alien_fx_fiend

Alien_fx_fiend's Pastebin

0xC00000021A    15,752 113,471 0 11 years ago
Name / Title Added Expires Hits Comments Syntax  
PE-Explorer Debug Section Sanity Checks Fixes For Missing PDB Path Mar 17th, 2025 Never 499 0 C++ -
PE-Explorer Fix For Resource/Debug Sections Not Parsing Mar 17th, 2025 Never 269 0 C++ -
PE Header Parsing (FINAL PHASE DONE !!!) Now /e AlwaysOnTop, SelectAll Ctrl+A, Drag&Drop. IncrBuffer Feb 18th, 2025 Never 231 0 C++ -
PE Header Parsing App (LastDitchAttempt) Jan 25th, 2025 Never 180 0 C++ -
Contd. More GPT4 CodeFixes Amalgamated (Still Exits But No CompileErrors) Dec 29th, 2024 Never 214 0 C++ -
NTHeadersLocation (Catch) Error Implementing ChatGPT4 Fixes (near Arch) Dec 29th, 2024 Never 120 0 C++ -
Crashing Even /w You.com Claude Fixes Implemented Herein Dec 29th, 2024 Never 113 0 C++ -
Bkp B4 You,com Fixes Dec 29th, 2024 Never 113 0 C++ -
Needs AI Scrutiny Carefully!! Dec 28th, 2024 Never 142 0 C++ -
Bkp B4 Claude Haiku Fixes Dec 25th, 2024 Never 118 0 C++ -
Obtained Missing Code Needs Overall Debugging Dec 24th, 2024 Never 137 0 C++ -
FINAL ATTEMPT - MAD AT AI !!! XD *PITSTOP* Dec 23rd, 2024 Never 125 0 C++ -
don't use _failsafe_ winmain orig Dec 19th, 2024 Never 135 0 C++ -
Needs AI Rewrite Dec 19th, 2024 Never 132 0 C++ -
Compiler Error Needs WinMain WinProc Outside Namespaces! Dec 19th, 2024 Never 116 0 C++ -
2 Minor Errors Remain Code Almost Done Needs Textual Editing for 64/32 Output Strings Dec 19th, 2024 Never 122 0 C++ -
11 Errors = Forward Decl + Combined Func + Namespace Reloc Dec 19th, 2024 Never 126 0 C++ -
~*~ Proposed Changes Experimental ~*~ Dec 19th, 2024 Never 139 0 C++ -
Fixing Invalid Characters + ImportsExRes + Separate 64/32bit Func Dec 19th, 2024 Never 125 0 C++ -
Fix Chinese Chars Arch+ExportFunc & 64bit Imports+Res 32bit90%Stuck Dec 17th, 2024 Never 117 0 C++ -
Infinite Doodle Canvas Direct2D Fix For ArrowKeys/Home Pan Update CanvasPosition! MultiThreaded! Mar 27th, 2025 Never 356 0 C++ -
Infinite Doodle Canvas Direct2D So-Called Performance Boosts But Still Laggy AF! Mar 27th, 2025 Never 401 0 C++ -
Infinite Doodle Canvas Direct2D MultiVariant BrushSizes Fixed Mar 27th, 2025 Never 410 0 C++ -
Infinite Doodle Canvas Direct2D Needs Colors fix + Speed Optimization Mar 27th, 2025 Never 687 0 C++ -
Infinite Canvas Doodle Using D2D Hardw Accel (Bug fix StatBar Not Updating In RealTime) Mar 23rd, 2025 Never 1,296 0 C++ -
Infinite Canvas Doodle Now Using Direct2D /w Hardware Acceleration!! Mar 22nd, 2025 Never 673 0 C++ -
Infinite Canvas Genuine (Rewrite AI Code (Not Finite Like Previously !!)) Mar 18th, 2025 Never 777 1 C++ -
Doodle-Serialize-Fork Nov 28th, 2024 Never 132 0 C++ -
Infinite Canvas Doodle App (More Broken Optimizations) Nov 30th, 2024 Never 1 0 C++ -
Infinite Canvas Doodle App (Pretty Good Backup But Redoing Optimizations) Nov 30th, 2024 Never 1 0 C++ -
Infinite Canvas Doodle App (Claude Rewrite Horrible Rolling Back) Nov 30th, 2024 Never 1 0 C++ -
Infinite Canvas Doodle App (bkp b4 full rewrite) Nov 30th, 2024 Never 2 0 C++ -
Doodle App Errors Unfixed Nov 30th, 2024 Never 1 0 C++ -
Infinite Canvas Doodle App (Optimizations Need Fixing) Nov 30th, 2024 Never 135 0 C++ -
PE Explorer /w Fixes Implemented Nov 25th, 2024 Never 163 0 C++ -
PE-Explorer Backup B4 TestFixes Nov 25th, 2024 Never 163 0 C++ -
