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Apr 24th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. local p = owner
  8. local go = true --for normal shouts
  9. local skygo = true --for sky-related shouts
  10.  
  11. --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol
  12.  
  13. p.Chatted:connect(function(message)
  14. local msg = string.lower(message)
  15. if string.find(msg, "bite the dusto") and go == true then
  16. -- Objects
  17.  
  18. local rodah = Instance.new("Sound")
  19. rodah.Parent = game.workspace
  20. rodah.Volume = 50
  21. rodah.SoundId = "rbxassetid://1625220980"
  22. rodah:Play()
  23. wait(7)
  24. local ScreenGui = Instance.new("ScreenGui")
  25. local ImageLabel = Instance.new("ImageLabel")
  26.  
  27. ImageLabel.Parent = ScreenGui
  28. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  29. ImageLabel.BackgroundTransparency = 1
  30. ImageLabel.Position = UDim2.new(0.31122449, 0, 0.229083672, 0)
  31. ImageLabel.Size = UDim2.new(0, 359, 0, 271)
  32. ImageLabel.Image = "rbxassetid://1562404926"
  33. for _, players in pairs(game.Players:GetPlayers()) do
  34. if players:FindFirstChild("PlayerGui") then
  35. ScreenGui.Parent = players.PlayerGui
  36. end
  37. end
  38. wait(1)
  39. ImageLabel.Image = "rbxassetid://1562404926"
  40. ImageLabel.Size = UDim2.new(0, 400, 0, 280)
  41. wait(2)
  42. ImageLabel.Size = UDim2.new(0, 500, 0, 500)
  43.  
  44. end))
  45.  
  46. game:GetService("Debris"):AddItem(fus, 15)
  47. elseif string.find(msg, "wuld nah kest") then
  48. local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting
  49. local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50)
  50. local pos = cf.p
  51. p.Character.Humanoid.WalkSpeed = 200
  52. p.Character.Humanoid:MoveTo(pos, workspace.Base)
  53. wait(0.275)
  54. p.Character.Humanoid.WalkSpeed = speed
  55. p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso)
  56. elseif string.find(msg, "liz slen nus") and go == true then
  57. --local succ, ret = pcall(function()
  58. go = false
  59. fus = Instance.new("Part")
  60. fus.formFactor = "Custom"
  61. fus.Size = Vector3.new(3, 3, 6)
  62. fus.TopSurface = "Smooth"
  63. fus.BottomSurface = "Smooth"
  64. fus.Anchored = false
  65. fus.CanCollide = false
  66. fus.BrickColor = BrickColor.new("White")
  67. fus.Transparency = 0.5
  68. fus.Reflectance = 0.6
  69. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  70. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  71.  
  72. local s = Instance.new("Sparkles")
  73. s.Name = "LizSparkle"
  74. s.SparkleColor = Color3.new(1, 1, 1)
  75. s.Parent = fus
  76.  
  77. local mesh = Instance.new("SpecialMesh")
  78. mesh.MeshType = "Sphere"
  79. mesh.Parent = fus
  80.  
  81. local bp = Instance.new("BodyPosition")
  82. bp.position = p.Character.Head.Position
  83. bp.maxForce = Vector3.new(0, math.huge, 0)
  84. bp.Parent = fus
  85.  
  86. fus.Parent = workspace
  87. fus.Touched:connect(lized)
  88. --[[end)
  89. if ret then
  90. local m = Instance.new("Part", p.PlayerGui)
  91. m.Text = "ERROR: " ..ret
  92. game:GetService("Debris"):AddItem(m, 15)
  93. end]]
  94.  
  95. coroutine.resume(coroutine.create(function()
  96. wait(3)
  97. for i = 1, 40 do
  98. fus.Transparency = fus.Transparency + 0.1
  99. wait(0.1)
  100. end
  101. wait()
  102. fus.Transparency = 1
  103. fus:remove()
  104. go = true
  105. end))
  106.  
