inkoalawetrust

Inkoalawetrust's Pastebin

3,440 22,252 0 6 years ago
Name / Title Added Expires Hits Comments Syntax  
Noesis commands Jul 22nd, 2022 Never 249 0 None -
ZScript code conversion example. Jun 21st, 2022 Never 254 0 None -
First dynarray attempt. May 15th, 2022 Never 110 0 None -
UAC Hologram documentation Aug 10th, 2021 Never 206 0 None -
IsPosReachable Apr 16th, 2023 Never 1,017 0 C# -
NPC threat assessment Apr 13th, 2023 Never 717 0 C# -
MVP_MoveTowards Apr 5th, 2023 Never 448 0 PHP -
Basic actor line of sight check for GZDoom. Jan 19th, 2023 Never 1,148 0 PHP -
Broken projectile deflection code. Nov 7th, 2022 Never 1,460 0 PHP -
Broken aim prediction code. Oct 26th, 2022 Never 676 0 PHP -
Vanilla Rifle (GZDoom) Aug 30th, 2021 Never 5,025 0 C# -
Main battle tank code (ZScript) Jul 21st, 2021 Never 1,560 0 C# -
Vanilla Rifle Apr 28th, 2021 Never 692 0 C++ -
A_AlertDwellers() (Broken) Apr 25th, 2021 Never 753 0 C++ -
Destructible Car Apr 14th, 2021 Never 569 0 C++ -
Customizable Parallaxing Sky Camera (ZScript) Mar 5th, 2021 Never 224 0 C# -
Broken APC code Feb 1st, 2021 Never 314 0 C# -
Early Tank Turret Code Jan 22nd, 2021 Never 1,022 0 C# -
UAC Mech ZScript Dec 31st, 2020 Never 1,413 0 C++ -
GZDoom indentation comparison. Jun 20th, 2022 Never 308 0 None -
Early squad system test. Jun 12th, 2022 Never 979 0 C++ -
GZDoom's native Tick() virtual code. Mar 23rd, 2021 Never 866 0 C++ -
Buggy VTOL Mar 3rd, 2021 Never 941 0 C# -
PlayerPawn ZScript code (GZDoom) Jul 13th, 2020 Never 208 0 C++ -
2020 Timeline Jun 14th, 2020 Never 142 0 None -
Untitled Sep 6th, 2018 Never 205 0 None -
Jordani Jun 30th, 2018 Never 256 0 None -
9694 Mrigashirsha IV Jun 29th, 2018 Never 517 0 None -