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AUDIO::PLAY_SOUND_FROM_ENTITY DLC Updated decompiled natives

Jun 4th, 2018
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  1. AUDIO::PLAY_SOUND_FROM_ENTITY((uParam1[uParam1->f_1651[iVar0 /*5*/].f_3 /*33*/])->f_17, "TARGET_PRACTICE_SLIDE_MASTER", Var2.f_2.f_10, 0, 0, 0);
  2. AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam1, sParam0, iParam3, sParam7, 0, 0);
  3. AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam4, sParam5, PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  4. AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam5, "Beast_Sprint_Loop", iVar1, "DLC_AR_Beast_Soundset", 0, 0);
  5. AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, func_5620(*uParam2), *uParam0, func_5619(*uParam2), 0, 0);
  6. AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, func_7054(*uParam2), *uParam0, func_7053(*uParam2), 0, 0);
  7. AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, sParam3, iParam4, 0, 0, 0);
  8. AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam4, sParam5, PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  9. AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam5, "Beast_Sprint_Loop", iVar1, "DLC_AR_Beast_Soundset", 0, 0);
  10. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ACID_BATH_FALL", Local_301[2 /*58*/], "MICHAEL_2_SOUNDS", 0, 0);
  11. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_ARM_IMPACT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  12. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_WOOD_CREEK_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  13. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Activate", iVar3, sVar0, 0, 0);
  14. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Activate_From_Vehicle", iVar1, sLocal_1087, 0, 0);
  15. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Package", PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), 0), "DLC_SM_Generic_Mission_Sounds", 1, 0);
  16. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Parachute", NETWORK::NET_TO_OBJ(Local_575.f_800[iParam0]), "DLC_SM_Generic_Mission_Sounds", 1, 0);
  17. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Parachute", NETWORK::NET_TO_OBJ(Local_618.f_810[iParam0]), "DLC_SM_Generic_Mission_Sounds", 1, 0);
  18. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Amanda_Pulls_Away", Local_530, "FAMILY_6_SOUNDS", 0, 0);
  19. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Architect_Fall", iLocal_77, "FBI_HEIST_SOUNDSET", 0, 0);
  20. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Arrive_Station", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
  21. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Cargo", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  22. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Container", *uParam0, "CRANE_SOUNDS", 0, 0);
  23. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BAR_DELIVER_BOOZE_RATTLE_MASTER", iLocal_86, 0, 0, 0);
  24. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIG_STOP", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  25. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIKER_PROP_GRIND", Local_178[12 /*40*/], "TREVOR_2_SOUNDS", 0, 0);
  26. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT", vLocal_798[0 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  27. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT_B", vLocal_798[1 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  28. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", Local_131[iVar0 /*15*/], 0, 0, 0);
  29. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", iLocal_189[1], 0, 0, 0);
  30. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BODY_FALL_DIVE_WATER_MASTER", PLAYER::PLAYER_PED_ID(), "docks_heist_finale_2a_sounds", 0, 0);
  31. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUILDING_SITE_CRASH", uLocal_758[0], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  32. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUS_HORN", iLocal_162[3], "CAR_STEAL_1_SOUNDSET", 0, 0);
  33. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Cut", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  34. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Lower_And_Lock", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  35. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Unlock_And_Raise", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  36. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iLocal_1000, sVar0, 1, 250);
  37. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iLocal_1000, sVar1, 1, 250);
  38. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iVar0, "DLC_AR_Beast_Soundset", 0, 0);
  39. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Die", iLocal_1000, sVar68, 1, 60);
  40. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump", iLocal_1000, sVar4, 1, 60);
  41. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump", iVar1, "DLC_AR_Beast_Soundset", 1, 60);
  42. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump_Land", iLocal_1000, sVar5, 1, 60);
  43. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump_Land", iVar1, "DLC_AR_Beast_Soundset", 1, 60);
  44. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Become_JN", iLocal_1000, "DLC_GR_PM_Juggernaut_Player_Sounds", 1, 0);
  45. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bell", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
  46. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bike_Bell", iLocal_225[9], "ARM_1_SOUNDSET", 0, 0);
  47. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Birds", Local_520[iVar6 /*7*/], "ARM_1_SOUNDSET", 0, 0);
  48. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", PED::GET_VEHICLE_PED_IS_IN(iLocal_1000, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
  49. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", func_3033(uParam0), func_3032(), 0, 25);
  50. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", func_739(uParam0), func_738(), 0, 25);
  51. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Collect", iVar1, "DLC_SR_TR_Bomb_Enemy_Sounds", 0, 0);
  52. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Detonate", iVar0, sLocal_1087, 0, 0);
  53. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Detonate", iVar7, sLocal_1087, 1, 0);
  54. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", PED::GET_VEHICLE_PED_IS_IN(iLocal_1000, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
  55. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", func_3033(uParam0), func_3032(), 0, 25);
  56. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", func_739(uParam0), func_738(), 0, 25);
  57. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Limit", Local_246[iVar0 /*12*/].f_3[iVar1 /*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
  58. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Slide", Local_246[iVar0 /*12*/].f_3[iVar1 /*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
  59. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAMERA_FOLEY", PLAYER::PLAYER_PED_ID(), "PAPARAZZO_02_SOUNDSETS", 0, 0);
  60. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_DROP_WRAP", Local_535, 0, 0, 0);
  61. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_1_IGNITIONS", iLocal_233, "CAR_STEAL_1_SOUNDSET", 0, 0);
  62. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_3_AGENT_TYRE_BURST", uParam1->f_6[iVar0 /*8*/].f_1, "CAR_STEAL_3_AGENT", 0, 0);
  63. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_4_BURNOUT", Local_387[iLocal_261 /*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
  64. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_DROP_SPIKES", iParam0, 0, 0, 0);
  65. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_EJECT_SEAT", iParam2, 0, 0, 0);
  66. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[10], "RE_DOMESTIC_SOUNDSET", 0, 0);
  67. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[8], "RE_DOMESTIC_SOUNDSET", 0, 0);
  68. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[9], "RE_DOMESTIC_SOUNDSET", 0, 0);
  69. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COLLAR", iLocal_423, "NIGEL_1C_SOUNDSET", 0, 0);
  70. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_BARK_MASTER", Local_260[iParam0 /*54*/][iParam1 /*17*/].f_6, 0, 0, 0);
  71. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_CRY_MASTER", Local_260[iParam0 /*54*/][iParam1 /*17*/].f_6, 0, 0, 0);
  72. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CRASH", Local_313, "PAPARAZZO_03A", 0, 0);
  73. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Car_Push_Flex", iLocal_134[3], "FINALE_C2_SOUNDS", 0, 0);
  74. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Destroyed", Local_441[2 /*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
  75. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Goes_Down", Local_441[2 /*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
  76. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Pickup", iParam3, "DLC_IE_PL_Enemy_Sounds", 0, 0);
  77. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Pickup", iParam3, "DLC_IE_PL_Team_Sounds", 0, 0);
  78. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Powerup", PLAYER::GET_PLAYER_PED(Var0.f_1), sVar8, 0, 0);
  79. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Attach", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  80. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Impact_Land", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
  81. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Land", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  82. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Release", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
  83. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Collect", NETWORK::NET_TO_OBJ(Local_98.f_2.f_1[iParam0 /*66*/].f_1), "MP_CRATE_DROP_SOUNDS", 1, 15);
  84. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Land", Local_188, "FBI_05_SOUNDS", 0, 0);
  85. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DAMAGED_TRUCK_IDLE", iLocal_268[8], 0, 0, 0);