  107. game:GetService("Debris"):AddItem(fus, 15)
  108. elseif string.find(msg, "yol toor shul") and go == true then
  109. go = false
  110. fus = Instance.new("Part")
  111. fus.formFactor = "Custom"
  112. fus.Size = Vector3.new(3, 3, 6)
  113. fus.TopSurface = "Smooth"
  114. fus.BottomSurface = "Smooth"
  115. fus.Anchored = false
  116. fus.CanCollide = false
  117. fus.BrickColor = BrickColor.new("Bright orange")
  118. fus.Transparency = 0.5
  119. fus.Reflectance = 0.6
  120. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  121. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  122.  
  123. local f = Instance.new("Fire")
  124. f.Name = "FusFire"
  125. f.Size = fus:GetMass()/3
  126. f.Heat = 0
  127. f.Parent = fus
  128.  
  129. local mesh = Instance.new("SpecialMesh")
  130. mesh.MeshType = "Sphere"
  131. mesh.Parent = fus
  132.  
  133. local bp = Instance.new("BodyPosition")
  134. bp.position = p.Character.Head.Position
  135. bp.maxForce = Vector3.new(0, math.huge, 0)
  136. bp.Parent = fus
  137.  
  138. fus.Parent = workspace
  139. fus.Touched:connect(yoled)
  140.  
  141. coroutine.resume(coroutine.create(function()
  142. wait(0.5)
  143. for i = 1, 20 do
  144. wait(0.01)
  145. local cf = fus.CFrame
  146. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  147. f.Size = fus:GetMass()/2
  148. fus.CFrame = cf
  149. end
  150. wait(3)
  151. for i = 1, 40 do
  152. fus.Transparency = fus.Transparency + 0.1
  153. f.Size = f.Size - (fus:GetMass()/3)/40
  154. wait(0.1)
  155. end
  156. wait()
  157. fus.Transparency = 1
  158. f:remove()
  159. fus:remove()
  160. go = true
  161. end))
  162.  
  163. game:GetService("Debris"):AddItem(fus, 15)
  164. elseif string.find(msg, "feim zii gron") then
  165. p.Character.Humanoid.WalkSpeed = 30
  166. for a, b in pairs(p.Character:children()) do
  167. if b.Name == "Head" then
  168. if b:findFirstChild("face") ~= nil then
  169. coroutine.resume(coroutine.create(function()
  170. for i = 1, 110 do
  171. b.face.Transparency = b.face.Transparency + 0.01
  172. wait(0.01)
  173. end
  174. b.face.Transparency = 1
  175. end))
  176. end
  177. end
  178. if b.className == "Part" then
  179. coroutine.resume(coroutine.create(function()
  180. for i = 1, 110 do
  181. b.Transparency = b.Transparency + 0.01
  182. wait(0.01)
  183. end
  184. b.Transparency = 1
  185. end))
  186. elseif b.className == "Hat" then
  187. coroutine.resume(coroutine.create(function()
  188. for i = 1, 110 do
  189. b.Handle.Transparency = b.Handle.Transparency + 0.01
  190. wait(0.01)
  191. end
  192. b.Handle.Transparency = 1
  193. end))
  194. end
  195. end
  196. wait(15)
  197. p.Character.Humanoid.WalkSpeed = 16
  198. for a, b in pairs(p.Character:children()) do
  199. if b.Name == "Head" then
  200. if b:findFirstChild("face") ~= nil then
  201. coroutine.resume(coroutine.create(function()
  202. for i = 1, 110 do
  203. b.face.Transparency = b.face.Transparency - 0.01
  204. wait(0.01)
  205. end
  206. b.face.Transparency = 0
  207. end))
  208. end
  209. end
  210. if b.className == "Part" then
  211. coroutine.resume(coroutine.create(function()
  212. for i = 1, 110 do
  213. b.Transparency = b.Transparency - 0.01
  214. wait(0.01)
  215. end
  216. b.Transparency = 0
  217. end))
  218. elseif b.className == "Hat" then
  219. coroutine.resume(coroutine.create(function()
  220. for i = 1, 110 do
  221. b.Handle.Transparency = b.Handle.Transparency - 0.01
  222. wait(0.01)
  223. end
  224. b.Handle.Transparency = 0
  225. end))
  226. end
  227. end
  228. elseif string.find(msg, "strun bah qo") and skygo == true then
  229. skygo = false
  230. local clouds = {}
  231.  
