Bisqwit

Bisqwit's Pastebin

1,277 12,098 8 years ago
Name / Title Added Expires Hits Syntax  
tblend2.cc Jun 9th, 2020 Never 1,005 C++ -
math_simd.hh in prender2 Apr 6th, 2020 Never 312 C++ -
math.hh in prender2 Apr 6th, 2020 Never 413 C++ -
NES assembler data (from nescom) Feb 14th, 2020 Never 198 C++ -
pngencoder.hh (Minimal PNG encoder) May 3rd, 2019 Never 160 C++ -
Big integer multiply challenge Mar 21st, 2019 Never 766 C++ -
Outline of Portalrendering2 project Jan 13th, 2019 Never 164 YAML -
LongDiv in Turbo Pascal RTL Dec 20th, 2018 Never 142 ASM (NASM) -
Lambert W function in Maxima Oct 24th, 2018 Never 197 Lisp -
Setting upload bandwidth limit for an user account Mar 10th, 2018 Never 153 Bash -
blur.hh Sep 21st, 2017 Never 169 C++ -
Cartoonist OPL3 MIDI player Jul 11th, 2017 Never 146 ASM (NASM) -
Mandelbrot SIMD calculation snippets May 27th, 2017 Never 135 C++ -
16-bit clamp algorithms comparison Jan 20th, 2017 Never 196 None -
River City Ransom item name extractor Sep 30th, 2016 Never 147 C++ -
Simple goalless game with mario-like controls Aug 15th, 2016 Never 154 QBasic -
Tokumaru NES Bitmap Tile Compression Apr 30th, 2016 Never 221 None -
gunzip.hh Nov 21st, 2015 Never 1,434 C++ -
assertpp.hh Oct 11th, 2015 Never 188 C++ -
Texture coordinate formula generation Oct 7th, 2015 Never 190 QBasic -
Specular per-pixel lighting Oct 1st, 2015 Never 138 C++ -
My solution to Elevator Saga Jan 24th, 2015 Never 1,103 JavaScript -
Bubsy's code with __restrict__ Oct 20th, 2014 Never 281 None -
regex.alf.nu solutions by Bisqwit (and others) Dec 20th, 2013 Never 3,025 PCRE -
editoritems.txt used in Portal 2 "Conservatio... Jun 11th, 2013 Never 266 None -
NES palette functional, works Mar 31st, 2013 Never 109 C++ -
Castlevania II insertor: Status screen patch gener... Mar 12th, 2013 Never 234 PHP -
DMC-aware delay code Dec 19th, 2012 Never 454 6502 ACME Cross Assembler -