| Name / Title | Added | Expires | Hits | Comments | Syntax | |
|---|---|---|---|---|---|---|
| Dead State | May 2nd, 2024 | Never | 863 | 0 | C# | - |
| Move State | May 2nd, 2024 | Never | 417 | 0 | C# | - |
| Idle State | May 2nd, 2024 | Never | 375 | 0 | C# | - |
| State Machine | May 2nd, 2024 | Never | 421 | 0 | C# | - |
| Base Character State | May 2nd, 2024 | Never | 361 | 0 | C# | - |
| Sam Project | Apr 23rd, 2023 | Never | 94 | 0 | C# | - |
| Orbit Around Object 2 | Apr 19th, 2024 | Never | 883 | 0 | C# | - |
| Orbit Around Object | Apr 19th, 2024 | Never | 814 | 0 | C# | - |
| wave up and down | Apr 19th, 2024 | Never | 772 | 0 | C# | - |
| Pathfinding follow | Apr 19th, 2024 | Never | 786 | 0 | C# | - |
| Continuous Shooting | Nov 3rd, 2023 | Never | 172 | 0 | C# | - |
| Enemy Patrol with NavMesh | Oct 3rd, 2023 | Never | 174 | 0 | C# | - |
| Single Jump w Layer Mask | Aug 31st, 2023 | Never | 188 | 0 | C# | - |
| Player Movement with Physics Engine | Aug 23rd, 2023 | Never | 240 | 0 | C# | - |
| Particle Effect When Sth Destroyed | Aug 9th, 2023 | Never | 141 | 0 | C# | - |
| Object orbits around target | Jun 26th, 2023 | Never | 141 | 0 | C# | - |
| Quaternion to look/ follow object | Jun 26th, 2023 | Never | 119 | 0 | C# | - |
| Instantiate cube list at spawn points list | Jun 26th, 2023 | Never | 139 | 0 | C# | - |
| Inheritance and Polymorphism | Jun 26th, 2023 | Never | 140 | 0 | C# | - |
| Only Numbers Allowed as Input | Jun 16th, 2023 | Never | 137 | 0 | C# | - |
| Weapon Dictionary (practice) | Jun 2nd, 2023 | Never | 124 | 0 | C# | - |
| Soldiers and Lists Class (reference) | Jun 1st, 2023 | Never | 128 | 0 | C# | - |
| Simple Next Scene Loader | May 23rd, 2023 | Never | 139 | 0 | C# | - |
| Temperature Converter | May 12th, 2023 | Never | 103 | 0 | C# | - |
| Check for Even Number | May 12th, 2023 | Never | 124 | 0 | C# | - |
| Add 2 Numbers | May 2nd, 2023 | Never | 135 | 0 | C# | - |
| Turn on or off | Apr 27th, 2023 | Never | 134 | 0 | C# | - |
| Rotate object from centre | Apr 25th, 2023 | Never | 133 | 0 | C# | - |
| Keep Player & Info into new Level | Mar 16th, 2023 | Never | 150 | 0 | C# | - |
| Flip Player when change direction | Mar 9th, 2023 | Never | 132 | 0 | C# | - |
| Enemy Patrol with Raycast | Mar 7th, 2023 | Never | 154 | 0 | C# | - |
| Singleton Instantiation | Mar 7th, 2023 | Never | 147 | 0 | C# | - |
| Parallax Layer | Feb 14th, 2023 | Never | 155 | 0 | C# | - |
| Parallax Controller | Feb 14th, 2023 | Never | 161 | 0 | C# | - |
| Enemy Follow Player | Feb 10th, 2023 | Never | 149 | 0 | C# | - |
| Focal Point Camera Rotation | Feb 10th, 2023 | Never | 114 | 0 | C# | - |
| Unity's 2D Physics Script for 2D Scrollers Modified by Thomas Brush | Feb 9th, 2023 | Never | 183 | 0 | C# | - |
| Unity's 2D Physics Script for 2D Scrollers | Feb 9th, 2023 | Never | 155 | 0 | C# | - |
