Bisqwit

Bisqwit's Pastebin

5,830 43,298 0 13 years ago
Name / Title Added Expires Hits Comments Syntax  
Tira 2021s tehtäväsarja 13 // Joel Yliluoma Dec 15th, 2021 Never 1,004 0 Python -
Tira 2021s tehtäväsarja 12 // Joel Yliluoma Dec 5th, 2021 Never 768 0 Python -
Tira 2021s tehtäväsarja 11 // Joel Yliluoma Dec 4th, 2021 Never 757 0 Python -
Tira 2021s tehtäväsarja 10 // Joel Yliluoma Nov 21st, 2021 Never 796 0 Python -
Tira 2021s tehtäväsarja 9 // Joel Yliluoma Nov 14th, 2021 Never 779 0 Python -
Tira 2021s tehtäväsarja 8 // Joel Yliluoma Nov 14th, 2021 Never 898 0 Python -
Satisfactory: Min resources phases 1-5 May 21st, 2026 Never 89 7 None -
Copy vs constref benchmark Aug 3rd, 2023 Never 1,191 0 C++ -
Dementian ja unohtelun ero Mar 3rd, 2023 Never 402 0 None -
cv2ins_sample_before Aug 20th, 2022 Never 1,118 0 PHP -
Untitled Nov 20th, 2021 Never 597 0 None -
tblend2.cc Jun 9th, 2020 Never 1,605 0 C++ -
math_simd.hh in prender2 Apr 6th, 2020 Never 929 0 C++ -
math.hh in prender2 Apr 6th, 2020 Never 1,087 0 C++ -
NES assembler data (from nescom) Feb 14th, 2020 Never 845 0 C++ -
pngencoder.hh (Minimal PNG encoder) May 3rd, 2019 Never 735 0 C++ -
Big integer multiply challenge Mar 21st, 2019 Never 1,433 0 C++ -
Outline of Portalrendering2 project Jan 13th, 2019 Never 760 0 YAML -
LongDiv in Turbo Pascal RTL Dec 20th, 2018 Never 732 0 ASM (NASM) -
Lambert W function in Maxima Oct 24th, 2018 Never 911 0 Lisp -
Setting upload bandwidth limit for an user account Mar 10th, 2018 Never 784 0 Bash -
blur.hh Sep 21st, 2017 Never 714 0 C++ -
Cartoonist OPL3 MIDI player Jul 11th, 2017 Never 768 0 ASM (NASM) -
Mandelbrot SIMD calculation snippets May 27th, 2017 Never 744 0 C++ -
16-bit clamp algorithms comparison Jan 20th, 2017 Never 850 0 None -
River City Ransom item name extractor Sep 30th, 2016 Never 765 0 C++ -
Simple goalless game with mario-like controls Aug 15th, 2016 Never 787 0 QBasic -
Tokumaru NES Bitmap Tile Compression Apr 30th, 2016 Never 1,472 0 None -
gunzip.hh Nov 21st, 2015 Never 2,546 0 C++ -
assertpp.hh Oct 11th, 2015 Never 735 0 C++ -
Texture coordinate formula generation Oct 7th, 2015 Never 724 0 QBasic -
Specular per-pixel lighting Oct 1st, 2015 Never 750 0 C++ -
My solution to Elevator Saga Jan 24th, 2015 Never 2,487 0 JavaScript -
Bubsy's code with __restrict__ Oct 20th, 2014 Never 842 0 None -
regex.alf.nu solutions by Bisqwit (and others) Dec 20th, 2013 Never 6,888 0 PCRE -
editoritems.txt used in Portal 2 "Conservation of Momentum" Jun 11th, 2013 Never 966 0 None -
NES palette functional, works Mar 31st, 2013 Never 781 0 C++ -
Castlevania II insertor: Status screen patch generator Mar 12th, 2013 Never 950 0 PHP -
DMC-aware delay code Dec 19th, 2012 Never 1,488 0 6502 ACME Cross Assembler -