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- Project Uber:
- *ALL DREAM WORLD ABILITIES ARE RELEASED*
- Combos:
- If these Pokemon are used together on a team, then you get the said added boost.
- "Dog Trio"
- -Entei, Raikou, Suicune.
- If all three are used, you get 33% HP on switch in, and on swap out.
- "Bird Trio"
- -Articuno, Zapdos, Moltres.
- If all three are used, you get a base stat increase in speed of 1.3x.
- "Mew Combo"
- -Mew, Mewtwo.
- If both are used, you get a base stat increase in every stat of 1.1x.
- "Regi Trio"
- -Regice, Regirock, Registeel.
- If all three are used, on each one, you get the ability "Solid Rock." (3/4th damage on Super-effective attacks.)
- "Fairy Pokemon"
- -Uxie, Azelf, Mespirit.
- If all three are used, you get a base stat increase in special attack of 1.3x.
- "Creator's Choice Combo"
- -Celebi, Mew, Shaymin.
- If all three are used, you get Sketch as an egg move on all three Pokemon.
- Ability Changes:
- Forecast:
- -Now changes weather to whatever rock it is holding + Changes forme.
- (Heat Rock = Sunny Day)
- (Damp Rock = Rain Dance)
- (Icy Rock = Hail)
- (Smooth Rock = Sandstorm)
- -A Pokemon with Forecast gains 6% HP at the end of every turn, if it is the same type as the weather up.
- Air Lock:
- Stops weather, Now makes it so weather cannot be used for a 5 turn timer after the user of Air Lock comes into play, resetting at the end of every turn a Pokemon with Air Lock is in play.
- Snow Warning:
- The hail will hit twice at the end of a turn, making it deal 12% damage, rather than 6%.
- Sand Stream:
- The sand will hit twice at the end of a turn, making it deal 12% damage, rather than 6%.
- Drought:
- As well as the sun giving fire-type moves a 1.5x multiplier on damage, also gives grass-type moves a 1.5x multiplier on damage.
- Drizzle:
- As well as the rain giving water-type moves a 1.5x multiplier on damage, also gives electric type moves a 1.5x multiplier on damage.
- Arena Trap:
- As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ground-type physical attack (70 base power, calculated through the user's Attack and target's defense) will be instantly used.
- Shadow Tag:
- As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ghost-type special attack (70 base power, calculated through the user's Sp. Attack and target's Sp. Defense) will be instantly used.
- Pressure:
- On top of it's old use, it also adds a "Perish Song" effect when a Pokemon comes into play, only used ONCE per switch. This "Perish Song" effect lasts for 5 turns, rather than 3.
- Justified:
- Now grants a Dark immunity, as well as raising attack one stage.
- Pokemon Changes:
- Castform:
- -Base stats increase:
- 90 HP
- 90 ATK
- 90 DEF
- 90 SP. ATK
- 90 SP. DEF
- 90 SPE
- -If Weather Ball is used, Power is increased by 50.
- (100 Power in no weather)
- (150 Power in weather)
- -Weather ball gets a 10% chance flinch, and 20% of burn, Def. / Sp. Def. drop, Freeze, Atk. / Sp. Atk. drop, based on the type of rock held. (Heat, Damp, Icy, Smooth, respectively.)
- Dragonair:
- -Base stats increase:
- 84 HP
- 84 ATK
- 84 DEF
- 84 SP. ATK
- 84 SP. DEF
- 84 SPE
- -Now gets the move Reflect.
- Abomasnow:
- -If Avalanche is used, it does 1.5x damage. (From 60 power to 90 power)
- -Also, Avalanche now grants a 10% chance flinch, and a 10% freeze.
- Ninetales:
- -Base stat increase:
- 73 HP
- 76 ATK
- 75 DEF
- 122 SP. ATK
- 100 SP. DEF
- 100 SPE
- Politoed:
- -Base stats increase:
- 90 HP
- 75 ATK
- 75 DEF
- 115 SP. ATK
- 100 SP. DEF
- 95 SPE
- Tyranitar:
- -Base stat increase:
- 100 HP
- 134 ATK
- 110 DEF
- 95 SP. ATK
- 100 SP. DEF
- 76 SPE
- -Now also gets the move Spikes.
