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inkoalawetrust

Basic homing projectile in ZScript.

May 20th, 2024
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text 0.33 KB | Gaming | 0 0
  1. Class CoolHomingFireball : DoomImpBall Replaces DoomImpBall //This fireball replaces all default Imp fireballs spawned.
  2. {
  3. Default
  4. {
  5. +SeekerMissile; //Just a marker that this is a homing projectile, does nothing on its' own by default.
  6. }
  7. States
  8. {
  9. Spawn:
  10. BAL1 AB 4 Bright A_SeekerMissile(0.1,0.2);
  11. Loop;
  12. }
  13. }
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