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Alien_fx_fiend's Pastebin
0xC00000021A
15,588
112,796
0
11 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
PE-Explorer Debug Section Sanity Checks Fixes For Missing PDB Path
Mar 17th, 2025
Never
492
0
C++
-
PE-Explorer Fix For Resource/Debug Sections Not Parsing
Mar 17th, 2025
Never
268
0
C++
-
PE Header Parsing (FINAL PHASE DONE !!!) Now /e AlwaysOnTop, SelectAll Ctrl+A, Drag&Drop. IncrBuffer
Feb 18th, 2025
Never
231
0
C++
-
PE Header Parsing App (LastDitchAttempt)
Jan 25th, 2025
Never
179
0
C++
-
Contd. More GPT4 CodeFixes Amalgamated (Still Exits But No CompileErrors)
Dec 29th, 2024
Never
213
0
C++
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NTHeadersLocation (Catch) Error Implementing ChatGPT4 Fixes (near Arch)
Dec 29th, 2024
Never
119
0
C++
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Crashing Even /w You.com Claude Fixes Implemented Herein
Dec 29th, 2024
Never
111
0
C++
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Bkp B4 You,com Fixes
Dec 29th, 2024
Never
111
0
C++
-
Needs AI Scrutiny Carefully!!
Dec 28th, 2024
Never
141
0
C++
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Bkp B4 Claude Haiku Fixes
Dec 25th, 2024
Never
117
0
C++
-
Obtained Missing Code Needs Overall Debugging
Dec 24th, 2024
Never
131
0
C++
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FINAL ATTEMPT - MAD AT AI !!! XD *PITSTOP*
Dec 23rd, 2024
Never
122
0
C++
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don't use _failsafe_ winmain orig
Dec 19th, 2024
Never
132
0
C++
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Needs AI Rewrite
Dec 19th, 2024
Never
129
0
C++
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Compiler Error Needs WinMain WinProc Outside Namespaces!
Dec 19th, 2024
Never
115
0
C++
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2 Minor Errors Remain Code Almost Done Needs Textual Editing for 64/32 Output Strings
Dec 19th, 2024
Never
120
0
C++
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11 Errors = Forward Decl + Combined Func + Namespace Reloc
Dec 19th, 2024
Never
123
0
C++
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~*~ Proposed Changes Experimental ~*~
Dec 19th, 2024
Never
136
0
C++
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Fixing Invalid Characters + ImportsExRes + Separate 64/32bit Func
Dec 19th, 2024
Never
125
0
C++
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Fix Chinese Chars Arch+ExportFunc & 64bit Imports+Res 32bit90%Stuck
Dec 17th, 2024
Never
116
0
C++
-
Infinite Doodle Canvas Direct2D Fix For ArrowKeys/Home Pan Update CanvasPosition! MultiThreaded!
Mar 27th, 2025
Never
350
0
C++
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Infinite Doodle Canvas Direct2D So-Called Performance Boosts But Still Laggy AF!
Mar 27th, 2025
Never
398
0
C++
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Infinite Doodle Canvas Direct2D MultiVariant BrushSizes Fixed
Mar 27th, 2025
Never
407
0
C++
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Infinite Doodle Canvas Direct2D Needs Colors fix + Speed Optimization
Mar 27th, 2025
Never
685
0
C++
-
Infinite Canvas Doodle Using D2D Hardw Accel (Bug fix StatBar Not Updating In RealTime)
Mar 23rd, 2025
Never
1,271
0
C++
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Infinite Canvas Doodle Now Using Direct2D /w Hardware Acceleration!!
Mar 22nd, 2025
Never
669
0
C++
-
Infinite Canvas Genuine (Rewrite AI Code (Not Finite Like Previously !!))
Mar 18th, 2025
Never
773
1
C++
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Doodle-Serialize-Fork
Nov 28th, 2024
Never
129
0
C++
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Infinite Canvas Doodle App (More Broken Optimizations)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Pretty Good Backup But Redoing Optimizations)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Claude Rewrite Horrible Rolling Back)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (bkp b4 full rewrite)
Nov 30th, 2024
Never
2
0
C++
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Doodle App Errors Unfixed
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Optimizations Need Fixing)
Nov 30th, 2024
Never
133
0
C++
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PE Explorer /w Fixes Implemented
Nov 25th, 2024
Never
161
0
C++
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PE-Explorer Backup B4 TestFixes
Nov 25th, 2024
Never
162
0
C++
-
2D StickPool C++ D2D V32 Final Ver (AI + Top-Right Pocket Fix !!)
