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| 1 | Project Uber: | |
| 2 | ||
| 3 | *ALL DREAM WORLD ABILITIES ARE RELEASED* | |
| 4 | ||
| 5 | Combos: | |
| 6 | If these Pokemon are used together on a team, then you get the said added boost. | |
| 7 | ||
| 8 | "Dog Trio" | |
| 9 | -Entei, Raikou, Suicune. | |
| 10 | If all three are used, you get 33% HP on switch in, and on swap out. | |
| 11 | ||
| 12 | "Bird Trio" | |
| 13 | -Articuno, Zapdos, Moltres. | |
| 14 | If all three are used, you get a base stat increase in speed of 1.3x. | |
| 15 | ||
| 16 | "Mew Combo" | |
| 17 | -Mew, Mewtwo. | |
| 18 | If both are used, you get a base stat increase in every stat of 1.1x. | |
| 19 | ||
| 20 | "Regi Trio" | |
| 21 | -Regice, Regirock, Registeel. | |
| 22 | If all three are used, on each one, you get the ability "Solid Rock." (3/4th damage on Super-effective attacks.) | |
| 23 | ||
| 24 | "Fairy Pokemon" | |
| 25 | -Uxie, Azelf, Mespirit. | |
| 26 | If all three are used, you get a base stat increase in special attack of 1.3x. | |
| 27 | ||
| 28 | "Creator's Choice Combo" | |
| 29 | -Celebi, Mew, Shaymin. | |
| 30 | If all three are used, you get Sketch as an egg move on all three Pokemon. | |
| 31 | ||
| 32 | Ability Changes: | |
| 33 | ||
| 34 | Forecast: | |
| 35 | -Now changes weather to whatever rock it is holding + Changes forme. | |
| 36 | (Heat Rock = Sunny Day) | |
| 37 | (Damp Rock = Rain Dance) | |
| 38 | (Icy Rock = Hail) | |
| 39 | (Smooth Rock = Sandstorm) | |
| 40 | -A Pokemon with Forecast gains 6% HP at the end of every turn, if it is the same type as the weather up. | |
| 41 | ||
| 42 | Air Lock: | |
| 43 | Stops weather, Now makes it so weather cannot be used for a 5 turn timer after the user of Air Lock comes into play, resetting at the end of every turn a Pokemon with Air Lock is in play. | |
| 44 | ||
| 45 | Snow Warning: | |
| 46 | The hail will hit twice at the end of a turn, making it deal 12% damage, rather than 6%. | |
| 47 | ||
| 48 | Sand Stream: | |
| 49 | The sand will hit twice at the end of a turn, making it deal 12% damage, rather than 6%. | |
| 50 | ||
| 51 | Drought: | |
| 52 | As well as the sun giving fire-type moves a 1.5x multiplier on damage, also gives grass-type moves a 1.5x multiplier on damage. | |
| 53 | ||
| 54 | Drizzle: | |
| 55 | As well as the rain giving water-type moves a 1.5x multiplier on damage, also gives electric type moves a 1.5x multiplier on damage. | |
| 56 | ||
| 57 | Arena Trap: | |
| 58 | As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ground-type physical attack (70 base power, calculated through the user's Attack and target's defense) will be instantly used. | |
| 59 | ||
| 60 | Shadow Tag: | |
| 61 | As well as trapping the target in, now when a Pokemon is swapped in with this ability, a ghost-type special attack (70 base power, calculated through the user's Sp. Attack and target's Sp. Defense) will be instantly used. | |