2D StickPool C++ D2D V32 Final Ver (AI + Top-Right Pocket Fix !!) Sep 6th, 2025 Never 202 0 C++ -
2D StickPool D2D C++ 3DChamfer-InnerRim+PocketLogic+AimRay+Stick1.5x Final Sep 3rd, 2025 Never 232 0 C++ -
2D StickPool D2D C++ DrawAimingAidsDoneGeminiCollisionDetectToDo Bkp Sep 3rd, 2025 Never 232 0 C++ -
2D StickPool C++ D2D Visual Feedback Pocketing Wrong Balls (FINALVER) Aug 16th, 2025 Never 105 0 C++ -
2D StickPool C++ D2D Ball Collision-Movement Rotation+ Bolded Current Player's PlayerInfoText Aug 16th, 2025 Never 111 0 C++ -
2D StickPool C++ D2D Post Balls Spinning Clockwise Motion Not Axis (Linear+Direction Aware Collisio) Aug 16th, 2025 Never 122 0 C++ -
2D StickPool C++ D2D Pre-Collision-Motion-Effect-During-Movement Aug 16th, 2025 Never 119 0 C++ -
2D Pool C++ D2DImplemented Raster Mask Advanced HitTesting Pixel-Perfect (High-Precision) Collision Aug 9th, 2025 Never 184 0 C++ -
2D StickPool Bkp b4 High-Precision Collision Detection Aug 8th, 2025 Never 164 0 C++ -
2D StickPool C++ D2d (Animated Retractable CueStick Reimplemented) Ultimate Version Bugs Ironed Out Aug 8th, 2025 Never 594 0 C++ -
2D StickPool C++ D2D Bkp-b4-Retractable-Animated-DrawCueStick Aug 8th, 2025 Never 547 0 C++ -
2D Pool C++ D2D (Semi-Circle Pockets+Felt Texture+Bankshot Algo+CueStick Detail+8Ball Indicator Icon Aug 7th, 2025 Never 766 0 C++ -
2D StickPool C++ D2D (Pockets Are Semi-Circles + 8-Ball PlayerInfo Indicator + Realistic CueStick) Aug 7th, 2025 Never 1,117 0 C++ -
2D StickPool C++ D2D (Added Hot Swappable 5 Table Colors Presets GUI !!) Aug 4th, 2025 Never 354 0 C++ -
Adding New StickPool Features (Fixing Pockets with Bezier Curves + CueStick etc.) Jul 18th, 2025 Never 1,033 0 C++ -
BkpB4 3 Improv (Felt Table, 8Ball Indicate (PlayerInfo ), Pocket V-Cut SemiCircle Base), CueStickMod Jul 13th, 2025 Never 217 0 C++ -
2D StickPool (O3 AI Added SpotlightGlow Effect + IndigoDeepBlue Table (Midnight Pool 4-like Realism) Jul 11th, 2025 Never 526 0 C++ -
2D StickPool Game C++ (Multi-Colored Balls Realistically) Jul 11th, 2025 Never 488 0 C++ -
2D StickPool Game (Stable w/o SmoothAimStep (Too Difficult) Only Draw-3D-Look-Balls (RadialGradient) Jul 11th, 2025 Never 436 0 C++ -
2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' O3 AI Visual Tweaks For AimingAids+DrawBalls3D Jul 11th, 2025 Never 405 0 C++ -
2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' Before O3 AI Visual Tweaks Jul 11th, 2025 Never 407 0 C++ -
2D StickPool C++ D2D Table Colors Constants (B4 Radial Gradient Balls/ Elliptical-Elongated Pockets) Jul 11th, 2025 Never 253 0 C++ -
2D StickPool Game C++ D2D VectorGFX (O3 AI's CPU Revamp + PIA Fixed + Off-By-1 Fixed Complete V23) Jul 10th, 2025 Never 856 0 C++ -
2D StickPool Game (O3 AI CodeSmell) 3 Bugs Remain ! Jul 9th, 2025 Never 445 0 C++ -
2D Billiards: One Bug At A Time (3 Known Bugs) Jun 30th, 2025 Never 940 0 C++ -
Restore Point Save Before 8-Ball + Foul + CPU Aim/Pocket Bugs Are Fixed Tomorrow !! Jun 30th, 2025 Never 925 0 C++ -
Fixes For BallCount Courtesy DeepAI Then Gemini 2.5 Pro ! Experiment Jun 30th, 2025 Never 1,196 0 C++ -
Trying Fixes From DeepAI,org, These Are Pre-Fixes ! (No Need For Gemini 2.5 Pro !) Jun 30th, 2025 Never 1,075 0 C++ -
Gemini 5 - CoolDown Period - Testing GPT4o (LAST KNOWN) Jun 27th, 2025 Never 51 0 C++ -
