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Project Uber:
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3
*ALL DREAM WORLD ABILITIES ARE RELEASED*
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5
Combos:
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If these Pokemon are used together on a team, then you get the said added boost.
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"Dog Trio"
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-Entei, Raikou, Suicune.
10-
If all three are used, you get 33% HP on switch in, and on swap out.
10+
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"Bird Trio"
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-Articuno, Zapdos, Moltres.
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If all three are used, you get a base stat increase in speed of 1.3x.
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16-
"Mew Combo"
16+
17-
-Mew, Mewtwo.
17+
18-
If both are used, you get a base stat increase in every stat of 1.1x.
18+
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"Fairy Pokemon"
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-Uxie, Azelf, Mespirit.
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If all three are used, you get a base stat increase in special attack of 1.3x.
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"Mew Trio"
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-Mew, Mewtwo, Ditto
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If all three are used, you get a base stat increase in all applicable fields by 1.07x.
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28-
"Creator's Choice Combo"
28+
29-
-Celebi, Mew, Shaymin.
29+
30-
If all three are used, you get Sketch as an egg move on all three Pokemon.
30+
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-Now changes weather to whatever rock it is holding + Changes forme.
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(Heat Rock = Sunny Day)
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(Damp Rock = Rain Dance)
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(Icy Rock = Hail)
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(Smooth Rock = Sandstorm)
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-A Pokemon with Forecast gains 6% HP at the end of every turn, if it is the same type as the weather up.
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Air Lock:
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Stops weather, Now makes it so weather cannot be used for a 5 turn timer after the user of Air Lock comes into play, resetting at the end of every turn a Pokemon with Air Lock is in play.
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Snow Warning:
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The hail will hit twice at the end of a turn, making it deal 12% damage, rather than 6%.
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Sand Stream:
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The sand will hit twice at the end of a turn, making it deal 12% damage, rather than 6%.
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Drought:
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As well as the sun giving fire-type moves a 1.5x multiplier on damage, also gives grass-type moves a 1.5x multiplier on damage.
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Drizzle:
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As well as the rain giving water-type moves a 1.5x multiplier on damage, also gives electric type moves a 1.5x multiplier on damage.
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Arena Trap:
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As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ground-type physical attack (70 base power, calculated through the user's Attack and target's defense) will be instantly used.
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Shadow Tag:
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As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ghost-type special attack (70 base power, calculated through the user's Sp. Attack and target's Sp. Defense) will be instantly used.
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Pressure:
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On top of it's old use, it also adds a "Perish Song" effect when a Pokemon comes into play, only used ONCE per switch. This "Perish Song" effect lasts for 5 turns, rather than 3.
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Justified:
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Now grants a Dark immunity, as well as raising attack one stage.
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Pokemon Changes:
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Castform:
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-Base stats increase:
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90 HP
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90 ATK
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90 DEF
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90 SP. ATK
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90 SP. DEF
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90 SPE
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-If Weather Ball is used, Power is increased by 50.
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(100 Power in no weather)
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(150 Power in weather)
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-Weather ball gets a 10% chance flinch, and 20% of burn, Def. / Sp. Def. drop, Freeze, Atk. / Sp. Atk. drop, based on the type of rock held. (Heat, Damp, Icy, Smooth, respectively.)
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Dragonair:
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-Base stats increase:
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84 HP
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84 ATK
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84 DEF
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84 SP. ATK
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84 SP. DEF
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84 SPE
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-Now gets the move Reflect.
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Abomasnow:
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-If Avalanche is used, it does 1.5x damage. (From 60 power to 90 power)
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-Also, Avalanche now grants a 10% chance flinch, and a 10% freeze.
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Ninetales:
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-Base stat increase:
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73 HP
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76 ATK
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75 DEF
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122 SP. ATK
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100 SP. DEF
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100 SPE
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Politoed:
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-Base stats increase:
105
90 HP
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75 ATK
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75 DEF
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115 SP. ATK
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100 SP. DEF
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95 SPE
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Tyranitar:
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-Base stat increase:
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100 HP
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134 ATK
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110 DEF
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95 SP. ATK
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100 SP. DEF
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76 SPE
120
-Now also gets the move Spikes.
