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- Occurrences of scenarioGroups in the b617d scripts for AI::SET_SCENARIO_GROUP_ENABLED:
- "ALAMO_PLANES",
- "ARMENIAN_CATS",
- "ARMY_GUARD",
- "ARMY_HELI",
- "ATTRACT_PAP",
- "BLIMP",
- "CHINESE2_HILLBILLIES",
- "Chinese2_Lunch",
- "Cinema_Downtown",
- "Cinema_Morningwood",
- "Cinema_Textile",
- "City_Banks",
- "Countryside_Banks",
- "DEALERSHIP",
- "FIB_GROUP_1",
- "FIB_GROUP_2",
- "GRAPESEED_PLANES",
- "Grapeseed_Planes",
- "KORTZ_SECURITY",
- "LOST_BIKERS",
- "LOST_BIKERS", a_0);
- "LOST_BIKERS", GAMEPLAY::IS_BIT_SET(g_183B2._f21BA._f19, 2));
- "LSA_Planes",
- "MOVIE_STUDIO_SECURITY",
- "MOVIE_STUDIO_SECURITY", a_1);
- "MP_POLICE",
- "Observatory_Bikers",
- "POLICE_POUND1",
- "POLICE_POUND2",
- "POLICE_POUND3",
- "POLICE_POUND4",
- "POLICE_POUND5",
- "PRISON_TOWERS",
- "QUARRY",
- "Rampage1",
- "SANDY_PLANES",
- "SCRAP_SECURITY",
- "SEW_MACHINE",
- "SOLOMON_GATE",
- "Triathlon_1",
- "Triathlon_1_Start",
- "Triathlon_2",
- "Triathlon_2_Start",
- "Triathlon_3",
- "Triathlon_3_Start",
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