  86. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DARTS_THROW_DART_MASTER", *uParam0, 0, 0, 0);
  87. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOCKS_HEIST_FINALE_2A_SUB_LAND", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2A_SOUNDS", 0, 0);
  88. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_CLOSE", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
  89. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_OPEN", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
  90. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_ITEMS", iLocal_436[iLocal_420], "JEWEL_HEIST_SOUNDS", 0, 0);
  91. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_STINGER", iLocal_803, "BIG_SCORE_3A_SOUNDS", 0, 0);
  92. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Day_Die", iLocal_999, "DLC_Biker_LostAndDamned_Sounds", 1, 30);
  93. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar1, sLocal_1081, 0, 0);
  94. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar10, sLocal_1088, 0, 0);
  95. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar11, sLocal_1089, 0, 0);
  96. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar12, sLocal_1089, 0, 0);
  97. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar13, sLocal_1090, 0, 0);
  98. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar14, sLocal_1090, 0, 0);
  99. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar15, sLocal_1091, 0, 0);
  100. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar16, sLocal_1091, 0, 0);
  101. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar17, sLocal_1098, 0, 0);
  102. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar18, sLocal_1098, 0, 0);
  103. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar19, sLocal_1099, 0, 0);
  104. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar20, sLocal_1099, 0, 0);
  105. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar21, sLocal_1100, 0, 0);
  106. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar22, sLocal_1100, 0, 0);
  107. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar23, sLocal_1101, 0, 0);
  108. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar24, sLocal_1101, 0, 0);
  109. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar25, sLocal_1094, 0, 0);
  110. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar26, sLocal_1094, 0, 0);
  111. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar27, sLocal_1095, 0, 0);
  112. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar28, sLocal_1095, 0, 0);
  113. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar29, sLocal_1096, 0, 0);
  114. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar3, sLocal_1082, 0, 0);
  115. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar30, sLocal_1096, 0, 0);
  116. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar31, sLocal_1097, 0, 0);
  117. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar32, sLocal_1097, 0, 0);
  118. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar5, sLocal_1083, 0, 0);
  119. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar7, sLocal_1084, 0, 0);
  120. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar9, sLocal_1088, 0, 0);
  121. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Destroy_Cop_Car", iLocal_379[iVar5], "JEWEL_HEIST_SOUNDS", 0, 0);
  122. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Detach_Container", *uParam0, "CRANE_SOUNDS", 0, 0);
  123. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  124. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  125. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drill_Jam", iLocal_1000, "DLC_HEIST_FLEECA_SOUNDSET", 1, 20);
  126. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drop_Case", iVar9, "JWL_PREP_2A_SOUNDS", 0, 0);
  127. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", *uParam0, 0, 0, 0);
  128. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", Local_53[iParam0 /*36*/], 0, 0, 0);
  129. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", Local_93[iParam0 /*36*/], 0, 0, 0);
  130. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_PAIN_MASTER", Local_53[iParam0 /*36*/], 0, 0, 0);
  131. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_PAIN_MASTER", Local_93[iParam0 /*36*/], 0, 0, 0);
  132. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EMP_Vehicle_Hum", iVar4, "DLC_HEIST_BIOLAB_DELIVER_EMP_SOUNDS", 0, 0);
  133. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_LAND_ON_TRAIN_MASTER", iLocal_189[0], 0, 0, 0);
  134. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TRAIN_FALL_MASTER", iLocal_192, 0, 0, 0);
  135. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TYRE_CHIRPS_MASTER", iLocal_189[0], 0, 0, 0);
  136. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Rev", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  137. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Revs", iVar15, "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
  138. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_fail", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  139. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Enter_Car_Ramp_Deploy", uParam1->f_22.f_83, "DLC_GR_MOC_Enter_Exit_Sounds", 0, 0);
  140. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Enter_Car_Ramp_Hits_Ground", uParam1->f_22.f_83, "DLC_GR_MOC_Enter_Exit_Sounds", 0, 0);
  141. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Exit_Engine_Blips", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  142. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOOM_SWING1", iLocal_346, 0, 0, 0);
  143. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOX_HIT_FRANKLIN", iLocal_356, 0, 0, 0);
  144. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_CAR_CRASH_BIG", iLocal_346, 0, 0, 0);
  145. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_DROP_IN_CAR", iLocal_354, 0, 0, 0);
  146. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_FAKE_RICOCHET", iLocal_342, 0, 0, 0);
  147. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_JUMPTOYACHT", func_2(), 0, 0, 0);
  148. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_LAND_ON_BONNET", iLocal_342, 0, 0, 0);
  149. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_THROWN_OVERBOARD1", iLocal_350, 0, 0, 0);
  150. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_CABLE_STRAIN_MASTER", Local_274, 0, 0, 0);
  151. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_COACH_OUT_WINDOW_MASTER", Global_89475.f_9[0], 0, 0, 0);
  152. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_REAR_END_MASTER", iParam0, 0, 0, 0);
  153. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_01_DMW_GARBAGE_LAND", PLAYER::PLAYER_PED_ID(), "FBI_01_DMW_02_SOUNDS", 0, 0);
  154. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_02_SNATCH_AND_GRAB_HELI_DOWN", iLocal_126[iVar0], 0, 0, 0);
  155. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_H2_ARCHITECT_GRAB_CASE", iLocal_82, 0, 0, 0);
  156. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
  157. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", iLocal_175, 0, 0, 0);
  158. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
  159. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", iLocal_175, 0, 0, 0);
  160. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_creak_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
  161. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_no_skid_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
  162. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_scraped_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
  163. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FIB3A_LAND_FROM_HEIGHT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  164. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FINALE_C2_DEVIN_INSIDE_TRUNK_MASTER", iLocal_134[3], 0, 0, 0);
  165. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Fail_Remote", PLAYER::PLAYER_PED_ID(), "dlc_xm_silo_laser_hack_sounds", 1, 30);
  166. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Flare", iLocal_1899[iParam0], "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 0, 0);
  167. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Franklin_Throttle_Blip", Local_525[iLocal_317 /*7*/], 0, 0, 0);
  168. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_1372(uParam0), 0, 0, 0);
  169. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_146(uParam0), 0, 0, 0);
  170. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_162(uParam0), 0, 0, 0);
  171. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_933(uParam0), 0, 0, 0);
  172. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_1180(uParam2), 0, 0, 0);
  173. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_245(uParam2), 0, 0, 0);
  174. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_270(uParam2), 0, 0, 0);
  175. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_863(uParam2), 0, 0, 0);
  176. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_1180(uParam2), 0, 0, 0);
  177. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_245(uParam2), 0, 0, 0);
  178. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_270(uParam2), 0, 0, 0);
  179. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_863(uParam2), 0, 0, 0);
  180. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_LEAVES_MASTER", iVar0, 0, 0, 0);
  181. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_1180(uParam0), 0, 0, 0);
  182. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_245(uParam0), 0, 0, 0);
  183. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_270(uParam0), 0, 0, 0);
  184. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_863(uParam0), 0, 0, 0);
  185. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", func_146(uParam0), 0, 0, 0);
  186. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", func_162(uParam0), 0, 0, 0);
  187. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Garage_Open", Local_1371[3 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  188. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gas_Tanker_Explosion", iLocal_659, "BIG_SCORE_3A_SOUNDS", 0, 0);
