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- AUDIO::PLAY_SOUND_FROM_ENTITY((uParam1[uParam1->f_1651[iVar0 /*5*/].f_3 /*33*/])->f_17, "TARGET_PRACTICE_SLIDE_MASTER", Var2.f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam1, sParam0, iParam3, sParam7, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam4, sParam5, PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*iParam5, "Beast_Sprint_Loop", iVar1, "DLC_AR_Beast_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, func_5620(*uParam2), *uParam0, func_5619(*uParam2), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, func_7054(*uParam2), *uParam0, func_7053(*uParam2), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam1, sParam3, iParam4, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam4, sParam5, PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(*uParam5, "Beast_Sprint_Loop", iVar1, "DLC_AR_Beast_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ACID_BATH_FALL", Local_301[2 /*58*/], "MICHAEL_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_ARM_IMPACT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ARM_WRESTLING_WOOD_CREEK_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Activate", iVar3, sVar0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Activate_From_Vehicle", iVar1, sLocal_1087, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Package", PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), 0), "DLC_SM_Generic_Mission_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Parachute", NETWORK::NET_TO_OBJ(Local_575.f_800[iParam0]), "DLC_SM_Generic_Mission_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Air_Drop_Parachute", NETWORK::NET_TO_OBJ(Local_618.f_810[iParam0]), "DLC_SM_Generic_Mission_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Amanda_Pulls_Away", Local_530, "FAMILY_6_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Architect_Fall", iLocal_77, "FBI_HEIST_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Arrive_Station", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Cargo", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Attach_Container", *uParam0, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BAR_DELIVER_BOOZE_RATTLE_MASTER", iLocal_86, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIG_STOP", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BIKER_PROP_GRIND", Local_178[12 /*40*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT", vLocal_798[0 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BLOWOUT_B", vLocal_798[1 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", Local_131[iVar0 /*15*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BOAT_WAVE_HIT_SCRIPT", iLocal_189[1], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BODY_FALL_DIVE_WATER_MASTER", PLAYER::PLAYER_PED_ID(), "docks_heist_finale_2a_sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUILDING_SITE_CRASH", uLocal_758[0], "PAPARAZZO_02_SOUNDSETS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "BUS_HORN", iLocal_162[3], "CAR_STEAL_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Cut", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Lower_And_Lock", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bar_Unlock_And_Raise", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iLocal_1000, sVar0, 1, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iLocal_1000, sVar1, 1, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Attack", iVar0, "DLC_AR_Beast_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Die", iLocal_1000, sVar68, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump", iLocal_1000, sVar4, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump", iVar1, "DLC_AR_Beast_Soundset", 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump_Land", iLocal_1000, sVar5, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Beast_Jump_Land", iVar1, "DLC_AR_Beast_Soundset", 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Become_JN", iLocal_1000, "DLC_GR_PM_Juggernaut_Player_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bell", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bike_Bell", iLocal_225[9], "ARM_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Birds", Local_520[iVar6 /*7*/], "ARM_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", PED::GET_VEHICLE_PED_IS_IN(iLocal_1000, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Armed", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Collect", iVar1, "DLC_SR_TR_Bomb_Enemy_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Detonate", iVar0, sLocal_1087, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Detonate", iVar7, sLocal_1087, 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", PED::GET_VEHICLE_PED_IS_IN(iLocal_1000, 0), "GTAO_Speed_Convoy_Soundset", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Bomb_Disarmed", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Limit", Local_246[iVar0 /*12*/].f_3[iVar1 /*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Boxcar_Door_Slide", Local_246[iVar0 /*12*/].f_3[iVar1 /*4*/], "FRANKLIN_0_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAMERA_FOLEY", PLAYER::PLAYER_PED_ID(), "PAPARAZZO_02_SOUNDSETS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_DROP_WRAP", Local_535, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_1_IGNITIONS", iLocal_233, "CAR_STEAL_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_3_AGENT_TYRE_BURST", uParam1->f_6[iVar0 /*8*/].f_1, "CAR_STEAL_3_AGENT", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_STEAL_4_BURNOUT", Local_387[iLocal_261 /*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_DROP_SPIKES", iParam0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CAR_THEFT_MOVIE_LOT_EJECT_SEAT", iParam2, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[10], "RE_DOMESTIC_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[8], "RE_DOMESTIC_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CLOTHES_THROWN", iLocal_91[9], "RE_DOMESTIC_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COLLAR", iLocal_423, "NIGEL_1C_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_BARK_MASTER", Local_260[iParam0 /*54*/][iParam1 /*17*/].f_6, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "COYOTE_CRY_MASTER", Local_260[iParam0 /*54*/][iParam1 /*17*/].f_6, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "CRASH", Local_313, "PAPARAZZO_03A", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Car_Push_Flex", iLocal_134[3], "FINALE_C2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Destroyed", Local_441[2 /*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Chopper_Goes_Down", Local_441[2 /*88*/], "FBI_HEIST_FIGHT_CHOPPER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Pickup", iParam3, "DLC_IE_PL_Enemy_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Pickup", iParam3, "DLC_IE_PL_Team_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Collect_Powerup", PLAYER::GET_PLAYER_PED(Var0.f_1), sVar8, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Attach", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Impact_Land", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Land", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Container_Release", iLocal_2045, "CONTAINER_LIFTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Collect", NETWORK::NET_TO_OBJ(Local_98.f_2.f_1[iParam0 /*66*/].f_1), "MP_CRATE_DROP_SOUNDS", 1, 