  232. function lightning(cl)
  233. local lights = {}
  234. for i = 1, 15 do
  235. local l = Instance.new("Part")
  236. l.Name = "FusLightning"
  237. table.insert(lights, l)
  238. game:GetService("Debris"):AddItem(l, 15)
  239. l.formFactor = "Custom"
  240. l.Size = Vector3.new(1, math.random(50, 75), 1)
  241. l.BrickColor = BrickColor.new("Institutional white")
  242. l.Transparency = 0.45
  243. l.Reflectance = 0.5
  244. l.Anchored = true
  245. local xnum = 4
  246. local znum = 4
  247. if i == 1 then
  248. l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  249. elseif i > 1 then
  250. local llight = lights[i - 1]
  251. l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  252. end
  253. l.Parent = workspace
  254. l.Touched:connect(function(part) struned(part, l) end)
  255. coroutine.resume(coroutine.create(function()
  256. repeat
  257. l.Transparency = l.Transparency + 0.02
  258. wait()
  259. until l.Transparency >= 1
  260. l:remove()
  261. end))
  262. end
  263. end
  264.  
  265. for i = 1, 100 do
  266. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  267. wait(0.05)
  268. end
  269. game.Lighting.Brightness = 0
  270. local cloud = Instance.new("Part")
  271. cloud.Name = "StrunCloud"
  272. cloud.Size = Vector3.new(1, 1, 1)
  273. cloud.Anchored = true
  274. cloud.CanCollide = false
  275. cloud.BrickColor = BrickColor.new("Black")
  276. cloud.Transparency = 1
  277.  
  278. local mesh = Instance.new("SpecialMesh")
  279. mesh.MeshType = "FileMesh"
  280. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  281. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  282. mesh.Parent = cloud
  283.  
  284. for i = 1, (math.random(4, 8)) do
  285. local newc = cloud:clone()
  286. newc.Parent = workspace
  287. game:GetService("Debris"):AddItem(newc, 300)
  288. table.insert(clouds, newc)
  289. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  290. coroutine.resume(coroutine.create(function()
  291. repeat
  292. newc.Transparency = newc.Transparency - 0.01
  293. wait()
  294. until newc.Transparency <= 0.2
  295. newc.Transparency = 0.2
  296. end))
  297. end
  298. for i = 1, (math.random(7, 15)) do
  299. local s = Instance.new("Sound")
  300. game:GetService("Debris"):AddItem(s, 5)
  301. s.Name = "Lighting"
  302. s.SoundId = "rbxasset://sounds/HalloweenLightning.wav"
  303. s.Pitch = (math.random(10, 15) * 0.1)
  304. s.PlayOnRemove = true
  305. s.Looped = false
  306. s.Parent = workspace
  307. wait(0.5)
  308. s:play()
  309. for i = 1, #clouds do
  310. lightning(clouds[i])
  311. end
  312. game.Lighting.Brightness = 1
  313. wait(0.001)
  314. game.Lighting.Brightness = 0
  315. s:remove()
  316. wait(math.random(3, 6))
  317. end
  318.  
  319. wait(2)
  320.  
  321. for i = 1, #clouds do
  322. coroutine.resume(coroutine.create(function()
  323. repeat
  324. clouds[i].Transparency = clouds[i].Transparency + 0.01
  325. wait(0.05)
  326. until clouds[i].Transparency >= 1
  327. clouds[i]:remove()
  328. end))
  329. end
  330. for i = 1, 110 do
  331. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  332. wait(0.01)
  333. end
  334. skygo = true
  335. game.Lighting.Brightness = 1
  336. elseif string.find(msg, "fo krah diin") and go == true then
  337. go = false
  338. for i = 1, 50 do
  339. fus = Instance.new("Part")
  340. fus.formFactor = "Custom"
  341. fus.Size = Vector3.new(0.5, 0.5, 0.5)
  342. fus.TopSurface = "Smooth"
  343. fus.BottomSurface = "Smooth"
  344. fus.Anchored = false
  345. fus.CanCollide = false
  346. fus.BrickColor = BrickColor.new("Institutional white")
  347. fus.Transparency = 0.6
  348. fus.Reflectance = 0.5
  349. fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4)
  350. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  351.  
