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AUDIO::PLAY_SOUND_FRONTEND DLC Updated decompiled natives

Jun 3rd, 2018
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  1. AUDIO::PLAY_SOUND_FRONTEND((uParam0[iParam1 /*79*/])->f_6, "Crash", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  2. AUDIO::PLAY_SOUND_FRONTEND((uParam0[iParam1 /*79*/])->f_6, "Crash_NPC", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  3. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_5, "Trail_1", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  4. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_5, "Trail_2", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  5. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_5, "Trail_3", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  6. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_5, "Trail_4", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  7. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_7, "Turn", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  8. AUDIO::PLAY_SOUND_FRONTEND((uParam1[iParam2 /*79*/])->f_7, "Turn_NPC", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  9. AUDIO::PLAY_SOUND_FRONTEND(*iParam1, sParam0, sParam7, true);
  10. AUDIO::PLAY_SOUND_FRONTEND(*uParam0, "CHECKPOINT_MISSED", "HUD_MINI_GAME_SOUNDSET", true);
  11. AUDIO::PLAY_SOUND_FRONTEND(*uParam0, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET", true);
  12. AUDIO::PLAY_SOUND_FRONTEND(*uParam0, "hangar_doors_loop", "dlc_xm_facility_entry_exit_sounds", true);
  13. AUDIO::PLAY_SOUND_FRONTEND(*uParam1, "LOOP", sVar0, true);
  14. AUDIO::PLAY_SOUND_FRONTEND(*uParam3, "Timer_10s", "GTAO_FM_Events_Soundset", false);
  15. AUDIO::PLAY_SOUND_FRONTEND(-1, "01", &Var0, true);
  16. AUDIO::PLAY_SOUND_FRONTEND(-1, "02", &Var2, true);
  17. AUDIO::PLAY_SOUND_FRONTEND(-1, "06", &Var8, true);
  18. AUDIO::PLAY_SOUND_FRONTEND(-1, "07", &Var1, true);
  19. AUDIO::PLAY_SOUND_FRONTEND(-1, "10_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", true);
  20. AUDIO::PLAY_SOUND_FRONTEND(-1, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  21. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", false);
  22. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  23. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Place_Gain", "DLC_Stunt_Race_Frontend_Sounds", true);
  24. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Place_Lose", "DLC_Stunt_Race_Frontend_Sounds", true);
  25. AUDIO::PLAY_SOUND_FRONTEND(-1, "321", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  26. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1", "HUD_MINI_GAME_SOUNDSET", false);
  27. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1", "HUD_MINI_GAME_SOUNDSET", true);
  28. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1_NON_RACE", "HUD_MINI_GAME_SOUNDSET", true);
  29. AUDIO::PLAY_SOUND_FRONTEND(-1, "5_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", true);
  30. AUDIO::PLAY_SOUND_FRONTEND(-1, "5_Second_Timer", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  31. AUDIO::PLAY_SOUND_FRONTEND(-1, "5s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  32. AUDIO::PLAY_SOUND_FRONTEND(-1, "5s_To_Event_Start_Countdown", "GTAO_FM_Events_Soundset", false);
  33. AUDIO::PLAY_SOUND_FRONTEND(-1, "Accept_Ghosting_Mode", "RESPAWN_ONLINE_SOUNDSET", false);
  34. AUDIO::PLAY_SOUND_FRONTEND(-1, "Activate", sVar0, false);
  35. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", func_587(), true);
  36. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", func_947(), true);
  37. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", func_980(), true);
  38. AUDIO::PLAY_SOUND_FRONTEND(-1, "Airhorn", "DLC_TG_Running_Back_Sounds", false);
  39. AUDIO::PLAY_SOUND_FRONTEND(-1, "Altitude_Checkpoint", "DLC_SM_Infiltration_Sounds", true);
  40. AUDIO::PLAY_SOUND_FRONTEND(-1, "Apt_Style_Purchase", "DLC_APT_Apartment_SoundSet", false);
  41. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_3_CAR_GLASS_CRASH", 0, true);
  42. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_3_PISTOL_COCK", 0, true);
  43. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_WRESTLING_WHOOSH_MASTER", 0, true);
  44. AUDIO::PLAY_SOUND_FRONTEND(-1, "Arming_Countdown", "GTAO_Speed_Convoy_Soundset", false);
  45. AUDIO::PLAY_SOUND_FRONTEND(-1, "Armour_Off", "DLC_GR_Steal_Miniguns_Sounds", true);
  46. AUDIO::PLAY_SOUND_FRONTEND(-1, "Armour_On", "DLC_GR_Steal_Miniguns_Sounds", true);
  47. AUDIO::PLAY_SOUND_FRONTEND(-1, "ASSASSINATIONS_HOTEL_TIMER_COUNTDOWN", "ASSASSINATION_MULTI", true);
  48. AUDIO::PLAY_SOUND_FRONTEND(-1, "ATM_WINDOW", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  49. AUDIO::PLAY_SOUND_FRONTEND(-1, "Attach_Wire", sLocal_515, true);
  50. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  51. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_AMMO_SHOP_SOUNDSET", true);
  52. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FREEMODE_SOUNDSET", true);
  53. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  54. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  55. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_MP_SOUNDSET", true);
  56. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", true);
  57. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_MINI_GAME_SOUNDSET", true);
  58. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", func_1101(), true);
  59. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", func_1133(), true);
  60. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", func_1823(), true);
  61. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", func_4994(), true);
  62. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", func_513(), true);
  63. AUDIO::PLAY_SOUND_FRONTEND(-1, "Banshee2_Upgrade", "JA16_Super_Mod_Garage_Sounds", true);
  64. AUDIO::PLAY_SOUND_FRONTEND(-1, "BASE_JUMP_PASSED", "HUD_AWARDS", true);
  65. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Attack", sVar0, true);
  66. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Attack", sVar3, true);
  67. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Checkpoint", sVar63, false);
  68. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Checkpoint_NPC", sVar12, false);
  69. AUDIO::PLAY_SOUND_FRONTEND(-1, "Become_Attacker", "DLC_IE_JN_Player_Sounds", false);
  70. AUDIO::PLAY_SOUND_FRONTEND(-1, "Become_Hunted", "dlc_xm_sls_Sounds", true);
  71. AUDIO::PLAY_SOUND_FRONTEND(-1, "Become_JN", "DLC_IE_JN_Player_Sounds", false);
  72. AUDIO::PLAY_SOUND_FRONTEND(-1, "Become_Slasher", "dlc_xm_sls_Sounds", true);
  73. AUDIO::PLAY_SOUND_FRONTEND(-1, "Become_Target", "dlc_xm_hata_Sounds", false);
  74. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bed", "WastedSounds", true);
  75. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bed", sLocal_49, true);
  76. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beep_Green", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  77. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beep_Red", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  78. AUDIO::PLAY_SOUND_FRONTEND(-1, "Blade_Appear", sVar3, false);
  79. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bleep", func_3087(), false);
  80. AUDIO::PLAY_SOUND_FRONTEND(-1, "Blue_Target_Explode", "dlc_xm_silo_laser_hack_sounds", true);
  81. AUDIO::PLAY_SOUND_FRONTEND(-1, "BOATS_PLANES_HELIS_BOOM", "MP_LOBBY_SOUNDS", true);
  82. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bomb_Collect", "DLC_SR_TR_Bomb_Player_Sounds", true);
  83. AUDIO::PLAY_SOUND_FRONTEND(-1, "bomb_deployed", "DLC_SM_Bomb_Bay_Bombs_Sounds", true);
  84. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bomb_Disarmed", "GTAO_Speed_Convoy_Soundset", false);
  85. AUDIO::PLAY_SOUND_FRONTEND(-1, "bombs_empty", "DLC_SM_Bomb_Bay_Bombs_Sounds", true);
  86. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Blipped", "GTAO_Magnate_Hunt_Boss_SoundSet", false);
  87. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Message_Orange", "GTAO_Biker_FM_Soundset", false);
  88. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Message_Orange", "GTAO_Boss_Goons_FM_Soundset", false);
  89. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Message_Orange", sVar0, false);
  90. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bounds_Timer_Pulse", "DLC_SM_VEHWA_Player_Sounds", false);
  91. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bounds_Timer_Reset", "DLC_SM_VEHWA_Player_Sounds", false);
  92. AUDIO::PLAY_SOUND_FRONTEND(-1, "Breaker_01", sVar10, false);
  93. AUDIO::PLAY_SOUND_FRONTEND(-1, "Breaker_02", sVar18, false);
  94. AUDIO::PLAY_SOUND_FRONTEND(-1, "BULL_SHARK_TESTOSTERONE_END_MASTER", "", false);
  95. AUDIO::PLAY_SOUND_FRONTEND(-1, "BULL_SHARK_TESTOSTERONE_START_MASTER", "", false);
  96. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bus_Schedule_Pickup", "DLC_PRISON_BREAK_HEIST_SOUNDS", false);
  97. AUDIO::PLAY_SOUND_FRONTEND(-1, "Business_Restart", "DLC_Biker_Computer_Sounds", true);
  98. AUDIO::PLAY_SOUND_FRONTEND(-1, "Business_Restart", "DLC_GR_Disruption_Logistics_Sounds", true);
  99. AUDIO::PLAY_SOUND_FRONTEND(-1, "Business_Shutdown", "DLC_Biker_Computer_Sounds", true);
  100. AUDIO::PLAY_SOUND_FRONTEND(-1, "Business_Shutdown", "DLC_GR_Disruption_Logistics_Sounds", true);
  101. AUDIO::PLAY_SOUND_FRONTEND(-1, "BUTTON", "MP_PROPERTIES_ELEVATOR_DOORS", true);
  102. AUDIO::PLAY_SOUND_FRONTEND(-1, "CABLE_SNAPS", "CONSTRUCTION_ACCIDENT_1_SOUNDS", true);
  103. AUDIO::PLAY_SOUND_FRONTEND(-1, "CAM_PAN_DARTS", "HUD_MINI_GAME_SOUNDSET", true);
  104. AUDIO::PLAY_SOUND_FRONTEND(-1, "Camera_Shoot", "Phone_Soundset_Franklin", true);
  105. AUDIO::PLAY_SOUND_FRONTEND(-1, "Camera_Shoot", &Global_14442, true);
  106. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  107. AUDIO::PLAY_SOUND_FRONTEND(-1, "Cancel", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  108. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FREEMODE_SOUNDSET", true);
  109. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", true);
  110. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  111. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  112. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_LIQUOR_STORE_SOUNDSET", true);
  113. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_MINI_GAME_SOUNDSET", true);
  114. AUDIO::PLAY_SOUND_FRONTEND(-1, "cannon_active", "dlc_xm_orbital_cannon_sounds", true);
  115. AUDIO::PLAY_SOUND_FRONTEND(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", true);
  116. AUDIO::PLAY_SOUND_FRONTEND(-1, "chaff_cooldown", "DLC_SM_Countermeasures_Sounds", true);
  117. AUDIO::PLAY_SOUND_FRONTEND(-1, "chaff_empty", "DLC_SM_Countermeasures_Sounds", true);
  118. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHALLENGE_UNLOCKED", "HUD_AWARDS", true);
  119. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHARACTER_SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  120. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint", "DLC_Stunt_Race_Frontend_Sounds", bVar0);
  121. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_AHEAD", "HUD_MINI_GAME_SOUNDSET", bVar0);
  122. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Beast_Hit", "FM_Events_Sasquatch_Sounds", false);
  123. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_BEHIND", "HUD_MINI_GAME_SOUNDSET", bVar0);
  124. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Cash_Hit", "GTAO_FM_Events_Soundset", false);
  125. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Finish", "DLC_Stunt_Race_Frontend_Sounds", true);
  126. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Hit", "GTAO_FM_Events_Soundset", false);
  127. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Lap", "DLC_Stunt_Race_Frontend_Sounds", true);
  128. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_MISSED", "HUD_MINI_GAME_SOUNDSET", false);
  129. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET", bVar0);
  130. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET", false);
  131. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", false);
  132. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Player", func_531(), false);
  133. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Teammate", "GTAO_Shepherd_Sounds", false);
  134. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_UNDER_THE_BRIDGE", "HUD_MINI_GAME_SOUNDSET", false);
  135. AUDIO::PLAY_SOUND_FRONTEND(-1, "Cheers", "DLC_TG_Running_Back_Sounds", false);
  136. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  137. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Back", "DLC_Biker_Computer_Sounds", true);
  138. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Back", "GTAO_SMG_Hangar_Computer_Sounds", true);
  139. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLICK_BACK", "WEB_NAVIGATION_SOUNDS_PHONE", true);
  140. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Cancel", "DLC_Biker_Computer_Sounds", true);
  141. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Fail", "DLC_Biker_Computer_Sounds", true);
  142. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Fail", "DLC_GR_Disruption_Logistics_Sounds", true);
  143. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Fail", "GTAO_SMG_Hangar_Computer_Sounds", true);
  144. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Fail", "WEB_NAVIGATION_SOUNDS_PHONE", true);
  145. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Link", "DLC_GR_Disruption_Logistics_Sounds", true);
  146. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Link", "GTAO_SMG_Hangar_Computer_Sounds", true);
  147. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", " WEB_NAVIGATION_SOUNDS_PHONE", true);
  148. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", "DLC_Biker_Computer_Sounds", true);
  149. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", "DLC_GR_Disruption_Logistics_Sounds", true);
  150. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", "GTAO_SMG_Hangar_Computer_Sounds", true);
  151. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", "WEB_NAVIGATION_SOUNDS_PHONE", true);
  152. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLOSE_WINDOW", "LESTER1A_SOUNDS", true);
  153. AUDIO::PLAY_SOUND_FRONTEND(-1, "Closed", "DLC_APT_YACHT_DOOR_SOUNDS", true);
  154. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLOSED", "MP_PROPERTIES_ELEVATOR_DOORS", true);
  155. AUDIO::PLAY_SOUND_FRONTEND(-1, "clue_complete_shard", "dlc_xm_fm_th_sounds", false);
