Bisqwit

Bisqwit's Pastebin

2,117 17,751 0 9 years ago
Name / Title Added Expires Hits Comments Syntax  
Tira 2021s tehtäväsarja 13 // Joel Yliluoma Dec 15th, 2021 Never 222 0 Python -
Tira 2021s tehtäväsarja 12 // Joel Yliluoma Dec 5th, 2021 Never 198 0 Python -
Tira 2021s tehtäväsarja 11 // Joel Yliluoma Dec 4th, 2021 Never 224 0 Python -
Tira 2021s tehtäväsarja 10 // Joel Yliluoma Nov 21st, 2021 Never 210 0 Python -
Tira 2021s tehtäväsarja 9 // Joel Yliluoma Nov 14th, 2021 Never 184 0 Python -
Tira 2021s tehtäväsarja 8 // Joel Yliluoma Nov 14th, 2021 Never 263 0 Python -
cv2ins_sample_after Aug 20th, 2022 Never 693 0 6502 ACME Cross Assembler -
cv2ins_sample_before Aug 20th, 2022 Never 576 0 PHP -
Untitled Nov 20th, 2021 Never 64 0 None -
tblend2.cc Jun 9th, 2020 Never 1,099 0 C++ -
math_simd.hh in prender2 Apr 6th, 2020 Never 420 0 C++ -
math.hh in prender2 Apr 6th, 2020 Never 534 0 C++ -
NES assembler data (from nescom) Feb 14th, 2020 Never 283 0 C++ -
pngencoder.hh (Minimal PNG encoder) May 3rd, 2019 Never 220 0 C++ -
Big integer multiply challenge Mar 21st, 2019 Never 871 0 C++ -
Outline of Portalrendering2 project Jan 13th, 2019 Never 233 0 YAML -
LongDiv in Turbo Pascal RTL Dec 20th, 2018 Never 214 0 ASM (NASM) -
Lambert W function in Maxima Oct 24th, 2018 Never 269 0 Lisp -
Setting upload bandwidth limit for an user account Mar 10th, 2018 Never 220 0 Bash -
blur.hh Sep 21st, 2017 Never 235 0 C++ -
Cartoonist OPL3 MIDI player Jul 11th, 2017 Never 221 0 ASM (NASM) -
Mandelbrot SIMD calculation snippets May 27th, 2017 Never 198 0 C++ -
16-bit clamp algorithms comparison Jan 20th, 2017 Never 268 0 None -
River City Ransom item name extractor Sep 30th, 2016 Never 216 0 C++ -
Simple goalless game with mario-like controls Aug 15th, 2016 Never 231 0 QBasic -
Tokumaru NES Bitmap Tile Compression Apr 30th, 2016 Never 298 0 None -
gunzip.hh Nov 21st, 2015 Never 1,600 0 C++ -
assertpp.hh Oct 11th, 2015 Never 254 0 C++ -
Texture coordinate formula generation Oct 7th, 2015 Never 249 0 QBasic -
Specular per-pixel lighting Oct 1st, 2015 Never 204 0 C++ -
My solution to Elevator Saga Jan 24th, 2015 Never 1,322 0 JavaScript -
Bubsy's code with __restrict__ Oct 20th, 2014 Never 343 0 None -
regex.alf.nu solutions by Bisqwit (and others) Dec 20th, 2013 Never 3,653 0 PCRE -
editoritems.txt used in Portal 2 "Conservation of Momentum" Jun 11th, 2013 Never 360 0 None -
NES palette functional, works Mar 31st, 2013 Never 171 0 C++ -
Castlevania II insertor: Status screen patch generator Mar 12th, 2013 Never 335 0 PHP -
DMC-aware delay code Dec 19th, 2012 Never 601 0 6502 ACME Cross Assembler -