15);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Crate_Land", Local_188, "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DAMAGED_TRUCK_IDLE", iLocal_268[8], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DARTS_THROW_DART_MASTER", *uParam0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOCKS_HEIST_FINALE_2A_SUB_LAND", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_CLOSE", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DOOR_OPEN", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_ITEMS", iLocal_436[iLocal_420], "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_STINGER", iLocal_803, "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Day_Die", iLocal_999, "DLC_Biker_LostAndDamned_Sounds", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar1, sLocal_1081, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar10, sLocal_1088, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar11, sLocal_1089, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar12, sLocal_1089, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar13, sLocal_1090, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar14, sLocal_1090, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar15, sLocal_1091, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar16, sLocal_1091, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar17, sLocal_1098, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar18, sLocal_1098, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar19, sLocal_1099, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar20, sLocal_1099, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar21, sLocal_1100, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar22, sLocal_1100, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar23, sLocal_1101, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar24, sLocal_1101, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar25, sLocal_1094, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar26, sLocal_1094, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar27, sLocal_1095, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar28, sLocal_1095, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar29, sLocal_1096, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar3, sLocal_1082, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar30, sLocal_1096, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar31, sLocal_1097, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar32, sLocal_1097, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar5, sLocal_1083, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar7, sLocal_1084, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Deactivate", iVar9, sLocal_1088, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Destroy_Cop_Car", iLocal_379[iVar5], "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Detach_Container", *uParam0, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Door_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drill_Jam", iLocal_1000, "DLC_HEIST_FLEECA_SOUNDSET", 1, 20);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Drop_Case", iVar9, "JWL_PREP_2A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", *uParam0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", Local_53[iParam0 /*36*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_BREY_MASTER", Local_93[iParam0 /*36*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_PAIN_MASTER", Local_53[iParam0 /*36*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ELK_PAIN_MASTER", Local_93[iParam0 /*36*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EMP_Vehicle_Hum", iVar4, "DLC_HEIST_BIOLAB_DELIVER_EMP_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_LAND_ON_TRAIN_MASTER", iLocal_189[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TRAIN_FALL_MASTER", iLocal_192, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "EXILE_3_TYRE_CHIRPS_MASTER", iLocal_189[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Rev", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_Revs", iVar15, "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Engine_fail", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Enter_Car_Ramp_Deploy", uParam1->f_22.f_83, "DLC_GR_MOC_Enter_Exit_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Enter_Car_Ramp_Hits_Ground", uParam1->f_22.f_83, "DLC_GR_MOC_Enter_Exit_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Exit_Engine_Blips", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOOM_SWING1", iLocal_346, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_BOX_HIT_FRANKLIN", iLocal_356, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_CAR_CRASH_BIG", iLocal_346, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_DROP_IN_CAR", iLocal_354, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_FAKE_RICOCHET", iLocal_342, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_JUMPTOYACHT", func_2(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_LAND_ON_BONNET", iLocal_342, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY1_THROWN_OVERBOARD1", iLocal_350, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_CABLE_STRAIN_MASTER", Local_274, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_COACH_OUT_WINDOW_MASTER", Global_89475.f_9[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FAMILY3_REAR_END_MASTER", iParam0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_01_DMW_GARBAGE_LAND", PLAYER::PLAYER_PED_ID(), "FBI_01_DMW_02_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_02_SNATCH_AND_GRAB_HELI_DOWN", iLocal_126[iVar0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_H2_ARCHITECT_GRAB_CASE", iLocal_82, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_Skid_CR", iLocal_175, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_CR", iLocal_175, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_creak_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_no_skid_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FBI_HEIST_SETUP_1_Car_Park_tyre_bump_scraped_CR", Local_213[iLocal_102 /*2*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FIB3A_LAND_FROM_HEIGHT_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "FINALE_C2_DEVIN_INSIDE_TRUNK_MASTER", iLocal_134[3], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Fail_Remote", PLAYER::PLAYER_PED_ID(), "dlc_xm_silo_laser_hack_sounds", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Flare", iLocal_1899[iParam0], "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Franklin_Throttle_Blip", Local_525[iLocal_317 /*7*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_1372(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_146(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_162(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BACK_SWING_HARD_MASTER", func_933(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_1180(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_245(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_270(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_CUP_MISS_MASTER", func_863(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_1180(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_245(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_270(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_FLAG_MASTER", func_863(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IMPACT_LEAVES_MASTER", iVar0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_1180(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_245(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_270(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_BALL_IN_WATER_MASTER", func_863(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", func_146(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "GOLF_FORWARD_SWING_HARD_MASTER", func_162(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Garage_Open", Local_1371[3 