- Hippowdon:
- -Base stat increase:
- 108 HP
- 112 ATK
- 118 DEF
- 68 SP. ATK
- 87 SP. DEF
- 47 SPE
- Wobbuffet:
- -Base stats increase:
- 190 HP
- 33 ATK
- 78 DEF
- 33 SP. ATK
- 78 SP. DEF
- 33 SPE
- Gothitelle:
- -Base stats increase:
- 70 HP
- 55 ATK
- 95 DEF
- 105 SP. ATK
- 110 SP. DEF
- 85 SPE
- Dugtrio:
- -Base stat increase:
- 35 HP
- 100 ATK
- 50 DEF
- 50 SP. ATK
- 70 SP. DEF
- 120 SPE
- Absol:
- Base stat change:
- 65 HP
- 130 ATK
- 60 DEF
- 75 SP. ATK
- 60 SP. DEF
- 100 SPE
- Aerodactyl:
- Base stat change:
- 80 HP
- 120 ATK
- 65 DEF
- 60 SP. ATK
- 75 SP. DEF
- 130 SPE
- -Now gets the move Head Smash.
- Articuno:
- -Now gets the move Mean Look.
- -If only Articuno uses Mean Look, it goes at the same priority of Pursuit if the opponent is switching, at +7.
- Dusclops:
- Base stat change:
- 50 HP
- 70 ATK
- 130 DEF
- 60 SP. ATK
- 130 SP. DEF
- 25 SPE
- -Now gets the move Recover.
- Dusknoir:
- Base stat changes:
- 65 HP
- 110 ATK
- 135 DEF
- 65 SP. ATK
- 135 SP. DEF
- 45 SPE
- -Now gets the move Recover.
- Entei:
- Base stat changes:
- 115 HP
- 120 ATK
- 95 DEF
- 90 SP. ATK
- 85 SP. DEF
- 110 SPE
- -Now gets the move Swords Dance.
- Kyurem:
- Base stat changes:
- 125 HP
- 130 ATK
- 100 DEF
- 130 SP. ATK
- 100 SP. DEF
- 95 SPE
- -Now gets the move Dragon Dance.
- Moltres:
- Base stat changes:
- 130 HP
- 100 ATK
- 90 DEF
- 135 SP. ATK
- 85 SP. DEF
- 100 SPE
- -Now gets the move Blue Flare.
- Raikou:
- Base stat changes:
- 90 HP
- 85 ATK
- 75 DEF
- 125 SP. ATK
- 100 SP. DEF
- 125 SPE
- -Now gets the moves Ice Beam, Flamethrower, and Grass Knot.
- Also, when Raikou is switched in, Magnet Rise is activated instantly (Lasts for 5 turns.) Making him invulnerable from ground-type attacks.
- Spiritomb:
- Base stat changes:
- 70 HP
- 92 ATK
- 108 DEF
- 92 SP. ATK
- 108 SP. DEF
- 35 SPE
- -If only Spiritomb uses Pursuit, if the opponent is not switching it has 80 base power, and on a switch has 160 base power.
- Suicune:
- Base stat changes:
- 110 HP
- 75 ATK
- 115 DEF
- 90 SP. ATK
- 115 SP. DEF
- 100 SPE
- -If only Suicune uses Calm Mind, it boosts its Sp. Attack by one stage, and Sp. Defense by two stages, with a 30% chance to boost Sp. Attack by another stage and healing status.
- Vespiquen:
- Base stat changes:
- 70 HP
- 80 ATK
- 102 DEF
- 80 SP. ATK
- 102 SP. DEF
- 85 SPE
- Weavile:
- Base stat changes:
- 70 HP
- 120 ATK
- 65 DEF
- 120 SP. ATK
- 85 SP. DEF
- 145 SPE
- -Now gets the ability Mountaineer, making him invulnerable from Rock damage on switch, including Stealth Rocks and rock-type attacks, unless the attacking Pokemon has mold breaker, then it will take damage from the attack.
- -Now gets the move Sucker Punch.
- Zapdos:
- Base stat changes:
- 90 HP
- 125 ATK
- 85 DEF
- 125 SP. ATK
- 90 SP. DEF
- 115 SPE
- -If only Zapdos uses Drill Peck, it now has 70 power, auto-crits, and has 50% chance to flinch.
- -If only Zapdos uses Thunder, it will always hit, and break substitute before doing damage.
- -Zapdos now has the ability Speed Boost, and boosts his speed one stage after every full turn.
- Bisharp:
- Base stat changes:
- 80 HP
- 125 ATK
- 120 DEF
- 60 SP. ATK
- 85 SP. DEF
- 95 SPE
- -If only Bisharp uses the move Sharpen, rather than his attack being increased by one stage, it is boosted by three stages.
- -Bisharp now gets the move Bullet Punch and Sharpen.
