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behaviourflagsBF from combatbehaviour.meta

Jan 30th, 2016
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  1. Used as attributeIndex in PED::SET_PED_COMBAT_ATTRIBUTES(Ped ped, int attributeIndex, BOOL enabled)
  2. combatbehaviour.meta: http://pastebin.com/Jmcd6rFR
  3. AttributeIndexes found in the b617d decompiled scripts: http://pastebin.com/ZLkLSgLp
  4. Research thread with known values: http://gtaforums.com/topic/833391-researchguide-combat-behaviour-flags
  5. Also documented at dev-c.com/nativedb
  6.  
  7. BF_Aggressive
  8. BF_AlwaysFight
  9. BF_BlindFireWhenInCover
  10. BF_CanCharge
  11. BF_CanCommandeerVehicles
  12. BF_CanDoDrivebys
  13. BF_CanFightArmedPedsWhenNotArmed
  14. BF_CanFlank
  15. BF_CanLeaveVehicle
  16. BF_CanSeeUnderwaterPeds
  17. BF_CanTauntInVehicle
  18. BF_CanThrowSmokeGrenade
  19. BF_CanUseCover
  20. BF_CanUseDynamicStrafeDecisions
  21. BF_CanUseFrustratedAdvance
  22. BF_CanUsePeekingVariations
  23. BF_CanUseVehicles
  24. BF_DisableBlockFromPursueDuringVehicleChase
  25. BF_DisableCruiseInFrontDuringBlockDuringVehicleChase
  26. BF_DisableRespondedToThreatBroadcast
  27. BF_DisableSpinOutDuringVehicleChase
  28. BF_FleesFromInvincibleOpponents
  29. BF_MaintainMinDistanceToTarget
  30. BF_NonMissionPedsFleeFromThisPedUnlessArmed
  31. BF_SetDisableShoutTargetPositionOnCombatStart
  32. BF_UseEnemyAccuracyScaling
  33. BF_UseProximityFiringRate
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