  352. local f = Instance.new("Fire")
  353. f.Name = "FusFire"
  354. f.Size = fus:GetMass()
  355. f.Heat = 0
  356. f.Color = Color3.new(1, 1, 1)
  357. f.SecondaryColor = Color3.new(1, 1, 1)
  358. f.Parent = fus
  359.  
  360. local mesh = Instance.new("SpecialMesh")
  361. mesh.MeshType = "Sphere"
  362. mesh.Parent = fus
  363.  
  364. local bp = Instance.new("BodyPosition")
  365. bp.position = fus.Position
  366. bp.maxForce = Vector3.new(0, math.huge, 0)
  367. bp.Parent = fus
  368.  
  369. fus.Parent = workspace
  370. fus.Touched:connect(function(part) foed(part, fus) end)
  371. game:GetService("Debris"):AddItem(fus, 15)
  372. end
  373. go = true
  374. elseif string.find(msg, "laas yah nir") then
  375. for i = 1, 30 do
  376. for a, b in pairs(game.Players:children()) do
  377. if b.Character ~= nil then
  378. if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then
  379. if b.Character.Torso:findFirstChild("LaasFire") == nil then
  380. local f = Instance.new("Fire", b.Character.Torso)
  381. f.Name = "LaasFire"
  382. f.Size = b.Character.Torso:GetMass()*2
  383. f.Color = Color3.new(0, 0, 0)
  384. f.SecondaryColor = Color3.new(1, 1, 1)
  385. end
  386. elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then
  387. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  388. b.Character.Torso.LaasFire:remove()
  389. end
  390. end
  391. end
  392. end
  393. wait(1)
  394. end
  395. for a, b in pairs(game.Players:children()) do
  396. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  397. b.Character.Torso.LaasFire:remove()
  398. end
  399. end
  400. elseif string.find(msg, "zun haal viik") and go == true then
  401. go = false
  402. fus = Instance.new("Part")
  403. fus.formFactor = "Custom"
  404. fus.Size = Vector3.new(1, 1, 4)
  405. fus.TopSurface = "Smooth"
  406. fus.BottomSurface = "Smooth"
  407. fus.Anchored = false
  408. fus.CanCollide = false
  409. fus.BrickColor = BrickColor.new("Lime green")
  410. fus.Transparency = 0.6
  411. fus.Reflectance = 0.5
  412. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  413. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200
  414.  
  415. local f = Instance.new("Fire")
  416. f.Name = "FusFire"
  417. f.Size = fus:GetMass()
  418. f.Heat = 0
  419. f.Color = Color3.new(1, 1, 1)
  420. f.SecondaryColor = Color3.new(1, 1, 1)
  421. f.Parent = fus
  422.  
  423. local mesh = Instance.new("SpecialMesh")
  424. mesh.MeshType = "Sphere"
  425. mesh.Parent = fus
  426.  
  427. local bp = Instance.new("BodyPosition")
  428. bp.position = p.Character.Head.Position
  429. bp.maxForce = Vector3.new(0, math.huge, 0)
  430. bp.Parent = fus
  431.  
  432. fus.Parent = workspace
  433. fus.Touched:connect(function(part) zuned(part, fus) end)
  434.  
  435. coroutine.resume(coroutine.create(function()
  436. wait(0.5)
  437. for i = 1, 9 do
  438. wait(0.01)
  439. local cf = fus.CFrame
  440. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  441. f.Size = fus:GetMass()/2
  442. fus.CFrame = cf
  443. end
  444. wait(3)
  445. for i = 1, 40 do
  446. fus.Transparency = fus.Transparency + 0.1
  447. f.Size = f.Size - (fus:GetMass()/40)
  448. wait(0.1)
  449. end
  450. wait()
  451. fus.Transparency = 1
  452. f:remove()
  453. fus:remove()
  454. go = true
  455. end))
  456.  
