AUDIO::PLAY_SOUND_FROM_ENTITY(l_90, "FRANKLINS_HOUSE_SECURITY_LIGHT_OFF", l_82, 0, 0, 0);
  497. AUDIO::PLAY_SOUND_FROM_ENTITY(l_90, "FRANKLINS_HOUSE_SECURITY_LIGHT_ON", l_82, 0, 0, 0);
  498. AUDIO::PLAY_SOUND_FROM_ENTITY(l_93E, "LOOP_REV", l_B63[0/*1*/], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  499. AUDIO::PLAY_SOUND_FROM_ENTITY(l_940, "AMBIENT_SEX", l_A00, "PAPARAZZO_02_SOUNDSETS", 0, 0);
  500. AUDIO::PLAY_SOUND_FROM_ENTITY(l_A26, "TOWING_ENGINE_TURNING_MASTER", l_BB4[0/*20*/]._f6, 0, 0, 0);
  501. AUDIO::PLAY_SOUND_FROM_ENTITY(l_A60, "Idling_Throttle_Blip_Loop", l_C06[l_A55/*7*/], "ARM_1_SOUNDSET", 0, 0);
  502. AUDIO::PLAY_SOUND_FROM_ENTITY(l_BBA, "Answer_Phone", l_292[31/*10*/], "Lester1B_Sounds", 0, 0);
  503. AUDIO::PLAY_SOUND_FROM_ENTITY(l_BBA, "Remote_Ring", l_292[31/*10*/], "Phone_SoundSet_Michael", 0, 0);
  504. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C5D[a_0/*3*/], a_1, a_2, a_4, 0, 0);
  505. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C80, "Torch", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  506. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C82, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  507. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C83, "Foot_Swish", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  508. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C84, "LIFT_POSH_MOVE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  509. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C85[1/*1*/], "Monkey_Scream", v_3[GAMEPLAY::GET_RANDOM_INT_IN_RANGE(0, v_2)/*1*/], "FBI_05_SOUNDS", 0, 0);
  510. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C88, "Cable_Strain", l_7D7, "FBI_05_SOUNDS", 0, 0);
  511. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C89, "Flare", l_807[1/*24*/], "FBI_05_SOUNDS", 0, 0);
  512. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C8D, "Trevor_4_747_Carsplosion", l_C31[8/*1*/], 0, 0, 0);
  513. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C8D, "Trevor_4_747_Flying_Car", l_C31[8/*1*/], 0, 0, 0);
  514. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C8F, "Trevor_4_747_Carsplosion", l_C31[11/*1*/], 0, 0, 0);
  515. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C8F, "Trevor_4_747_Flying_Car", l_C31[11/*1*/], 0, 0, 0);
  516. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C90, "Trevor_4_747_Carsplosion", l_C31[12/*1*/], 0, 0, 0);
  517. AUDIO::PLAY_SOUND_FROM_ENTITY(l_C90, "Trevor_4_747_Flying_Car", l_C31[12/*1*/], 0, 0, 0);
  518. AUDIO::PLAY_SOUND_FROM_ENTITY(l_CA6, "SWING", l_D9F, l_CF8, 0, 0);
  519. AUDIO::PLAY_SOUND_FROM_ENTITY(l_CB9, "FAKE_REVS_VEHICLE_02", l_BBC[19/*1*/], "NIGEL_02_SOUNDSET", 0, 0);
  520. AUDIO::PLAY_SOUND_FROM_ENTITY(l_DB, &l_CB, PLAYER::PLAYER_PED_ID(), &l_BB, 0, 0);
  521. AUDIO::PLAY_SOUND_FROM_ENTITY(l_DF7[v_4/*1*/], "Explosion_Countdown", NETWORK::NET_TO_VEH(l_61._f7[v_4/*1*/]), "GTAO_FM_Events_Soundset", 0, 0);
  522. AUDIO::PLAY_SOUND_FROM_ENTITY(l_E02, "CAR_STEAL_4_RAMP_SCRAPE", l_660[0/*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
  523. AUDIO::PLAY_SOUND_FROM_ENTITY(l_E1[v_3/*14*/]._fC, "SPL_RPG_DIST_FLIGHT_MASTER", l_E1[v_3/*14*/]._f1, 0, 0, 0);
  524. AUDIO::PLAY_SOUND_FROM_ENTITY(l_E6C, "Beast_Calls", l_DA7[sub_2ebb()/*3*/]._f2, "FM_Events_Sasquatch_Sounds", 0, 0);
  525. AUDIO::PLAY_SOUND_FROM_ENTITY(l_EC, "DEVICE", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(l_B6), "EPSILONISM_04_SOUNDSET", 0, 0);
  526. AUDIO::PLAY_SOUND_FROM_ENTITY(l_EC._f29, "DOOR_BUZZ_ONESHOT_MASTER", l_EC, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
  527. AUDIO::PLAY_SOUND_FROM_ENTITY(l_ED, "IDLE_BEEP_NPC", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(l_B6), "EPSILONISM_04_SOUNDSET", 0, 0);
  528. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F37, "PLANE_ON_FIRE", l_F63, 0, 0, 0);
  529. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F38, "SOLOMON_1_JET_SHOT_EXPLODE", l_F63, 0, 0, 0);
  530. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F44[4/*1*/], "BASEJUMPS_CHOPPER_WIND_WAIT", l_82C[1/*88*/], 0, 0, 0);
  531. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F50, "Cage_Rattle", l_F4D, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  532. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F50, "General_Chatter", l_F4D, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  533. AUDIO::PLAY_SOUND_FROM_ENTITY(l_F50, "Screech", l_F4D, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  534. AUDIO::PLAY_SOUND_FROM_ENTITY(v_3, "Crate_Beeps", NETWORK::NET_TO_OBJ(l_61._f2._f1[a_0/*66*/]._f1), "MP_CRATE_DROP_SOUNDS", 1, 0);
  535. AUDIO::PLAY_SOUND_FROM_ENTITY(v_4, "Crate_Beeps", NETWORK::NET_TO_OBJ(l_38._f4), "MP_CRATE_DROP_SOUNDS", 1, 0);
  536. AUDIO::PLAY_SOUND_FROM_ENTITY(v_4, "Explosion_Countdown", NETWORK::NET_TO_VEH(l_61._f7[sub_1625c()/*1*/]), "GTAO_FM_Events_Soundset", 0, 0);
  537. AUDIO::PLAY_SOUND_FROM_ENTITY(v_45, "Container_Impact", l_1C1F[v_6/*25*/], "CRANE_SOUNDS", 0, 0);
  538. AUDIO::PLAY_SOUND_FROM_ENTITY(v_48D, "Helicopter_Wind", v_43D, "BASEJUMPS_SOUNDS", 0, 0);
  539. AUDIO::PLAY_SOUND_FROM_ENTITY(v_48D, "Helicopter_Wind_Idle", v_43D, "BASEJUMPS_SOUNDS", 0, 0);
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