| Touch Bounds Lose Health | Feb 8th, 2023 | Never | 141 | 0 | C# | - |
| Enemy Wave & Boss Spawner | Feb 6th, 2023 | Never | 140 | 0 | C# | - |
| Cam Follow 2D Side Scroll w Stop Bound | Feb 5th, 2023 | Never | 155 | 0 | C# | - |
| Spawn manager Enemy Waves/Boss/Powerups | Feb 2nd, 2023 | Never | 213 | 0 | C# | - |
| Simple Pong Slice | Jan 18th, 2023 | Never | 146 | 0 | C# | - |
| Save High Score and Player across Sessions | Jan 11th, 2023 | Never | 220 | 0 | C# | - |
| Main Manager for Data Persistence between Scenes | Jan 9th, 2023 | Never | 167 | 0 | C# | - |
| UI Start Game and Quit Application | Jan 9th, 2023 | Never | 114 | 0 | C# | - |
| Game over / Restart / Pause | Jan 3rd, 2023 | Never | 133 | 0 | C# | - |
| Play Effect After Destroying Object | Dec 21st, 2022 | Never | 132 | 0 | C# | - |
| Full Driving Script | Dec 16th, 2022 | Never | 487 | 0 | C# | - |
| No Air Driving | Dec 16th, 2022 | Never | 97 | 0 | C# | - |
| RPM for Driving | Dec 16th, 2022 | Never | 102 | 0 | C# | - |
| Speedometer | Dec 15th, 2022 | Never | 88 | 0 | C# | - |
| Move Vehicle Forward | Dec 15th, 2022 | Never | 124 | 1 | C# | - |
| Health/Hunger Bar | Dec 13th, 2022 | Never | 150 | 0 | C# | - |
| Swiping (Fruit Ninja Style) | Dec 12th, 2022 | Never | 127 | 0 | C# | - |
| Pause Screen | Dec 9th, 2022 | Never | 183 | 0 | C# | - |
| Countdown Timer | Dec 8th, 2022 | Never | 95 | 0 | C# | - |
| Simple Spawn Manger | Dec 2nd, 2022 | Never | 126 | 0 | C# | - |
| Repeat Background | Dec 2nd, 2022 | Never | 102 | 0 | C# | - |
| Player jump double jump double speed | Dec 2nd, 2022 | Never | 196 | 0 | C# | - |
| Spawn on random X range & hard Y pos | Dec 1st, 2022 | Never | 97 | 0 | C# | - |
| Add random upwards force in a range to object | Dec 1st, 2022 | Never | 146 | 0 | C# | - |
| Destroy gameobject on collision | Dec 1st, 2022 | Never | 139 | 0 | C# | - |
| Spin objects on all 3 axis | Dec 1st, 2022 | Never | 116 | 0 | C# | - |
| Spawn manager from Top/Left/Right of Screen | Nov 29th, 2022 | Never | 127 | 0 | C# | - |
| game manager add lives and score | Nov 29th, 2022 | Never | 143 | 0 | C# | - |
| Detect Collisions | Nov 29th, 2022 | Never | 139 | 0 | C# | - |
| Player Movement and Kept Inbounds | Nov 29th, 2022 | Never | 165 | 0 | C# | - |
| propeller rotation | Nov 29th, 2022 | Never | 96 | 0 | C# | - |
| Plane move and Rotate Up and Down | Nov 29th, 2022 | Never | 147 | 0 | C# | - |
| Camera Switcher | Nov 29th, 2022 | Never | 103 | 0 | C# | - |
| enemy move forward | Nov 29th, 2022 | Never | 120 | 0 | C# | - |
| Car movement & camera switch | Nov 29th, 2022 | Never | 146 | 0 | C# | - |
| Camera first person | Nov 29th, 2022 | Never | 103 | 0 | C# | - |
| Camera follow player | Nov 29th, 2022 | Never | 162 | 0 | C# | - |
| Destroy Out Of Bounds | Nov 28th, 2022 | Never | 107 | 0 | C# | - |