| 62 | ||
| 63 | Pressure: | |
| 64 | On top of it's old use, it also adds a "Perish Song" effect when a Pokemon comes into play, only used ONCE per switch. This "Perish Song" effect lasts for 5 turns, rather than 3. | |
| 65 | ||
| 66 | Justified: | |
| 67 | Now grants a Dark immunity, as well as raising attack one stage. | |
| 68 | ||
| 69 | Pokemon Changes: | |
| 70 | ||
| 71 | Castform: | |
| 72 | -Base stats increase: | |
| 73 | 90 HP | |
| 74 | 90 ATK | |
| 75 | 90 DEF | |
| 76 | 90 SP. ATK | |
| 77 | 90 SP. DEF | |
| 78 | 90 SPE | |
| 79 | -If Weather Ball is used, Power is increased by 50. | |
| 80 | (100 Power in no weather) | |
| 81 | (150 Power in weather) | |
| 82 | -Weather ball gets a 10% chance flinch, and 20% of burn, Def. / Sp. Def. drop, Freeze, Atk. / Sp. Atk. drop, based on the type of rock held. (Heat, Damp, Icy, Smooth, respectively.) | |
| 83 | ||
| 84 | Dragonair: | |
| 85 | -Base stats increase: | |
| 86 | 84 HP | |
| 87 | 84 ATK | |
| 88 | 84 DEF | |
| 89 | 84 SP. ATK | |
| 90 | 84 SP. DEF | |
| 91 | 84 SPE | |
| 92 | -Now gets the move Reflect. | |
| 93 | ||
| 94 | Abomasnow: | |
| 95 | -If Avalanche is used, it does 1.5x damage. (From 60 power to 90 power) | |
| 96 | -Also, Avalanche now grants a 10% chance flinch, and a 10% freeze. | |
| 97 | ||
| 98 | Ninetales: | |
| 99 | -Base stat increase: | |
| 100 | 73 HP | |
| 101 | 76 ATK | |
| 102 | 75 DEF | |
| 103 | 122 SP. ATK | |
| 104 | 100 SP. DEF | |
| 105 | 100 SPE | |
| 106 | ||
| 107 | Politoed: | |
| 108 | -Base stats increase: | |
| 109 | 90 HP | |
| 110 | 75 ATK | |
| 111 | 75 DEF | |
| 112 | 115 SP. ATK | |
| 113 | 100 SP. DEF | |
| 114 | 95 SPE | |
| 115 | ||
| 116 | Tyranitar: | |
| 117 | -Base stat increase: | |
| 118 | 100 HP | |
| 119 | 134 ATK | |
| 120 | 110 DEF | |
| 121 | 95 SP. ATK | |
| 122 | 100 SP. DEF | |
| 123 | 76 SPE | |
| 124 | -Now also gets the move Spikes. | |
| 125 | ||
| 126 | Hippowdon: | |
| 127 | -Base stat increase: | |
| 128 | 108 HP | |
| 129 | 112 ATK | |
| 130 | 118 DEF | |
| 131 | 68 SP. ATK | |
| 132 | 87 SP. DEF | |
| 133 | 47 SPE | |
| 134 | ||
| 135 | Wobbuffet: | |
| 136 | - | Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.) |
| 136 | + | |
| 137 | 190 HP | |
| 138 | 33 ATK | |
| 139 | 78 DEF | |
| 140 | 33 SP. ATK | |
| 141 | 78 SP. DEF | |
| 142 | 33 SPE | |
| 143 | ||
| 144 | Gothitelle: | |
| 145 | -Base stats increase: | |
| 146 | 70 HP | |
| 147 | 55 ATK | |
| 148 | 95 DEF | |
| 149 | 105 SP. ATK | |
| 150 | 110 SP. DEF | |
| 151 | 85 SPE | |
| 152 | ||
| 153 | Dugtrio: | |
| 154 | -Base stat increase: | |
| 155 | 35 HP | |
| 156 | 100 ATK | |
| 157 | 50 DEF | |
| 158 | 50 SP. ATK | |
| 159 | 70 SP. DEF | |
| 160 | 120 SPE | |
| 161 | ||
| 162 | Absol: | |
| 163 | Base stat change: | |