- Wailord:
- Base stat changes:
- 180 HP
- 90 ATK
- 120 DEF
- 90 SP. ATK
- 120 SP. DEF
- 60 SPE
- Uxie:
- Base stat changes:
- 75 HP
- 75 ATK
- 130 DEF
- 75 SP. ATK
- 130 SP. DEF
- 110 SPE
- -Now gets to use the move Cosmic Power.
- -If only Uxie uses Cosmic Power, there is a 50% chance of granting an extra stage of defense / sp. defense in both places.
- -Now gets to use the move Recover.
- Azelf:
- Base stat changes:
- 75 HP
- 140 ATK
- 70 DEF
- 140 SP. ATK
- 70 SP. DEF
- 110 SPE
- -If only Azelf uses the move Extrasensory, it keeps its base power of 80, and if used on the first turn of Azelf being in play, has +2 priority and always makes the foe flinch. (Fake Out) Removes sub before doing damage.
- Mespirit:
- Base stat changes:
- 105 HP
- 105 ATK
- 105 DEF
- 105 SP. ATK
- 105 SP. DEF
- 105 SPE
- -Mespirit now heals 6% HP passively at the end of every turn, even without leftovers.
- -Now gets to use the move Recover.
- Regice:
- Base stat changes:
- 120 HP
- 50 ATK
- 120 DEF
- 100 SP. ATK
- 200 SP. DEF
- 50 SPE
- -Now gets the ability Poison Heal.
- -Now gets the move Recover.
- Regirock:
- Base stat changes:
- 120 HP
- 100 ATK
- 200 DEF
- 50 SP. ATK
- 120 SP. DEF
- 50 SPE
- -Now gets the ability Poison Heal.
- -Now gets the move Recover.
- Registeel:
- 150 HP
- 75 ATK
- 150 DEF
- 75 SP. ATK
- 150 SP. DEF
- 50 SPE
- -Now gets the ability Poison Heal.
- -Now gets the move Recover.
- Celebi:
- Base stat changes:
- 140 HP
- 100 ATK
- 140 DEF
- 100 SP. ATK
- 140 SP. DEF
- 100 SPE
- -Now gets the ability Prankster.
- Mew:
- Base stat changes:
- 100 HP
- 140 ATK
- 100 DEF
- 140 SP. ATK
- 100 SP. DEF
- 140 SPE
- -Now gets the ability Imposter.
- Shaymin:
- Base stat changes:
- 120 HP
- 120 ATK
- 120 DEF
- 120 SP. ATK
- 120 SP. DEF
- 120 SPE
- -Now gets the ability Regenerator.
- Move changes:
- Avalanche:
- Now does 2x damage in the hail. (From 60 power to 120 power)
- -This also negates its secondary effect of it doing 2x damage if you are hit on the turn it is used.
- Blue Flare:
- Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.)
- Stealth Rock:
- Now only does a maximum of 25% damage on a switch-in. (If Ultra-Effective, stays at 25%)
- Rock types will absorb and remove rocks on switch, unless they have levitate / part flying.
- Spikes:
- Steel types will absorb and remove spikes on switch, unless they have levitate / part flying.
- Glaciate:
- Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.)
- -Power is boosted from 65 to 75, removing it's secondary effect, but replacing it with a 50% chance to freeze.
- -Glaciate is now a physical attack, rather than special.
- Will-o-wisp:
- Now has 85% accuracy.
- Defend Order:
- Now boosts Defense by one, Sp. Defense by one, Attack by one, Sp. Attack by one, Speed by one.
- Attack Order:
- Now gets power lowered to 60 base power, with an auto-crit and 30% chance to flinch.
- Heal Order:
- Now heals status, as well as it's previous effect of healing 50% of MAX HP.
- Metronome:
- Now will use two random moves, rather than one.
- Heal Block:
- The target can no longer heal, the duration goes from 5 turns to infinite, and the opponent can not switch out for 5 turns after being hit by the attack.
- Defog:
- Now lowers the target's accuracy by one stage as well as evasion, and clears rocks / hazards from BOTH sides of the field.
- Explosion / Selfdestruct:
- Now removes opponents substitute before exploding, and will hit Ghost types.
- Item changes:
- Iron Ball:
- No longer reduces your speed at all when held.
- Life Orb:
- Now behaves much more consistently as normal recoil. Reckless will boost every move if Life Orb is held, and Rock Head will negate Life Orb recoil.
- Metronome:
- No longer has its previous effect, but will make the move Metronome have one extra attack. (3 attacks)
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