  156. AUDIO::PLAY_SOUND_FRONTEND(-1, "Collect_Pickup", "DLC_IE_PL_Player_Sounds", false);
  157. AUDIO::PLAY_SOUND_FRONTEND(-1, "COMPUTERS_MOUSE_CLICK", 0, true);
  158. AUDIO::PLAY_SOUND_FRONTEND(-1, "Condemned", "DLC_SM_CND_Player_Sounds", true);
  159. AUDIO::PLAY_SOUND_FRONTEND(-1, "Confirm", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  160. AUDIO::PLAY_SOUND_FRONTEND(-1, "CONFIRM_BEEP", "HUD_MINI_GAME_SOUNDSET", true);
  161. AUDIO::PLAY_SOUND_FRONTEND(-1, "continue", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  162. AUDIO::PLAY_SOUND_FRONTEND(-1, "CONTINUE", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  163. AUDIO::PLAY_SOUND_FRONTEND(-1, "Continue_Accepted", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  164. AUDIO::PLAY_SOUND_FRONTEND(-1, "Continue_Appears", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  165. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_1", "DLC_SR_TR_General_Sounds", true);
  166. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_1", func_3179(), true);
  167. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_1", func_3211(), true);
  168. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_2", "DLC_SR_TR_General_Sounds", true);
  169. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_2", func_3179(), true);
  170. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_2", func_3211(), true);
  171. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_3", "DLC_SR_TR_General_Sounds", true);
  172. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_3", func_3179(), true);
  173. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_3", func_3211(), true);
  174. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_GO", "DLC_SR_TR_General_Sounds", true);
  175. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_GO", func_3179(), true);
  176. AUDIO::PLAY_SOUND_FRONTEND(-1, "Countdown_GO", func_3211(), true);
  177. AUDIO::PLAY_SOUND_FRONTEND(-1, "Counter_Tick", "DLC_Biker_Burn_Assets_Sounds", false);
  178. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crash", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  179. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crate_Destroy_Player", func_560(), false);
  180. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crate_Destroy_Remote", "DLC_IE_Vip_Stockpile_Sounds", false);
  181. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crate_Pickup_Player", func_560(), false);
  182. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crate_Pickup_Remote", "DLC_IE_Vip_Stockpile_Sounds", false);
  183. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crates_Blipped", "GTAO_Biker_Modes_Soundset", false);
  184. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crates_Blipped", "GTAO_Magnate_Boss_Modes_Soundset", false);
  185. AUDIO::PLAY_SOUND_FRONTEND(-1, "Creator_Snap", "DLC_Stunt_Race_Frontend_Sounds", true);
  186. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_High_Value", "GTAO_FM_Events_Soundset", false);
  187. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_Kill_Player", "GTAO_FM_Events_Soundset", false);
  188. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_Low_Value", "GTAO_FM_Events_Soundset", false);
  189. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crush_Car", "DLC_IE_Deliver_Vehicle_Scrapyard_Sounds", false);
  190. AUDIO::PLAY_SOUND_FRONTEND(-1, "CUTSCENE_DIALOGUE_OVERRIDE_SOUND_01", 0, false);
  191. AUDIO::PLAY_SOUND_FRONTEND(-1, "CUTSCENE_DIALOGUE_OVERRIDE_SOUND_02", 0, false);
  192. AUDIO::PLAY_SOUND_FRONTEND(-1, "Cycle_Item", "DLC_Dmod_Prop_Editor_Sounds", false);
  193. AUDIO::PLAY_SOUND_FRONTEND(-1, "DayBreak_Stinger", "DLC_Biker_LostAndDamned_Sounds", true);
  194. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1074, false);
  195. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1075, false);
  196. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1076, false);
  197. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1077, false);
  198. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1078, false);
  199. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1079, false);
  200. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1080, false);
  201. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1081, false);
  202. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1082, false);
  203. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1083, false);
  204. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1084, false);
  205. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1085, false);
  206. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1086, false);
  207. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1087, false);
  208. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1088, false);
  209. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1089, false);
  210. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1090, false);
  211. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1091, false);
  212. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1092, false);
  213. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1093, false);
  214. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1094, false);
  215. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1095, false);
  216. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1096, false);
  217. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1097, false);
  218. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1098, false);
  219. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1099, false);
  220. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1100, false);
  221. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deactivate", sLocal_1101, false);
  222. AUDIO::PLAY_SOUND_FRONTEND(-1, "Degenatron_Logo", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  223. AUDIO::PLAY_SOUND_FRONTEND(-1, "Degenatron_Star", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  224. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", "HUD_DEATHMATCH_SOUNDSET", true);
  225. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", func_4988(), true);
  226. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", func_587(), true);
  227. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", func_947(), true);
  228. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", func_980(), true);
  229. AUDIO::PLAY_SOUND_FRONTEND(-1, "Delete_Placed_Prop", "DLC_Dmod_Prop_Editor_Sounds", false);
  230. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver", "In_And_Out_Attacker_Sounds", false);
  231. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver_Item", "GTAO_Biker_Modes_Soundset", false);
  232. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver_Item", "GTAO_Biker_Modes_Soundset", true);
  233. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver_Item", "GTAO_Magnate_Boss_Modes_Soundset", false);
  234. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  235. AUDIO::PLAY_SOUND_FRONTEND(-1, "DiggerRevOneShot", "BulldozerDefault", true);
  236. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Close", "GTAO_EXEC_WH_GARAGE_DOOR_SOUNDS", true);
  237. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open", "DOCKS_HEIST_FINALE_2B_SOUNDS", true);
  238. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open", "GTAO_EXEC_WH_GARAGE_DOOR_SOUNDS", true);
  239. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open_Limit", "DLC_GR_Bunker_Door_Sounds", true);
  240. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open_Limit", "DLC_SM_Hangar_Door_Sounds", true);
  241. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open_Limit", "DLC_XM_Silo_Secret_Door_Sounds", true);
  242. AUDIO::PLAY_SOUND_FRONTEND(-1, "download_complete", "dlc_xm_heists_fm_uc_sounds", true);
  243. AUDIO::PLAY_SOUND_FRONTEND(-1, "download_start", "dlc_xm_heists_fm_uc_sounds", true);
  244. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drill_Pin_Break", "DLC_HEIST_FLEECA_SOUNDSET", true);
  245. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drop_Package", "DLC_Exec_Air_Drop_Sounds", false);
  246. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drop_Pickup", "DLC_IE_PL_Enemy_Sounds", false);
  247. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drop_Pickup", "DLC_IE_PL_Player_Sounds", false);
  248. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drop_Pickup", "DLC_IE_PL_Team_Sounds", false);
  249. AUDIO::PLAY_SOUND_FRONTEND(-1, "Dropped", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  250. AUDIO::PLAY_SOUND_FRONTEND(-1, "Dropped", "In_And_Out_Attacker_Sounds", false);
  251. AUDIO::PLAY_SOUND_FRONTEND(-1, "Dropped", "In_And_Out_Defender_Sounds", false);
  252. AUDIO::PLAY_SOUND_FRONTEND(-1, "DRUG_TRAFFIC_AIR_BOMB_DROP_ERROR_MASTER", 0, true);
  253. AUDIO::PLAY_SOUND_FRONTEND(-1, "DRUG_TRAFFIC_AIR_SCREAMS", 0, true);
  254. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", "HUD_DEATHMATCH_SOUNDSET", true);
  255. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", func_4988(), true);
  256. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", func_587(), true);
  257. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", func_947(), true);
  258. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", func_980(), true);
  259. AUDIO::PLAY_SOUND_FRONTEND(-1, "End_Squelch", "CB_RADIO_SFX", true);
  260. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Capture_Start", "GTAO_Magnate_Yacht_Attack_Soundset", false);
  261. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Deliver", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  262. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Deliver", "In_And_Out_Defender_Sounds", false);
  263. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Killed_1p", "dlc_xm_hata_Sounds", false);
  264. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Killed_3p", "dlc_xm_hata_Sounds", false);
  265. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  266. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Pick_Up", "In_And_Out_Defender_Sounds", false);
  267. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_1st", "GTAO_Biker_Modes_Soundset", false);
  268. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_1st", "GTAO_FM_Events_Soundset", false);
  269. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_1st", "GTAO_Magnate_Boss_Modes_Soundset", false);
  270. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_Area", "DLC_Lowrider_Relay_Race_Sounds", false);
  271. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_Capture_Zone", sVar0, false);
  272. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_On_Foot", "GTAO_ImpExp_Enter_Exit_Garage_Sounds", true);
  273. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_Zone", "DLC_Biker_SYG_Sounds", true);
  274. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "DLC_Biker_Mission_Wall_Sounds", true);
  275. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  276. AUDIO::PLAY_SOUND_FRONTEND(-1, "Error", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  277. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_AMMO_SHOP_SOUNDSET", true);
  278. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FREEMODE_SOUNDSET", true);
  279. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", true);
  280. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  281. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", true);
  282. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_LIQUOR_STORE_SOUNDSET", true);
  283. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", func_1101(), true);
  284. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", func_1133(), true);
  285. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", func_1823(), true);
  286. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", func_4994(), true);
  287. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", func_513(), true);
  288. AUDIO::PLAY_SOUND_FRONTEND(-1, "Error", sLocal_515, true);
  289. AUDIO::PLAY_SOUND_FRONTEND(-1, "Event_Message_Purple", "GTAO_FM_Events_Soundset", false);
  290. AUDIO::PLAY_SOUND_FRONTEND(-1, "Event_Start_Text", "GTAO_FM_Events_Soundset", false);
  291. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXILE_3_TRAIN_BRAKE_PULL_MASTER", 0, true);
  292. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXILE_3_TRAIN_BRAKE_RELEASE_MASTER", 0, true);
  293. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit", "DLC_Biker_Computer_Sounds", true);
  294. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit", "DLC_GR_Disruption_Logistics_Sounds", true);
  295. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit", "GTAO_SMG_Hangar_Computer_Sounds", true);
  296. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  297. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit_Capture_Zone", sVar33, false);
  298. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit_Capture_Zone", sVar75, false);
  299. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit_Capture_Zone", sVar84, false);
  300. AUDIO::PLAY_SOUND_FRONTEND(-1, "Faction3_Upgrade", "Low2_Super_Mod_Garage_Sounds", true);
  301. AUDIO::PLAY_SOUND_FRONTEND(-1, "Fail", "dlc_xm_silo_laser_hack_sounds", true);
  302. AUDIO::PLAY_SOUND_FRONTEND(-1, "Failed_Landing", sVar1, true);
  303. AUDIO::PLAY_SOUND_FRONTEND(-1, "Failure", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  304. AUDIO::PLAY_SOUND_FRONTEND(-1, "Falling_Crates", "EXILE_1", true);
  305. AUDIO::PLAY_SOUND_FRONTEND(-1, "FAMILY_1_CAR_BREAKDOWN", "FAMILY1_BOAT", true);
  306. AUDIO::PLAY_SOUND_FRONTEND(-1, "FAMILY_1_CAR_BREAKDOWN_ADDITIONAL", "FAMILY1_BOAT", true);
  307. AUDIO::PLAY_SOUND_FRONTEND(-1, "Faster_Bar_Full", "RESPAWN_ONLINE_SOUNDSET", true);
  308. AUDIO::PLAY_SOUND_FRONTEND(-1, "Faster_Click", "RESPAWN_ONLINE_SOUNDSET", true);
  309. AUDIO::PLAY_SOUND_FRONTEND(-1, "FestiveGift", "Feed_Message_Sounds", false);
  310. AUDIO::PLAY_SOUND_FRONTEND(-1, "FIRST_PLACE", "HUD_MINI_GAME_SOUNDSET", true);
  311. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Collected", "DLC_SM_STPI_Enemy_Sounds", true);
  312. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Collected", "DLC_SM_STPI_Player_Sounds", true);
  313. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Delivered", "DLC_SM_STPI_Enemy_Sounds", true);
  314. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Delivered", "DLC_SM_STPI_Player_Sounds", true);
  315. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Dropped", "DLC_SM_STPI_Enemy_Sounds", true);
