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- ||This is a copy of the DOCUMENT file inside the update to Realm667's hologram resource that I submitted to the site.
- ||You can find the thread about it here: https://www.realm667.com/index.php/en/forum-board/prop-stop/1644-update-uac-holograms
- This actor is a customizable hologram, besides the default classic billboarding UAC hologram,
- you can also change it to different configurations using user variables, if you do not know
- how to use user variables, then first follow this tutorial: https://imgur.com/a/IF9Ezo2
- ===|User Variables|===
- The hologram has the following variables available:
- User_2DSprite: If true, turns the hologram to a totally 2D graphic, that does not face the camera at all times.
- User_ModernLogo: If true, changes the sprite of the hologram from the classic UAC logo to the modern one.
- User_NoParticles: If true, the hologram will not spawn any particles around it.
- User_SpinSpeed: A decimal input, set the speed that the hologram spins at, higher values make it spin faster, needs User_2DSprite to have effect.
- User_Color: A case-insentive input, changes the color of the hologram, possible values are: Green, Blue, Red
- User_NoLight: If true, turns off the dynamic lighting that the hologram emits.
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