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Alien_fx_fiend's Pastebin
0xC00000021A
15,752
113,471
0
11 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
PE-Explorer Debug Section Sanity Checks Fixes For Missing PDB Path
Mar 17th, 2025
Never
499
0
C++
-
PE-Explorer Fix For Resource/Debug Sections Not Parsing
Mar 17th, 2025
Never
269
0
C++
-
PE Header Parsing (FINAL PHASE DONE !!!) Now /e AlwaysOnTop, SelectAll Ctrl+A, Drag&Drop. IncrBuffer
Feb 18th, 2025
Never
231
0
C++
-
PE Header Parsing App (LastDitchAttempt)
Jan 25th, 2025
Never
180
0
C++
-
Contd. More GPT4 CodeFixes Amalgamated (Still Exits But No CompileErrors)
Dec 29th, 2024
Never
214
0
C++
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NTHeadersLocation (Catch) Error Implementing ChatGPT4 Fixes (near Arch)
Dec 29th, 2024
Never
120
0
C++
-
Crashing Even /w You.com Claude Fixes Implemented Herein
Dec 29th, 2024
Never
113
0
C++
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Bkp B4 You,com Fixes
Dec 29th, 2024
Never
113
0
C++
-
Needs AI Scrutiny Carefully!!
Dec 28th, 2024
Never
142
0
C++
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Bkp B4 Claude Haiku Fixes
Dec 25th, 2024
Never
118
0
C++
-
Obtained Missing Code Needs Overall Debugging
Dec 24th, 2024
Never
137
0
C++
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FINAL ATTEMPT - MAD AT AI !!! XD *PITSTOP*
Dec 23rd, 2024
Never
125
0
C++
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don't use _failsafe_ winmain orig
Dec 19th, 2024
Never
135
0
C++
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Needs AI Rewrite
Dec 19th, 2024
Never
132
0
C++
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Compiler Error Needs WinMain WinProc Outside Namespaces!
Dec 19th, 2024
Never
116
0
C++
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2 Minor Errors Remain Code Almost Done Needs Textual Editing for 64/32 Output Strings
Dec 19th, 2024
Never
122
0
C++
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11 Errors = Forward Decl + Combined Func + Namespace Reloc
Dec 19th, 2024
Never
126
0
C++
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~*~ Proposed Changes Experimental ~*~
Dec 19th, 2024
Never
139
0
C++
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Fixing Invalid Characters + ImportsExRes + Separate 64/32bit Func
Dec 19th, 2024
Never
125
0
C++
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Fix Chinese Chars Arch+ExportFunc & 64bit Imports+Res 32bit90%Stuck
Dec 17th, 2024
Never
117
0
C++
-
Infinite Doodle Canvas Direct2D Fix For ArrowKeys/Home Pan Update CanvasPosition! MultiThreaded!
Mar 27th, 2025
Never
356
0
C++
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Infinite Doodle Canvas Direct2D So-Called Performance Boosts But Still Laggy AF!
Mar 27th, 2025
Never
401
0
C++
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Infinite Doodle Canvas Direct2D MultiVariant BrushSizes Fixed
Mar 27th, 2025
Never
410
0
C++
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Infinite Doodle Canvas Direct2D Needs Colors fix + Speed Optimization
Mar 27th, 2025
Never
687
0
C++
-
Infinite Canvas Doodle Using D2D Hardw Accel (Bug fix StatBar Not Updating In RealTime)
Mar 23rd, 2025
Never
1,296
0
C++
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Infinite Canvas Doodle Now Using Direct2D /w Hardware Acceleration!!
Mar 22nd, 2025
Never
673
0
C++
-
Infinite Canvas Genuine (Rewrite AI Code (Not Finite Like Previously !!))
Mar 18th, 2025
Never
777
1
C++
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Doodle-Serialize-Fork
Nov 28th, 2024
Never
132
0
C++
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Infinite Canvas Doodle App (More Broken Optimizations)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Pretty Good Backup But Redoing Optimizations)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Claude Rewrite Horrible Rolling Back)
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (bkp b4 full rewrite)
Nov 30th, 2024
Never
2
0
C++
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Doodle App Errors Unfixed
Nov 30th, 2024
Never
1
0
C++
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Infinite Canvas Doodle App (Optimizations Need Fixing)
Nov 30th, 2024
Never
135
0
C++
-
PE Explorer /w Fixes Implemented
Nov 25th, 2024
Never
163
0
C++
-
PE-Explorer Backup B4 TestFixes
Nov 25th, 2024
Never
163
0
C++
-
2D StickPool C++ D2D V32 Final Ver (AI + Top-Right Pocket Fix !!)