  316. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flag_Dropped", "DLC_SM_STPI_Player_Sounds", true);
  317. AUDIO::PLAY_SOUND_FRONTEND(-1, "flares_empty", "DLC_SM_Countermeasures_Sounds", true);
  318. AUDIO::PLAY_SOUND_FRONTEND(-1, "FLIGHT_SCHOOL_LESSON_PASSED", "HUD_AWARDS", true);
  319. AUDIO::PLAY_SOUND_FRONTEND(-1, "Flight_Unlock", "DLC_XM17_IAA_Deluxos_Sounds", true);
  320. AUDIO::PLAY_SOUND_FRONTEND(-1, "FLYING_STREAM_END_INSTANT", "FAMILY_5_SOUNDS", true);
  321. AUDIO::PLAY_SOUND_FRONTEND(-1, "FocusIn", "HintCamSounds", true);
  322. AUDIO::PLAY_SOUND_FRONTEND(-1, "FocusOut", "HintCamSounds", true);
  323. AUDIO::PLAY_SOUND_FRONTEND(-1, "formation_active", "formation_flying_blips_soundset", false);
  324. AUDIO::PLAY_SOUND_FRONTEND(-1, "formation_inactive", "formation_flying_blips_soundset", false);
  325. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Deliver", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  326. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", false);
  327. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", true);
  328. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Pick_Up", "In_And_Out_Attacker_Sounds", false);
  329. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Fade_Screen", "FM_Events_Sasquatch_Sounds", false);
  330. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Freeze_Screen", "FM_Events_Sasquatch_Sounds", false);
  331. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Text_Hit", "FM_Events_Sasquatch_Sounds", false);
  332. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Transform_Back", "FM_Events_Sasquatch_Sounds", false);
  333. AUDIO::PLAY_SOUND_FRONTEND(-1, "Gain_Point", "dlc_xm_aqo_sounds", false);
  334. AUDIO::PLAY_SOUND_FRONTEND(-1, "Generic_Negative_Event", "GTAO_Biker_Modes_Soundset", true);
  335. AUDIO::PLAY_SOUND_FRONTEND(-1, "Generic_Positive_Event", "GTAO_Biker_Modes_Soundset", true);
  336. AUDIO::PLAY_SOUND_FRONTEND(-1, "Go", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  337. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO", "HUD_MINI_GAME_SOUNDSET", false);
  338. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO", "HUD_MINI_GAME_SOUNDSET", true);
  339. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO_NON_RACE", "HUD_MINI_GAME_SOUNDSET", true);
  340. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goal", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  341. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goal_Reached", "dlc_xm_aqo_sounds", false);
  342. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goggles_Update", "DLC_XM17_Silo_Pred_Sounds", true);
  343. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_BIRDIE", "HUD_AWARDS", true);
  344. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_EAGLE", "HUD_AWARDS", true);
  345. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_HUD_HOLE_IN_ONE_MASTER", 0, true);
  346. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_HUD_SCORECARD_MASTER", 0, true);
  347. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_NEW_RECORD", "HUD_AWARDS", true);
  348. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goon_Paid_Small", "GTAO_Boss_Goons_FM_Soundset", false);
  349. AUDIO::PLAY_SOUND_FRONTEND(-1, "Grab_Parachute", "BASEJUMPS_SOUNDS", true);
  350. AUDIO::PLAY_SOUND_FRONTEND(-1, "Grab_Wire", sLocal_515, true);
  351. AUDIO::PLAY_SOUND_FRONTEND(-1, "Gun_Collect", "DLC_SR_TR_Gun_Player_Sounds", true);
  352. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Complete", "DLC_IE_SVM_Voltic2_Hacking_Sounds", true);
  353. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Complete", "dlc_xm_deluxos_hacking_Hacking_Sounds", true);
  354. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Fail", sLocal_515, true);
  355. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", false);
  356. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Start", "DLC_IE_SVM_Voltic2_Hacking_Sounds", true);
  357. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Start", "dlc_xm_deluxos_hacking_Hacking_Sounds", true);
  358. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Stop", "DLC_IE_SVM_Voltic2_Hacking_Sounds", true);
  359. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Stop", "dlc_xm_deluxos_hacking_Hacking_Sounds", true);
  360. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Success", "DLC_GR_Steal_Railguns_Sounds", true);
  361. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Success", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  362. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Success", sLocal_515, true);
  363. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK", 0, true);
  364. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK_BAD", 0, true);
  365. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK_GOOD", 0, true);
  366. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_FAILURE", 0, true);
  367. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_MOVE_CURSOR", 0, true);
  368. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_SUCCESS", 0, true);
  369. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hang_Up", "Phone_SoundSet_Michael", true);
  370. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hang_Up", &Global_14442, true);
  371. AUDIO::PLAY_SOUND_FRONTEND(-1, "hangar_doors_close", "dlc_xm_facility_entry_exit_sounds", true);
  372. AUDIO::PLAY_SOUND_FRONTEND(-1, "hangar_doors_limit", "dlc_xm_facility_entry_exit_sounds", true);
  373. AUDIO::PLAY_SOUND_FRONTEND(-1, "hangar_doors_open", "dlc_xm_facility_entry_exit_sounds", true);
  374. AUDIO::PLAY_SOUND_FRONTEND(-1, "HIGHLIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  375. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Accept", "DLC_Biker_Mission_Wall_Sounds", true);
  376. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Accept", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  377. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Back", "DLC_Biker_Mission_Wall_Sounds", true);
  378. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Cancel", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  379. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Error", "DLC_Biker_Mission_Wall_Sounds", true);
  380. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Error", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  381. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Move", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  382. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Move_Left_Right", "DLC_Biker_Mission_Wall_Sounds", true);
  383. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Move_Up_Down", "DLC_Biker_Mission_Wall_Sounds", true);
  384. AUDIO::PLAY_SOUND_FRONTEND(-1, "HIGHLIGHT_NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  385. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_ONLINE_SOUNDSET", true);
  386. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_SOUNDSET", false);
  387. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_SOUNDSET", true);
  388. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_1", "LONG_PLAYER_SWITCH_SOUNDS", false);
  389. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_1", "LONG_PLAYER_SWITCH_SOUNDS", true);
  390. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  391. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_Mirror", "dlc_xm_silo_laser_hack_sounds", true);
  392. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  393. AUDIO::PLAY_SOUND_FRONTEND(-1, "HOORAY", "BARRY_02_SOUNDSET", true);
  394. AUDIO::PLAY_SOUND_FRONTEND(-1, "HORDE_COOL_DOWN_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  395. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hover_Unlock", "DLC_XM17_IAA_Deluxos_Sounds", true);
  396. AUDIO::PLAY_SOUND_FRONTEND(-1, "HUD_FREEMODE_CANCEL_MASTER", 0, true);
  397. AUDIO::PLAY_SOUND_FRONTEND(-1, "In_Range", "DLC_Biker_SL_Sounds", true);
  398. AUDIO::PLAY_SOUND_FRONTEND(-1, "inactive_fire_fail", "dlc_xm_orbital_cannon_sounds", true);
  399. AUDIO::PLAY_SOUND_FRONTEND(-1, "INFO", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  400. AUDIO::PLAY_SOUND_FRONTEND(-1, "Input_Highlight", sLocal_515, true);
  401. AUDIO::PLAY_SOUND_FRONTEND(-1, "item_found", "dlc_xm_fm_th_sounds", false);
  402. AUDIO::PLAY_SOUND_FRONTEND(-1, "Kill_List_Counter", "GTAO_FM_Events_Soundset", false);
  403. AUDIO::PLAY_SOUND_FRONTEND(-1, "LAMAR1_PARTYGIRLS_master", 0, true);
  404. AUDIO::PLAY_SOUND_FRONTEND(-1, "LEADER_BOARD", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  405. AUDIO::PLAY_SOUND_FRONTEND(-1, "LEADERBOARD", "HUD_MINI_GAME_SOUNDSET", true);
  406. AUDIO::PLAY_SOUND_FRONTEND(-1, "Leave_Zone", "DLC_Biker_SYG_Sounds", true);
  407. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lester_Laugh_Phone", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  408. AUDIO::PLAY_SOUND_FRONTEND(-1, "lights_on", "dlc_xm_stealavg_sounds", true);
  409. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lights_On", "GTAO_MUGSHOT_ROOM_SOUNDS", true);
  410. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "DLC_APT_YACHT_DOOR_SOUNDS", true);
  411. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GENERIC_SOUNDS", true);
  412. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  413. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", true);
  414. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_ROOF_METAL_SOUNDS", true);
  415. AUDIO::PLAY_SOUND_FRONTEND(-1, "Load_Scene", "DLC_Dmod_Prop_Editor_Sounds", false);
  416. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOCAL_PLYR_CASH_COUNTER_COMPLETE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  417. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOCAL_PLYR_CASH_COUNTER_INCREASE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  418. AUDIO::PLAY_SOUND_FRONTEND(-1, "Login", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  419. AUDIO::PLAY_SOUND_FRONTEND(-1, "Logout", "DLC_GR_MOC_Computer_Sounds", true);
  420. AUDIO::PLAY_SOUND_FRONTEND(-1, "Logout", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  421. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOOSE_MATCH", "HUD_MINI_GAME_SOUNDSET", true);
  422. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_1st", "GTAO_Biker_Modes_Soundset", false);
  423. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_1st", "GTAO_FM_Events_Soundset", false);
  424. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_1st", "GTAO_Magnate_Boss_Modes_Soundset", false);
  425. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_First", "DLC_Biker_SL_Sounds", true);
  426. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_Powerup", "DLC_IE_VV_General_Sounds", true);
  427. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOSER", "CELEBRATION_SOUNDSET", true);
  428. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOSER", "HUD_AWARDS", true);
  429. AUDIO::PLAY_SOUND_FRONTEND(-1, "Losing_Team_Shard", "DLC_Exec_TP_SoundSet", false);
  430. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lost_Target", func_3087(), false);
  431. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lowrider_Upgrade", "Lowrider_Super_Mod_Garage_Sounds", true);
  432. AUDIO::PLAY_SOUND_FRONTEND(-1, "Map_Roll_Down", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  433. AUDIO::PLAY_SOUND_FRONTEND(-1, "Map_Roll_Up", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  434. AUDIO::PLAY_SOUND_FRONTEND(-1, "MARKER_ERASE", "HEIST_BULLETIN_BOARD_SOUNDSET", true);
  435. AUDIO::PLAY_SOUND_FRONTEND(-1, "MARTIN1_DISTANT_TRAIN_HORNS_MASTER", 0, true);
  436. AUDIO::PLAY_SOUND_FRONTEND(-1, "Match_End", "DLC_Low2_Ibi_Sounds", false);
  437. AUDIO::PLAY_SOUND_FRONTEND(-1, "Match_Start", "DLC_Low2_Ibi_Sounds", false);
  438. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_BRONZE", "HUD_AWARDS", true);
  439. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_GOLD", "HUD_AWARDS", true);
  440. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_SILVER", "HUD_AWARDS", true);
  441. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_UP", "HUD_MINI_GAME_SOUNDSET", true);
  442. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Accept", "Phone_SoundSet_Default", true);
  443. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Accept", &Global_14442, true);
  444. AUDIO::PLAY_SOUND_FRONTEND(-1, "menu_back", "dlc_xm_orbital_cannon_sounds", true);
  445. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Back", &Global_14442, true);
  446. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Navigate", &Global_14442, true);
  447. AUDIO::PLAY_SOUND_FRONTEND(-1, "menu_reset", "dlc_xm_orbital_cannon_sounds", true);
  448. AUDIO::PLAY_SOUND_FRONTEND(-1, "menu_select", "dlc_xm_orbital_cannon_sounds", true);
  449. AUDIO::PLAY_SOUND_FRONTEND(-1, "menu_up_down", "dlc_xm_orbital_cannon_sounds", true);
  450. AUDIO::PLAY_SOUND_FRONTEND(-1, "Meter_Full", "DLC_IE_Tail_Vehicle_Sounds", false);
  451. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_LONG_SCREAM", "FAMILY_5_SOUNDS", true);
  452. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_REMOTE_CLICK_VOLUME_MASTER", 0, true);
  453. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_TV_CHANGE_CHANNEL_MASTER", 0, true);
  454. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_TV_ON_MASTER", 0, true);
  455. AUDIO::PLAY_SOUND_FRONTEND(-1, "Mission_Pass_Notify", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  456. AUDIO::PLAY_SOUND_FRONTEND(-1, "Mission_Pass_Notify", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  457. AUDIO::PLAY_SOUND_FRONTEND(-1, "Mouse_Click", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  458. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_5_SECOND_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  459. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_AWARD", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  460. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_AWARD", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  461. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_Flash", "WastedSounds", true);
  462. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_IDLE_KICK", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  463. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_IDLE_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  464. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_Impact", "WastedSounds", true);