  189. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", iLocal_411[0], "BIG_SCORE_3B_SOUNDS", 0, 0);
  190. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", iLocal_411[1], "BIG_SCORE_3B_SOUNDS", 0, 0);
  191. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Grate_Release", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  192. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gun_Collect", iVar1, "DLC_SR_TR_Gun_Enemy_Sounds", 0, 0);
  193. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gunman_Bike_Crash", iLocal_456[1], "JEWEL_HEIST_SOUNDS", 0, 0);
  194. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "HIGHREV", uLocal_758[1], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  195. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Fail_Remote", PLAYER::PLAYER_PED_ID(), sLocal_515, 1, 30);
  196. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Success", PLAYER::PLAYER_PED_ID(), "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1, 20);
  197. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Success_Remote", PLAYER::PLAYER_PED_ID(), sLocal_515, 1, 30);
  198. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  199. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  200. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Attach", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
  201. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Detach", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
  202. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Engage", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
  203. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Down", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  204. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Up", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  205. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "KISS", iLocal_798, "ROAD_RACE_SOUNDSET", 0, 0);
  206. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Fail", iParam0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
  207. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Success", iParam0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
  208. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "LAMAR1_FAKE_POLICE_SIREN2_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  209. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lamar_Throttle_Blip", Local_525[iLocal_318 /*7*/], 0, 0, 0);
  210. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Landing_Tone", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  211. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Leave_Station", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
  212. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Damage", iLocal_1299, "JWL_PREP_2A_SOUNDS", 0, 0);
  213. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Destroyed", iLocal_1299, "JWL_PREP_2A_SOUNDS", 0, 0);
  214. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MARTIN_1_PLANE_CRASH_MASTER", iLocal_3671, 0, 0, 0);
  215. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC4_CAMERA_FLASH_master", iLocal_462[iVar0], 0, 0, 0);
  216. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC_2_CHOPPED_UP_JUMPIN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  217. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MINCER_FALL", Local_301[4 /*58*/], "MICHAEL_2_SOUNDS", 0, 0);
  218. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_ENTER_ENGINE_BLIP", Local_98.f_396, 0, 0, 0);
  219. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_EXIT_ENGINE_BLIP", Local_98.f_396, 0, 0, 0);
  220. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_EXIT_ENGINE_BLIP", Local_98.f_629, 0, 0, 0);
  221. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_UPGRADE_BLIP", Local_98.f_396, 0, 0, 0);
  222. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOP_BRAKES_ONESHOT", Local_98.f_396, 0, 0, 0);
  223. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_DOOR_OPEN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  224. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_DRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  225. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_UNDRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  226. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Hit", Local_396[0 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  227. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Miss", Local_396[0 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  228. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", iVar0, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
  229. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", iVar6, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
  230. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK3_Engine", iVar6, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
  231. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK_Engine", iVar0, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
  232. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Jump", vLocal_799[3 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  233. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Land", vLocal_799[3 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
  234. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Night_Die", iLocal_999, "DLC_Biker_LostAndDamned_Sounds", 1, 30);
  235. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PASSPORT", iLocal_218, "MINUTE_02_SOUNDSET", 0, 0);
  236. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PED_PHONE_DIAL_01", iLocal_2569, 0, 0, 0);
  237. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PICK_UP_PARACHUTE", PLAYER::PLAYER_PED_ID(), "HUD_FRONTEND_CUSTOM_SOUNDSET", 0, 0);
  238. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PLAYER_CALLS_ELK_MASTER", iVar0, 0, 0, 0);
  239. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "POLICE_CRASH", Local_312[1 /*6*/], "PAPARAZZO_03A", 0, 0);
  240. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PROPERTIES_PLANE_PROMO_MASTER", iLocal_237, 0, 0, 0);
  241. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PS2A_TRACTOR_THRU_CHAIN_LINK_MASTER", iLocal_626, 0, 0, 0);
  242. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_241.f_213[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  243. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_253.f_878.f_30[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  244. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_291.f_482[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  245. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_296.f_528[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  246. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_351.f_607[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  247. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_575.f_800[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  248. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_618.f_810[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
  249. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pass_Remote", PLAYER::PLAYER_PED_ID(), "dlc_xm_silo_laser_hack_sounds", 1, 30);
  250. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pierce", Local_562, "FAMILY_6_SOUNDS", 0, 0);
  251. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot", Local_1371[11 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  252. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot_Mic", Local_1371[11 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
  253. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Plane_Crash_Oneshot", iParam1, "DLC_XM17_Silo_Flight_Recorder_Sounds", 1, 0);
  254. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Powerup_Collect_Remote", iVar1, sVar6, 0, 0);
  255. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Delete", iLocal_1899[iVar0], sLocal_1086, 0, 0);
  256. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Flash", iLocal_1899[iVar0], sLocal_1086, 0, 0);
  257. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Tagged", iVar3, sVar4, 0, 0);
  258. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pt2_Fail", iLocal_166[2], "exile_1", 0, 0);
  259. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Put_On_Mask", PLAYER::PLAYER_PED_ID(), "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
  260. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "RFL_SINGLESHOT_NPC_MASTER", Local_440[3 /*20*/], 0, 0, 0);
  261. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ROPE_CUT", PLAYER::PLAYER_PED_ID(), "ROPE_CUT_SOUNDSET", 0, 0);
  262. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_Off", iVar0, "TAXI_SOUNDS", 0, 0);
  263. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_On", iVar0, "TAXI_SOUNDS", 0, 0);
  264. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Release_Crate", Local_188, "FBI_05_SOUNDS", 0, 0);
  265. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", Global_1281960, "PI_Menu_Sounds", 1, 0);
  266. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", Global_1281961, "PI_Menu_Sounds", 1, 0);
  267. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Fob", PLAYER::PLAYER_PED_ID(), "PI_Menu_Sounds", 1, 0);
  268. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", Global_1281960, "PI_Menu_Sounds", 1, 0);
  269. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", Global_1281961, "PI_Menu_Sounds", 1, 0);
  270. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Sniper_Rifle_Fire", bParam0->f_40, 0, 0, 0);
  271. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Ride_Stop", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
  272. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Rocket_Collect", iVar1, "DLC_SR_TR_Rocket_Enemy_Sounds", 0, 0);
  273. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SIREN_BLIP", iLocal_662[iVar8], "BIG_SCORE_3A_SOUNDS", 0, 0);
  274. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", PLAYER::PLAYER_PED_ID(), "BARRY_01_SOUNDSET", 0, 0);
  275. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