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gas_Tanker_Explosion", iLocal_659, "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", iLocal_411[0], "BIG_SCORE_3B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gold_Vault_Explosions", iLocal_411[1], "BIG_SCORE_3B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Grate_Release", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gun_Collect", iVar1, "DLC_SR_TR_Gun_Enemy_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Gunman_Bike_Crash", iLocal_456[1], "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "HIGHREV", uLocal_758[1], "PAPARAZZO_02_SOUNDSETS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Fail_Remote", PLAYER::PLAYER_PED_ID(), sLocal_515, 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Success", PLAYER::PLAYER_PED_ID(), "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1, 20);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hack_Success_Remote", PLAYER::PLAYER_PED_ID(), sLocal_515, 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hood_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Attach", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Detach", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hook_Engage", iParam0, "DLC_IE_Steal_Cargobob_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Down", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Hydraulics_Up", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "KISS", iLocal_798, "ROAD_RACE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Fail", iParam0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Keycard_Success", iParam0, "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 1, 10);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "LAMAR1_FAKE_POLICE_SIREN2_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lamar_Throttle_Blip", Local_525[iLocal_318 /*7*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Landing_Tone", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Leave_Station", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Damage", iLocal_1299, "JWL_PREP_2A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Lock_Destroyed", iLocal_1299, "JWL_PREP_2A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MARTIN_1_PLANE_CRASH_MASTER", iLocal_3671, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC4_CAMERA_FLASH_master", iLocal_462[iVar0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MIC_2_CHOPPED_UP_JUMPIN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MINCER_FALL", Local_301[4 /*58*/], "MICHAEL_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_ENTER_ENGINE_BLIP", Local_98.f_396, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_EXIT_ENGINE_BLIP", Local_98.f_396, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_EXIT_ENGINE_BLIP", Local_98.f_629, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOPS_UPGRADE_BLIP", Local_98.f_396, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MOD_SHOP_BRAKES_ONESHOT", Local_98.f_396, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_DOOR_OPEN_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_DRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "MP_APARTMENT_SHOWER_GET_UNDRESSED_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Hit", Local_396[0 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Missile_Incoming_Miss", Local_396[0 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", iVar0, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_Boat_Engine", iVar6, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK3_Engine", iVar6, "DLC_Apt_Yacht_Ambient_Soundset", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Moor_SEASHARK_Engine", iVar0, "DLC_Apt_Yacht_Ambient_Soundset", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Jump", vLocal_799[3 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Muscle_Land", vLocal_799[3 /*3*/], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Night_Die", iLocal_999, "DLC_Biker_LostAndDamned_Sounds", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PASSPORT", iLocal_218, "MINUTE_02_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PED_PHONE_DIAL_01", iLocal_2569, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PICK_UP_PARACHUTE", PLAYER::PLAYER_PED_ID(), "HUD_FRONTEND_CUSTOM_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PLAYER_CALLS_ELK_MASTER", iVar0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "POLICE_CRASH", Local_312[1 /*6*/], "PAPARAZZO_03A", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PROPERTIES_PLANE_PROMO_MASTER", iLocal_237, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "PS2A_TRACTOR_THRU_CHAIN_LINK_MASTER", iLocal_626, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_241.f_213[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_253.f_878.f_30[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_291.f_482[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_296.f_528[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_351.f_607[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_575.f_800[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Parachute_Land", NETWORK::NET_TO_OBJ(Local_618.f_810[iParam0]), "DLC_Exec_Air_Drop_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pass_Remote", PLAYER::PLAYER_PED_ID(), "dlc_xm_silo_laser_hack_sounds", 1, 30);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pierce", Local_562, "FAMILY_6_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot", Local_1371[11 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pimp_Gunshot_Mic", Local_1371[11 /*14*/], "CAR_STEAL_2_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Plane_Crash_Oneshot", iParam1, "DLC_XM17_Silo_Flight_Recorder_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Powerup_Collect_Remote", iVar1, sVar6, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Delete", iLocal_1899[iVar0], sLocal_1086, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Flash", iLocal_1899[iVar0], sLocal_1086, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Prop_Tagged", iVar3, sVar4, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Pt2_Fail", iLocal_166[2], "exile_1", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Put_On_Mask", PLAYER::PLAYER_PED_ID(), "DLC_HEISTS_GENERIC_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "RFL_SINGLESHOT_NPC_MASTER", Local_440[3 /*20*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "ROPE_CUT", PLAYER::PLAYER_PED_ID(), "ROPE_CUT_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_Off", iVar0, "TAXI_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Radio_On", iVar0, "TAXI_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Release_Crate", Local_188, "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", Global_1281960, "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Close", Global_1281961, "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Fob", PLAYER::PLAYER_PED_ID(), "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", Global_1281960, "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Control_Open", Global_1281961, "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Remote_Sniper_Rifle_Fire", bParam0->f_40, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Ride_Stop", iLocal_719[1], "DLC_IND_ROLLERCOASTER_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Rocket_Collect", iVar1, "DLC_SR_TR_Rocket_Enemy_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SIREN_BLIP", iLocal_662[iVar8], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", PLAYER::PLAYER_PED_ID(), "BARRY_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPAWN", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPIKES", Global_1312323.f_5, "MP_RACE_SPIKES_SOUNDSET", 