  465. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_RANK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  466. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_WAVE_COMPLETE", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  467. AUDIO::PLAY_SOUND_FRONTEND(-1, "Music_Game_Over", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  468. AUDIO::PLAY_SOUND_FRONTEND(-1, "Music_Win", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  469. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV", "HUD_AMMO_SHOP_SOUNDSET", true);
  470. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Ahead", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  471. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Behind", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  472. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Left", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  473. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Right", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  474. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FREEMODE_SOUNDSET", true);
  475. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  476. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  477. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  478. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FREEMODE_SOUNDSET", true);
  479. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", true);
  480. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  481. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  482. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", true);
  483. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_LIQUOR_STORE_SOUNDSET", true);
  484. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_MINI_GAME_SOUNDSET", true);
  485. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", func_1101(), true);
  486. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", func_1133(), true);
  487. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", func_1823(), true);
  488. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", func_4994(), true);
  489. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", func_513(), true);
  490. AUDIO::PLAY_SOUND_FRONTEND(-1, "Navigate", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  491. AUDIO::PLAY_SOUND_FRONTEND(-1, "Near_Miss_Counter_Reset", "GTAO_FM_Events_Soundset", false);
  492. AUDIO::PLAY_SOUND_FRONTEND(-1, "NET_RACE_START_EVENT_MASTER", 0, true);
  493. AUDIO::PLAY_SOUND_FRONTEND(-1, "Next_Level_Explosive", "DLC_Biker_KQ_Sounds", true);
  494. AUDIO::PLAY_SOUND_FRONTEND(-1, "Next_Level_Generic", "DLC_Biker_KQ_Sounds", true);
  495. AUDIO::PLAY_SOUND_FRONTEND(-1, "Next_Level_Gun", "DLC_Biker_KQ_Sounds", true);
  496. AUDIO::PLAY_SOUND_FRONTEND(-1, "Next_Level_Melee", "DLC_Biker_KQ_Sounds", true);
  497. AUDIO::PLAY_SOUND_FRONTEND(-1, "NightFall_Stinger", "DLC_Biker_LostAndDamned_Sounds", true);
  498. AUDIO::PLAY_SOUND_FRONTEND(-1, "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  499. AUDIO::PLAY_SOUND_FRONTEND(-1, "No_Longer_Target", "dlc_xm_hata_Sounds", false);
  500. AUDIO::PLAY_SOUND_FRONTEND(-1, "Node_Release", "dlc_xm_silo_laser_hack_sounds", true);
  501. AUDIO::PLAY_SOUND_FRONTEND(-1, "Node_Select", "dlc_xm_silo_laser_hack_sounds", true);
  502. AUDIO::PLAY_SOUND_FRONTEND(-1, "Notification", &Global_14442, true);
  503. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Collect_Player", "GTAO_FM_Events_Soundset", false);
  504. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Collect_Remote", "GTAO_FM_Events_Soundset", false);
  505. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Dropped_Remote", "GTAO_FM_Events_Soundset", false);
  506. AUDIO::PLAY_SOUND_FRONTEND(-1, "Off", "GTAO_Vision_Modes_SoundSet", false);
  507. AUDIO::PLAY_SOUND_FRONTEND(-1, "Off", "GTAO_Vision_Modes_SoundSet", true);
  508. AUDIO::PLAY_SOUND_FRONTEND(-1, "OFF", sVar0, true);
  509. AUDIO::PLAY_SOUND_FRONTEND(-1, "Off_High", "MP_RADIO_SFX", true);
  510. AUDIO::PLAY_SOUND_FRONTEND(-1, "Off_Low", "MP_RADIO_SFX", true);
  511. AUDIO::PLAY_SOUND_FRONTEND(-1, "OK", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  512. AUDIO::PLAY_SOUND_FRONTEND(-1, "On", "GTAO_Vision_Modes_SoundSet", false);
  513. AUDIO::PLAY_SOUND_FRONTEND(-1, "On", "GTAO_Vision_Modes_SoundSet", true);
  514. AUDIO::PLAY_SOUND_FRONTEND(-1, "ON", "NOIR_FILTER_SOUNDS", true);
  515. AUDIO::PLAY_SOUND_FRONTEND(-1, "ON", sVar0, true);
  516. AUDIO::PLAY_SOUND_FRONTEND(-1, "On_Call_Player_Join", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", true);
  517. AUDIO::PLAY_SOUND_FRONTEND(-1, "Oneshot_Final", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  518. AUDIO::PLAY_SOUND_FRONTEND(-1, "OOB_Cancel", "GTAO_FM_Events_Soundset", false);
  519. AUDIO::PLAY_SOUND_FRONTEND(-1, "OOB_Start", "GTAO_FM_Events_Soundset", false);
  520. AUDIO::PLAY_SOUND_FRONTEND(-1, "OPEN_WINDOW", "LESTER1A_SOUNDS", true);
  521. AUDIO::PLAY_SOUND_FRONTEND(-1, "OPENED", "MP_PROPERTIES_ELEVATOR_DOORS", true);
  522. AUDIO::PLAY_SOUND_FRONTEND(-1, "Orientation_Fail", "DLC_Air_Race_Sounds_Player", bVar0);
  523. AUDIO::PLAY_SOUND_FRONTEND(-1, "Orientation_Fail", "DLC_Air_Race_Sounds_Player", false);
  524. AUDIO::PLAY_SOUND_FRONTEND(-1, "Orientation_Success", "DLC_Air_Race_Sounds_Player", bVar0);
  525. AUDIO::PLAY_SOUND_FRONTEND(-1, "Orientation_Success", "DLC_Air_Race_Sounds_Player", false);
  526. AUDIO::PLAY_SOUND_FRONTEND(-1, "OTHER_TEXT", "HUD_AWARDS", true);
  527. AUDIO::PLAY_SOUND_FRONTEND(-1, "Out_Of_Area", "DLC_Lowrider_Relay_Race_Sounds", false);
  528. AUDIO::PLAY_SOUND_FRONTEND(-1, "Out_Of_Range", "DLC_Biker_SL_Sounds", true);
  529. AUDIO::PLAY_SOUND_FRONTEND(-1, "Output_Highlight", sLocal_515, true);
  530. AUDIO::PLAY_SOUND_FRONTEND(-1, "package_delivered_success", "DLC_GR_Generic_Mission_Sounds", true);
  531. AUDIO::PLAY_SOUND_FRONTEND(-1, "package_delivered_success_remote", "DLC_GR_Generic_Mission_Sounds", true);
  532. AUDIO::PLAY_SOUND_FRONTEND(-1, "Paper_Shuffle", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  533. AUDIO::PLAY_SOUND_FRONTEND(-1, "Parcel_Vehicle_Lost", "GTAO_FM_Events_Soundset", false);
  534. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pass", "dlc_xm_silo_laser_hack_sounds", true);
  535. AUDIO::PLAY_SOUND_FRONTEND(-1, "Payment_Non_Player", "DLC_HEISTS_GENERIC_SOUNDS", false);
  536. AUDIO::PLAY_SOUND_FRONTEND(-1, "Payment_Player", "DLC_HEISTS_GENERIC_SOUNDS", false);
  537. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pen_Tick", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  538. AUDIO::PLAY_SOUND_FRONTEND(-1, "PERSON_SCROLL", "HEIST_BULLETIN_BOARD_SOUNDSET", true);
  539. AUDIO::PLAY_SOUND_FRONTEND(-1, "PERSON_SELECT", "HEIST_BULLETIN_BOARD_SOUNDSET", true);
  540. AUDIO::PLAY_SOUND_FRONTEND(-1, "Phone_Generic_Key_02", "HUD_MINIGAME_SOUNDSET", true);
  541. AUDIO::PLAY_SOUND_FRONTEND(-1, "Phone_Generic_Key_03", "HUD_MINIGAME_SOUNDSET", true);
  542. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  543. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICK_UP_WEAPON", "HUD_FRONTEND_CUSTOM_SOUNDSET", true);
  544. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICKUP_AMMO_BULLET_MP", "PICKUP_DEFAULT", false);
  545. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pickup_Standard", "GTAO_Biker_Modes_Soundset", false);
  546. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICKUP_WEAPON_SMOKEGRENADE", "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET", true);
  547. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Bad", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  548. AUDIO::PLAY_SOUND_FRONTEND(-1, "PIN_BUTTON", "ATM_SOUNDS", true);
  549. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Centred", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  550. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Good", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  551. AUDIO::PLAY_SOUND_FRONTEND(-1, "PIPES_LAND", "CONSTRUCTION_ACCIDENT_1_SOUNDS", true);
  552. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_CHECKPOINT", func_4988(), true);
  553. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_ENEMY", func_947(), true);
  554. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_ENEMY", func_980(), true);
  555. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Gain", "DLC_Stunt_Race_Frontend_Sounds", true);
  556. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Lose", "DLC_Stunt_Race_Frontend_Sounds", true);
  557. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_OBJECT", func_947(), true);
  558. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_OBJECT", func_980(), true);
  559. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Prop_Fail", "DLC_Dmod_Prop_Editor_Sounds", false);
  560. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Prop_Success", "DLC_Dmod_Prop_Editor_Sounds", false);
  561. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", func_587(), true);
  562. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", func_947(), true);
  563. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", func_980(), true);
  564. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Collect", "DLC_PILOT_MP_HUD_SOUNDS", false);
  565. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", false);
  566. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Exit_Line", "GTAO_FM_Cross_The_Line_Soundset", false);
  567. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Pick_Up", "In_And_Out_Attacker_Sounds", false);
  568. AUDIO::PLAY_SOUND_FRONTEND(-1, "police_notification", "DLC_AS_VNT_Sounds", true);
  569. AUDIO::PLAY_SOUND_FRONTEND(-1, "Popup_Cancel", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  570. AUDIO::PLAY_SOUND_FRONTEND(-1, "Popup_Confirm_Fail", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  571. AUDIO::PLAY_SOUND_FRONTEND(-1, "Popup_Confirm_Success", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  572. AUDIO::PLAY_SOUND_FRONTEND(-1, "Power_Down", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  573. AUDIO::PLAY_SOUND_FRONTEND(-1, "Powerup_Collect_local", sVar6, true);
  574. AUDIO::PLAY_SOUND_FRONTEND(-1, "Powerup_Collect_local", sVar8, true);
  575. AUDIO::PLAY_SOUND_FRONTEND(-1, "Powerup_Collect_Remote", sVar6, true);
  576. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FAILED_SCREEN_SOUNDS", false);
  577. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FINALE_SCREEN_SOUNDS", false);
  578. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FINALE_SCREEN_SOUNDS", true);
  579. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_PREP_SCREEN_SOUNDS", false);
  580. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_PREP_SCREEN_SOUNDS", true);
  581. AUDIO::PLAY_SOUND_FRONTEND(-1, "Prop_Contested", sVar2, true);
  582. AUDIO::PLAY_SOUND_FRONTEND(-1, "Prop_Reset", sVar1, true);
  583. AUDIO::PLAY_SOUND_FRONTEND(-1, "Prop_Tagged", sVar4, true);
  584. AUDIO::PLAY_SOUND_FRONTEND(-1, "PROPERTY_PURCHASE", "HUD_AWARDS", true);
  585. AUDIO::PLAY_SOUND_FRONTEND(-1, "PROPERTY_PURCHASE_MEDIUM", "HUD_PROPERTY_SOUNDSET", true);
  586. AUDIO::PLAY_SOUND_FRONTEND(-1, "PS2A_DISTANT_TRAIN_HORNS_MASTER", 0, true);
  587. AUDIO::PLAY_SOUND_FRONTEND(-1, "PS2A_MONEY_LOST", "PALETO_SCORE_2A_BANK_SS", true);
  588. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pull_Out", &Global_14442, true);
  589. AUDIO::PLAY_SOUND_FRONTEND(-1, "PURCHASE", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", true);
  590. AUDIO::PLAY_SOUND_FRONTEND(-1, "PURCHASE", "HUD_LIQUOR_STORE_SOUNDSET", true);
  591. AUDIO::PLAY_SOUND_FRONTEND(-1, "Purchase_Upgrade", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  592. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "DLC_APT_YACHT_DOOR_SOUNDS", true);
  593. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GENERIC_SOUNDS", true);
  594. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  595. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", true);
  596. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_ROOF_METAL_SOUNDS", true);
  597. AUDIO::PLAY_SOUND_FRONTEND(-1, "Put_Away", "Phone_SoundSet_Michael", true);
  598. AUDIO::PLAY_SOUND_FRONTEND(-1, "Put_Away", &Global_14442, true);
  599. AUDIO::PLAY_SOUND_FRONTEND(-1, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  600. AUDIO::PLAY_SOUND_FRONTEND(-1, "QUIT_WHOOSH", "HUD_MINI_GAME_SOUNDSET", true);
  601. AUDIO::PLAY_SOUND_FRONTEND(-1, "R2_Boost", "DLC_Biker_SL_Sounds", true);
  602. AUDIO::PLAY_SOUND_FRONTEND(-1, "RACE_PLACED", "HUD_AWARDS", true);
  603. AUDIO::PLAY_SOUND_FRONTEND(-1, "Radar_Beast_Blip", "FM_Events_Sasquatch_Sounds", false);
  604. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMP_DOWN", "TRUCK_RAMP_DOWN", true);
  605. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMP_UP", "TRUCK_RAMP_DOWN", true);
  606. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_KILLED_COUNTER_MASTER", 0, true);
  607. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_KILLED_HEAD_SHOT_MASTER", 0, true);
  608. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_PASSED_MASTER", 0, true);
  609. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_ROAR_MASTER", 0, true);
  610. AUDIO::PLAY_SOUND_FRONTEND(-1, "RANK_UP", "HUD_AWARDS", true);
  611. AUDIO::PLAY_SOUND_FRONTEND(-1, "Rappel_Land", "GTAO_Rappel_Sounds", true);
  612. AUDIO::PLAY_SOUND_FRONTEND(-1, "Rappel_Stop", "GTAO_Rappel_Sounds", true);
  613. AUDIO::PLAY_SOUND_FRONTEND(-1, "Ready", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  614. AUDIO::PLAY_SOUND_FRONTEND(-1, "Red_Target_Explode", "dlc_xm_silo_laser_hack_sounds", true);
  615. AUDIO::PLAY_SOUND_FRONTEND(-1, "REMOTE_PLYR_CASH_COUNTER_COMPLETE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  616. AUDIO::PLAY_SOUND_FRONTEND(-1, "REMOTE_PLYR_CASH_COUNTER_INCREASE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", false);
  617. AUDIO::PLAY_SOUND_FRONTEND(-1, "Remote_Sniper_Rifle_Fire", 0, true);
  618. AUDIO::PLAY_SOUND_FRONTEND(-1, "Remove_Tracker", "DLC_IO_Warehouse_Mod_Garage_Sounds", true);
  619. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Prop_Position", "DLC_Dmod_Prop_Editor_Sounds", false);
  620. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Timer", sVar3, true);
  621. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Win", "DLC_SR_RS_Enemy_Sounds", true);
  622. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Win", "DLC_SR_RS_Team_Sounds", true);
  623. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Win", sVar2, true);