| 164 | 65 HP | |
| 165 | 130 ATK | |
| 166 | 60 DEF | |
| 167 | 75 SP. ATK | |
| 168 | 60 SP. DEF | |
| 169 | 100 SPE | |
| 170 | ||
| 171 | Aerodactyl: | |
| 172 | Base stat change: | |
| 173 | 80 HP | |
| 174 | 120 ATK | |
| 175 | 65 DEF | |
| 176 | 60 SP. ATK | |
| 177 | 75 SP. DEF | |
| 178 | 130 SPE | |
| 179 | -Now gets the move Head Smash. | |
| 180 | ||
| 181 | Articuno: | |
| 182 | -Now gets the move Mean Look. | |
| 183 | -If only Articuno uses Mean Look, it goes at the same priority of Pursuit if the opponent is switching, at +7. | |
| 184 | ||
| 185 | Dusclops: | |
| 186 | Base stat change: | |
| 187 | 50 HP | |
| 188 | 70 ATK | |
| 189 | 130 DEF | |
| 190 | 60 SP. ATK | |
| 191 | 130 SP. DEF | |
| 192 | 25 SPE | |
| 193 | -Now gets the move Recover. | |
| 194 | ||
| 195 | Dusknoir: | |
| 196 | Base stat changes: | |
| 197 | 65 HP | |
| 198 | 110 ATK | |
| 199 | 135 DEF | |
| 200 | 65 SP. ATK | |
| 201 | 135 SP. DEF | |
| 202 | 45 SPE | |
| 203 | -Now gets the move Recover. | |
| 204 | ||
| 205 | Entei: | |
| 206 | Base stat changes: | |
| 207 | 115 HP | |
| 208 | 120 ATK | |
| 209 | 95 DEF | |
| 210 | 90 SP. ATK | |
| 211 | 85 SP. DEF | |
| 212 | 110 SPE | |
| 213 | -Now gets the move Swords Dance. | |
| 214 | ||
| 215 | Kyurem: | |
| 216 | Base stat changes: | |
| 217 | 125 HP | |
| 218 | 130 ATK | |
| 219 | 100 DEF | |
| 220 | 130 SP. ATK | |
| 221 | 100 SP. DEF | |
| 222 | 95 SPE | |
| 223 | -Now gets the move Dragon Dance. | |
| 224 | ||
| 225 | Moltres: | |
| 226 | Base stat changes: | |
| 227 | 130 HP | |
| 228 | 100 ATK | |
| 229 | 90 DEF | |
| 230 | 135 SP. ATK | |
| 231 | 85 SP. DEF | |
| 232 | 100 SPE | |
| 233 | -Now gets the move Blue Flare. | |
| 234 | ||
| 235 | Raikou: | |
| 236 | Base stat changes: | |
| 237 | 90 HP | |
| 238 | 85 ATK | |
| 239 | 75 DEF | |
| 240 | 125 SP. ATK | |
| 241 | 100 SP. DEF | |
| 242 | 125 SPE | |
| 243 | -Now gets the moves Ice Beam, Flamethrower, and Grass Knot. | |
| 244 | Also, when Raikou is switched in, Magnet Rise is activated instantly (Lasts for 5 turns.) Making him invulnerable from ground-type attacks. | |
| 245 | ||
| 246 | Spiritomb: | |
| 247 | Base stat changes: | |
| 248 | 70 HP | |
| 249 | 92 ATK | |
| 250 | 108 DEF | |
| 251 | 92 SP. ATK | |
| 252 | 108 SP. DEF | |
| 253 | 35 SPE | |
| 254 | -If only Spiritomb uses Pursuit, if the opponent is not switching it has 80 base power, and on a switch has 160 base power. | |
| 255 | ||
| 256 | Suicune: | |
| 257 | Base stat changes: | |
| 258 | 110 HP | |
| 259 | 75 ATK | |
| 260 | 115 DEF | |
| 261 | 90 SP. ATK | |
| 262 | 115 SP. DEF | |
| 263 | 100 SPE | |
| 264 | -If only Suicune uses Calm Mind, it boosts its Sp. Attack by one stage, and Sp. Defense by two stages, with a 30% chance to boost Sp. Attack by another stage and healing status. | |
| 265 | ||
| 266 | Vespiquen: | |
| 267 | Base stat changes: | |