  457. game:GetService("Debris"):AddItem(fus, 15)
  458. elseif string.find(msg, "krii lun aus") and go == true then
  459. go = false
  460. fus = Instance.new("Part")
  461. fus.formFactor = "Custom"
  462. fus.Size = Vector3.new(1, 1, 4)
  463. fus.TopSurface = "Smooth"
  464. fus.BottomSurface = "Smooth"
  465. fus.Anchored = false
  466. fus.CanCollide = false
  467. fus.BrickColor = BrickColor.new("Bright purple")
  468. fus.Transparency = 0.6
  469. fus.Reflectance = 0.5
  470. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  471. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  472.  
  473. local f = Instance.new("Fire")
  474. f.Name = "FusFire"
  475. f.Size = fus:GetMass()
  476. f.Heat = 0
  477. f.Color = Color3.new(0, 0, 0)
  478. f.SecondaryColor = Color3.new(0, 0, 0)
  479. f.Parent = fus
  480.  
  481. local mesh = Instance.new("SpecialMesh")
  482. mesh.MeshType = "Sphere"
  483. mesh.Parent = fus
  484.  
  485. local bp = Instance.new("BodyPosition")
  486. bp.position = p.Character.Head.Position
  487. bp.maxForce = Vector3.new(0, math.huge, 0)
  488. bp.Parent = fus
  489.  
  490. fus.Parent = workspace
  491. fus.Touched:connect(function(part) kriied(part, fus) end)
  492.  
  493. coroutine.resume(coroutine.create(function()
  494. wait(0.5)
  495. for i = 1, 19 do
  496. wait(0.01)
  497. local cf = fus.CFrame
  498. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  499. f.Size = fus:GetMass()/2
  500. fus.CFrame = cf
  501. end
  502. wait(3)
  503. for i = 1, 40 do
  504. fus.Transparency = fus.Transparency + 0.1
  505. f.Size = f.Size - (fus:GetMass()/40)
  506. wait(0.1)
  507. end
  508. wait()
  509. fus.Transparency = 1
  510. f:remove()
  511. fus:remove()
  512. go = true
  513. end))
  514.  
  515. game:GetService("Debris"):AddItem(fus, 15)
  516. elseif string.find(msg, "tiid klo ul") then
  517. for a, b in pairs(game.Players:children()) do
  518. if b.Character and b ~= p then
  519. for c, d in pairs(b.Character:children()) do
  520. if d.className == "Part" then
  521. if d.Anchored == false then
  522. local cf = nil
  523. if d.Name == "Torso" then
  524. cf = d.CFrame
  525. end
  526. d.Anchored = true
  527. coroutine.resume(coroutine.create(function()
  528. wait(10)
  529. if d ~= nil then
  530. d.Anchored = false
  531. d.CFrame = cf
  532. end
  533. end))
  534. end
  535. elseif d.className == "Hat" then
  536. if d.Handle.Anchored == false then
  537. d.Handle.Anchored = true
  538. coroutine.resume(coroutine.create(function()
  539. wait(10)
  540. if d ~= nil then
  541. if d.Handle ~= nil then
  542. d.Handle.Anchored = false
  543. end
  544. end
  545. end))
  546. end
  547. end
  548. end
  549. end
  550. end
  551. elseif string.find(msg, "faas ru maar") and go == true then
  552. go = false
  553. fus = Instance.new("Part")
  554. fus.formFactor = "Custom"
  555. fus.Size = Vector3.new(1, 1, 4)
  556. fus.TopSurface = "Smooth"
  557. fus.BottomSurface = "Smooth"
  558. fus.Anchored = false
  559. fus.CanCollide = false
  560. fus.BrickColor = BrickColor.new("Really black")
  561. fus.Transparency = 0.6
  562. fus.Reflectance = 0.5
  563. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  564. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  565.  
  566. local f = Instance.new("Fire")
  567. f.Name = "FusFire"
  568. f.Size = fus:GetMass()
  569. f.Heat = 0
  570. f.Color = Color3.new(0, 0, 0)
  571. f.SecondaryColor = Color3.new(0, 0, 0)
  572. f.Parent = fus
  573.  
  574. local mesh = Instance.new("SpecialMesh")
  575. mesh.MeshType = "Sphere"
  576. mesh.Parent = fus
  577.  