  624. AUDIO::PLAY_SOUND_FRONTEND(-1, "RESTART", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  625. AUDIO::PLAY_SOUND_FRONTEND(-1, "Resurrected", "DLC_SR_RS_Enemy_Sounds", true);
  626. AUDIO::PLAY_SOUND_FRONTEND(-1, "Resurrected", "DLC_SR_RS_Player_Sounds", true);
  627. AUDIO::PLAY_SOUND_FRONTEND(-1, "Resurrected", "DLC_SR_RS_Team_Sounds", true);
  628. AUDIO::PLAY_SOUND_FRONTEND(-1, "RETRY", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  629. AUDIO::PLAY_SOUND_FRONTEND(-1, "Retune_High", "MP_RADIO_SFX", true);
  630. AUDIO::PLAY_SOUND_FRONTEND(-1, "Retune_Low", "MP_RADIO_SFX", true);
  631. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", true);
  632. AUDIO::PLAY_SOUND_FRONTEND(-1, "Rocket_Collect", "DLC_SR_TR_Rocket_Player_Sounds", true);
  633. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROPE_CUT", "ROPE_CUT_SOUNDSET", true);
  634. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_End", "DLC_LOW2_Sumo_Soundset", false);
  635. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_End", sVar1, true);
  636. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROUND_ENDING_STINGER_CUSTOM", "CELEBRATION_SOUNDSET", false);
  637. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_Start", "DLC_LOW2_Sumo_Soundset", false);
  638. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_Start", sVar0, true);
  639. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_Start", sVar1, true);
  640. AUDIO::PLAY_SOUND_FRONTEND(-1, "Round_Start_Blade", "POWER_PLAY_General_Soundset", true);
  641. AUDIO::PLAY_SOUND_FRONTEND(-1, "Save_Scene", "DLC_Dmod_Prop_Editor_Sounds", false);
  642. AUDIO::PLAY_SOUND_FRONTEND(-1, "SCOPE_UI_MASTER", 0, true);
  643. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score", "DLC_Low2_Ibi_Sounds", false);
  644. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Down", "DLC_IE_PL_Enemy_Sounds", false);
  645. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Down", "DLC_IE_PL_Player_Sounds", false);
  646. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Down", "DLC_IE_PL_Team_Sounds", false);
  647. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Opponent", "DLC_Biker_KQ_Sounds", true);
  648. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Team", "DLC_Biker_KQ_Sounds", true);
  649. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Up", "DLC_IE_PL_Enemy_Sounds", false);
  650. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Up", "DLC_IE_PL_Player_Sounds", false);
  651. AUDIO::PLAY_SOUND_FRONTEND(-1, "Score_Up", "DLC_IE_PL_Team_Sounds", false);
  652. AUDIO::PLAY_SOUND_FRONTEND(-1, "SCREEN_FLASH", "CELEBRATION_SOUNDSET", true);
  653. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", "MissionFailedSounds", true);
  654. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", "WastedSounds", true);
  655. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", sLocal_49, true);
  656. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "DLC_EXEC_Warehouse_Upgrade_Bench_Sounds", true);
  657. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FREEMODE_SOUNDSET", true);
  658. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", true);
  659. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  660. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  661. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_MP_SOUNDSET", false);
  662. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_MP_SOUNDSET", true);
  663. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", true);
  664. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_LIQUOR_STORE_SOUNDSET", true);
  665. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_MINI_GAME_SOUNDSET", true);
  666. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", func_1101(), true);
  667. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", func_1133(), true);
  668. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", func_1823(), true);
  669. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", func_4994(), true);
  670. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", func_513(), true);
  671. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", func_4988(), true);
  672. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", func_587(), true);
  673. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", func_947(), true);
  674. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", func_980(), true);
  675. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Mission_Are_You_Sure", "DLC_GR_MOC_Computer_Sounds", true);
  676. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Mission_Cancel", "DLC_GR_MOC_Computer_Sounds", true);
  677. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Mission_Launch", "DLC_GR_MOC_Computer_Sounds", true);
  678. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Mission_Unavailable", "DLC_GR_MOC_Computer_Sounds", true);
  679. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Mission_Unavailable_OK", "DLC_GR_MOC_Computer_Sounds", true);
  680. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Placed_Prop", "DLC_Dmod_Prop_Editor_Sounds", false);
  681. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_START_GRID_POSITION", func_4988(), true);
  682. AUDIO::PLAY_SOUND_FRONTEND(-1, "Sell", "GTAO_Exec_SecuroServ_Computer_Sounds", true);
  683. AUDIO::PLAY_SOUND_FRONTEND(-1, "Sell", "GTAO_Exec_SecuroServ_Warehouse_PC_Sounds", true);
  684. AUDIO::PLAY_SOUND_FRONTEND(-1, "Shard_Disappear", "GTAO_Biker_FM_Shard_Sounds", false);
  685. AUDIO::PLAY_SOUND_FRONTEND(-1, "Shard_Disappear", "GTAO_Boss_Goons_FM_Shard_Sounds", false);
  686. AUDIO::PLAY_SOUND_FRONTEND(-1, "Shard_Disappear", "GTAO_FM_Events_Soundset", false);
  687. AUDIO::PLAY_SOUND_FRONTEND(-1, "SHOOTING_RANGE_ROUND_OVER", "HUD_AWARDS", true);
  688. AUDIO::PLAY_SOUND_FRONTEND(-1, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  689. AUDIO::PLAY_SOUND_FRONTEND(-1, "Short_Transition_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  690. AUDIO::PLAY_SOUND_FRONTEND(-1, "Show_Overview_Menu", "GTAO_SMG_Hangar_Computer_Sounds", true);
  691. AUDIO::PLAY_SOUND_FRONTEND(-1, "Show_Sell_Menu", "GTAO_SMG_Hangar_Computer_Sounds", true);
  692. AUDIO::PLAY_SOUND_FRONTEND(-1, "Show_Source_Menu", "GTAO_SMG_Hangar_Computer_Sounds", true);
  693. AUDIO::PLAY_SOUND_FRONTEND(-1, "Signal_Off", "DLC_GR_Ambushed_Sounds", false);
  694. AUDIO::PLAY_SOUND_FRONTEND(-1, "Signal_On", "DLC_GR_Ambushed_Sounds", false);
  695. AUDIO::PLAY_SOUND_FRONTEND(-1, "SKIP", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  696. AUDIO::PLAY_SOUND_FRONTEND(-1, "Speech_Floor_1", "DLC_IE_Garage_Elevator_Sounds", true);
  697. AUDIO::PLAY_SOUND_FRONTEND(-1, "Speech_Floor_2", "DLC_IE_Garage_Elevator_Sounds", true);
  698. AUDIO::PLAY_SOUND_FRONTEND(-1, "Speech_Floor_3", "DLC_IE_Garage_Elevator_Sounds", true);
  699. AUDIO::PLAY_SOUND_FRONTEND(-1, "Start", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  700. AUDIO::PLAY_SOUND_FRONTEND(-1, "Start", sVar0, false);
  701. AUDIO::PLAY_SOUND_FRONTEND(-1, "Start_Squelch", "CB_RADIO_SFX", true);
  702. AUDIO::PLAY_SOUND_FRONTEND(-1, "Steal_Powerup", "DLC_IE_VV_General_Sounds", true);
  703. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1060, false);
  704. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1061, false);
  705. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1062, false);
  706. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1063, false);
  707. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1064, false);
  708. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1065, false);
  709. AUDIO::PLAY_SOUND_FRONTEND(-1, "Stop", sLocal_1066, false);
  710. AUDIO::PLAY_SOUND_FRONTEND(-1, "STUN_COLLECT", "MINUTE_MAN_01_SOUNDSET", true);
  711. AUDIO::PLAY_SOUND_FRONTEND(-1, "Success", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  712. AUDIO::PLAY_SOUND_FRONTEND(-1, "Successful_Landing", sVar1, true);
  713. AUDIO::PLAY_SOUND_FRONTEND(-1, "SultanRS_Upgrade", "JA16_Super_Mod_Garage_Sounds", true);
  714. AUDIO::PLAY_SOUND_FRONTEND(-1, "Super_Mod_Garage_Upgrade_Car_Default", 0, true);
  715. AUDIO::PLAY_SOUND_FRONTEND(-1, "Swap_Sides", "DLC_HALLOWEEN_FVJ_Sounds", false);
  716. AUDIO::PLAY_SOUND_FRONTEND(-1, "Swap_Sides", sVar3, false);
  717. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_DOWNSTAIRS_GENERIC_SOUNDS", true);
  718. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  719. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", true);
  720. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_ROOF_METAL_SOUNDS", true);
  721. AUDIO::PLAY_SOUND_FRONTEND(-1, "Switch", "GTAO_Vision_Modes_SoundSet", false);
  722. AUDIO::PLAY_SOUND_FRONTEND(-1, "Switch", "GTAO_Vision_Modes_SoundSet", true);
  723. AUDIO::PLAY_SOUND_FRONTEND(-1, "tag_entity", "dlc_xm_heists_iaa_morgue_sounds", false);
  724. AUDIO::PLAY_SOUND_FRONTEND(-1, "Take_First", "DLC_Biker_SL_Sounds", true);
  725. AUDIO::PLAY_SOUND_FRONTEND(-1, "Target_Counter_Tick", "DLC_SM_Generic_Mission_Sounds", true);
  726. AUDIO::PLAY_SOUND_FRONTEND(-1, "Tattooing_Oneshot", "TATTOOIST_SOUNDS", true);
  727. AUDIO::PLAY_SOUND_FRONTEND(-1, "Tattooing_Oneshot_Remove", "TATTOOIST_SOUNDS", true);
  728. AUDIO::PLAY_SOUND_FRONTEND(-1, "Team_Capture_Start", "GTAO_Magnate_Yacht_Attack_Soundset", false);
  729. AUDIO::PLAY_SOUND_FRONTEND(-1, "Team_Killed_1p", "dlc_xm_hata_Sounds", false);
  730. AUDIO::PLAY_SOUND_FRONTEND(-1, "Team_Killed_3p", "dlc_xm_hata_Sounds", false);
  731. AUDIO::PLAY_SOUND_FRONTEND(-1, "Teammate_Checkpoint", "DLC_Biker_SL_Sounds", true);
  732. AUDIO::PLAY_SOUND_FRONTEND(-1, "TENNIS_MATCH_POINT", "HUD_AWARDS", true);
  733. AUDIO::PLAY_SOUND_FRONTEND(-1, "TENNIS_POINT_WON", "HUD_AWARDS", true);
  734. AUDIO::PLAY_SOUND_FRONTEND(-1, "Text_Arrive_Tone", &Global_14442, true);
  735. AUDIO::PLAY_SOUND_FRONTEND(-1, "TextHit", "WastedSounds", true);
  736. AUDIO::PLAY_SOUND_FRONTEND(-1, "TextHit", sLocal_49, true);
  737. AUDIO::PLAY_SOUND_FRONTEND(-1, "Thermal_Off", "CAR_STEAL_2_SOUNDSET", true);
  738. AUDIO::PLAY_SOUND_FRONTEND(-1, "Thermal_On", "CAR_STEAL_2_SOUNDSET", true);
  739. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIME_LAPSE_MASTER", 0, true);
  740. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  741. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER_RADIAL_Pulse", "DLC_AS_TRP_Sounds", false);
  742. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER_RADIAL_Reset", "DLC_AS_TRP_Sounds", false);
  743. AUDIO::PLAY_SOUND_FRONTEND(-1, "Timer_Reduced", func_531(), false);
  744. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER_STOP", "HUD_MINI_GAME_SOUNDSET", true);
  745. AUDIO::PLAY_SOUND_FRONTEND(-1, "TOGGLE_ON", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  746. AUDIO::PLAY_SOUND_FRONTEND(-1, "TOGGLE_ON", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  747. AUDIO::PLAY_SOUND_FRONTEND(-1, "Tone", "Lift_Normal_Soundset", true);
  748. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Fail", "BIG_SCORE_3A_SOUNDS", true);
  749. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Fail_Blank", "BIG_SCORE_3A_SOUNDS", true);
  750. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Light_Switch_Back", "BIG_SCORE_3A_SOUNDS", true);
  751. AUDIO::PLAY_SOUND_FRONTEND(-1, "TRAFFIC_CONTROL_MOVE_CROSSHAIR", "BIG_SCORE_3A_SOUNDS", true);
  752. AUDIO::PLAY_SOUND_FRONTEND(-1, "Transform_Local_Player", "DLC_Exec_TP_SoundSet", false);
  753. AUDIO::PLAY_SOUND_FRONTEND(-1, "Transform_Loser_Local_Player", "DLC_Exec_TP_SoundSet", false);
  754. AUDIO::PLAY_SOUND_FRONTEND(-1, "transform_oneshot", "dlc_xm_stromberg_sounds", true);
  755. AUDIO::PLAY_SOUND_FRONTEND(-1, "Turn", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  756. AUDIO::PLAY_SOUND_FRONTEND(-1, "Uncondemned", "DLC_SM_CND_Player_Sounds", true);
  757. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDER_THE_BRIDGE", "HUD_AWARDS", true);
  758. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDER_WATER_COME_UP", 0, true);
  759. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDO", "HEIST_BULLETIN_BOARD_SOUNDSET", true);
  760. AUDIO::PLAY_SOUND_FRONTEND(-1, "Use_Boost", "DLC_Biker_DL_Sounds", true);
  761. AUDIO::PLAY_SOUND_FRONTEND(-1, "Use_Bunnyhop", "DLC_Biker_DL_Sounds", true);
  762. AUDIO::PLAY_SOUND_FRONTEND(-1, "Use_Zoned", "DLC_Biker_DL_Sounds", true);
  763. AUDIO::PLAY_SOUND_FRONTEND(-1, "Vehicle_Destroyed", sVar1, true);
  764. AUDIO::PLAY_SOUND_FRONTEND(-1, "Wasted", "DLC_IE_VV_General_Sounds", true);
  765. AUDIO::PLAY_SOUND_FRONTEND(-1, "Wasted", "POWER_PLAY_General_Soundset", true);
  766. AUDIO::PLAY_SOUND_FRONTEND(-1, "WAYPOINT_SET", "HUD_FRONTEND_DEFAULT_SOUNDSET", false);
  767. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAKEN", "CONSTRUCTION_ACCIDENT_1_SOUNDS", true);
  768. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_AMMO_PURCHASE", "HUD_AMMO_SHOP_SOUNDSET", true);
  769. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_ATTACHMENT_EQUIP", "HUD_AMMO_SHOP_SOUNDSET", true);
  770. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_ATTACHMENT_UNEQUIP", "HUD_AMMO_SHOP_SOUNDSET", true);
  771. AUDIO::PLAY_SOUND_FRONTEND(-1, "Weapon_Disabled", "DLC_SR_LG_Player_Sounds", true);
  772. AUDIO::PLAY_SOUND_FRONTEND(-1, "Weapon_Enabled", "DLC_SR_LG_Player_Sounds", true);
  773. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_PURCHASE", "HUD_AMMO_SHOP_SOUNDSET", true);
  774. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_ARMOR", "HUD_AMMO_SHOP_SOUNDSET", true);
  775. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_BATON", "HUD_AMMO_SHOP_SOUNDSET", true);
  776. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_FUEL_CAN", "HUD_AMMO_SHOP_SOUNDSET", true);
  777. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_GRENADE_LAUNCHER", "HUD_AMMO_SHOP_SOUNDSET", true);
  778. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_HANDGUN", "HUD_AMMO_SHOP_SOUNDSET", true);
  779. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_KNIFE", "HUD_AMMO_SHOP_SOUNDSET", true);
  780. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_OTHER", "HUD_AMMO_SHOP_SOUNDSET", true);
  781. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_PARACHUTE", "HUD_AMMO_SHOP_SOUNDSET", true);
  782. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_RIFLE", "HUD_AMMO_SHOP_SOUNDSET", true);
  783. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_RPG_LAUNCHER", "HUD_AMMO_SHOP_SOUNDSET", true);