  276. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPIKES", Global_1312323.f_5, "MP_RACE_SPIKES_SOUNDSET", 1, 50);
  277. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPL_RPG_NPC_SHOT_MASTER", Local_550[iVar1 /*28*/], 0, 0, 0);
  278. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUBWAY_TRAIN_HORNS_AIR_HORN", iLocal_3675, 0, 0, 0);
  279. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUB_SPLASH", Local_53[0 /*2*/], "DOCKS_HEIST_PREP_1_SOUNDSET", 0, 0);
  280. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(iLocal_234, 0), 0, 0, 0);
  281. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(iLocal_73[0], 0), 0, 0, 0);
  282. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", PLAYER::PLAYER_PED_ID(), "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  283. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", iLocal_346[1], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  284. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Scientist_Approaching", Local_65[5 /*25*/], "FBI_05_SOUNDS", 0, 0);
  285. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Seagulls", Local_293[iVar0 /*6*/], "JEWEL_HEIST_SOUNDS", 0, 0);
  286. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Shoot_box", Local_250, "Paleto_Score_Setup_Sounds", 0, 0);
  287. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Snip_Ponytail", Local_550, "FAMILY_6_SOUNDS", 0, 0);
  288. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Speech_Bubble", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  289. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Speed_Boost", NETWORK::NET_TO_VEH(Local_291.f_29[0]), "DLC_IE_Stunt_Man_Sounds", 0, 0);
  290. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Sub_Lift", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
  291. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TAKINGS_TIRES_PEELAWAY_master", iLocal_217, 0, 0, 0);
  292. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam0[iVar0 /*33*/])->f_2.f_10, 0, 0, 0);
  293. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam1[uParam1->f_1651[iVar0 /*5*/].f_3 /*33*/])->f_2.f_10, 0, 0, 0);
  294. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[0 /*33*/])->f_2.f_10, 0, 0, 0);
  295. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[1 /*33*/])->f_2.f_10, 0, 0, 0);
  296. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[2 /*33*/])->f_2.f_10, 0, 0, 0);
  297. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[3 /*33*/])->f_2.f_10, 0, 0, 0);
  298. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", Var2.f_2.f_10, 0, 0, 0);
  299. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", uParam0->f_2.f_10, 0, 0, 0);
  300. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", uParam1->f_1, 0, 0, 0);
  301. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", uParam0->f_1, 0, 0, 0);
  302. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", uParam0->f_2.f_10, 0, 0, 0);
  303. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARP", iLocal_2135, "JEWEL_HEIST_SOUNDS", 0, 0);
  304. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_1140(uParam0), 0, 0, 0);
  305. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_1342(uParam0), 0, 0, 0);
  306. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_263(uParam0), 0, 0, 0);
  307. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_264(uParam0), 0, 0, 0);
  308. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_BACKSLICE_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
  309. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_FOREARM_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
  310. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_TOPSPIN_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
  311. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_FOREARM_MASTER", uParam1->f_247, 0, 0, 0);
  312. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1140(uParam0), 0, 0, 0);
  313. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam0), 0, 0, 0);
  314. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam0[iParam5 /*94*/]), 0, 0, 0);
  315. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam2[func_1053(uParam0) /*94*/]), 0, 0, 0);
  316. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_263(uParam0), 0, 0, 0);
  317. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_264(uParam0), 0, 0, 0);
  318. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1140(uParam0), 0, 0, 0);
  319. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam0), 0, 0, 0);
  320. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam0[iParam5 /*94*/]), 0, 0, 0);
  321. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam2[func_1053(uParam0) /*94*/]), 0, 0, 0);
  322. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_263(uParam0), 0, 0, 0);
  323. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_264(uParam0), 0, 0, 0);
  324. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAFFIC_GROUND_ENEMY_PICK_UP_WEAPON_MASTER", iParam2, 0, 0, 0);
  325. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_297[0], 0, 0, 0);
  326. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_297[iLocal_367], 0, 0, 0);
  327. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_50, 0, 0, 0);
  328. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_MASTER", iLocal_50, 0, 0, 0);
  329. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_SWITCH_TRACKS_MASTER", iLocal_316, 0, 0, 0);
  330. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_LEAD_OUT_CR", Local_285, 0, 0, 0);
  331. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_A", iLocal_468, 0, 0, 0);
  332. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_B", iLocal_468, 0, 0, 0);
  333. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_C", iLocal_468, 0, 0, 0);
  334. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_2_PLANE_START", Local_301[1 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
  335. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRUCK_HORN", iLocal_162[2], "CAR_STEAL_1_SOUNDSET", 0, 0);
  336. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Activate", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  337. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Deactivate", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  338. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Body_Black", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  339. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Body_Red", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  340. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Head_Black", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  341. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Head_Red", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
  342. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Teeth_Initial_Pain", iLocal_2567, "FBI_03_Torture_Sounds", 0, 0);
  343. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Toggle_Lights", Global_1281960, "PI_Menu_Sounds", 1, 0);
  344. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", Local_5489.f_20[0], "LIFT_POSH_SOUNDSET", 0, 0);
  345. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", iLocal_1000, "LIFT_NORMAL_SOUNDSET", 0, 0);
  346. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", iVar2, "LIFT_POSH_SOUNDSET", 0, 0);
  347. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tow_truck_damage", Local_200, "FBI_04_HEAT_SOUNDS", 0, 0);
  348. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_Attacker_VFX", iLocal_1000, "DLC_IE_JN_Player_Sounds", 1, 0);
  349. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_JN_VFX", iLocal_1000, "DLC_GR_PM_Juggernaut_Player_Sounds", 1, 0);
  350. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_JN_VFX", iLocal_1000, "DLC_IE_JN_Player_Sounds", 1, 0);
  351. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_Remote_Player", PLAYER::GET_PLAYER_PED(Var0.f_1), "DLC_Exec_TP_SoundSet", 0, 0);
  352. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trash_Bag_Land", iParam2, "DLC_HEIST_SERIES_A_SOUNDS", 1, 0);
  353. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_bay_open", Local_301[2 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
  354. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_drop", Local_301[2 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
  355. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_chopper_explode", Local_301[10 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
  356. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_van_rev", Local_325[0 /*20*/], "TREVOR_2_SOUNDS", 0, 0);
  357. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Carsplosion", iLocal_204[15], 0, 0, 0);
  358. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Explosion", iLocal_283, 0, 0, 0);
  359. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Horn", iLocal_204[1], 0, 0, 0);
  360. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Truck_Stop", iLocal_2047, "DOCKS_HEIST_SETUP_SOUNDS", 0, 0);
  361. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  362. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
  363. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "UNHITCH_TRAILER", Local_236, "FAM4_UNHITCH_TRAILER", 0, 0);
  364. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "VEHICLE_WATER_SPLASH_HEAVY_SCRIPT", Local_396[1 /*19*/], 0, 0, 0);
  365. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", Local_7344.f_26, "dlc_xm_aqo_sounds", 1, 0);
  366. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), 0), "DLC_Air_Race_Sounds_Player", iParam0, 250);
  367. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", PLAYER::PLAYER_PED_ID(), "DLC_Air_Race_Sounds_Player", iParam0, 250);
  368. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Warp", iVar1, "DLC_Air_Race_Sounds_Player", 0, 250);
  369. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Warp", iVar1, "DLC_Air_Race_Sounds_Player", 1, 250);
  370. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Warning_Once", iLocal_237, "TRAIN_HORN", 0, 0);