Gemini's 4th Attempt - Shows 6 Balls Pocketed When 7 Balls (Fix For This) - Should Fix Everything !! Jun 27th, 2025 Never 717 0 C++ -
Gemini's 3rd Attempt - Should Fix (Make Or Break!!) Jun 27th, 2025 Never 541 0 C++ -
Gemini's 2nd Attempt Out Of 3 - Still Not There Yet ! Jun 27th, 2025 Never 616 0 C++ -
Alt# Pool Modfiication By ChatGPT4o (MAY BE BROKEN) Jun 27th, 2025 Never 623 0 C++ -
Pool Original Stable w/o Experimental Features (JUSTINCASE) Jun 27th, 2025 Never 607 0 C++ -
Pool Modification 8BallPocketSelectionIndicator (UNTESTED) Jun 27th, 2025 Never 571 0 C++ -
2D StickPool D2D C++: Final Feature RestorePoint BrokenCode Jun 7th, 2025 Never 339 0 C++ -
2D StickPool D2D C++: Final Feature: Pick Pocket For 8Ball (bkp b4) Jun 4th, 2025 Never 206 0 C++ -
Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot()+AI Foul Move Ball Anywhere+Config May 11th, 2025 Never 71 0 C++ -
Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot() + AI Foul Move Ball Anywhere May 11th, 2025 Never 222 0 C++ -
Direct2D 8-Ball Pool Using Vector Graphics: AllFeatures JamPacked Y!Clone RevealCueStick+AIBreakShot May 9th, 2025 Never 374 0 C++ -
Direct2D 8-Ball Pool Using Vector Graphics: Ultimate Final Edition (Yahoo-Style ShotMeter TableFrame Apr 28th, 2025 Never 678 0 C++ -
2D 8-Ball Pool Using Vector Graphics: Sound Playback Potential Fix V8 Apr 26th, 2025 Never 479 0 C++ -
2D 8-Ball Pool Using Vector Graphics: ChatGPT Foul Fix (HotSwap 4 Gemini) V7 Apr 26th, 2025 Never 361 0 C++ -
2D 8-Ball Pool Using Vector Graphics: Sounds V6 Apr 26th, 2025 Never 321 0 C++ -
2D 8-Ball Pool Using Vector Graphics: xSounds + Embellishments V5 Apr 25th, 2025 Never 335 0 C++ -
2D 8-Ball Pool Using Vector Graphics: AimTrajectory For TableRails+HardAngles TipShots Inaccurate V4 Apr 25th, 2025 Never 392 0 C++ -
2D 8-Ball Pool Using Vector Graphics: Minor Glitches Fixed + Improvements V3 Apr 25th, 2025 Never 346 0 C++ -
2D 8-Ball Pool Using Vector Graphics: AI With Difficulty Modes Added V2 Apr 25th, 2025 Never 335 0 C++ -
2D 8-Ball Pool Using Vector Graphics: Fully Working V1 Apr 25th, 2025 Never 280 0 C++ -
Prompts Resulting In Rip-Roaring Success (Gemini2.5Pro AI Assist) [1755 lines of code] Apr 23rd, 2025 Never 82 0 None -
2D 8-Ball Pool Using Vector Graphics (Finally A Success !!!: Rewritten Major Overhauled) Apr 23rd, 2025 Never 528 0 C++ -
Y!Alchemy Pocket Pool (Final Integration !!!) Sep 29th, 2024 Never 239 0 C++ -
Grok2 AI's Take on StickPool Modifications Sep 5th, 2024 Never 8 0 C++ -
New Code With Changes (Stick UI+ShotPower+AimingAids) Aug 13th, 2024 Never 265 0 C++ -
Original Base Pool bkp Aug 13th, 2024 Never 149 0 C++ -
Full 8 Ball Y!Pool Java Clone Code With Features (C++ Win32 GDI-Based) Jul 23rd, 2024 Never 337 0 C++ -
8 Ball Pool To-Do Checklist Features to Implement (Uncompiled) Jul 23rd, 2024 Never 223 0 None -
GPT4o Improved Features Implentation (WORK WITH THIS !) Jul 23rd, 2024 Never 296 0 C++ -
GPT4 Mini Mod Curated Source Jul 23rd, 2024 Never 279 0 C++ -
Original GPT4o Source Generated Jul 23rd, 2024 Never 270 0 C++ -
Current Tabs Sessions Jun 18th, 2022 Never 15 0 None -
DLL Project C++ VS (ChatGPT Generated) Nov 21st, 2023 Never 971 0 C++ -
Beaver Work (Source Code) Jun 15th, 2022 Never 300 0 C# -
Meal Plan (Source Code) Jun 15th, 2022 Never 2 0 C# -