| 268 | 70 HP | |
| 269 | 80 ATK | |
| 270 | 102 DEF | |
| 271 | 80 SP. ATK | |
| 272 | 102 SP. DEF | |
| 273 | 85 SPE | |
| 274 | ||
| 275 | Weavile: | |
| 276 | Base stat changes: | |
| 277 | 70 HP | |
| 278 | 120 ATK | |
| 279 | 65 DEF | |
| 280 | 120 SP. ATK | |
| 281 | 85 SP. DEF | |
| 282 | 145 SPE | |
| 283 | -Now gets the ability Mountaineer, making him invulnerable from Rock damage on switch, including Stealth Rocks and rock-type attacks, unless the attacking Pokemon has mold breaker, then it will take damage from the attack. | |
| 284 | -Now gets the move Sucker Punch. | |
| 285 | ||
| 286 | Zapdos: | |
| 287 | Base stat changes: | |
| 288 | 90 HP | |
| 289 | 125 ATK | |
| 290 | 85 DEF | |
| 291 | 125 SP. ATK | |
| 292 | 90 SP. DEF | |
| 293 | 115 SPE | |
| 294 | -If only Zapdos uses Drill Peck, it now has 70 power, auto-crits, and has 50% chance to flinch. | |
| 295 | -If only Zapdos uses Thunder, it will always hit, and break substitute before doing damage. | |
| 296 | -Zapdos now has the ability Speed Boost, and boosts his speed one stage after every full turn. | |
| 297 | ||
| 298 | Bisharp: | |
| 299 | Base stat changes: | |
| 300 | 80 HP | |
| 301 | 125 ATK | |
| 302 | 120 DEF | |
| 303 | 60 SP. ATK | |
| 304 | 85 SP. DEF | |
| 305 | 95 SPE | |
| 306 | -If only Bisharp uses the move Sharpen, rather than his attack being increased by one stage, it is boosted by three stages. | |
| 307 | -Bisharp now gets the move Bullet Punch and Sharpen. | |
| 308 | ||
| 309 | Wailord: | |
| 310 | Base stat changes: | |
| 311 | 180 HP | |
| 312 | 90 ATK | |
| 313 | 120 DEF | |
| 314 | 90 SP. ATK | |
| 315 | 120 SP. DEF | |
| 316 | 60 SPE | |
| 317 | ||
| 318 | Uxie: | |
| 319 | Base stat changes: | |
| 320 | 75 HP | |
| 321 | 75 ATK | |
| 322 | 130 DEF | |
| 323 | 75 SP. ATK | |
| 324 | 130 SP. DEF | |
| 325 | 110 SPE | |
| 326 | -Now gets to use the move Cosmic Power. | |
| 327 | -If only Uxie uses Cosmic Power, there is a 50% chance of granting an extra stage of defense / sp. defense in both places. | |
| 328 | -Now gets to use the move Recover. | |
| 329 | ||
| 330 | Azelf: | |
| 331 | Base stat changes: | |
| 332 | 75 HP | |
| 333 | 140 ATK | |
| 334 | 70 DEF | |
| 335 | 140 SP. ATK | |
| 336 | 70 SP. DEF | |
| 337 | 110 SPE | |
| 338 | -If only Azelf uses the move Extrasensory, it keeps its base power of 80, and if used on the first turn of Azelf being in play, has +2 priority and always makes the foe flinch. (Fake Out) Removes sub before doing damage. | |
| 339 | ||
| 340 | Mespirit: | |
| 341 | Base stat changes: | |
| 342 | 105 HP | |
| 343 | 105 ATK | |
| 344 | 105 DEF | |
| 345 | 105 SP. ATK | |
| 346 | 105 SP. DEF | |
| 347 | 105 SPE | |
| 348 | -Mespirit now heals 6% HP passively at the end of every turn, even without leftovers. | |
| 349 | -Now gets to use the move Recover. | |
| 350 | ||
| 351 | Regice: | |