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Hippowdon:
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-Base stat increase:
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108 HP
125
112 ATK
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118 DEF
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68 SP. ATK
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87 SP. DEF
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47 SPE
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Wobbuffet:
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-Base stats increase:
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190 HP
134
33 ATK
135
78 DEF
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33 SP. ATK
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78 SP. DEF
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33 SPE
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Gothitelle:
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-Base stats increase:
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70 HP
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55 ATK
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95 DEF
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105 SP. ATK
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110 SP. DEF
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85 SPE
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Dugtrio:
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-Base stat increase:
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35 HP
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100 ATK
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50 DEF
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50 SP. ATK
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70 SP. DEF
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120 SPE
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Absol:
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Base stat change:
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65 HP
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130 ATK
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60 DEF
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75 SP. ATK
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60 SP. DEF
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100 SPE
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Aerodactyl:
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Base stat change:
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80 HP
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120 ATK
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65 DEF
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60 SP. ATK
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75 SP. DEF
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130 SPE
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-Now gets the move Head Smash.
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Articuno:
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-Now gets the move Mean Look.
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-If only Articuno uses Mean Look, it goes at the same priority of Pursuit if the opponent is switching, at +7.
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Dusclops:
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Base stat change:
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50 HP
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70 ATK
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130 DEF
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60 SP. ATK
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130 SP. DEF
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25 SPE
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-Now gets the move Recover.
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Dusknoir:
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Base stat changes:
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65 HP
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110 ATK
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135 DEF
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65 SP. ATK
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135 SP. DEF
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45 SPE
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-Now gets the move Recover.
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Entei:
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Base stat changes:
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115 HP
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120 ATK
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95 DEF
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90 SP. ATK
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85 SP. DEF
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110 SPE
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-Now gets the move Swords Dance.
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Kyurem:
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Base stat changes:
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125 HP
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130 ATK
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100 DEF
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130 SP. ATK
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100 SP. DEF
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95 SPE
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-Now gets the move Dragon Dance.
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Moltres:
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Base stat changes:
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130 HP
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100 ATK
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90 DEF
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135 SP. ATK
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85 SP. DEF
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100 SPE
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-Now gets the move Blue Flare.
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Raikou:
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Base stat changes:
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90 HP
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85 ATK
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75 DEF
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125 SP. ATK
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100 SP. DEF
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125 SPE
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-Now gets the moves Ice Beam, Flamethrower, and Grass Knot.
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Also, when Raikou is switched in, Magnet Rise is activated instantly (Lasts for 5 turns.) Making him invulnerable from ground-type attacks. 
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Spiritomb:
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Base stat changes:
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70 HP
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92 ATK
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108 DEF
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92 SP. ATK
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108 SP. DEF
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35 SPE
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-If only Spiritomb uses Pursuit, if the opponent is not switching it has 80 base power, and on a switch has 160 base power.
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Suicune:
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Base stat changes:
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110 HP
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75 ATK
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115 DEF
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90 SP. ATK
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115 SP. DEF
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100 SPE
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-If only Suicune uses Calm Mind, it boosts its Sp. Attack by one stage, and Sp. Defense by two stages, with a 30% chance to boost Sp. Attack by another stage and healing status.
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Vespiquen:
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Base stat changes:
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70 HP
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80 ATK
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102 DEF
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80 SP. ATK
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102 SP. DEF
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85 SPE
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Weavile:
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Base stat changes:
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70 HP
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120 ATK
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65 DEF
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120 SP. ATK
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85 SP. DEF
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145 SPE
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-Now gets the ability Mountaineer, making him invulnerable from Rock damage on switch, including Stealth Rocks and rock-type attacks, unless the attacking Pokemon has mold breaker, then it will take damage from the attack.
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-Now gets the move Sucker Punch. 
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Zapdos:
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Base stat changes:
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90 HP
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125 ATK
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85 DEF
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125 SP. ATK
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90 SP. DEF
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115 SPE
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-If only Zapdos uses Drill Peck, it now has 70 power, auto-crits, and has 50% chance to flinch.
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-If only Zapdos uses Thunder, it will always hit, and break substitute before doing damage.
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-Zapdos now has the ability Speed Boost, and boosts his speed one stage after every full turn.