  784. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_SHOTGUN", "HUD_AMMO_SHOP_SOUNDSET", true);
  785. AUDIO::PLAY_SOUND_FRONTEND(-1, "Weapon_Upgrade", "DLC_GR_Weapon_Upgrade_Soundset", true);
  786. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whistle", "DLC_TG_Running_Back_Sounds", false);
  787. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whoosh_1s_L_to_R", "MP_LOBBY_SOUNDS", true);
  788. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whoosh_1s_R_to_L", "MP_LOBBY_SOUNDS", true);
  789. AUDIO::PLAY_SOUND_FRONTEND(-1, "WIN", "HUD_AWARDS", true);
  790. AUDIO::PLAY_SOUND_FRONTEND(-1, "WINNER", "CELEBRATION_SOUNDSET", true);
  791. AUDIO::PLAY_SOUND_FRONTEND(-1, "Winning_Team_Shard", "DLC_Exec_TP_SoundSet", false);
  792. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSED_AT", 0, false);
  793. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSED_AT", 0, true);
  794. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSING_AT", 0, false);
  795. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSING_AT", 0, true);
  796. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_HANDLE_AT", 0, false);
  797. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_HANDLE_AT", 0, true);
  798. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, true);
  799. AUDIO::PLAY_SOUND_FRONTEND(-1, "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  800. AUDIO::PLAY_SOUND_FRONTEND(-1, "YES", func_4994(), true);
  801. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Captured", sParam3, false);
  802. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Captured_Remote", sParam3, false);
  803. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Contested", sParam3, false);
  804. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Enemy_Capture", sVar18, false);
  805. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Enter", sVar0, false);
  806. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Lost", sParam3, false);
  807. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Neutral", sVar15, false);
  808. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Team_Capture", sVar18, false);
  809. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_In", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  810. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Left", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  811. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  812. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Right", "DLC_HEIST_PLANNING_BOARD_SOUNDS", true);
  813. AUDIO::PLAY_SOUND_FRONTEND(-1, &Var1, &Var0, true);
  814. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1059(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  815. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1060(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  816. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1065(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  817. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1194(), func_947(), true);
  818. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1228(), func_980(), true);
  819. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1315(iParam0), "HUD_PROPERTY_SOUNDSET", true);
  820. AUDIO::PLAY_SOUND_FRONTEND(-1, func_1853(), func_587(), true);
  821. AUDIO::PLAY_SOUND_FRONTEND(-1, func_212(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  822. AUDIO::PLAY_SOUND_FRONTEND(-1, func_213(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  823. AUDIO::PLAY_SOUND_FRONTEND(-1, func_218(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  824. AUDIO::PLAY_SOUND_FRONTEND(-1, func_2422(iVar0), func_2421(), true);
  825. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3149(), func_3148(), true);
  826. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3155(iVar0), func_3154(), true);
  827. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3507(), func_3506(), true);
  828. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3514(iVar0), func_3513(), true);
  829. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3628(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  830. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3629(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  831. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3634(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  832. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3732(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  833. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3733(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  834. AUDIO::PLAY_SOUND_FRONTEND(-1, func_3738(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  835. AUDIO::PLAY_SOUND_FRONTEND(-1, func_393(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  836. AUDIO::PLAY_SOUND_FRONTEND(-1, func_394(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  837. AUDIO::PLAY_SOUND_FRONTEND(-1, func_399(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  838. AUDIO::PLAY_SOUND_FRONTEND(-1, func_4(iLocal_112, 2), 0, true);
  839. AUDIO::PLAY_SOUND_FRONTEND(-1, func_459(), func_458(), false);
  840. AUDIO::PLAY_SOUND_FRONTEND(-1, func_5153(), func_4988(), true);
  841. AUDIO::PLAY_SOUND_FRONTEND(-1, func_621(bVar56, "WIN", "LOSER"), "HUD_AWARDS", true);
  842. AUDIO::PLAY_SOUND_FRONTEND(-1, func_756(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  843. AUDIO::PLAY_SOUND_FRONTEND(-1, func_757(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  844. AUDIO::PLAY_SOUND_FRONTEND(-1, func_762(iParam1, uParam3->f_33), "MP_RADIO_SFX", true);
  845. AUDIO::PLAY_SOUND_FRONTEND(-1, func_839(bVar60, "WIN", "LOSER"), "HUD_AWARDS", true);
  846. AUDIO::PLAY_SOUND_FRONTEND(-1, Local_1746.f_10.f_57, Local_1746.f_10.f_58, true);
  847. AUDIO::PLAY_SOUND_FRONTEND(-1, Local_265.f_9.f_22.f_59, Local_265.f_9.f_22.f_60, true);
  848. AUDIO::PLAY_SOUND_FRONTEND(-1, Local_402.f_614.f_57, Local_402.f_614.f_58, true);
  849. AUDIO::PLAY_SOUND_FRONTEND(-1, Local_481.f_779.f_57, Local_481.f_779.f_58, true);
  850. AUDIO::PLAY_SOUND_FRONTEND(-1, Local_927.f_331.f_57, Local_927.f_331.f_58, true);
  851. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_100, "HUD_MINI_GAME_SOUNDSET", true);
  852. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_1969, "HUD_MINI_GAME_SOUNDSET", true);
  853. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_1970, "HUD_MINI_GAME_SOUNDSET", true);
  854. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_226, "HUD_MINI_GAME_SOUNDSET", true);
  855. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_538, "HUD_MINI_GAME_SOUNDSET", true);
  856. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_56, "HUD_MINI_GAME_SOUNDSET", true);
  857. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_57, "HUD_MINI_GAME_SOUNDSET", true);
  858. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_58, "HUD_MINI_GAME_SOUNDSET", true);
  859. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_98, "HUD_MINI_GAME_SOUNDSET", true);
  860. AUDIO::PLAY_SOUND_FRONTEND(-1, sLocal_99, "HUD_MINI_GAME_SOUNDSET", true);
  861. AUDIO::PLAY_SOUND_FRONTEND(-1, sParam0, "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  862. AUDIO::PLAY_SOUND_FRONTEND(-1, sParam0, "HUD_MINI_GAME_SOUNDSET", true);
  863. AUDIO::PLAY_SOUND_FRONTEND(-1, sVar0, sVar2, true);
  864. AUDIO::PLAY_SOUND_FRONTEND(-1, sVar1, sVar2, true);
  865. AUDIO::PLAY_SOUND_FRONTEND(-1, sVar2, sVar3, true);
  866. AUDIO::PLAY_SOUND_FRONTEND(-1, sVar5, 0, true);
  867. AUDIO::PLAY_SOUND_FRONTEND(-1, sVar5, sVar4, false);
  868. AUDIO::PLAY_SOUND_FRONTEND(-1, uParam1->f_28, uParam1->f_27, false);
  869. AUDIO::PLAY_SOUND_FRONTEND(-1, uParam1->f_29, uParam1->f_27, false);
  870. AUDIO::PLAY_SOUND_FRONTEND(bParam0->f_13, "Remote_Sniper_Rifle_Zoom", 0, true);
  871. AUDIO::PLAY_SOUND_FRONTEND(bParam0->f_14, "Remote_Sniper_Rifle_Move", 0, true);
  872. AUDIO::PLAY_SOUND_FRONTEND(func_648(uParam1), "TIMER_STOP_MASTER", 0, true);
  873. AUDIO::PLAY_SOUND_FRONTEND(func_648(uParam5), "TIMER_STOP_MASTER", 0, true);
  874. AUDIO::PLAY_SOUND_FRONTEND(Global_1669535.f_12, "hangar_doors_loop", "dlc_xm_facility_entry_exit_sounds", true);
  875. AUDIO::PLAY_SOUND_FRONTEND(Global_1669535.f_13, "elevator_descend_loop", "dlc_xm_facility_entry_exit_sounds", true);
  876. AUDIO::PLAY_SOUND_FRONTEND(Global_2447174.f_35.f_518, "launch_power_up_loop", "dlc_xm_silo_finale_sounds", true);
  877. AUDIO::PLAY_SOUND_FRONTEND(Global_2512808.f_4703, "10S", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  878. AUDIO::PLAY_SOUND_FRONTEND(Global_92833.f_18, "TextHit", "MissionFailedSounds", true);
  879. AUDIO::PLAY_SOUND_FRONTEND(Global_92833.f_19, "Bed", "MissionFailedSounds", true);
  880. AUDIO::PLAY_SOUND_FRONTEND(iLocal_100, "WIND", "CONSTRUCTION_ACCIDENT_1_SOUNDS", true);
  881. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1034, "Carrying", "DLC_Low2_Ibi_Sounds", false);
  882. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1039, "Loop", sVar0, false);
  883. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1040, "Loop", sVar0, false);
  884. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1041, "Loop", sVar0, false);
  885. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1042, "Loop", sVar0, false);
  886. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1043, "Loop", sVar0, false);
  887. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1044, "Loop", sVar0, false);
  888. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1045, "Loop", sVar0, false);
  889. AUDIO::PLAY_SOUND_FRONTEND(iLocal_111, "CONTINUOUS_SLIDER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  890. AUDIO::PLAY_SOUND_FRONTEND(iLocal_111, "Dial_and_Remote_Ring", &Global_14442, true);
  891. AUDIO::PLAY_SOUND_FRONTEND(iLocal_111, "Remote_Engaged", &Global_14442, true);
  892. AUDIO::PLAY_SOUND_FRONTEND(iLocal_111, "Remote_Ring", &Global_14442, true);
  893. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1130, "Loop", sLocal_1074, false);
  894. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1131, "Loop", sLocal_1075, false);
  895. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1132, "Loop", sLocal_1076, false);
  896. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1133, "Loop", sLocal_1077, false);
  897. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1134, "Loop", sLocal_1078, false);
  898. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1135, "Loop", sLocal_1079, false);
  899. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1136, "Loop", sLocal_1080, false);
  900. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1137, "Loop", sLocal_1081, false);
  901. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1138, "Loop", sLocal_1082, false);
  902. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1139, "Loop", sLocal_1083, false);
  903. AUDIO::PLAY_SOUND_FRONTEND(iLocal_114, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  904. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1140, "Loop", sLocal_1084, false);
  905. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1141, "Loop", sLocal_1085, false);
  906. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1143, "Loop", sLocal_1087, false);
  907. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1144, "Loop", sLocal_1088, false);
  908. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1145, "Loop", sLocal_1089, false);
  909. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1146, "Loop", sLocal_1090, false);
  910. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1147, "Loop", sLocal_1091, false);
  911. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1149, "Loop", sVar0, false);
  912. AUDIO::PLAY_SOUND_FRONTEND(iLocal_115, "Pickup_Briefcase", "GTAO_Biker_Modes_Soundset", false);
  913. AUDIO::PLAY_SOUND_FRONTEND(iLocal_115, "Pickup_Briefcase", "GTAO_Magnate_Boss_Modes_Soundset", false);
  914. AUDIO::PLAY_SOUND_FRONTEND(iLocal_122, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  915. AUDIO::PLAY_SOUND_FRONTEND(iLocal_12725, "Rappel_Loop", "GTAO_Rappel_Sounds", true);
  916. AUDIO::PLAY_SOUND_FRONTEND(iLocal_129, "Out_of_Bounds", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  917. AUDIO::PLAY_SOUND_FRONTEND(iLocal_129, "Out_of_Bounds_Explode", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  918. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1346, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  919. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1346, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  920. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1346, "HIT_OUT", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  921. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1346, "TIME_LAPSE_MASTER", 0, true);
  922. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1347, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  923. AUDIO::PLAY_SOUND_FRONTEND(iLocal_136, "Altitude_Warning", "EXILE_1", true);
  924. AUDIO::PLAY_SOUND_FRONTEND(iLocal_137, "Near_Miss_Counter", "GTAO_FM_Events_Soundset", false);
  925. AUDIO::PLAY_SOUND_FRONTEND(iLocal_143, "Active", "DLC_Exec_Jammer_Sounds", false);
  926. AUDIO::PLAY_SOUND_FRONTEND(iLocal_144, "Active_Empty", "DLC_Exec_Jammer_Sounds", false);
  927. AUDIO::PLAY_SOUND_FRONTEND(iLocal_145, "Charging", "DLC_Exec_Jammer_Sounds", false);
  928. AUDIO::PLAY_SOUND_FRONTEND(iLocal_145, "VARIABLE_COUNTDOWN_CLOCK_wp", 0, true);
  929. AUDIO::PLAY_SOUND_FRONTEND(iLocal_146, "Charge_Full", "DLC_Exec_Jammer_Sounds", false);
  930. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1560, "Found_Target", "POLICE_CHOPPER_CAM_SOUNDS", true);
  931. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1560, "Lost_Target", "POLICE_CHOPPER_CAM_SOUNDS", true);
  932. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1560, "Microphone", "POLICE_CHOPPER_CAM_SOUNDS", true);
  933. AUDIO::PLAY_SOUND_FRONTEND(iLocal_158[0], "HACKING_COUNTDOWN_IP_FIND", 0, true);
  934. AUDIO::PLAY_SOUND_FRONTEND(iLocal_158[1], "HACKING_COUNTDOWN_CRACK_PASS", 0, true);
  935. AUDIO::PLAY_SOUND_FRONTEND(iLocal_159[0], "HACKING_COUNTDOWN_IP_FIND", 0, true);
  936. AUDIO::PLAY_SOUND_FRONTEND(iLocal_159[1], "HACKING_COUNTDOWN_CRACK_PASS", 0, true);
  937. AUDIO::PLAY_SOUND_FRONTEND(iLocal_164, "SLIPSTREAM_MASTER", 0, true);
  938. AUDIO::PLAY_SOUND_FRONTEND(iLocal_165, "Get_Back_In_Vehicle", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  939. AUDIO::PLAY_SOUND_FRONTEND(iLocal_169[0], "HACKING_COUNTDOWN_IP_FIND", 0, true);