  371. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "chaff_released", iParam0, "DLC_SM_Countermeasures_Sounds", 1, 0);
  372. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "container_detach", NETWORK::NET_TO_VEH(Local_575.f_6[iParam0]), "DLC_SM_Heavy_Lifting_Sounds", 1, 75);
  373. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "container_door", NETWORK::NET_TO_ENT(iVar9), "dlc_prison_break_heist_sounds", 1, 0);
  374. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "engineexplosion", Local_2073, "DLC_PILOT_CITY_LANDING", 0, 0);
  375. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "flares_released", iParam0, "DLC_SM_Countermeasures_Sounds", 1, 0);
  376. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "hook_attach", NETWORK::NET_TO_VEH(Local_575.f_6[iVar0]), "DLC_SM_Precision_Delivery_Sounds", 1, 75);
  377. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "hook_detach", NETWORK::NET_TO_VEH(Local_575.f_6[iVar0]), "DLC_SM_Precision_Delivery_Sounds", 1, 75);
  378. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "keys", PLAYER::PLAYER_PED_ID(), "dlc_xm_pickup_sweetener_sounds", 1, 75);
  379. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "spikes", Local_387[iLocal_261 /*19*/], "CAR_THEFT_DB5_ESCAPE", 0, 0);
  380. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "sports_bag", PLAYER::PLAYER_PED_ID(), "dlc_xm_pickup_sweetener_sounds", 1, 75);
  381. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "stop", Local_5160[iVar0 /*23*/].f_11, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
  382. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "tyre", Local_422[iVar0 /*14*/].f_13, "CAR_THEFT_DB5_ESCAPE", 0, 0);
  383. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "unlocked_bleep", PLAYER::PLAYER_PED_ID(), "HACKING_DOOR_UNLOCK_SOUNDS", 0, 0);
  384. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_1, &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
  385. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_17[Local_154.f_258[iVar0 /*37*/].f_34], &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
  386. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_25[0], &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
  387. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(uParam0->f_15.f_10[iVar2 /*16*/]), uParam0->f_119, "MP_SNACKS_SOUNDSET", 0, 0);
  388. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &Var0, PLAYER::PLAYER_PED_ID(), &Var1, 0, 0);
  389. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &Var0, iParam1, &Var1, 0, 0);
  390. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &cLocal_253, iLocal_238[0], &cLocal_256, 0, 0);
  391. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_1342(uParam0), 0, 0, 0);
  392. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_1342(uParam0), 0, 0, 0);
  393. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_1342(uParam0), 0, 0, 0);
  394. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_1342(uParam0), 0, 0, 0);
  395. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1342(uParam0), 0, 0, 0);
  396. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_1342(uParam0), 0, 0, 0);
  397. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_263(uParam2), 0, 0, 0);
  398. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_263(uParam2), 0, 0, 0);
  399. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_263(uParam0), 0, 0, 0);
  400. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_263(uParam0), 0, 0, 0);
  401. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_263(uParam0), 0, 0, 0);
  402. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_263(uParam0), 0, 0, 0);
  403. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_263(uParam0), 0, 0, 0);
  404. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_263(uParam0), 0, 0, 0);
  405. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_264(uParam2), 0, 0, 0);
  406. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_264(uParam2), 0, 0, 0);
  407. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_264(uParam0), 0, 0, 0);
  408. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_264(uParam0), 0, 0, 0);
  409. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_264(uParam0), 0, 0, 0);
  410. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_264(uParam0), 0, 0, 0);
  411. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_264(uParam0), 0, 0, 0);
  412. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_264(uParam0), 0, 0, 0);
  413. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_2425(), NETWORK::NET_TO_ENT(Local_351.f_4[iVar0]), func_2424(), 0, 0);
  414. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_1140(uParam2), 0, 0, 0);
  415. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1140(uParam2), 0, 0, 0);
  416. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_1140(uParam0), 0, 0, 0);
  417. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_1140(uParam0), 0, 0, 0);
  418. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_1140(uParam0), 0, 0, 0);
  419. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_1140(uParam0), 0, 0, 0);
  420. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1140(uParam0), 0, 0, 0);
  421. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_1140(uParam0), 0, 0, 0);
  422. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_3158(), NETWORK::NET_TO_ENT(Local_575.f_6[iVar0]), func_3157(), 0, 0);
  423. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_3517(), NETWORK::NET_TO_ENT(Local_618.f_6[iVar0]), func_3516(), 0, 0);
  424. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_4(iLocal_112, 2), iLocal_117, func_3(iLocal_112), 1, func_48(iLocal_112, 2));
  425. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_4(iLocal_112, 3), iLocal_117, func_3(iLocal_112), 1, 120);
  426. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_1180(uParam0), 0, 0, 0);
  427. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_1180(uParam1), 0, 0, 0);
  428. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_245(uParam0), 0, 0, 0);
  429. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_245(uParam1), 0, 0, 0);
  430. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_270(uParam0), 0, 0, 0);
  431. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_270(uParam1), 0, 0, 0);
  432. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_863(uParam0), 0, 0, 0);
  433. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_863(uParam1), 0, 0, 0);
  434. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, iParam1, "GTAO_Biker_FM_Soundset", 0, 0);
  435. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, iParam1, "GTAO_Boss_Goons_FM_Soundset", 0, 0);
  436. AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, vLocal_62[iParam0 /*3*/], "EXILE_1", 0, 0);
  437. AUDIO::PLAY_SOUND_FROM_ENTITY(0, "Sniper_Bullet_Hit", NETWORK::NET_TO_PED(Local_296.f_73[iVar2 /*15*/]), "DLC_Biker_Resupply_Meet_Contact_Sounds", 1, 50);
  438. AUDIO::PLAY_SOUND_FROM_ENTITY(0, "Sniper_Fire", NETWORK::NET_TO_PED(Local_296.f_73[iVar2 /*15*/]), "DLC_Biker_Resupply_Meet_Contact_Sounds", 1, 150);
  439. AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2486589.f_25, "GTAO_MP_APARTMENT_SHOWER_PLASTIC_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  440. AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2486589.f_25, "MP_APARTMENT_SHOWER_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  441. AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2512808.f_5858.f_2, "Explosion_Countdown", Global_2512808.f_5858.f_6, "GTAO_FM_Events_Soundset", 0, 0);
  442. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_147.f_360, "Parachute_Land", iVar3, "DLC_Exec_Air_Drop_Sounds", 0, 0);
  443. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_163.f_41, "DOOR_BUZZ_ONESHOT_MASTER", Local_163, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
  444. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_164.f_473, "Parachute_Land", iVar3, "DLC_Exec_Air_Drop_Sounds", 0, 0);
  445. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_189.f_7[iVar0], "Explosion_Countdown", func_16(iVar0), "GTAO_FM_Events_Soundset", 0, 25);
  446. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_199.f_10, "Explosion_Countdown", NETWORK::NET_TO_ENT(Local_197.f_17), "GTAO_FM_Events_Soundset", 0, 25);
  447. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_80, "Move_L_R", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  448. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_81, "Attach_Container_Fail", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  449. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "CRANE_MOVE_U_D", Local_2320.f_2, 0, 0, 0);
  450. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "Move_Fail", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  451. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "Move_U_D", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  452. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_83, "Move_Base", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  453. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_85, "Strain", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
  454. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2444.f_3, "Drill", iLocal_1000, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0);
  455. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_2, "DEVICE", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  456. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_3, "IDLE_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  457. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_4, "CONTINUAL_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  458. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_5, "SCAN", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
  459. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_377.f_12, sVar15, PLAYER::PLAYER_PED_ID(), "PED_INSIDE_WATER", 1, 0);
  460. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_377.f_14, "ExitWater", PLAYER::PLAYER_PED_ID(), "GTAO_Hot_Tub_PED_INSIDE_WATER", 1, 0);