Sep 6th, 2025
Never
199
0
C++
-
2D StickPool D2D C++ 3DChamfer-InnerRim+PocketLogic+AimRay+Stick1.5x Final
Sep 3rd, 2025
Never
229
0
C++
-
2D StickPool D2D C++ DrawAimingAidsDoneGeminiCollisionDetectToDo Bkp
Sep 3rd, 2025
Never
230
0
C++
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2D StickPool C++ D2D Visual Feedback Pocketing Wrong Balls (FINALVER)
Aug 16th, 2025
Never
105
0
C++
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2D StickPool C++ D2D Ball Collision-Movement Rotation+ Bolded Current Player's PlayerInfoText
Aug 16th, 2025
Never
107
0
C++
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2D StickPool C++ D2D Post Balls Spinning Clockwise Motion Not Axis (Linear+Direction Aware Collisio)
Aug 16th, 2025
Never
119
0
C++
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2D StickPool C++ D2D Pre-Collision-Motion-Effect-During-Movement
Aug 16th, 2025
Never
116
0
C++
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2D Pool C++ D2DImplemented Raster Mask Advanced HitTesting Pixel-Perfect (High-Precision) Collision
Aug 9th, 2025
Never
181
0
C++
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2D StickPool Bkp b4 High-Precision Collision Detection
Aug 8th, 2025
Never
160
0
C++
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2D StickPool C++ D2d (Animated Retractable CueStick Reimplemented) Ultimate Version Bugs Ironed Out
Aug 8th, 2025
Never
559
0
C++
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2D StickPool C++ D2D Bkp-b4-Retractable-Animated-DrawCueStick
Aug 8th, 2025
Never
539
0
C++
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2D Pool C++ D2D (Semi-Circle Pockets+Felt Texture+Bankshot Algo+CueStick Detail+8Ball Indicator Icon
Aug 7th, 2025
Never
760
0
C++
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2D StickPool C++ D2D (Pockets Are Semi-Circles + 8-Ball PlayerInfo Indicator + Realistic CueStick)
Aug 7th, 2025
Never
1,116
0
C++
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2D StickPool C++ D2D (Added Hot Swappable 5 Table Colors Presets GUI !!)
Aug 4th, 2025
Never
351
0
C++
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Adding New StickPool Features (Fixing Pockets with Bezier Curves + CueStick etc.)
Jul 18th, 2025
Never
1,029
0
C++
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BkpB4 3 Improv (Felt Table, 8Ball Indicate (PlayerInfo ), Pocket V-Cut SemiCircle Base), CueStickMod
Jul 13th, 2025
Never
215
0
C++
-
2D StickPool (O3 AI Added SpotlightGlow Effect + IndigoDeepBlue Table (Midnight Pool 4-like Realism)
Jul 11th, 2025
Never
521
0
C++
-
2D StickPool Game C++ (Multi-Colored Balls Realistically)
Jul 11th, 2025
Never
483
0
C++
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2D StickPool Game (Stable w/o SmoothAimStep (Too Difficult) Only Draw-3D-Look-Balls (RadialGradient)
Jul 11th, 2025
Never
434
0
C++
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2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' O3 AI Visual Tweaks For AimingAids+DrawBalls3D
Jul 11th, 2025
Never
400
0
C++
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2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' Before O3 AI Visual Tweaks
Jul 11th, 2025
Never
407
0
C++
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2D StickPool C++ D2D Table Colors Constants (B4 Radial Gradient Balls/ Elliptical-Elongated Pockets)
Jul 11th, 2025
Never
249
0
C++
-
2D StickPool Game C++ D2D VectorGFX (O3 AI's CPU Revamp + PIA Fixed + Off-By-1 Fixed Complete V23)
Jul 10th, 2025
Never
854
0
C++
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2D StickPool Game (O3 AI CodeSmell) 3 Bugs Remain !
Jul 9th, 2025
Never
440
0
C++
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2D Billiards: One Bug At A Time (3 Known Bugs)
Jun 30th, 2025
Never
937
0
C++
-
Restore Point Save Before 8-Ball + Foul + CPU Aim/Pocket Bugs Are Fixed Tomorrow !!
Jun 30th, 2025
Never
920
0
C++
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Fixes For BallCount Courtesy DeepAI Then Gemini 2.5 Pro ! Experiment
Jun 30th, 2025
Never
1,163
0
C++
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Trying Fixes From DeepAI,org, These Are Pre-Fixes ! (No Need For Gemini 2.5 Pro !)