Sep 6th, 2025
Never
202
0
C++
-
2D StickPool D2D C++ 3DChamfer-InnerRim+PocketLogic+AimRay+Stick1.5x Final
Sep 3rd, 2025
Never
232
0
C++
-
2D StickPool D2D C++ DrawAimingAidsDoneGeminiCollisionDetectToDo Bkp
Sep 3rd, 2025
Never
232
0
C++
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2D StickPool C++ D2D Visual Feedback Pocketing Wrong Balls (FINALVER)
Aug 16th, 2025
Never
105
0
C++
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2D StickPool C++ D2D Ball Collision-Movement Rotation+ Bolded Current Player's PlayerInfoText
Aug 16th, 2025
Never
111
0
C++
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2D StickPool C++ D2D Post Balls Spinning Clockwise Motion Not Axis (Linear+Direction Aware Collisio)
Aug 16th, 2025
Never
122
0
C++
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2D StickPool C++ D2D Pre-Collision-Motion-Effect-During-Movement
Aug 16th, 2025
Never
119
0
C++
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2D Pool C++ D2DImplemented Raster Mask Advanced HitTesting Pixel-Perfect (High-Precision) Collision
Aug 9th, 2025
Never
184
0
C++
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2D StickPool Bkp b4 High-Precision Collision Detection
Aug 8th, 2025
Never
164
0
C++
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2D StickPool C++ D2d (Animated Retractable CueStick Reimplemented) Ultimate Version Bugs Ironed Out
Aug 8th, 2025
Never
594
0
C++
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2D StickPool C++ D2D Bkp-b4-Retractable-Animated-DrawCueStick
Aug 8th, 2025
Never
547
0
C++
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2D Pool C++ D2D (Semi-Circle Pockets+Felt Texture+Bankshot Algo+CueStick Detail+8Ball Indicator Icon
Aug 7th, 2025
Never
766
0
C++
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2D StickPool C++ D2D (Pockets Are Semi-Circles + 8-Ball PlayerInfo Indicator + Realistic CueStick)
Aug 7th, 2025
Never
1,117
0
C++
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2D StickPool C++ D2D (Added Hot Swappable 5 Table Colors Presets GUI !!)
Aug 4th, 2025
Never
354
0
C++
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Adding New StickPool Features (Fixing Pockets with Bezier Curves + CueStick etc.)
Jul 18th, 2025
Never
1,033
0
C++
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BkpB4 3 Improv (Felt Table, 8Ball Indicate (PlayerInfo ), Pocket V-Cut SemiCircle Base), CueStickMod
Jul 13th, 2025
Never
217
0
C++
-
2D StickPool (O3 AI Added SpotlightGlow Effect + IndigoDeepBlue Table (Midnight Pool 4-like Realism)
Jul 11th, 2025
Never
526
0
C++
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2D StickPool Game C++ (Multi-Colored Balls Realistically)
Jul 11th, 2025
Never
488
0
C++
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2D StickPool Game (Stable w/o SmoothAimStep (Too Difficult) Only Draw-3D-Look-Balls (RadialGradient)
Jul 11th, 2025
Never
436
0
C++
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2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' O3 AI Visual Tweaks For AimingAids+DrawBalls3D
Jul 11th, 2025
Never
405
0
C++
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2D StickPool Game C++ (Midnight Pool 4 'BLISS Engine' Before O3 AI Visual Tweaks
Jul 11th, 2025
Never
407
0
C++
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2D StickPool C++ D2D Table Colors Constants (B4 Radial Gradient Balls/ Elliptical-Elongated Pockets)
Jul 11th, 2025
Never
253
0
C++
-
2D StickPool Game C++ D2D VectorGFX (O3 AI's CPU Revamp + PIA Fixed + Off-By-1 Fixed Complete V23)
Jul 10th, 2025
Never
856
0
C++
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2D StickPool Game (O3 AI CodeSmell) 3 Bugs Remain !
Jul 9th, 2025
Never
445
0
C++
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2D Billiards: One Bug At A Time (3 Known Bugs)
Jun 30th, 2025
Never
940
0
C++
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Restore Point Save Before 8-Ball + Foul + CPU Aim/Pocket Bugs Are Fixed Tomorrow !!
Jun 30th, 2025
Never
925
0
C++
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Fixes For BallCount Courtesy DeepAI Then Gemini 2.5 Pro ! Experiment
Jun 30th, 2025
Never
1,196
0
C++
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Trying Fixes From DeepAI,org, These Are Pre-Fixes ! (No Need For Gemini 2.5 Pro !)