  940. AUDIO::PLAY_SOUND_FRONTEND(iLocal_169[1], "HACKING_COUNTDOWN_CRACK_PASS", 0, true);
  941. AUDIO::PLAY_SOUND_FRONTEND(iLocal_177, "Change_Station_Loud", "Radio_Soundset", true);
  942. AUDIO::PLAY_SOUND_FRONTEND(iLocal_177, "Out_of_Bounds", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  943. AUDIO::PLAY_SOUND_FRONTEND(iLocal_178, "5s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  944. AUDIO::PLAY_SOUND_FRONTEND(iLocal_179[iVar0], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  945. AUDIO::PLAY_SOUND_FRONTEND(iLocal_180[iVar0], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  946. AUDIO::PLAY_SOUND_FRONTEND(iLocal_1831, "out", "SHORT_PLAYER_SWITCH_SOUND_SET", true);
  947. AUDIO::PLAY_SOUND_FRONTEND(iLocal_185, "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  948. AUDIO::PLAY_SOUND_FRONTEND(iLocal_185, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  949. AUDIO::PLAY_SOUND_FRONTEND(iLocal_185, "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  950. AUDIO::PLAY_SOUND_FRONTEND(iLocal_190[0], "SwitchRedWarning", "SPECIAL_ABILITY_SOUNDSET", false);
  951. AUDIO::PLAY_SOUND_FRONTEND(iLocal_190[1], "SwitchWhiteWarning", "SPECIAL_ABILITY_SOUNDSET", false);
  952. AUDIO::PLAY_SOUND_FRONTEND(iLocal_190[iVar0], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  953. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2008, "In", "SHORT_PLAYER_SWITCH_SOUND_SET", true);
  954. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2024, "Generic_Alarm_Electronic_01", 0, true);
  955. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2066, "Phone_Generic_Key_02", "HUD_MINIGAME_SOUNDSET", true);
  956. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2066, "Phone_Generic_Key_03", "HUD_MINIGAME_SOUNDSET", true);
  957. AUDIO::PLAY_SOUND_FRONTEND(iLocal_222, "Enemy_In_Zone", "DLC_Biker_SYG_Sounds", true);
  958. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2247, "FINDING_VIRUS", "LESTER1A_SOUNDS", true);
  959. AUDIO::PLAY_SOUND_FRONTEND(iLocal_245, "TIME_LAPSE_MASTER", 0, true);
  960. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2533, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  961. AUDIO::PLAY_SOUND_FRONTEND(iLocal_254, "Crates_Blipped", "GTAO_Biker_Modes_Soundset", false);
  962. AUDIO::PLAY_SOUND_FRONTEND(iLocal_261, "Trevor_4_747_TV", 0, true);
  963. AUDIO::PLAY_SOUND_FRONTEND(iLocal_266, "Meter_Fill_Loop", "DLC_IE_Tail_Vehicle_Sounds", false);
  964. AUDIO::PLAY_SOUND_FRONTEND(iLocal_279, "Garage_Door_Open", "GTAO_Script_Doors_Faded_Screen_Sounds", true);
  965. AUDIO::PLAY_SOUND_FRONTEND(iLocal_282, "Boss_Message_Orange", "GTAO_Biker_FM_Soundset", false);
  966. AUDIO::PLAY_SOUND_FRONTEND(iLocal_282, "Crates_Blipped", "GTAO_Biker_Modes_Soundset", false);
  967. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2824, "Background", "MP_CCTV_SOUNDSET", false);
  968. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2825, "Pan", "MP_CCTV_SOUNDSET", false);
  969. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2826, "Zoom", "MP_CCTV_SOUNDSET", false);
  970. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2827, "Change_Cam", "MP_CCTV_SOUNDSET", false);
  971. AUDIO::PLAY_SOUND_FRONTEND(iLocal_2828, "elevator_descend_loop", "dlc_xm_IAA_Finale_sounds", true);
  972. AUDIO::PLAY_SOUND_FRONTEND(iLocal_284, "DOOR_BUZZ", "MP_PLAYER_APARTMENT", true);
  973. AUDIO::PLAY_SOUND_FRONTEND(iLocal_284, "DOOR_Intercom_MASTER", 0, true);
  974. AUDIO::PLAY_SOUND_FRONTEND(iLocal_3015, "Pull_Out", "Phone_SoundSet_Franklin", true);
  975. AUDIO::PLAY_SOUND_FRONTEND(iLocal_3045, "Background", "DLC_XM17_Facility_Strike_PC_Sounds", true);
  976. AUDIO::PLAY_SOUND_FRONTEND(iLocal_3069, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  977. AUDIO::PLAY_SOUND_FRONTEND(iLocal_3070, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  978. AUDIO::PLAY_SOUND_FRONTEND(iLocal_310, "RAMPAGE_TIMER_COUNTDOWN_LOOP_3_MIN_MASTER", 0, true);
  979. AUDIO::PLAY_SOUND_FRONTEND(iLocal_310, "RAMPAGE_TIMER_COUNTDOWN_LOOP_MASTER", 0, true);
  980. AUDIO::PLAY_SOUND_FRONTEND(iLocal_317, "Elevator_Doors_Closing_Loop", "DLC_IE_Garage_Elevator_Sounds", true);
  981. AUDIO::PLAY_SOUND_FRONTEND(iLocal_317, "Elevator_Doors_Opening_Loop", "DLC_IE_Garage_Elevator_Sounds", true);
  982. AUDIO::PLAY_SOUND_FRONTEND(iLocal_317, "Garage_Door_Close_Loop", "GTAO_Script_Doors_Sounds", true);
  983. AUDIO::PLAY_SOUND_FRONTEND(iLocal_317, "Garage_Door_Open_Loop", "GTAO_Script_Doors_Sounds", true);
  984. AUDIO::PLAY_SOUND_FRONTEND(iLocal_317, "Speech_Going_Up", "DLC_IE_Garage_Elevator_Sounds", true);
  985. AUDIO::PLAY_SOUND_FRONTEND(iLocal_371, "ZOOM", "PAPARAZZO_02_SOUNDSETS", true);
  986. AUDIO::PLAY_SOUND_FRONTEND(iLocal_378, "Connection_Lost", "DLC_GR_FTL_Sounds", false);
  987. AUDIO::PLAY_SOUND_FRONTEND(iLocal_384, "PICKUP_WEAPON_BALL", "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET", true);
  988. AUDIO::PLAY_SOUND_FRONTEND(iLocal_3991, "Altitude_Warning", "EXILE_1", true);
  989. AUDIO::PLAY_SOUND_FRONTEND(iLocal_407, "Elevation_Loop", "DLC_Dmod_Prop_Editor_Sounds", false);
  990. AUDIO::PLAY_SOUND_FRONTEND(iLocal_407, "Move_Loop", "DLC_Dmod_Prop_Editor_Sounds", false);
  991. AUDIO::PLAY_SOUND_FRONTEND(iLocal_407, "Rotate_Loop", "DLC_Dmod_Prop_Editor_Sounds", false);
  992. AUDIO::PLAY_SOUND_FRONTEND(iLocal_408, "uw_ambience", 0, true);
  993. AUDIO::PLAY_SOUND_FRONTEND(iLocal_4134, "OPENED", "DOOR_GARAGE", false);
  994. AUDIO::PLAY_SOUND_FRONTEND(iLocal_4134, "OPENING", "DOOR_GARAGE", false);
  995. AUDIO::PLAY_SOUND_FRONTEND(iLocal_419, "Pickup_Briefcase", "GTAO_Biker_Modes_Soundset", false);
  996. AUDIO::PLAY_SOUND_FRONTEND(iLocal_419, "Pickup_Briefcase", "GTAO_Magnate_Boss_Modes_Soundset", false);
  997. AUDIO::PLAY_SOUND_FRONTEND(iLocal_420, "Blip_Pickup", "GTAO_Biker_Modes_Soundset", false);
  998. AUDIO::PLAY_SOUND_FRONTEND(iLocal_420, "Blip_Pickup", "GTAO_Magnate_Boss_Modes_Soundset", false);
  999. AUDIO::PLAY_SOUND_FRONTEND(iLocal_435, "all", "SHORT_PLAYER_SWITCH_SOUND_SET", true);
  1000. AUDIO::PLAY_SOUND_FRONTEND(iLocal_444, "FBI_02_SNATCH_AND_GRAB_AMB_HELI", 0, true);
  1001. AUDIO::PLAY_SOUND_FRONTEND(iLocal_445[3], "Heli_Crash", "FBI_HEIST_FINALE_CHOPPER", true);
  1002. AUDIO::PLAY_SOUND_FRONTEND(iLocal_446, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1003. AUDIO::PLAY_SOUND_FRONTEND(iLocal_4460, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1004. AUDIO::PLAY_SOUND_FRONTEND(iLocal_495, "UW_Ambience", 0, true);
  1005. AUDIO::PLAY_SOUND_FRONTEND(iLocal_503, "Altitude_Warning", "EXILE_1", true);
  1006. AUDIO::PLAY_SOUND_FRONTEND(iLocal_503, "Generic_Alarm_Fire_Electronic", 0, true);
  1007. AUDIO::PLAY_SOUND_FRONTEND(iLocal_506, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1008. AUDIO::PLAY_SOUND_FRONTEND(iLocal_516, "Background_Loop", sLocal_515, true);
  1009. AUDIO::PLAY_SOUND_FRONTEND(iLocal_523, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", true);
  1010. AUDIO::PLAY_SOUND_FRONTEND(iLocal_554, "UW_Ambience", 0, true);
  1011. AUDIO::PLAY_SOUND_FRONTEND(iLocal_555, "UW_Rebreather", 0, true);
  1012. AUDIO::PLAY_SOUND_FRONTEND(iLocal_556, "FBI_05_RAID_BREATH", 0, true);
  1013. AUDIO::PLAY_SOUND_FRONTEND(iLocal_563, "Camera_Hum", "BIG_SCORE_SETUP_SOUNDS", true);
  1014. AUDIO::PLAY_SOUND_FRONTEND(iLocal_564, "Camera_Zoom", "BIG_SCORE_SETUP_SOUNDS", true);
  1015. AUDIO::PLAY_SOUND_FRONTEND(iLocal_565, "FBI_04_HEAT_C4_DOORS", 0, true);
  1016. AUDIO::PLAY_SOUND_FRONTEND(iLocal_5742, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1017. AUDIO::PLAY_SOUND_FRONTEND(iLocal_578, "OOB_Timer_Dynamic", "GTAO_FM_Events_Soundset", false);
  1018. AUDIO::PLAY_SOUND_FRONTEND(iLocal_5993, "CLOSING", "MP_PROPERTIES_ELEVATOR_DOORS", true);
  1019. AUDIO::PLAY_SOUND_FRONTEND(iLocal_5993, "OPENING", "MP_PROPERTIES_ELEVATOR_DOORS", true);
  1020. AUDIO::PLAY_SOUND_FRONTEND(iLocal_60[0], "HACKING_COUNTDOWN_IP_FIND", 0, true);
  1021. AUDIO::PLAY_SOUND_FRONTEND(iLocal_60[1], "HACKING_COUNTDOWN_CRACK_PASS", 0, true);
  1022. AUDIO::PLAY_SOUND_FRONTEND(iLocal_63, "Camera_Zoom", &Global_14442, true);
  1023. AUDIO::PLAY_SOUND_FRONTEND(iLocal_634, "10_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", true);
  1024. AUDIO::PLAY_SOUND_FRONTEND(iLocal_6449, "In", "SHORT_PLAYER_SWITCH_SOUND_SET", true);
  1025. AUDIO::PLAY_SOUND_FRONTEND(iLocal_671, "All", "SHORT_PLAYER_SWITCH_SOUND_SET", true);
  1026. AUDIO::PLAY_SOUND_FRONTEND(iLocal_6747, "Out_of_Bounds", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  1027. AUDIO::PLAY_SOUND_FRONTEND(iLocal_6748, "Drone_View", "DLC_GR_WVM_APC_Sounds", true);
  1028. AUDIO::PLAY_SOUND_FRONTEND(iLocal_6792, "OOB_Timer_Dynamic", "GTAO_FM_Events_Soundset", false);
  1029. AUDIO::PLAY_SOUND_FRONTEND(iLocal_68[0], "HACKING_COUNTDOWN_IP_FIND", 0, true);
  1030. AUDIO::PLAY_SOUND_FRONTEND(iLocal_68[1], "HACKING_COUNTDOWN_CRACK_PASS", 0, true);
  1031. AUDIO::PLAY_SOUND_FRONTEND(iLocal_69, sLocal_67, sLocal_68, false);
  1032. AUDIO::PLAY_SOUND_FRONTEND(iLocal_693, "Fly_Loop", "dlc_xm_avngr_sounds", true);
  1033. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7001, "Countdown_To_Win", "DLC_IE_PL_Player_Sounds", false);
  1034. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7001, "Countdown_To_Win", "DLC_IE_PL_Team_Sounds", false);
  1035. AUDIO::PLAY_SOUND_FRONTEND(iLocal_714, "Background_Hum", "DLC_XM_Vehicle_Interior_Security_Camera_Sounds", true);
  1036. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7156, "Hack_Loop", "DLC_IE_SVM_Voltic2_Hacking_Sounds", true);
  1037. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7156, "Hack_Loop", "dlc_xm_deluxos_hacking_Hacking_Sounds", true);
  1038. AUDIO::PLAY_SOUND_FRONTEND(iLocal_720, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", true);
  1039. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7247, "Last_Alive", "DLC_SR_RS_Player_Sounds", true);
  1040. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7274, "Round_End", sVar0, true);
  1041. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7368, "Condemned_Heartbeat", "DLC_SM_CND_Player_Sounds", true);
  1042. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7417, "Timer_10s", sVar9, false);
  1043. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7421, "laptop_download_loop", "dlc_xm_heists_iaa_morgue_sounds", true);
  1044. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7457, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  1045. AUDIO::PLAY_SOUND_FRONTEND(iLocal_754, "DOOR_BUZZ", "MP_PLAYER_APARTMENT", true);
  1046. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7583, "Grab_Chute_Foley", "DLC_Pilot_Chase_Parachute_Sounds", true);
  1047. AUDIO::PLAY_SOUND_FRONTEND(iLocal_7622, "Generic_Alarm_Fire_Electronic", 0, true);
  1048. AUDIO::PLAY_SOUND_FRONTEND(iLocal_81[iVar0], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  1049. AUDIO::PLAY_SOUND_FRONTEND(iLocal_872, "EMP", "DLC_HALLOWEEN_FVJ_Sounds", false);
  1050. AUDIO::PLAY_SOUND_FRONTEND(iLocal_872, "EMP", sVar3, false);
  1051. AUDIO::PLAY_SOUND_FRONTEND(iLocal_872, "EMP_Blast", "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", false);
  1052. AUDIO::PLAY_SOUND_FRONTEND(iLocal_872, sVar6, sVar5, MISC::IS_BIT_SET(Global_4456448.f_28, 2));
  1053. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "10S", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  1054. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "5S", "MP_MISSION_COUNTDOWN_SOUNDSET", false);
  1055. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "Timer_10s", "DLC_TG_Dinner_Sounds", false);
  1056. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "Timer_5s", "DLC_TG_Dinner_Sounds", false);
  1057. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "Timer_To_Day", "DLC_Biker_LostAndDamned_Sounds", false);
  1058. AUDIO::PLAY_SOUND_FRONTEND(iLocal_873, "Timer_To_Night", "DLC_Biker_LostAndDamned_Sounds", false);
  1059. AUDIO::PLAY_SOUND_FRONTEND(iLocal_874, "Armed", sParam4, true);
  1060. AUDIO::PLAY_SOUND_FRONTEND(iLocal_874, "Count_Stop", sParam4, true);
  1061. AUDIO::PLAY_SOUND_FRONTEND(iLocal_875, "Countdown", sParam4, true);
  1062. AUDIO::PLAY_SOUND_FRONTEND(iLocal_876, "Beacon", sParam4, true);
  1063. AUDIO::PLAY_SOUND_FRONTEND(iLocal_877, "Slipstream_Follower", "DLC_Biker_SL_Sounds", false);
  1064. AUDIO::PLAY_SOUND_FRONTEND(iLocal_877, "SLIPSTREAM_MASTER", 0, false);
  1065. AUDIO::PLAY_SOUND_FRONTEND(iLocal_878, "Slipstream_Leader", "DLC_Biker_SL_Sounds", false);
  1066. AUDIO::PLAY_SOUND_FRONTEND(iLocal_89, "Background_Loop", "CB_RADIO_SFX", true);
  1067. AUDIO::PLAY_SOUND_FRONTEND(iLocal_89[iVar0], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
  1068. AUDIO::PLAY_SOUND_FRONTEND(iLocal_91, "Camera_Zoom", "Phone_SoundSet_Glasses_Cam", true);
  1069. AUDIO::PLAY_SOUND_FRONTEND(iLocal_93, "Camera_Shoot", "Phone_SoundSet_Glasses_Cam", true);
  1070. AUDIO::PLAY_SOUND_FRONTEND(iLocal_94, "Background_Sound", "Phone_SoundSet_Glasses_Cam", true);
  1071. AUDIO::PLAY_SOUND_FRONTEND(iParam0, sParam1, sVar0, true);
  1072. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_12, "CHOP_CAM_A", 0, true);
  1073. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_12, "CHOP_CAM_B", 0, true);
  1074. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_12, "CHOP_CAM_C", 0, true);
  1075. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_20, "HACKING_MOVE_CURSOR", 0, true);
  1076. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "SAFE_DOOR_CLOSE", "SAFE_CRACK_SOUNDSET", true);
  1077. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "SAFE_DOOR_OPEN", "SAFE_CRACK_SOUNDSET", true);
  1078. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "TUMBLER_PIN_FALL", "SAFE_CRACK_SOUNDSET", true);
  1079. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "TUMBLER_PIN_FALL_FINAL", "SAFE_CRACK_SOUNDSET", true);
  1080. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "TUMBLER_RESET", "SAFE_CRACK_SOUNDSET", true);
  1081. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_44[iParam1], "TUMBLER_TURN", "SAFE_CRACK_SOUNDSET", true);
  1082. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_8, "Background", "MP_CCTV_SOUNDSET", true);
  1083. AUDIO::PLAY_SOUND_FRONTEND(iParam0->f_9, "Change_Cam", "MP_CCTV_SOUNDSET", true);
  1084. AUDIO::PLAY_SOUND_FRONTEND(iParam4->f_10, "TIME_LAPSE_MASTER", 0, true);
  1085. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "CHECKPOINT_UNDER_THE_BRIDGE", "HUD_MINI_GAME_SOUNDSET", true);