1, 50);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SPL_RPG_NPC_SHOT_MASTER", Local_550[iVar1 /*28*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUBWAY_TRAIN_HORNS_AIR_HORN", iLocal_3675, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUB_SPLASH", Local_53[0 /*2*/], "DOCKS_HEIST_PREP_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(iLocal_234, 0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SUSPENSION_SCRIPT_FORCE", PED::GET_VEHICLE_PED_IS_IN(iLocal_73[0], 0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", PLAYER::PLAYER_PED_ID(), "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "SWAP_POSITION", iLocal_346[1], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Scientist_Approaching", Local_65[5 /*25*/], "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Seagulls", Local_293[iVar0 /*6*/], "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Shoot_box", Local_250, "Paleto_Score_Setup_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Snip_Ponytail", Local_550, "FAMILY_6_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Speech_Bubble", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Speed_Boost", NETWORK::NET_TO_VEH(Local_291.f_29[0]), "DLC_IE_Stunt_Man_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Sub_Lift", Local_396[1 /*19*/], "DOCKS_HEIST_FINALE_2B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TAKINGS_TIRES_PEELAWAY_master", iLocal_217, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam0[iVar0 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam1[uParam1->f_1651[iVar0 /*5*/].f_3 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[0 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[1 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[2 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", (uParam3[3 /*33*/])->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", Var2.f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", uParam0->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_FLIP_MASTER", uParam1->f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", uParam0->f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARGET_PRACTICE_STOP_MASTER", uParam0->f_2.f_10, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TARP", iLocal_2135, "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_FOOT_SQUEAKS_MASTER", func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_BACKSLICE_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_FOREARM_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_NPC_TOPSPIN_MASTER", func_1342(uParam1[(1 - iParam2) /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_FOREARM_MASTER", uParam1->f_247, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam0[iParam5 /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_1342(uParam2[func_1053(uParam0) /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SERVE_MASTER", func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam0[iParam5 /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_1342(uParam2[func_1053(uParam0) /*94*/]), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TENNIS_PLYR_SMASH_MASTER", func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAFFIC_GROUND_ENEMY_PICK_UP_WEAPON_MASTER", iParam2, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_297[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_297[iLocal_367], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_IMPACT_MASTER", iLocal_50, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_PICK_UP_MASTER", iLocal_50, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRAIN_SWITCH_TRACKS_MASTER", iLocal_316, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_LEAD_OUT_CR", Local_285, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_A", iLocal_468, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_B", iLocal_468, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_1_TRAILER_IMPACT_MASTER_C", iLocal_468, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TREVOR_2_PLANE_START", Local_301[1 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "TRUCK_HORN", iLocal_162[2], "CAR_STEAL_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Activate", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Deactivate", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Body_Black", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Body_Red", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Head_Black", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Target_Hit_Head_Red", uParam0->f_1, "DLC_GR_Bunker_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Teeth_Initial_Pain", iLocal_2567, "FBI_03_Torture_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Toggle_Lights", Global_1281960, "PI_Menu_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", Local_5489.f_20[0], "LIFT_POSH_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", iLocal_1000, "LIFT_NORMAL_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tone", iVar2, "LIFT_POSH_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Tow_truck_damage", Local_200, "FBI_04_HEAT_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_Attacker_VFX", iLocal_1000, "DLC_IE_JN_Player_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_JN_VFX", iLocal_1000, "DLC_GR_PM_Juggernaut_Player_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_JN_VFX", iLocal_1000, "DLC_IE_JN_Player_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Transform_Remote_Player", PLAYER::GET_PLAYER_PED(Var0.f_1), "DLC_Exec_TP_SoundSet", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trash_Bag_Land", iParam2, "DLC_HEIST_SERIES_A_SOUNDS", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_bay_open", Local_301[2 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_cargo_drop", Local_301[2 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_chopper_explode", Local_301[10 /*19*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_2_van_rev", Local_325[0 /*20*/], "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Carsplosion", iLocal_204[15], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Explosion", iLocal_283, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trevor_4_747_Tanker_Horn", iLocal_204[1], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Truck_Stop", iLocal_2047, "DOCKS_HEIST_SETUP_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Open", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Trunk_Shut", Local_98.f_396, "Lowrider_Super_Mod_Garage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "UNHITCH_TRAILER", Local_236, "FAM4_UNHITCH_TRAILER", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "VEHICLE_WATER_SPLASH_HEAVY_SCRIPT", Local_396[1 /*19*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", Local_7344.f_26, "dlc_xm_aqo_sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), 0), "DLC_Air_Race_Sounds_Player", iParam0, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Transform", PLAYER::PLAYER_PED_ID(), "DLC_Air_Race_Sounds_Player", iParam0, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Warp", iVar1, "DLC_Air_Race_Sounds_Player", 0, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Vehicle_Warp", iVar1, "DLC_Air_Race_Sounds_Player", 1, 250);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "Warning_Once", iLocal_237, "TRAIN_HORN", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "chaff_released", iParam0, "DLC_SM_Countermeasures_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "container_detach", NETWORK::NET_TO_VEH(Local_575.f_6[iParam0]), "DLC_SM_Heavy_Lifting_Sounds", 1, 