  578. local bp = Instance.new("BodyPosition")
  579. bp.position = p.Character.Head.Position
  580. bp.maxForce = Vector3.new(0, math.huge, 0)
  581. bp.Parent = fus
  582.  
  583. fus.Parent = workspace
  584. fus.Touched:connect(function(part) faased(part) end)
  585.  
  586. coroutine.resume(coroutine.create(function()
  587. wait(0.5)
  588. for i = 1, 19 do
  589. wait(0.01)
  590. local cf = fus.CFrame
  591. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  592. f.Size = fus:GetMass()/2
  593. fus.CFrame = cf
  594. end
  595. wait(3)
  596. for i = 1, 40 do
  597. fus.Transparency = fus.Transparency + 0.1
  598. f.Size = f.Size - (fus:GetMass()/40)
  599. wait(0.1)
  600. end
  601. wait()
  602. fus.Transparency = 1
  603. f:remove()
  604. fus:remove()
  605. go = true
  606. end))
  607.  
  608. game:GetService("Debris"):AddItem(fus, 15)
  609. elseif string.find(msg, "toor bah yol") and skygo == true then
  610. skygo = false
  611. local clouds = {}
  612.  
  613. function meteor(cloud)
  614. local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10)))
  615. local m = Instance.new("Part")
  616. m.Name = "FusRock"
  617. m.Shape = "Ball"
  618. m.formFactor = "Symmetric"
  619. m.Anchored = false
  620. m.CanCollide = false
  621. m.TopSurface = "Smooth"
  622. m.BottomSurface = "Smooth"
  623. local size = math.random(10, 20)
  624. m.Size = Vector3.new(size, size, size)
  625. m.BrickColor = BrickColor.new("Bright red")
  626. m.Reflectance = 0.4
  627. m.CFrame = cf
  628. Instance.new("Fire", m).Size = m:GetMass()
  629. m.Velocity = Vector3.new(0, -50, 0)
  630. m.Parent = workspace
  631. game:GetService("Debris"):AddItem(m, 30)
  632. m.Touched:connect(function(part) toored(part, m) end)
  633. end
  634.  
  635. for i = 1, 100 do
  636. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  637. wait(0.05)
  638. end
  639.  
  640. game.Lighting.Brightness = 0
  641. local cloud = Instance.new("Part")
  642. cloud.Name = "ToorCloud"
  643. cloud.Size = Vector3.new(1, 1, 1)
  644. cloud.Anchored = true
  645. cloud.CanCollide = false
  646. cloud.BrickColor = BrickColor.new("Black")
  647. cloud.Transparency = 1
  648.  
  649. local mesh = Instance.new("SpecialMesh")
  650. mesh.MeshType = "FileMesh"
  651. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  652. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  653. mesh.Parent = cloud
  654.  
  655. for i = 1, (math.random(4, 8)) do
  656. local newc = cloud:clone()
  657. newc.Parent = workspace
  658. game:GetService("Debris"):AddItem(newc, 180)
  659. table.insert(clouds, newc)
  660. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  661. coroutine.resume(coroutine.create(function()
  662. repeat
  663. newc.Transparency = newc.Transparency - 0.01
  664. wait()
  665. until newc.Transparency <= 0.2
  666. newc.Transparency = 0.2
  667. end))
  668. end
  669.  
  670. for launch = 1, math.random(20, 30) do
  671. wait(math.random(2, 4))
  672. meteor(clouds[math.random(1, #clouds)])
  673. end
  674.  
  675. wait(1)
  676.  
  677. for c = 1, #clouds do
  678. coroutine.resume(coroutine.create(function()
  679. repeat
  680. clouds[c].Transparency = clouds[c].Transparency + 0.01
  681. wait()
  682. until clouds[c].Transparency >= 1
  683. clouds[c].Transparency = 1
  684. clouds[c]:remove()
  685. end))
  686. end
  687.  
  688. repeat
  689. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  690. wait(0.01)
  691. until game.Lighting.Brightness >= 1
  692. game.Lighting.Brightness = 1
  693. skygo = true
  694. end
  695. end)
  696.  