  1086. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "COLLECTED", "HUD_AWARDS", true);
  1087. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "Connection_Established", "DLC_GR_FTL_Sounds", false);
  1088. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "Exit_In_Vehicle", "GTAO_ImpExp_Enter_Exit_Garage_Sounds", true);
  1089. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, true);
  1090. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "GARAGE_DOOR_SCRIPTED_OPEN", 0, true);
  1091. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "PEYOTE_COMPLETED", "HUD_AWARDS", true);
  1092. AUDIO::PLAY_SOUND_FRONTEND(iVar0, "SIGN_DESTROYED", "HUD_AWARDS", true);
  1093. AUDIO::PLAY_SOUND_FRONTEND(iVar1, "Lose_1st", "GTAO_Magnate_Boss_Modes_Soundset", false);
  1094. AUDIO::PLAY_SOUND_FRONTEND(iVar1, Local_265.f_9.f_22.f_63, Local_265.f_9.f_22.f_64, true);
  1095. AUDIO::PLAY_SOUND_FRONTEND(iVar13, "Remote_Enemy_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", false);
  1096. AUDIO::PLAY_SOUND_FRONTEND(iVar13, "Remote_Friendly_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", false);
  1097. AUDIO::PLAY_SOUND_FRONTEND(iVar2, "Enter_1st", "GTAO_Magnate_Boss_Modes_Soundset", false);
  1098. AUDIO::PLAY_SOUND_FRONTEND(iVar2, Local_157.f_4.f_22.f_65, Local_157.f_4.f_22.f_66, true);
  1099. AUDIO::PLAY_SOUND_FRONTEND(iVar24, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, true);
  1100. AUDIO::PLAY_SOUND_FRONTEND(iVar38, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, true);
  1101. AUDIO::PLAY_SOUND_FRONTEND(iVar5, "Goon_Paid_Large", "GTAO_Boss_Goons_FM_Soundset", false);
  1102. AUDIO::PLAY_SOUND_FRONTEND(iVar5, "Test_Circuit", sLocal_515, true);
  1103. AUDIO::PLAY_SOUND_FRONTEND(Local_147.f_116, "Altitude_Warning_Loop", "DLC_Exec_Fly_Low_Sounds", true);
  1104. AUDIO::PLAY_SOUND_FRONTEND(Local_147.f_359, "Drop_Zone_Alarm", "DLC_Exec_Air_Drop_Sounds", false);
  1105. AUDIO::PLAY_SOUND_FRONTEND(Local_157.f_326, "Delivery_Screen_Fade", "DLC_Exec1_Buy_Sell_Sounds", false);
  1106. AUDIO::PLAY_SOUND_FRONTEND(Local_157.f_326, "Delivery_Screen_Fade_On_Foot", "DLC_Exec1_Buy_Sell_Sounds", false);
  1107. AUDIO::PLAY_SOUND_FRONTEND(Local_157.f_346, Local_157.f_4.f_22.f_57, Local_157.f_4.f_22.f_58, true);
  1108. AUDIO::PLAY_SOUND_FRONTEND(Local_1610[iParam0 /*10*/].f_8, "DISTANT_DOG_BARK", "CAR_STEAL_2_SOUNDSET", true);
  1109. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GENERIC_SOUNDS", true);
  1110. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  1111. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", true);
  1112. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "LIMIT", "GTAO_APT_DOOR_ROOF_METAL_SOUNDS", true);
  1113. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GENERIC_SOUNDS", true);
  1114. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  1115. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", true);
  1116. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "PUSH", "GTAO_APT_DOOR_ROOF_METAL_SOUNDS", true);
  1117. AUDIO::PLAY_SOUND_FRONTEND(Local_163.f_41, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, true);
  1118. AUDIO::PLAY_SOUND_FRONTEND(Local_164.f_207, "Altitude_Warning_Loop", "DLC_Exec_Fly_Low_Sounds", true);
  1119. AUDIO::PLAY_SOUND_FRONTEND(Local_164.f_472, "Drop_Zone_Alarm", func_458(), false);
  1120. AUDIO::PLAY_SOUND_FRONTEND(Local_1746.f_1702, &Var12, "DLC_Biker_Warehouse_Intro_Inventory_Sounds", true);
  1121. AUDIO::PLAY_SOUND_FRONTEND(Local_1746.f_1703, &Var12, "DLC_Biker_Warehouse_Intro_Inventory_Sounds", true);
  1122. AUDIO::PLAY_SOUND_FRONTEND(Local_513.f_69, "Background", "dlc_xm_silo_laser_hack_sounds", true);
  1123. AUDIO::PLAY_SOUND_FRONTEND(Local_513.f_70, "Cursor_Move", "dlc_xm_silo_laser_hack_sounds", true);
  1124. AUDIO::PLAY_SOUND_FRONTEND(Local_513.f_71, "Blue_Target_Charge", "dlc_xm_silo_laser_hack_sounds", true);
  1125. AUDIO::PLAY_SOUND_FRONTEND(Local_513.f_72, "Red_Target_Charge", "dlc_xm_silo_laser_hack_sounds", true);
  1126. AUDIO::PLAY_SOUND_FRONTEND(Local_513.f_73, "Rotate_Mirror", "dlc_xm_silo_laser_hack_sounds", true);
  1127. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_87, "Elevator_Start", "DLC_IE_Garage_Elevator_Sounds", true);
  1128. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_87, "Elevator_Stop", "DLC_IE_Garage_Elevator_Sounds", true);
  1129. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_89, "Elevator_Ascending_Loop", "DLC_IE_Garage_Elevator_Sounds", true);
  1130. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_89, "Elevator_Descending_Loop", "DLC_IE_Garage_Elevator_Sounds", true);
  1131. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_91, "Speech_Floor_1", "DLC_IE_Garage_Elevator_Sounds", true);
  1132. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_91, "Speech_Floor_2", "DLC_IE_Garage_Elevator_Sounds", true);
  1133. AUDIO::PLAY_SOUND_FRONTEND(Local_5486.f_91, "Speech_Floor_3", "DLC_IE_Garage_Elevator_Sounds", true);
  1134. AUDIO::PLAY_SOUND_FRONTEND(Local_650.f_8, "Altitude_Warning_Loop", "DLC_SM_Under_The_Radar_Sounds", true);
  1135. AUDIO::PLAY_SOUND_FRONTEND(Local_673.f_38, "LIMIT", "DLC_APT_YACHT_DOOR_SOUNDS", true);
  1136. AUDIO::PLAY_SOUND_FRONTEND(Local_673.f_38, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  1137. AUDIO::PLAY_SOUND_FRONTEND(Local_673.f_38, "PUSH", "DLC_APT_YACHT_DOOR_SOUNDS", true);
  1138. AUDIO::PLAY_SOUND_FRONTEND(Local_673.f_38, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", true);
  1139. AUDIO::PLAY_SOUND_FRONTEND(Local_673.f_38, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, true);
  1140. AUDIO::PLAY_SOUND_FRONTEND(Local_68.f_211, func_4(iLocal_112, 1), func_3(iLocal_112), true);
  1141. AUDIO::PLAY_SOUND_FRONTEND(Local_773.f_10, "TRAFFIC_CONTROL_BG_NOISE", "BIG_SCORE_3A_SOUNDS", true);
  1142. AUDIO::PLAY_SOUND_FRONTEND(Local_773.f_11, "TRAFFIC_CONTROL_CHANGE_CAM", "BIG_SCORE_3A_SOUNDS", true);
  1143. AUDIO::PLAY_SOUND_FRONTEND(Local_773.f_12, "TRAFFIC_CONTROL_TOGGLE_LIGHT", "BIG_SCORE_3A_SOUNDS", true);
  1144. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_10, "Background", "MP_CCTV_SOUNDSET", true);
  1145. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_10.f_564[2], "hangar_doors_loop", "dlc_xm_facility_entry_exit_sounds", true);
  1146. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_11, "Change_Cam", "MP_CCTV_SOUNDSET", true);
  1147. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_12, "Blip_Pickup", "GTAO_Biker_Modes_Soundset", false);
  1148. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_12, "Enemy_Pickup_Briefcase", "GTAO_Biker_Modes_Soundset", false);
  1149. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_12, "Pan", "MP_CCTV_SOUNDSET", true);
  1150. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_12, "pan_loop", "dlc_xm_orbital_cannon_sounds", true);
  1151. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_12, "Pickup_Briefcase", "GTAO_Biker_Modes_Soundset", false);
  1152. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_1238, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1153. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_1239, "Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1154. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_1240, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", true);
  1155. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_13, "Background", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  1156. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_13, "cannon_activating_loop", "dlc_xm_orbital_cannon_sounds", true);
  1157. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_13, "cannon_charge_fire_loop", "dlc_xm_orbital_cannon_sounds", true);
  1158. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_13, "Deliver_Item", "GTAO_Biker_Modes_Soundset", false);
  1159. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_14, "background_loop", "dlc_xm_orbital_cannon_sounds", true);
  1160. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_1455, "Change_Cam", "MP_CCTV_SOUNDSET", true);
  1161. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_15, "zoom_out_loop", "dlc_xm_orbital_cannon_sounds", true);
  1162. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_16, "zoom_out_loop", "dlc_xm_orbital_cannon_sounds", true);
  1163. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_20, "Trail_Custom", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
  1164. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_202, "COP_HELI_CAM_ZOOM", 0, true);
  1165. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_202, "Zoom", func_3(iVar37), true);
  1166. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_202, "Zoom_Loop", func_3(3), true);
  1167. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_203, "COP_HELI_CAM_TURN", 0, true);
  1168. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_203, "Pan", func_3(iVar31), true);
  1169. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_203, "Pan_Loop", func_3(3), true);
  1170. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_204, "COP_HELI_CAM_BLEEP", 0, true);
  1171. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_205, "COP_HELI_CAM_BACKGROUND", 0, true);
  1172. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_206, "COP_HELI_CAM_SCAN_PED_LOOP", 0, true);
  1173. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_207, "COP_HELI_CAM_SCAN_PED_SUCCESS", 0, true);
  1174. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_208, "COP_HELI_CAM_SCAN_PED_FAILURE", 0, true);
  1175. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_209, "COP_HELI_CAM_BLEEP_TOO_FAR", 0, true);
  1176. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_25, "pan_loop", "dlc_xm_orbital_cannon_sounds", true);
  1177. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_26, "cannon_activating_loop", "dlc_xm_orbital_cannon_sounds", true);
  1178. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_28, "background_loop", "dlc_xm_orbital_cannon_sounds", true);
  1179. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_3, "Background", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  1180. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_31, "zoom_out_loop", "dlc_xm_orbital_cannon_sounds", true);
  1181. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_32, "zoom_out_loop", "dlc_xm_orbital_cannon_sounds", true);
  1182. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_37, "Background_Loop", func_3087(), false);
  1183. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_38, "Scan_Ped_Loop", func_3087(), false);
  1184. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_39, func_3093(bParam1, "Scan_Success", "Scan_Fail"), func_3087(), false);
  1185. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_420, "Knuckle_Crack_Hard_Cel", "MP_SNACKS_SOUNDSET", true);
  1186. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_420, "Knuckle_Crack_Slap_Cel", "MP_SNACKS_SOUNDSET", true);
  1187. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_420, "Slow_Clap_Cel", "MP_SNACKS_SOUNDSET", true);
  1188. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_478, "COP_HELI_CAM_ZOOM", 0, true);
  1189. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_478, "Zoom", func_902(iVar37), true);
  1190. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_478, "Zoom_Loop", func_902(3), true);
  1191. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_479, "COP_HELI_CAM_TURN", 0, true);
  1192. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_479, "Pan", func_902(iVar31), true);
  1193. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_479, "Pan_Loop", func_902(3), true);
  1194. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_480, "COP_HELI_CAM_BLEEP", 0, true);
  1195. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_481, "COP_HELI_CAM_BACKGROUND", 0, true);
  1196. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_482, "COP_HELI_CAM_SCAN_PED_LOOP", 0, true);
  1197. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_483, "COP_HELI_CAM_SCAN_PED_SUCCESS", 0, true);
  1198. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_484, "COP_HELI_CAM_SCAN_PED_FAILURE", 0, true);
  1199. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_485, "COP_HELI_CAM_BLEEP_TOO_FAR", 0, true);
  1200. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_500, "CONTINUOUS_SLIDER", "HUD_FRONTEND_DEFAULT_SOUNDSET", true);
  1201. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_6, "Cancel", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  1202. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_6, "cannon_charge_fire_loop", "dlc_xm_orbital_cannon_sounds", true);
  1203. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_6, "Insert_Coin", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  1204. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_7, "Game_Over_Blink", "DLC_EXEC_ARC_MAC_SOUNDS", true);
  1205. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_7, "Nightvision_Loop", "GTAO_Vision_Modes_SoundSet", false);
  1206. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_8, "Thermal_Loop", "GTAO_Vision_Modes_SoundSet", false);
  1207. AUDIO::PLAY_SOUND_FRONTEND(uParam0->f_800, "player_riding", "biker_formation_sounds", true);
  1208. AUDIO::PLAY_SOUND_FRONTEND(uParam1->f_194, "elevator_ascend_loop", "dlc_xm_facility_entry_exit_sounds", true);
  1209. AUDIO::PLAY_SOUND_FRONTEND(uParam1->f_194, "hangar_doors_loop", "dlc_xm_facility_entry_exit_sounds", true);
  1210. AUDIO::PLAY_SOUND_FRONTEND(uParam2->f_48, "Return_To_Vehicle_Timer", "GTAO_FM_Events_Soundset", false);
  1211. AUDIO::PLAY_SOUND_FRONTEND(uParam2->f_5051, "Slipstream", "DLC_Stunt_Race_Frontend_Sounds", true);
  1212. AUDIO::PLAY_SOUND_FRONTEND(uParam2->f_5051, "Slipstream_Follower", "DLC_Biker_SL_Sounds", true);
  1213. AUDIO::PLAY_SOUND_FRONTEND(uParam2->f_5051, "SLIPSTREAM_MASTER", 0, true);
  1214. AUDIO::PLAY_SOUND_FRONTEND(uParam2->f_5052, "Slipstream_Leader", "DLC_Biker_SL_Sounds", true);
  1215. AUDIO::PLAY_SOUND_FRONTEND(uParam4->f_10, "TIME_LAPSE_MASTER", 0, true);
  1216. AUDIO::PLAY_SOUND_FRONTEND(vLocal_577[0 /*3*/].f_1, vLocal_577[0 /*3*/], "FAMILY_5_SOUNDS", true);
  1217. AUDIO::PLAY_SOUND_FRONTEND(vLocal_577[1 /*3*/].f_1, vLocal_577[1 /*3*/], "FAMILY_5_SOUNDS", true);
  1218. AUDIO::PLAY_SOUND_FRONTEND(vLocal_577[2 /*3*/].f_1, vLocal_577[2 /*3*/], "FAMILY_5_SOUNDS", true);
  1219. AUDIO::PLAY_SOUND_FRONTEND(vLocal_737[iParam0 /*3*/], sParam1, 0, true);
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