75);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "container_door", NETWORK::NET_TO_ENT(iVar9), "dlc_prison_break_heist_sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "engineexplosion", Local_2073, "DLC_PILOT_CITY_LANDING", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "flares_released", iParam0, "DLC_SM_Countermeasures_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "hook_attach", NETWORK::NET_TO_VEH(Local_575.f_6[iVar0]), "DLC_SM_Precision_Delivery_Sounds", 1, 75);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "hook_detach", NETWORK::NET_TO_VEH(Local_575.f_6[iVar0]), "DLC_SM_Precision_Delivery_Sounds", 1, 75);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "keys", PLAYER::PLAYER_PED_ID(), "dlc_xm_pickup_sweetener_sounds", 1, 75);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "spikes", Local_387[iLocal_261 /*19*/], "CAR_THEFT_DB5_ESCAPE", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "sports_bag", PLAYER::PLAYER_PED_ID(), "dlc_xm_pickup_sweetener_sounds", 1, 75);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "stop", Local_5160[iVar0 /*23*/].f_11, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "tyre", Local_422[iVar0 /*14*/].f_13, "CAR_THEFT_DB5_ESCAPE", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "unlocked_bleep", PLAYER::PLAYER_PED_ID(), "HACKING_DOOR_UNLOCK_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_1, &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_17[Local_154.f_258[iVar0 /*37*/].f_34], &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(Local_154.f_258[iVar0 /*37*/].f_16), Local_154.f_25[0], &(Local_154.f_258[iVar0 /*37*/]), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &(uParam0->f_15.f_10[iVar2 /*16*/]), uParam0->f_119, "MP_SNACKS_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &Var0, PLAYER::PLAYER_PED_ID(), &Var1, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &Var0, iParam1, &Var1, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, &cLocal_253, iLocal_238[0], &cLocal_256, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_170(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_1342(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_263(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_263(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_193(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_263(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_264(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_264(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_195(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_264(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_2425(), NETWORK::NET_TO_ENT(Local_351.f_4[iVar0]), func_2424(), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_1657 == 1, "TENNIS_AMB_SERVE_MASTER", "TENNIS_NPC_SERVE_MASTER"), func_1140(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_1657 == 1, "TENNIS_AMB_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1140(uParam2), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_BACKSLICE_MASTER", "TENNIS_NPC_BACKSLICE_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_FOREARM_MASTER", "TENNIS_NPC_FOREARM_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_LOB_MASTER", "TENNIS_NPC_LOB_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_BACKSLICE_MASTER", "TENNIS_NPC_SMASH_BACKSLICE_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_SMASH_MASTER", "TENNIS_NPC_SMASH_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_25(uParam0->f_31 != 4, "TENNIS_PLYR_TOPSPIN_MASTER", "TENNIS_NPC_TOPSPIN_MASTER"), func_1140(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_3158(), NETWORK::NET_TO_ENT(Local_575.f_6[iVar0]), func_3157(), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_3517(), NETWORK::NET_TO_ENT(Local_618.f_6[iVar0]), func_3516(), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_4(iLocal_112, 2), iLocal_117, func_3(iLocal_112), 1, func_48(iLocal_112, 2));
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, func_4(iLocal_112, 3), iLocal_117, func_3(iLocal_112), 1, 120);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_1180(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_1180(uParam1), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_245(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_245(uParam1), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_270(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_270(uParam1), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_863(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, func_863(uParam1), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, iParam1, "GTAO_Biker_FM_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, iParam1, "GTAO_Boss_Goons_FM_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(-1, sVar0, vLocal_62[iParam0 /*3*/], "EXILE_1", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(0, "Sniper_Bullet_Hit", NETWORK::NET_TO_PED(Local_296.f_73[iVar2 /*15*/]), "DLC_Biker_Resupply_Meet_Contact_Sounds", 1, 50);
- AUDIO::PLAY_SOUND_FROM_ENTITY(0, "Sniper_Fire", NETWORK::NET_TO_PED(Local_296.f_73[iVar2 /*15*/]), "DLC_Biker_Resupply_Meet_Contact_Sounds", 1, 150);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2486589.f_25, "GTAO_MP_APARTMENT_SHOWER_PLASTIC_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2486589.f_25, "MP_APARTMENT_SHOWER_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Global_2512808.f_5858.f_2, "Explosion_Countdown", Global_2512808.f_5858.f_6, "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_147.f_360, "Parachute_Land", iVar3, "DLC_Exec_Air_Drop_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_163.f_41, "DOOR_BUZZ_ONESHOT_MASTER", Local_163, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_164.f_473, "Parachute_Land", iVar3, "DLC_Exec_Air_Drop_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_189.f_7[iVar0], "Explosion_Countdown", func_16(iVar0), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_199.f_10, "Explosion_Countdown", NETWORK::NET_TO_ENT(Local_197.f_17), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_80, "Move_L_R", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_81, "Attach_Container_Fail", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "CRANE_MOVE_U_D", Local_2320.f_2, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "Move_Fail", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_82, "Move_U_D", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_83, "Move_Base", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2320.f_85, "Strain", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_2444.f_3, "Drill", iLocal_1000, "DLC_HEIST_FLEECA_SOUNDSET", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_2, "DEVICE", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_3, "IDLE_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_4, "CONTINUAL_BEEP", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_301.f_5, "SCAN", PLAYER::PLAYER_PED_ID(), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_377.f_12, sVar15, PLAYER::PLAYER_PED_ID(), "PED_INSIDE_WATER", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_377.f_14, "ExitWater", PLAYER::PLAYER_PED_ID(), "GTAO_Hot_Tub_PED_INSIDE_WATER", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_5, "ALERT", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_6, "RUNNING", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_6, "WOUNDED", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_48.f_7, "COUGH", Local_48.f_2, "SASQUATCH_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_506.f_12, sVar15, PLAYER::PLAYER_PED_ID(), "PED_INSIDE_WATER", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_506.f_14, "ExitWater", PLAYER::PLAYER_PED_ID(), "GTAO_Hot_Tub_PED_INSIDE_WATER", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_5160[iVar0 /*23*/].f_22, "move", Local_5160[iVar0 /*23*/].f_11, "DLC_PILOT_Shooting_Range_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_550[iVar1 /*28*/].f_25, "SPL_RPG_DIST_FLIGHT_MASTER", Local_550[iVar1 /*28*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_673.f_38, "DOOR_BUZZ_ONESHOT_MASTER", Local_673, "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(Local_68[iVar1 /*14*/].f_12, "SPL_RPG_DIST_FLIGHT_MASTER", Local_68[iVar1 /*14*/].f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_103, "FRANKLINS_HOUSE_SECURITY_LIGHT_OFF", iLocal_95, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_103, "FRANKLINS_HOUSE_SECURITY_LIGHT_ON", iLocal_95, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_104, "DEVICE", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Local_62), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_105, "IDLE_BEEP_NPC", WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Local_62), "EPSILONISM_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_110, &(Local_58.f_16), Local_122[iLocal_102 /*16*/][iLocal_106], "PEYOTE_ATTRACT_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1112, "PS2A_WELDTORCH_MASTER", iLocal_1106, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_129[iParam0], "MICHAELS_HOUSE_DAUGHTER_SICK_ONESHOT", uLocal_91[iParam0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_133[iLocal_113], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_137.f_729[iLocal_113 /*2*/].f_1), "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1452, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_2), "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1452, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_2), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_154[iLocal_147], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_157.f_67[iLocal_147 /*2*/].f_1), "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_169, &cLocal_160, PLAYER::PLAYER_PED_ID(), &cLocal_151, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_171, "GENERATOR", iLocal_161, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_172, "CARRIAGE", Local_162[1 /*7*/].f_3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_173, "SLOW_SQUEAK", iLocal_161, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_174, "SLOW_SQUEAK", Local_162[1 /*7*/].f_3, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1795, "Clamp", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1797, "Strain_No_Container", Local_2320.f_2, "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1830, "CAR_STEAL_4_RAMP_SCRAPE", Local_387[0 /*19*/], "CAR_STEAL_4_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_188, "GARDENING_LEAFBLOWER_ANIM_TRIGGERED", iLocal_169, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1884, "Explosion_Timer", iParam0, "DLC_Lowrider_Relay_Race_Sounds", 1, 20);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "Cage_Rattle", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "General_Chatter", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_1918, "Screech", iLocal_1915, "DLC_HEIST_BIOLAB_MONKEYS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_196, "Bomb_Disarmed", func_20(), func_531(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_196[iVar0], "Explosion_Countdown", func_16(iVar0), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", func_20(), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", func_792(), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_197, "Explosion_Countdown", iVar1, "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_202, "Explosion_Countdown", func_10(), "GTAO_FM_Events_Soundset", 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2039, "Destroy_Cop_Car", iParam0, "JEWEL_HEIST_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_209, "Exploding_Entity_Start", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_210, "Exploding_Entity_Loop", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_210, "Exploding_Entity_Stop", NETWORK::NET_TO_ENT(iParam0), "MP_MISSION_COUNTDOWN_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_211, "Bomb_Disarmed", NETWORK::NET_TO_ENT(Local_253.f_721[iVar1]), "DLC_GR_Disarm_Bombs_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_212, "Bomb_Armed", NETWORK::NET_TO_ENT(iParam0), "DLC_GR_Disarm_Bombs_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2125, "Move", PLAYER::PLAYER_PED_ID(), "LIFT_NORMAL_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2129, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_HEIST_RAID", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[0], "Explosion_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[0], "Land_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[1], "Explosion_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[1], "Land_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[2], "Explosion_03", Local_347[2 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[2], "Land_03", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[3], "Explosion_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[3], "Land_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[4], "Explosion_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[4], "Land_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[5], "Explosion_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2134[5], "Land_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[0], "Woosh_01", Local_347[0 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[1], "Woosh_02", Local_347[1 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[2], "Woosh_03", Local_347[2 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[3], "Woosh_04", Local_347[3 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[4], "Woosh_01", Local_347[4 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2135[5], "Woosh_01", Local_347[5 /*25*/], "FBI_HEIST_ELEVATOR_SHAFT_DEBRIS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_226, "Explosion_Countdown", iVar0, "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2261, "Answer_Phone", Local_414[31 /*10*/], "Lester1B_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2261, "Remote_Ring", Local_414[31 /*10*/], "Phone_SoundSet_Michael", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_234, "UNZIP", PLAYER::PLAYER_PED_ID(), "FBI_01_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_236, "Security_Door_Bomb_Bleeps", iLocal_203, "Prologue_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_244, "Flare", iLocal_251, "DLC_Exec_Salvage_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_255, "Trevor_4_747_Carsplosion", iLocal_204[8], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_255, "Trevor_4_747_Flying_Car", iLocal_204[8], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_257, "Trevor_4_747_Carsplosion", iLocal_204[11], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_257, "Trevor_4_747_Flying_Car", iLocal_204[11], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_258, "Trevor_4_747_Carsplosion", iLocal_204[12], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_258, "Trevor_4_747_Flying_Car", iLocal_204[12], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_263, "Biker_Ring_Tone", Local_231.f_4, "TREVOR_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_264, "alarm_loop", iVar3, "DLC_SM_Escort_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_2699, "Transmitter_Beeps", iLocal_2698, "DLC_GR_DR_Player_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_278, "WHISTLING", Local_296.f_8, "NIGEL_1B_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_279, "Plane_Damaged_Loop", NETWORK::NET_TO_ENT(Local_618.f_563[0 /*8*/]), "DLC_XM17_Silo_Flight_Recorder_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_281, "TRUNK_THUMPS", iLocal_68, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_284, "BANK_DOOR_OPEN", iLocal_604[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_287, "COLLECT_IN_BAG", Local_328.f_1, "NIGEL_1D_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_287, "COLLECT_OUT_BAG", Local_328.f_1, "NIGEL_1D_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_289, "DOM", Local_91, "EXTREME_04_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_293, "CUTTER", iLocal_430, "BIG_SCORE_3B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_294, "Gold_Cage_Collisions", iLocal_410[0], "BIG_SCORE_3B_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_296, "EXILE_2_GANG_CAR_FIRE", Local_418, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_296, "IGNITION_FAIL", Local_97.f_4, "BARRY_03_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "Fire_Missile_Loop", iLocal_737, "EXILE_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "Fire_RPG_On_Foot", iLocal_737, "EXILE_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_297, "GENERATOR", iLocal_291, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298, "CARRIAGE", iLocal_290[1], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298, "Missile_Warning_Sound", Local_403, "EXILE_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_298[iVar0], "ELECTRO_MAGNET_DRONE_MASTER", iLocal_297[iVar0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_299, "SLOW_SQUEAK", iLocal_291, "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_300, "SLOW_SQUEAK", iLocal_290[1], "THE_FERRIS_WHALE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_300, "Scraping_Ramp", iLocal_302, "EXTREME_02_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_303, "PLAYER_AT_SPEED_FREEFALL_MASTER", uLocal_75[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_316, "SWING", Local_531, sLocal_364, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_322, sLocal_324, Local_56.f_41[1], sLocal_323, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_323[iVar1], func_3152(), NETWORK::NET_TO_ENT(Local_575.f_874[iVar1]), func_3151(), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_324[iParam0], "cargo_alarm_loop", NETWORK::NET_TO_VEH(Local_575.f_530[iParam0 /*9*/]), "DLC_SM_Cargo_Plane_Sounds", 0, 50);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_326, "MICHAEL_EVENT_AMANDA_REMOVE_HANDCUFFS_MASTER", iLocal_296, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_329, "Idling_Throttle_Blip_Loop", Local_525[iLocal_318 /*7*/], "ARM_1_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_332, "FAKE_REVS_VEHICLE_02", iLocal_251[19], "NIGEL_02_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_335[iVar1], func_3510(), NETWORK::NET_TO_ENT(Local_618.f_875[iVar1]), func_3509(), 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_344, "HELI_TURNING_MASTER", iLocal_50, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_358[0], "Gold_Trolley_Roll_Player", iLocal_602[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_358[1], "Gold_Trolley_Roll_NPC", iLocal_602[1], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_359, "CRASH", Local_63, "NIGEL_03_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_360, "TRAIN_COMING", Local_314, "NIGEL_03_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_364, "ELECTRO_MAGNET_DRONE_MASTER", iLocal_297[0], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_3641, "PLANE_ON_FIRE", iLocal_3671, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_3642, "SOLOMON_1_JET_SHOT_EXPLODE", iLocal_3671, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_370, "DISTANT_RACERS", Local_119[func_233() /*50*/].f_5, "ROAD_RACE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_372, "LOOP_REV", uLocal_758[0], "PAPARAZZO_02_SOUNDSETS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_374, "AMBIENT_SEX", Local_480, "PAPARAZZO_02_SOUNDSETS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_377, "Prop_Drop_Land", Local_280[iVar0 /*13*/].f_11, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_377, "Prop_Drop_Water", Local_280[iVar0 /*13*/].f_11, "DLC_Dmod_Prop_Editor_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_382, "CAR_WHEELS", iLocal_134[3], "FINALE_C2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_384, "CONDUCTORS_PORT_OF_LS_2A_LOOP", Local_49[4 /*2*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_397, "Ejector_Scream", iParam0, "CAR_STEAL_3_AGENT", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_401[iVar4], "Truck_Ramp_Scrape", iLocal_646[iVar4], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_402[0], "Truck_Ramp_Raise", iLocal_652[0], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_402[1], "Truck_Ramp_Raise", iLocal_652[1], "BIG_SCORE_3A_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_409, "rebreather", func_975(), "docks_heist_finale_2a_sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_411, "foot_swish", func_975(), "docks_heist_finale_2a_sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_414, "Attach_Cargo", Local_49[3 /*2*/], "docks_heist_finale_2a_sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4233, "Beast_Attack", iLocal_1000, sVar3, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4234, "Beast_Sprint_Loop", iLocal_1000, sVar1, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4234, "Beast_Sprint_Loop", iLocal_1000, sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Cloak", iLocal_1000, sVar0, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Uncloak", iLocal_1000, sVar1, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_4237, "Beast_Uncloak", iLocal_1000, sVar2, 1, 60);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_436, "MIC_1_RAIN_ON_PLANE_MASTER", Local_101, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_441, "FBI_02_SNATCH_AND_GRAB_DANGLE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_444, "TOWING_ENGINE_TURNING_MASTER", Local_824[0 /*20*/].f_6, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445, "RAIL_LOOP", iLocal_422, "MICHAEL_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445, "Rail_Loop_Skip_Start", iLocal_422, "MICHAEL_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_445[4], "BASEJUMPS_CHOPPER_WIND_WAIT", Local_441[1 /*88*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_447, "MEAT_SLIDE", iLocal_341, "MICHAEL_2_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_498, "Torch", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_500, "Gasmask", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_501, "Foot_Swish", PLAYER::PLAYER_PED_ID(), "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_502, "LIFT_POSH_MOVE", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_503[1], "Monkey_Scream", uVar1[MISC::GET_RANDOM_INT_IN_RANGE(0, iVar0)], "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_504, "Cable_Strain", Local_188, "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_505, "Flare", Local_200[1 /*24*/], "FBI_05_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_506, "Transition_Sound", vLocal_62[0 /*3*/], "EXILE_1", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_514, "CROWD_WATCHING", Local_522[iVar1 /*11*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_557, "FBI_05_RAID_FOOT_SWISH", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_558[iVar2], "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_7[iVar2]), "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_56, "DOM_BREATHING", Var0.f_28[0], "EXTREME_03_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_563, "Heart_Breathing", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_574, "DISTANT_RACERS", Local_568[func_408() /*18*/].f_6, "ROAD_RACE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_580, "DISTANT_RACERS", Local_574[func_314() /*18*/].f_6, "ROAD_RACE_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_59, "Insert_Coin", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_60, "10_Seconds", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_61, "Timer", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_62, "Zoom", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_624, "Franklin_Whistle_For_Chop", PLAYER::PLAYER_PED_ID(), "SPEECH_RELATED_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_63, "Zoom_Limit", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_635, "TREVOR_1_RAM_TRAILER_REVS", Local_285, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_65, "Turn", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_66, "Turn_Limit", iLocal_79, sLocal_72, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6707[iLocal_6700], "Flare", iLocal_1899[iParam0], "DLC_GR_DR_Player_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6746, "Explosion_Countdown", iVar26, sVar27, iVar28, 20);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6746, "Explosion_Timer", iVar2, sVar3, iVar0, 20);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6769, &cLocal_6770, PLAYER::PLAYER_PED_ID(), sVar11, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6769, &cLocal_6770, func_7766(), sVar11, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6816[iParam0], "Bomb_Timer_Loop", iVar4, sLocal_1087, 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_687, "Drive_Loop", PLAYER::PLAYER_PED_ID(), "DLC_GR_MOC_Sounds", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6883, sVar10, Local_6847[0 /*1061*/], sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6884, sVar11, Local_6847[1 /*1061*/], sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6885, sVar12, Local_6847[2 /*1061*/], sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_6886, sVar13, Local_6847[3 /*1061*/], sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_689, "FRANKLIN_1_PHOTO_SHOOT", Local_1020[0 /*29*/], 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7182, "Fire_Loop", iVar2, sVar1, 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_738, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", func_1372(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_738, "GOLF_FORWARD_SWING_VB_MASTER", func_1372(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7410, "sub_scanner_loop", iVar0, "dlc_xm_stromberg_sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7584, "Plane_Wind", Local_2073, "DLC_Pilot_Chase_Parachute_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_7640, "Warning_Tones", Local_2073, "DLC_PILOT_ENGINE_FAILURE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_806, "Tattoo", Local_568, "FAMILY_6_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_82, "Heart_Breathing", PLAYER::PLAYER_PED_ID(), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_855, "Beast_Calls", vLocal_816[func_40() /*3*/].f_2, "FM_Events_Sasquatch_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_879, "GOLF_FORWARD_SWING_PERFECT_VB_MASTER", func_933(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_879, "GOLF_FORWARD_SWING_VB_MASTER", func_933(uParam0), 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iLocal_989, "TEST_SCREAM_SHORT", iLocal_81, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iParam0, sParam1, iParam2, sVar0, iVar1, iVar2);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iParam1->f_532, "GOLF_BALL_ROLL_PUTT_MASTER", iVar0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar0, "Crate_Beeps", NETWORK::NET_TO_OBJ(Local_98.f_2.f_1[iParam0 /*66*/].f_1), "MP_CRATE_DROP_SOUNDS", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar2, "Explosion_Countdown", NETWORK::NET_TO_VEH(Local_98.f_7[func_514()]), "GTAO_FM_Events_Soundset", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar38, "Container_Impact", Local_2319[iVar3 /*25*/], "CRANE_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar4, "Crate_Beeps", NETWORK::NET_TO_OBJ(Local_60.f_4), "MP_CRATE_DROP_SOUNDS", 1, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar85, "Helicopter_Wind", iVar33, "BASEJUMPS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(iVar85, "Helicopter_Wind_Idle", iVar33, "BASEJUMPS_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_10.f_564[1], "flatbed_delivery", uParam0->f_10.f_537[0], "DLC_SM_Precision_Delivery_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_10.f_564[1], "flatbed_delivery_impact", uParam0->f_10.f_537[0], "DLC_SM_Precision_Delivery_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_15, "Arming_Countdown", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_15, "Arming_Countdown", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_16, "BRUSHES_SPINNING", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "BRUSHES_MOVE", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "MIND_CONTROL", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_17, "PLAYER_BEAMED_UP", uParam0->f_2, "BARRY_01_SOUNDSET", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "BRUSHES_HIT_CAR", uParam0->f_19, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "Count_Start", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_18, "Count_Start", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_19, "Countdown_Loop", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_19, "Countdown_Loop", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_20, "Count_Stop", func_3033(uParam0), func_3032(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_20, "Count_Stop", func_739(uParam0), func_738(), 0, 25);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_24, "YOGA_INHALE", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_25, "YOGA_EXHALE", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_26, "YOGA_FAIL", *uParam0, "FAMILY_5_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_27, "BRUSHES_SPINNING", uParam0->f_1, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_28, "BRUSHES_MOVE", uParam0->f_1, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_28, "Running", uParam0->f_2, "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_29, "Interior_Rain", PLAYER::PLAYER_PED_ID(), "CABLE_CAR_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_33, "FREIGHT_ELEVATOR_02_MOTOR", *uParam0, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_4, "TARGET_PRACTICE_SLIDE_MASTER", uParam0->f_1, 0, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_5, "DRYER", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_5, "SPRAY", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_534, "Scissors", iVar5, "Barber_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_536, "Makeup", iVar5, "Barber_Sounds", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam0->f_6, "SPRAY_CAR", uParam0->f_3, "CARWASH_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, "Count_Start", iVar4, sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, "Count_Stop", iVar4, sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(uParam2->f_8240, sVar0, iVar4, sVar2, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_2621[iParam0 /*3*/], sParam1, iParam2, sParam4, 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_577[3 /*3*/].f_1, vLocal_577[3 /*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
- AUDIO::PLAY_SOUND_FROM_ENTITY(vLocal_577[4 /*3*/].f_1, vLocal_577[4 /*3*/], PLAYER::PLAYER_PED_ID(), "FAMILY_5_SOUNDS", 0, 0);
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