TerusTheBird

TerusTheBird's Pastebin

2,416 20,538 0 4 years ago
Name / Title Added Expires Hits Comments Syntax  
masker: build.sh Jan 7th, 2025 Never 124 0 Bash -
masker: tga_v4.h Jan 7th, 2025 Never 66 0 C -
masker: tga_v4.c Jan 7th, 2025 Never 56 0 C -
masker: sdl_text.h Jan 7th, 2025 Never 39 0 C -
masker: sdl_text.c Jan 7th, 2025 Never 39 0 C -
masker: sdl_gen.h Jan 7th, 2025 Never 38 0 C -
masker: sdl_gen.c Jan 7th, 2025 Never 44 0 C -
masker: die_piss_logs.h Jan 7th, 2025 Never 36 0 C -
masker: die_piss_logs.c Jan 7th, 2025 Never 37 0 C -
masker: color_table.c Jan 7th, 2025 Never 41 0 C -
masker: sdl_template.c Jan 7th, 2025 Never 53 0 C -
pokemon bird sizes Nov 5th, 2024 Never 181 0 None -
Pokemon sizes and what they mean Nov 5th, 2024 Never 518 0 None -
zbrush file list Nov 4th, 2024 Never 60 0 None -
Untitled Oct 30th, 2024 Never 20 0 None -
HBCC 3D Mac 128K edition, test results Jan 24th, 2024 Never 171 0 None -
Pokemon PLA mon XL size differences Feb 9th, 2022 Never 398 0 None -
Pokemon PLA mon sizes Feb 9th, 2022 Never 333 0 None -
CrazyBus RNG (C translation) Dec 3rd, 2021 Never 835 0 C -
CrazyBus RNG (better) Dec 3rd, 2021 Never 633 0 M68000 Assembler -
CrazyBus RNG Dec 3rd, 2021 Never 2,964 0 M68000 Assembler -
arduino digit display Sep 8th, 2021 Never 1,419 0 C -
Takeshi Shudo talking about the Lugia movie (JPN) May 1st, 2020 Never 527 0 None -
makeimg_standalone.py Apr 26th, 2020 Never 465 0 Python -
Standalone sprite converter Apr 26th, 2020 Never 514 0 Python -
Pokemon hex data to binary converter Apr 26th, 2020 Never 705 0 Python -
Takeshi Shudo talking about the Lugia movie Apr 26th, 2020 Never 748 0 None -
m02t2 Apr 26th, 2020 Never 252 0 None -
M02t Apr 26th, 2020 Never 280 0 None -
pic.py standalone Apr 25th, 2020 Never 809 0 Python -
Untitled Apr 25th, 2020 Never 471 0 None -
Untitled Apr 24th, 2020 Never 286 0 None -
December 26th 1996 Apr 24th, 2020 Never 793 0 None -
ye olde far off time of this morning Apr 12th, 2020 Never 280 0 None -
error2 Apr 12th, 2020 Never 282 0 None -
error1 Apr 12th, 2020 Never 286 0 None -
Untitled Mar 24th, 2020 Never 426 0 None -
MM fairy fountain vertex colors Feb 20th, 2020 Never 345 0 None -
hyperspeed polling Feb 18th, 2020 Never 352 0 C -
loader again Feb 2nd, 2020 Never 360 0 C -
pad data structure Feb 2nd, 2020 Never 444 0 C -
tiny actor Feb 2nd, 2020 Never 625 0 C -
overlay injector Feb 2nd, 2020 Never 386 0 C -
n64 stuff Feb 2nd, 2020 Never 384 0 C -
better Feb 1st, 2020 Never 358 0 None -
Untitled Feb 1st, 2020 Never 341 0 None -
crappy oot actor injector Jan 31st, 2020 Never 342 0 C -
OoT "AA" filter disable codes Jan 30th, 2020 Never 375 0 None -
data loader, example commands Jan 27th, 2020 Never 328 0 C -
slightly more complicated but more efficient Jan 27th, 2020 Never 371 0 C -
N64 data loader configuration Jan 27th, 2020 Never 349 0 C -