  461. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_5, "ALERT", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
  462. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_6, "RUNNING", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
  463. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_6, "WOUNDED", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
  464. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_7, "COUGH", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
  465. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_506.f_12, sVar15, PLAYER::PLAYER_PED_ID(), "PED_INSIDE_WATER", 1, 0);
  466. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_506.f_14, "ExitWater", PLAYER::PLAYER_PED_ID(), "GTAO_Hot_Tub_PED_INSIDE_WATER", 1, 0);
  467. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_5160[iVar0 /*23*/].f_22, "move", Local_5160[iVar0 /*23*/].f_11, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
  468. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_550[iVar1 /*28*/].f_25, "SPL_RPG_DIST_FLIGHT_MASTER", Local_550[iVar1 /*28*/], 0, 0, 0);
  469. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_673.f_38, "DOOR_BUZZ_ONESHOT_MASTER", Local_673, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
  470. AUDIO::PLAY_SOUND_FROM_ENTITY(Local_68[iVar1 /*14*/].f_12, "SPL_RPG_DIST_FLIGHT_MASTER", Local_68[iVar1 /*14*/].f_1, 0, 0, 0);
  471. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_103, "FRANKLINS_HOUSE_SECURITY_LIGHT_OFF", iLocal_95, 0, 0, 0);
  472. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_103, "FRANKLINS_HOUSE_SECURITY_LIGHT_ON", iLocal_95, 0, 0, 0);
  473. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_104, "DEVICE", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Local_62), "EPSILONISM_04_SOUNDSET", 0, 0);
  474. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_105, "IDLE_BEEP_NPC", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Local_62), "EPSILONISM_04_SOUNDSET", 0, 0);
  475. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_110, &(Local_58.f_16), Local_122[iLocal_102 /*16*/][iLocal_106], "PEYOTE_ATTRACT_SOUNDSET", 0, 0);
  476. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1112, "PS2A_WELDTORCH_MASTER", iLocal_1106, 0, 0, 0);
  477. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_129[iParam0], "MICHAELS_HOUSE_DAUGHTER_SICK_ONESHOT", uLocal_91[iParam0], 0, 0, 0);
  478. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_133[iLocal_113], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_137.f_729[iLocal_113 /*2*/].f_1), "GTAO_FM_Events_Soundset", 0, 0);
  479. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1452, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_2), "GTAO_FM_Events_Soundset", 0, 0);
  480. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1452, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_2), "GTAO_FM_Events_Soundset", 0, 25);
  481. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_154[iLocal_147], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_157.f_67[iLocal_147 /*2*/].f_1), "GTAO_FM_Events_Soundset", 0, 0);
  482. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_169, &cLocal_160, PLAYER::PLAYER_PED_ID(), &cLocal_151, 0, 0);
  483. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_171, "GENERATOR", iLocal_161, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  484. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_172, "CARRIAGE", Local_162[1 /*7*/].f_3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  485. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_173, "SLOW_SQUEAK", iLocal_161, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  486. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_174, "SLOW_SQUEAK", Local_162[1 /*7*/].f_3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  487. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1795, "Clamp", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  488. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1797, "Strain_No_Container", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
  489. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1830, "CAR_STEAL_4_RAMP_SCRAPE", Local_387[0 /*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
  490. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_188, "GARDENING_LEAFBLOWER_ANIM_TRIGGERED", iLocal_169, 0, 0, 0);
  491. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1884, "Explosion_Timer", iParam0, "DLC_Lowrider_Relay_Race_Sounds", 1, 20);
  492. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "Cage_Rattle", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  493. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "General_Chatter", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  494. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "Screech", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
  495. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_196, "Bomb_Disarmed", func_20(), func_531(), 0, 25);
  496. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_196[iVar0], "Explosion_Countdown", func_16(iVar0), "GTAO_FM_Events_Soundset", 0, 25);
  497. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", func_20(), "GTAO_FM_Events_Soundset", 0, 25);
  498. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", func_792(), "GTAO_FM_Events_Soundset", 0, 25);
  499. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", iVar1, "GTAO_FM_Events_Soundset", 0, 0);
  500. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_202, "Explosion_Countdown", func_10(), "GTAO_FM_Events_Soundset", 0, 25);
  501. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2039, "Destroy_Cop_Car", iParam0, "JEWEL_HEIST_SOUNDS", 0, 0);
  502. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_209, "Exploding_Entity_Start", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
  503. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_210, "Exploding_Entity_Loop", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
  504. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_210, "Exploding_Entity_Stop", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
  505. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_211, "Bomb_Disarmed", NETWORK::NET_TO_ENT(Local_253.f_721[iVar1]), "DLC_GR_Disarm_Bombs_Sounds", 0, 0);
  506. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_212, "Bomb_Armed", NETWORK::NET_TO_ENT(iParam0), "DLC_GR_Disarm_Bombs_Sounds", 0, 0);
  507. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2125, "Move", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
  508. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2129, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_HEIST_RAID", 0, 0);
  509. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[0], "Explosion_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  510. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[0], "Land_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  511. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[1], "Explosion_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  512. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[1], "Land_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  513. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[2], "Explosion_03", Local_347[2 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  514. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[2], "Land_03", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  515. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[3], "Explosion_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  516. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[3], "Land_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  517. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[4], "Explosion_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  518. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[4], "Land_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  519. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[5], "Explosion_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  520. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[5], "Land_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  521. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[0], "Woosh_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  522. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[1], "Woosh_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  523. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[2], "Woosh_03", Local_347[2 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  524. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[3], "Woosh_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  525. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[4], "Woosh_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  526. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[5], "Woosh_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
  527. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_226, "Explosion_Countdown", iVar0, "GTAO_FM_Events_Soundset", 0, 0);
  528. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2261, "Answer_Phone", Local_414[31 /*10*/], "Lester1B_Sounds", 0, 0);
  529. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2261, "Remote_Ring", Local_414[31 /*10*/], "Phone_SoundSet_Michael", 0, 0);
  530. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_234, "UNZIP", PLAYER::PLAYER_PED_ID(), "FBI_01_SOUNDS", 0, 0);
  531. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_236, "Security_Door_Bomb_Bleeps", iLocal_203, "Prologue_Sounds", 0, 0);
  532. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_244, "Flare", iLocal_251, "DLC_Exec_Salvage_Sounds", 0, 0);
  533. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_255, "Trevor_4_747_Carsplosion", iLocal_204[8], 0, 0, 0);
  534. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_255, "Trevor_4_747_Flying_Car", iLocal_204[8], 0, 0, 0);
  535. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_257, "Trevor_4_747_Carsplosion", iLocal_204[11], 0, 0, 0);
  536. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_257, "Trevor_4_747_Flying_Car", iLocal_204[11], 0, 0, 0);