Jun 30th, 2025
Never
1,073
0
C++
-
Gemini 5 - CoolDown Period - Testing GPT4o (LAST KNOWN)
Jun 27th, 2025
Never
47
0
C++
-
Gemini's 4th Attempt - Shows 6 Balls Pocketed When 7 Balls (Fix For This) - Should Fix Everything !!
Jun 27th, 2025
Never
714
0
C++
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Gemini's 3rd Attempt - Should Fix (Make Or Break!!)
Jun 27th, 2025
Never
539
0
C++
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Gemini's 2nd Attempt Out Of 3 - Still Not There Yet !
Jun 27th, 2025
Never
610
0
C++
-
Alt# Pool Modfiication By ChatGPT4o (MAY BE BROKEN)
Jun 27th, 2025
Never
620
0
C++
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Pool Original Stable w/o Experimental Features (JUSTINCASE)
Jun 27th, 2025
Never
604
0
C++
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Pool Modification 8BallPocketSelectionIndicator (UNTESTED)
Jun 27th, 2025
Never
568
0
C++
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2D StickPool D2D C++: Final Feature RestorePoint BrokenCode
Jun 7th, 2025
Never
337
0
C++
-
2D StickPool D2D C++: Final Feature: Pick Pocket For 8Ball (bkp b4)
Jun 4th, 2025
Never
205
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot()+AI Foul Move Ball Anywhere+Config
May 11th, 2025
Never
67
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot() + AI Foul Move Ball Anywhere
May 11th, 2025
Never
220
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: AllFeatures JamPacked Y!Clone RevealCueStick+AIBreakShot
May 9th, 2025
Never
373
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: Ultimate Final Edition (Yahoo-Style ShotMeter TableFrame
Apr 28th, 2025
Never
675
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Sound Playback Potential Fix V8
Apr 26th, 2025
Never
476
0
C++
-
2D 8-Ball Pool Using Vector Graphics: ChatGPT Foul Fix (HotSwap 4 Gemini) V7
Apr 26th, 2025
Never
358
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Sounds V6
Apr 26th, 2025
Never
319
0
C++
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2D 8-Ball Pool Using Vector Graphics: xSounds + Embellishments V5
Apr 25th, 2025
Never
331
0
C++
-
2D 8-Ball Pool Using Vector Graphics: AimTrajectory For TableRails+HardAngles TipShots Inaccurate V4
Apr 25th, 2025
Never
386
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Minor Glitches Fixed + Improvements V3
Apr 25th, 2025
Never
344
0
C++
-
2D 8-Ball Pool Using Vector Graphics: AI With Difficulty Modes Added V2
Apr 25th, 2025
Never
326
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Fully Working V1
Apr 25th, 2025
Never
273
0
C++
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Prompts Resulting In Rip-Roaring Success (Gemini2.5Pro AI Assist) [1755 lines of code]
Apr 23rd, 2025
Never
81
0
None
-
2D 8-Ball Pool Using Vector Graphics (Finally A Success !!!: Rewritten Major Overhauled)
Apr 23rd, 2025
Never
514
0
C++
-
Y!Alchemy Pocket Pool (Final Integration !!!)
Sep 29th, 2024
Never
238
0
C++
-
Grok2 AI's Take on StickPool Modifications
Sep 5th, 2024
Never
8
0
C++
-
New Code With Changes (Stick UI+ShotPower+AimingAids)
Aug 13th, 2024
Never
262
0
C++
-
Original Base Pool bkp
Aug 13th, 2024
Never
146
0
C++
-
Full 8 Ball Y!Pool Java Clone Code With Features (C++ Win32 GDI-Based)
Jul 23rd, 2024
Never
337
0
C++
-
8 Ball Pool To-Do Checklist Features to Implement (Uncompiled)
Jul 23rd, 2024
Never
222
0
None
-
GPT4o Improved Features Implentation (WORK WITH THIS !)
Jul 23rd, 2024
Never
294
0
C++
-
GPT4 Mini Mod Curated Source
Jul 23rd, 2024
Never
277
0
C++
-
Original GPT4o Source Generated
Jul 23rd, 2024
Never
268
0
C++
-
Current Tabs Sessions
Jun 18th, 2022
Never
15
0
None
-
DLL Project C++ VS (ChatGPT Generated)
Nov 21st, 2023
Never
970
0
C++
-
Beaver Work (Source Code)
Jun 15th, 2022
Never
298
0
C#
-
Meal Plan (Source Code)
Jun 15th, 2022
Never
2
0
C#
-
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