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Bisharp:
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Base stat changes:
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80 HP
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125 ATK
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120 DEF
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60 SP. ATK
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85 SP. DEF
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95 SPE
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-If only Bisharp uses the move Sharpen, rather than his attack being increased by one stage, it is boosted by three stages. 
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-Bisharp now gets the move Bullet Punch and Sharpen.
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Wailord:
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Base stat changes:
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180 HP
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90 ATK
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120 DEF
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90 SP. ATK
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120 SP. DEF
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60 SPE
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Uxie:
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Base stat changes:
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75 HP
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75 ATK
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130 DEF
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75 SP. ATK
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130 SP. DEF
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110 SPE
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-Now gets to use the move Cosmic Power.
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-If only Uxie uses Cosmic Power, there is a 50% chance of granting an extra stage of defense / sp. defense in both places.
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-Now gets to use the move Recover.
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Azelf:
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Base stat changes:
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75 HP
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140 ATK
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70 DEF
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140 SP. ATK
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70 SP. DEF
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110 SPE
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-If only Azelf uses the move Extrasensory, it keeps its base power of 80, and if used on the first turn of Azelf being in play, has +2 priority and always makes the foe flinch. (Fake Out) Removes sub before doing damage.
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Mespirit:
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Base stat changes:
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105 HP
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105 ATK
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105 DEF
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105 SP. ATK
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105 SP. DEF
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105 SPE
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-Mespirit now heals 6% HP passively at the end of every turn, even without leftovers.
345
-Now gets to use the move Recover.
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Regice:
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Base stat changes:
349
120 HP
350
50 ATK
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120 DEF
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100 SP. ATK
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200 SP. DEF
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50 SPE
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-Now gets the ability Poison Heal.
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-Now gets the move Recover.
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Regirock:
359
Base stat changes:
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120 HP
361
100 ATK
362
200 DEF
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50 SP. ATK
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120 SP. DEF
365
50 SPE
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-Now gets the ability Poison Heal.
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-Now gets the move Recover.
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Registeel:
370
150 HP
371
75 ATK
372
150 DEF
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75 SP. ATK
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150 SP. DEF
375
50 SPE
376
-Now gets the ability Poison Heal.
377
-Now gets the move Recover.
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Move changes:
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Avalanche:
382
Now does 2x damage in the hail. (From 60 power to 120 power)
383-
Celebi:
383+
384
385-
140 HP
385+
386
Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.)
387-
140 DEF
387+
388
Stealth Rock:
389-
140 SP. DEF
389+
390
Rock types will absorb and remove rocks on switch, unless they have levitate / part flying.
391-
-Now gets the ability Prankster.
391+
392
Spikes:
393-
Mew:
393+
394
395
Glaciate:
396
Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.) 
397
-Power is boosted from 65 to 75, removing it's secondary effect, but replacing it with a 50% chance to freeze.
398
-Glaciate is now a physical attack, rather than special.
399
400-
140 SPE
400+
401-
-Now gets the ability Imposter.
401+
402
403-
Shaymin:
403+
404
Now boosts Defense by one, Sp. Defense by one, Attack by one, Sp. Attack by one, Speed by one.
405
406
Attack Order:
407
Now gets power lowered to 60 base power, with an auto-crit and 30% chance to flinch.
408
409
Heal Order:
410
Now heals status, as well as it's previous effect of healing 50% of MAX HP.
411-
-Now gets the ability Regenerator.
411+
412
Metronome:
413
Now will use two random moves, rather than one.
414
415
Heal Block:
416
The target can no longer heal, the duration goes from 5 turns to infinite, and the opponent can not switch out for 5 turns after being hit by the attack.
417
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Defog:
419
Now lowers the target's accuracy by one stage as well as evasion, and clears rocks / hazards from BOTH sides of the field.
420
421
Explosion / Selfdestruct:
422
Now removes opponents substitute before exploding, and will hit Ghost types.
423
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Item changes:
425
426
Iron Ball:
427
No longer reduces your speed at all when held.
428
429
Life Orb:
430
Now behaves much more consistently as normal recoil. Reckless will boost every move if Life Orb is held, and Rock Head will negate Life Orb recoil.
431
432
Metronome:
433
No longer has its previous effect, but will make the move Metronome have one extra attack. (3 attacks)