  697. function toored(part, m)
  698. if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then
  699. m.Anchored = true
  700. m.CanCollide = true
  701. if m:findFirstChild("Touched") == nil then
  702. Instance.new("IntValue", m).Name = "Touched"
  703. m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z)
  704. end
  705. local e = Instance.new("Explosion")
  706. e.BlastPressure = 50000
  707. e.BlastRadius = 15
  708. e.Position = m.Position
  709. e.Parent = m
  710. end
  711. end
  712.  
  713. function faased(part)
  714. if part.Parent then
  715. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
  716. if part.Parent:findFirstChild("Faased") == nil then
  717. local f = Instance.new("IntValue", part.Parent)
  718. f.Name = "Faased"
  719. game:GetService("Debris"):AddItem(f, 2)
  720. local hum = part.Parent.Humanoid
  721. local speed = hum.WalkSpeed --Speed prior to fleeing
  722. hum.WalkSpeed = speed * -1
  723. game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
  724. for i = 1, 10 do
  725. hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso)
  726. wait(math.random(1, 2))
  727. end
  728. hum.WalkSpeed = speed
  729. hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso)
  730. end
  731. end
  732. end
  733. end
  734.  
  735. function struned(part, lightning)
  736. if part.Parent then
  737. if part.Parent:findFirstChild("Humanoid") ~= nil then
  738. local hum = part.Parent.Humanoid
  739. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  740. local Fusrodah = Instance.new("BodyVelocity")
  741. Fusrodah.Parent = TorsoE
  742. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  743. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  744. hum:TakeDamage(math.huge)
  745. for a, b in pairs(hum.Parent:children()) do
  746. if b.className == "Part" then
  747. Instance.new("Fire", part).Size = part:GetMass()
  748. end
  749. end
  750. end
  751. end
  752. end
  753.  
  754. function kriied(part, shout)
  755. if part.Parent then
  756. if part.Parent == p.Character then return end
  757. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
  758. Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
  759. local hum = part.Parent.Humanoid
  760. hum.MaxHealth = hum.MaxHealth - 75
  761. hum.Health = hum.MaxHealth
  762. for i = 1, 60 do
  763. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  764. local Fusrodah = Instance.new("BodyVelocity")
  765. Fusrodah.Parent = TorsoE
  766. hum:TakeDamage(math.huge)
  767. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  768. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  769. wait(1)
  770. end
  771. hum.MaxHealth = hum.MaxHealth + 75
  772. end
  773. end
  774. end
  775.  
  776. function zuned(part, shout)
  777. if part.Parent == p.Character then return end
  778. if part.Parent then
  779. if part.Parent:findFirstChild("Humanoid") ~= nil then
  780. for a, b in pairs(part.Parent:children()) do
  781. if b.className == "Tool" then
  782. if b:findFirstChild("Handle") ~= nil then
  783. b.Parent = workspace
  784. wait()
  785. b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100
  786. repeat
  787. shout.Size = shout.Size - Vector3.new(1, 1, 1)
  788. wait(0.1)
  789. until shout.Shout.Size == Vector3.new(1, 1, 1)
  790. shout:remove()
  791. end
  792. end
  793. end
  794. end
  795. end
  796. end
  797.  
  798. function foed(part, shout)
  799. if part.Parent == p.Character then return end
  800. if part.Parent:findFirstChild("Humanoid") ~= nil then
  801. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  802. local Fusrodah = Instance.new("BodyVelocity")
  803. Fusrodah.Parent = TorsoE
  804. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  805. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  806. local hum = part.Parent:findFirstChild("Humanoid")
  807. hum:TakeDamage(math.huge)
  808. if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then
  809. hum.WalkSpeed = 8
  810. local foer = Instance.new("IntValue", workspace)
  811. foer.Name = p.Name.. "Foed"
  812. game:GetService("Debris"):AddItem(foer, 2)
  813. wait(5)
  814. hum.WalkSpeed = 16
  815. hum.Sit = false
  816. end
  817. shout:remove()
  818. end
  819. end
  820.  