Jun 30th, 2025
Never
1,075
0
C++
-
Gemini 5 - CoolDown Period - Testing GPT4o (LAST KNOWN)
Jun 27th, 2025
Never
51
0
C++
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Gemini's 4th Attempt - Shows 6 Balls Pocketed When 7 Balls (Fix For This) - Should Fix Everything !!
Jun 27th, 2025
Never
717
0
C++
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Gemini's 3rd Attempt - Should Fix (Make Or Break!!)
Jun 27th, 2025
Never
541
0
C++
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Gemini's 2nd Attempt Out Of 3 - Still Not There Yet !
Jun 27th, 2025
Never
616
0
C++
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Alt# Pool Modfiication By ChatGPT4o (MAY BE BROKEN)
Jun 27th, 2025
Never
623
0
C++
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Pool Original Stable w/o Experimental Features (JUSTINCASE)
Jun 27th, 2025
Never
607
0
C++
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Pool Modification 8BallPocketSelectionIndicator (UNTESTED)
Jun 27th, 2025
Never
571
0
C++
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2D StickPool D2D C++: Final Feature RestorePoint BrokenCode
Jun 7th, 2025
Never
339
0
C++
-
2D StickPool D2D C++: Final Feature: Pick Pocket For 8Ball (bkp b4)
Jun 4th, 2025
Never
206
0
C++
-
Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot()+AI Foul Move Ball Anywhere+Config
May 11th, 2025
Never
71
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: Improved AIBreakShot() + AI Foul Move Ball Anywhere
May 11th, 2025
Never
222
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: AllFeatures JamPacked Y!Clone RevealCueStick+AIBreakShot
May 9th, 2025
Never
374
0
C++
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Direct2D 8-Ball Pool Using Vector Graphics: Ultimate Final Edition (Yahoo-Style ShotMeter TableFrame
Apr 28th, 2025
Never
678
0
C++
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2D 8-Ball Pool Using Vector Graphics: Sound Playback Potential Fix V8
Apr 26th, 2025
Never
479
0
C++
-
2D 8-Ball Pool Using Vector Graphics: ChatGPT Foul Fix (HotSwap 4 Gemini) V7
Apr 26th, 2025
Never
361
0
C++
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2D 8-Ball Pool Using Vector Graphics: Sounds V6
Apr 26th, 2025
Never
321
0
C++
-
2D 8-Ball Pool Using Vector Graphics: xSounds + Embellishments V5
Apr 25th, 2025
Never
335
0
C++
-
2D 8-Ball Pool Using Vector Graphics: AimTrajectory For TableRails+HardAngles TipShots Inaccurate V4
Apr 25th, 2025
Never
392
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Minor Glitches Fixed + Improvements V3
Apr 25th, 2025
Never
346
0
C++
-
2D 8-Ball Pool Using Vector Graphics: AI With Difficulty Modes Added V2
Apr 25th, 2025
Never
335
0
C++
-
2D 8-Ball Pool Using Vector Graphics: Fully Working V1
Apr 25th, 2025
Never
280
0
C++
-
Prompts Resulting In Rip-Roaring Success (Gemini2.5Pro AI Assist) [1755 lines of code]
Apr 23rd, 2025
Never
82
0
None
-
2D 8-Ball Pool Using Vector Graphics (Finally A Success !!!: Rewritten Major Overhauled)
Apr 23rd, 2025
Never
528
0
C++
-
Y!Alchemy Pocket Pool (Final Integration !!!)
Sep 29th, 2024
Never
239
0
C++
-
Grok2 AI's Take on StickPool Modifications
Sep 5th, 2024
Never
8
0
C++
-
New Code With Changes (Stick UI+ShotPower+AimingAids)
Aug 13th, 2024
Never
265
0
C++
-
Original Base Pool bkp
Aug 13th, 2024
Never
149
0
C++
-
Full 8 Ball Y!Pool Java Clone Code With Features (C++ Win32 GDI-Based)
Jul 23rd, 2024
Never
337
0
C++
-
8 Ball Pool To-Do Checklist Features to Implement (Uncompiled)
Jul 23rd, 2024
Never
223
0
None
-
GPT4o Improved Features Implentation (WORK WITH THIS !)
Jul 23rd, 2024
Never
296
0
C++
-
GPT4 Mini Mod Curated Source
Jul 23rd, 2024
Never
279
0
C++
-
Original GPT4o Source Generated
Jul 23rd, 2024
Never
270
0
C++
-
Current Tabs Sessions
Jun 18th, 2022
Never
15
0
None
-
DLL Project C++ VS (ChatGPT Generated)
Nov 21st, 2023
Never
971
0
C++
-
Beaver Work (Source Code)
Jun 15th, 2022
Never
300
0
C#
-
Meal Plan (Source Code)
Jun 15th, 2022
Never
2
0
C#
-
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