  537. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_258, "Trevor_4_747_Carsplosion", iLocal_204[12], 0, 0, 0);
  538. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_258, "Trevor_4_747_Flying_Car", iLocal_204[12], 0, 0, 0);
  539. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_263, "Biker_Ring_Tone", Local_231.f_4, "TREVOR_2_SOUNDS", 0, 0);
  540. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_264, "alarm_loop", iVar3, "DLC_SM_Escort_Sounds", 0, 0);
  541. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2699, "Transmitter_Beeps", iLocal_2698, "DLC_GR_DR_Player_Sounds", 0, 0);
  542. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_278, "WHISTLING", Local_296.f_8, "NIGEL_1B_SOUNDSET", 0, 0);
  543. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_279, "Plane_Damaged_Loop", NETWORK::NET_TO_ENT(Local_618.f_563[0 /*8*/]), "DLC_XM17_Silo_Flight_Recorder_Sounds", 0, 0);
  544. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_281, "TRUNK_THUMPS", iLocal_68, 0, 0, 0);
  545. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_284, "BANK_DOOR_OPEN", iLocal_604[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
  546. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_287, "COLLECT_IN_BAG", Local_328.f_1, "NIGEL_1D_SOUNDSET", 0, 0);
  547. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_287, "COLLECT_OUT_BAG", Local_328.f_1, "NIGEL_1D_SOUNDSET", 0, 0);
  548. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_289, "DOM", Local_91, "EXTREME_04_SOUNDSET", 0, 0);
  549. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_293, "CUTTER", iLocal_430, "BIG_SCORE_3B_SOUNDS", 0, 0);
  550. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_294, "Gold_Cage_Collisions", iLocal_410[0], "BIG_SCORE_3B_SOUNDS", 0, 0);
  551. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_296, "EXILE_2_GANG_CAR_FIRE", Local_418, 0, 0, 0);
  552. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_296, "IGNITION_FAIL", Local_97.f_4, "BARRY_03_SOUNDSET", 0, 0);
  553. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "Fire_Missile_Loop", iLocal_737, "EXILE_2_SOUNDS", 0, 0);
  554. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "Fire_RPG_On_Foot", iLocal_737, "EXILE_2_SOUNDS", 0, 0);
  555. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "GENERATOR", iLocal_291, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  556. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298, "CARRIAGE", iLocal_290[1], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  557. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298, "Missile_Warning_Sound", Local_403, "EXILE_2_SOUNDS", 0, 0);
  558. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298[iVar0], "ELECTRO_MAGNET_DRONE_MASTER", iLocal_297[iVar0], 0, 0, 0);
  559. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_299, "SLOW_SQUEAK", iLocal_291, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  560. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_300, "SLOW_SQUEAK", iLocal_290[1], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
  561. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_300, "Scraping_Ramp", iLocal_302, "EXTREME_02_SOUNDSET", 0, 0);
  562. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_303, "PLAYER_AT_SPEED_FREEFALL_MASTER", uLocal_75[0], 0, 0, 0);
  563. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_316, "SWING", Local_531, sLocal_364, 0, 0);
  564. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_322, sLocal_324, Local_56.f_41[1], sLocal_323, 0, 0);
  565. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_323[iVar1], func_3152(), NETWORK::NET_TO_ENT(Local_575.f_874[iVar1]), func_3151(), 0, 0);
  566. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_324[iParam0], "cargo_alarm_loop", NETWORK::NET_TO_VEH(Local_575.f_530[iParam0 /*9*/]), "DLC_SM_Cargo_Plane_Sounds", 0, 50);
  567. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_326, "MICHAEL_EVENT_AMANDA_REMOVE_HANDCUFFS_MASTER", iLocal_296, 0, 0, 0);
  568. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_329, "Idling_Throttle_Blip_Loop", Local_525[iLocal_318 /*7*/], "ARM_1_SOUNDSET", 0, 0);
  569. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_332, "FAKE_REVS_VEHICLE_02", iLocal_251[19], "NIGEL_02_SOUNDSET", 0, 0);
  570. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_335[iVar1], func_3510(), NETWORK::NET_TO_ENT(Local_618.f_875[iVar1]), func_3509(), 0, 0);
  571. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_344, "HELI_TURNING_MASTER", iLocal_50, 0, 0, 0);
  572. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_358[0], "Gold_Trolley_Roll_Player", iLocal_602[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
  573. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_358[1], "Gold_Trolley_Roll_NPC", iLocal_602[1], "BIG_SCORE_3A_SOUNDS", 0, 0);
  574. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_359, "CRASH", Local_63, "NIGEL_03_SOUNDSET", 0, 0);
  575. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_360, "TRAIN_COMING", Local_314, "NIGEL_03_SOUNDSET", 0, 0);
  576. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_364, "ELECTRO_MAGNET_DRONE_MASTER", iLocal_297[0], 0, 0, 0);
  577. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_3641, "PLANE_ON_FIRE", iLocal_3671, 0, 0, 0);
  578. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_3642, "SOLOMON_1_JET_SHOT_EXPLODE", iLocal_3671, 0, 0, 0);
  579. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_370, "DISTANT_RACERS", Local_119[func_233() /*50*/].f_5, "ROAD_RACE_SOUNDSET", 0, 0);
  580. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_372, "LOOP_REV", uLocal_758[0], "PAPARAZZO_02_SOUNDSETS", 0, 0);
  581. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_374, "AMBIENT_SEX", Local_480, "PAPARAZZO_02_SOUNDSETS", 0, 0);
  582. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_377, "Prop_Drop_Land", Local_280[iVar0 /*13*/].f_11, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
  583. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_377, "Prop_Drop_Water", Local_280[iVar0 /*13*/].f_11, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
  584. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_382, "CAR_WHEELS", iLocal_134[3], "FINALE_C2_SOUNDS", 0, 0);
  585. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_384, "CONDUCTORS_PORT_OF_LS_2A_LOOP", Local_49[4 /*2*/], 0, 0, 0);
  586. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_397, "Ejector_Scream", iParam0, "CAR_STEAL_3_AGENT", 0, 0);
  587. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_401[iVar4], "Truck_Ramp_Scrape", iLocal_646[iVar4], "BIG_SCORE_3A_SOUNDS", 0, 0);
  588. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_402[0], "Truck_Ramp_Raise", iLocal_652[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
  589. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_402[1], "Truck_Ramp_Raise", iLocal_652[1], "BIG_SCORE_3A_SOUNDS", 0, 0);
  590. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_409, "rebreather", func_975(), "docks_heist_finale_2a_sounds", 0, 0);
  591. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_411, "foot_swish", func_975(), "docks_heist_finale_2a_sounds", 0, 0);
  592. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_414, "Attach_Cargo", Local_49[3 /*2*/], "docks_heist_finale_2a_sounds", 0, 0);
  593. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4233, "Beast_Attack", iLocal_1000, sVar3, 1, 60);
  594. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4234, "Beast_Sprint_Loop", iLocal_1000, sVar1, 0, 0);
  595. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4234, "Beast_Sprint_Loop", iLocal_1000, sVar2, 0, 0);
  596. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Cloak", iLocal_1000, sVar0, 1, 60);
  597. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Uncloak", iLocal_1000, sVar1, 1, 60);
  598. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Uncloak", iLocal_1000, sVar2, 1, 60);
  599. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_436, "MIC_1_RAIN_ON_PLANE_MASTER", Local_101, 0, 0, 0);
  600. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_441, "FBI_02_SNATCH_AND_GRAB_DANGLE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  601. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_444, "TOWING_ENGINE_TURNING_MASTER", Local_824[0 /*20*/].f_6, 0, 0, 0);
  602. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445, "RAIL_LOOP", iLocal_422, "MICHAEL_2_SOUNDS", 0, 0);
  603. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445, "Rail_Loop_Skip_Start", iLocal_422, "MICHAEL_2_SOUNDS", 0, 0);
  604. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445[4], "BASEJUMPS_CHOPPER_WIND_WAIT", Local_441[1 /*88*/], 0, 0, 0);
  605. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_447, "MEAT_SLIDE", iLocal_341, "MICHAEL_2_SOUNDS", 0, 0);
  606. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_498, "Torch", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  607. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_500, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  608. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_501, "Foot_Swish", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
  609. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_502, "LIFT_POSH_MOVE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  610. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_503[1], "Monkey_Scream", uVar1[MISC::GET_RANDOM_INT_IN_RANGE(0, iVar0)], "FBI_05_SOUNDS", 0, 0);
  611. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_504, "Cable_Strain", Local_188, "FBI_05_SOUNDS", 0, 0);
  612. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_505, "Flare", Local_200[1 /*24*/], "FBI_05_SOUNDS", 0, 0);
  613. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_506, "Transition_Sound", vLocal_62[0 /*3*/], "EXILE_1", 0, 0);
  614. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_514, "CROWD_WATCHING", Local_522[iVar1 /*11*/], 0, 0, 0);