  821. function yoled(part)
  822. if part.Parent == p.Character then return end
  823. if part.Parent:findFirstChild("Humanoid") ~= nil then
  824. local f = Instance.new("Fire", part)
  825. f.Size = part:GetMass()
  826. f.Heat = 100
  827. game:GetService("Debris"):AddItem(f, 10)
  828. if part:findFirstChild(p.Name.. "Yoled") == nil then
  829. local tag = Instance.new("IntValue")
  830. tag.Name = p.Name.. "Yoled"
  831. tag.Parent = part
  832. game:GetService("Debris"):AddItem(tag, 2)
  833. end
  834. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  835. local Fusrodah = Instance.new("BodyVelocity")
  836. Fusrodah.Parent = TorsoE
  837. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  838. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  839. local hum = part.Parent:findFirstChild("Humanoid")
  840. hum:TakeDamage(math.huge)
  841. end
  842. end
  843.  
  844. function lized(part)
  845. if part.Parent then
  846. if part.Parent == p.Character then return end
  847. if part.Parent:findFirstChild("Humanoid") ~= nil then
  848. if part.Parent:findFirstChild("Lized") ~= nil then return end
  849. local Lizvictim = Instance.new("IntValue")
  850. Lizvictim.Name = "Lized"
  851. Lizvictim.Parent = part.Parent
  852. game:GetService("Debris"):AddItem(Lizvictim, 10)
  853. part.Parent.Animate.Disabled = true
  854. part.Parent.Humanoid.PlatformStand = true
  855. local speed = part.Parent.Humanoid.WalkSpeed
  856. part.Parent.Humanoid.WalkSpeed = 0
  857. wait(0.01)
  858. part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50
  859. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  860. local Fusrodah = Instance.new("BodyVelocity")
  861. Fusrodah.Parent = TorsoE
  862. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  863. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  864. local hum = part.Parent:findFirstChild("Humanoid")
  865. hum:TakeDamage(math.huge)
  866. for a, b in pairs(part.Parent:children()) do
  867. if b:findFirstChild("Fire") ~= nil then
  868. b.Fire:remove()
  869. end
  870. local frost = Instance.new("Part")
  871. frost.Name = "Frost"
  872. frost.formFactor = "Custom"
  873. frost.BrickColor = BrickColor.new("Pastel blue-green")
  874. frost.Reflectance = 0.5
  875. frost.Transparency = 0.6
  876. frost.Anchored = false
  877. frost.CanCollide = true
  878. if b.className == "Part" then
  879. frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5)
  880. local w = Instance.new("Weld")
  881. w.Part0 = b
  882. w.Part1 = frost
  883. w.Parent = frost
  884. frost.Parent = part.Parent
  885. game:GetService("Debris"):AddItem(frost, 10)
  886. end
  887. end
  888. wait(10)
  889. part.Parent.Humanoid.PlatformStand = false
  890. part.Parent.Animate.Disabled = false
  891. part.Parent.Humanoid.WalkSpeed = speed
  892. end
  893. end
  894. end
  895.  
  896. function fused(part)
  897. if part.Parent then
  898. if part.Parent == p.Character then return end
  899. if part.Parent:findFirstChild("Humanoid") ~= nil then
  900. if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end
  901. local fusvictim = Instance.new("IntValue")
  902. fusvictim.Name = p.Name.. "Fused"
  903. fusvictim.Parent = part.Parent
  904. game:GetService("Debris"):AddItem(fusvictim, 2)
  905. part.Parent.Humanoid.Sit = true
  906. local TorsoE = part.Parent:findFirstChildOfClass("Part")
  907. local Fusrodah = Instance.new("BodyVelocity")
  908. Fusrodah.Parent = TorsoE
  909. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  910. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  911. local hum = part.Parent:findFirstChild("Humanoid")
  912. hum:TakeDamage(math.huge)
  913. for a, b in pairs(part.Parent:children()) do
  914. if b.className == "Part" then
  915. b.Velocity = fus.Velocity
  916. elseif b.className == "Hat" then
  917. b.Handle.Velocity = fus.Velocity
  918. end
  919. end
  920. wait(2)
  921. part.Parent.Humanoid.Sit = false
  922. elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
  923. part.Velocity = fus.Velocity
  924. end
  925. end
  926. end
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