  615. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_557, "FBI_05_RAID_FOOT_SWISH", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  616. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_558[iVar2], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_7[iVar2]), "GTAO_FM_Events_Soundset", 0, 0);
  617. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_56, "DOM_BREATHING", Var0.f_28[0], "EXTREME_03_SOUNDSET", 0, 0);
  618. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_563, "Heart_Breathing", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  619. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_574, "DISTANT_RACERS", Local_568[func_408() /*18*/].f_6, "ROAD_RACE_SOUNDSET", 0, 0);
  620. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_580, "DISTANT_RACERS", Local_574[func_314() /*18*/].f_6, "ROAD_RACE_SOUNDSET", 0, 0);
  621. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_59, "Insert_Coin", iLocal_79, sLocal_72, 0, 0);
  622. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_60, "10_Seconds", iLocal_79, sLocal_72, 0, 0);
  623. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_61, "Timer", iLocal_79, sLocal_72, 0, 0);
  624. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_62, "Zoom", iLocal_79, sLocal_72, 0, 0);
  625. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_624, "Franklin_Whistle_For_Chop", PLAYER::PLAYER_PED_ID(), "SPEECH_RELATED_SOUNDS", 0, 0);
  626. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_63, "Zoom_Limit", iLocal_79, sLocal_72, 0, 0);
  627. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_635, "TREVOR_1_RAM_TRAILER_REVS", Local_285, 0, 0, 0);
  628. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_65, "Turn", iLocal_79, sLocal_72, 0, 0);
  629. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_66, "Turn_Limit", iLocal_79, sLocal_72, 0, 0);
  630. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6707[iLocal_6700], "Flare", iLocal_1899[iParam0], "DLC_GR_DR_Player_Sounds", 0, 0);
  631. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6746, "Explosion_Countdown", iVar26, sVar27, iVar28, 20);
  632. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6746, "Explosion_Timer", iVar2, sVar3, iVar0, 20);
  633. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6769, &cLocal_6770, PLAYER::PLAYER_PED_ID(), sVar11, 0, 0);
  634. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6769, &cLocal_6770, func_7766(), sVar11, 0, 0);
  635. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6816[iParam0], "Bomb_Timer_Loop", iVar4, sLocal_1087, 1, 0);
  636. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_687, "Drive_Loop", PLAYER::PLAYER_PED_ID(), "DLC_GR_MOC_Sounds", 1, 0);
  637. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6883, sVar10, Local_6847[0 /*1061*/], sVar2, 0, 0);
  638. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6884, sVar11, Local_6847[1 /*1061*/], sVar2, 0, 0);
  639. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6885, sVar12, Local_6847[2 /*1061*/], sVar2, 0, 0);
  640. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6886, sVar13, Local_6847[3 /*1061*/], sVar2, 0, 0);
  641. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_689, "FRANKLIN_1_PHOTO_SHOOT", Local_1020[0 /*29*/], 0, 0, 0);
  642. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7182, "Fire_Loop", iVar2, sVar1, 1, 0);
  643. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_738, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", func_1372(uParam0), 0, 0, 0);
  644. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_738, "GOLF_FORWARD_SWING_VB_MASTER", func_1372(uParam0), 0, 0, 0);
  645. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7410, "sub_scanner_loop", iVar0, "dlc_xm_stromberg_sounds", 0, 0);
  646. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7584, "Plane_Wind", Local_2073, "DLC_Pilot_Chase_Parachute_Sounds", 0, 0);
  647. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7640, "Warning_Tones", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
  648. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_806, "Tattoo", Local_568, "FAMILY_6_SOUNDS", 0, 0);
  649. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_82, "Heart_Breathing", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
  650. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_855, "Beast_Calls", vLocal_816[func_40() /*3*/].f_2, "FM_Events_Sasquatch_Sounds", 0, 0);
  651. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_879, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", func_933(uParam0), 0, 0, 0);
  652. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_879, "GOLF_FORWARD_SWING_VB_MASTER", func_933(uParam0), 0, 0, 0);
  653. AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_989, "TEST_SCREAM_SHORT", iLocal_81, 0, 0, 0);
  654. AUDIO::PLAY_SOUND_FROM_ENTITY(iParam0, sParam1, iParam2, sVar0, iVar1, iVar2);
  655. AUDIO::PLAY_SOUND_FROM_ENTITY(iParam1->f_532, "GOLF_BALL_ROLL_PUTT_MASTER", iVar0, 0, 0, 0);
  656. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar0, "Crate_Beeps", NETWORK::NET_TO_OBJ(Local_98.f_2.f_1[iParam0 /*66*/].f_1), "MP_CRATE_DROP_SOUNDS", 1, 0);
  657. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar2, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_7[func_514()]), "GTAO_FM_Events_Soundset", 0, 0);
  658. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar38, "Container_Impact", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
  659. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar4, "Crate_Beeps", NETWORK::NET_TO_OBJ(Local_60.f_4), "MP_CRATE_DROP_SOUNDS", 1, 0);
  660. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar85, "Helicopter_Wind", iVar33, "BASEJUMPS_SOUNDS", 0, 0);
  661. AUDIO::PLAY_SOUND_FROM_ENTITY(iVar85, "Helicopter_Wind_Idle", iVar33, "BASEJUMPS_SOUNDS", 0, 0);
  662. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_10.f_564[1], "flatbed_delivery", uParam0->f_10.f_537[0], "DLC_SM_Precision_Delivery_Sounds", 0, 0);
  663. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_10.f_564[1], "flatbed_delivery_impact", uParam0->f_10.f_537[0], "DLC_SM_Precision_Delivery_Sounds", 0, 0);
  664. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_15, "Arming_Countdown", func_3033(uParam0), func_3032(), 0, 25);
  665. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_15, "Arming_Countdown", func_739(uParam0), func_738(), 0, 25);
  666. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_16, "BRUSHES_SPINNING", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
  667. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "BRUSHES_MOVE", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
  668. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "MIND_CONTROL", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
  669. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "PLAYER_BEAMED_UP", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
  670. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "BRUSHES_HIT_CAR", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
  671. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "Count_Start", func_3033(uParam0), func_3032(), 0, 25);
  672. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "Count_Start", func_739(uParam0), func_738(), 0, 25);
  673. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_19, "Countdown_Loop", func_3033(uParam0), func_3032(), 0, 25);
  674. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_19, "Countdown_Loop", func_739(uParam0), func_738(), 0, 25);
  675. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_20, "Count_Stop", func_3033(uParam0), func_3032(), 0, 25);
  676. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_20, "Count_Stop", func_739(uParam0), func_738(), 0, 25);
  677. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_24, "YOGA_INHALE", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
  678. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_25, "YOGA_EXHALE", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
  679. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_26, "YOGA_FAIL", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
  680. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_27, "BRUSHES_SPINNING", uParam0->f_1, "CARWASH_SOUNDS", 0, 0);
  681. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_28, "BRUSHES_MOVE", uParam0->f_1, "CARWASH_SOUNDS", 0, 0);
  682. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_28, "Running", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
  683. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_29, "Interior_Rain", PLAYER::PLAYER_PED_ID(), "CABLE_CAR_SOUNDS", 0, 0);
  684. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_33, "FREIGHT_ELEVATOR_02_MOTOR", *uParam0, 0, 0, 0);
  685. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_4, "TARGET_PRACTICE_SLIDE_MASTER", uParam0->f_1, 0, 0, 0);
  686. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_5, "DRYER", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
  687. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_5, "SPRAY", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
  688. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_534, "Scissors", iVar5, "Barber_Sounds", 0, 0);
  689. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_536, "Makeup", iVar5, "Barber_Sounds", 0, 0);
  690. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_6, "SPRAY_CAR", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
  691. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, "Count_Start", iVar4, sVar2, 0, 0);
  692. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, "Count_Stop", iVar4, sVar2, 0, 0);
  693. AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, sVar0, iVar4, sVar2, 0, 0);
  694. AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_2621[iParam0 /*3*/], sParam1, iParam2, sParam4, 0, 0);
  695. AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_577[3 /*3*/].f_1, vLocal_577[3 /*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
  696. AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_577[4 /*3*/].f_1, vLocal_577[4 /*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
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