| 352 | Base stat changes: | |
| 353 | 120 HP | |
| 354 | 50 ATK | |
| 355 | 120 DEF | |
| 356 | 100 SP. ATK | |
| 357 | 200 SP. DEF | |
| 358 | 50 SPE | |
| 359 | -Now gets the ability Poison Heal. | |
| 360 | -Now gets the move Recover. | |
| 361 | ||
| 362 | Regirock: | |
| 363 | Base stat changes: | |
| 364 | 120 HP | |
| 365 | 100 ATK | |
| 366 | 200 DEF | |
| 367 | 50 SP. ATK | |
| 368 | 120 SP. DEF | |
| 369 | 50 SPE | |
| 370 | -Now gets the ability Poison Heal. | |
| 371 | -Now gets the move Recover. | |
| 372 | ||
| 373 | Registeel: | |
| 374 | 150 HP | |
| 375 | 75 ATK | |
| 376 | 150 DEF | |
| 377 | 75 SP. ATK | |
| 378 | 150 SP. DEF | |
| 379 | 50 SPE | |
| 380 | -Now gets the ability Poison Heal. | |
| 381 | -Now gets the move Recover. | |
| 382 | ||
| 383 | Celebi: | |
| 384 | Base stat changes: | |
| 385 | 140 HP | |
| 386 | 100 ATK | |
| 387 | 140 DEF | |
| 388 | 100 SP. ATK | |
| 389 | 140 SP. DEF | |
| 390 | 100 SPE | |
| 391 | -Now gets the ability Prankster. | |
| 392 | ||
| 393 | Mew: | |
| 394 | Base stat changes: | |
| 395 | 100 HP | |
| 396 | 140 ATK | |
| 397 | 100 DEF | |
| 398 | 140 SP. ATK | |
| 399 | 100 SP. DEF | |
| 400 | 140 SPE | |
| 401 | -Now gets the ability Imposter. | |
| 402 | ||
| 403 | Shaymin: | |
| 404 | Base stat changes: | |
| 405 | 120 HP | |
| 406 | 120 ATK | |
| 407 | 120 DEF | |
| 408 | 120 SP. ATK | |
| 409 | 120 SP. DEF | |
| 410 | 120 SPE | |
| 411 | -Now gets the ability Regenerator. | |
| 412 | ||
| 413 | Move changes: | |
| 414 | ||
| 415 | Avalanche: | |
| 416 | Now does 2x damage in the hail. (From 60 power to 120 power) | |
| 417 | -This also negates its secondary effect of it doing 2x damage if you are hit on the turn it is used. | |
| 418 | ||
| 419 | Blue Flare: | |
| 420 | Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.) | |
| 421 | ||
| 422 | Stealth Rock: | |
| 423 | Now only does a maximum of 25% damage on a switch-in. (If Ultra-Effective, stays at 25%) | |
| 424 | Rock types will absorb and remove rocks on switch, unless they have levitate / part flying. | |
| 425 | ||
| 426 | Spikes: | |
| 427 | Steel types will absorb and remove spikes on switch, unless they have levitate / part flying. | |
| 428 | ||
| 429 | Glaciate: | |
| 430 | Now has 100% accuracy. (Can miss if the Pokemon has its Evasion stat raised.) | |
| 431 | -Power is boosted from 65 to 75, removing it's secondary effect, but replacing it with a 50% chance to freeze. | |
| 432 | -Glaciate is now a physical attack, rather than special. | |
| 433 | ||
| 434 | Will-o-wisp: | |
| 435 | Now has 85% accuracy. | |
| 436 | ||
| 437 | Defend Order: | |
| 438 | Now boosts Defense by one, Sp. Defense by one, Attack by one, Sp. Attack by one, Speed by one. | |
| 439 | ||
| 440 | Attack Order: | |
| 441 | Now gets power lowered to 60 base power, with an auto-crit and 30% chance to flinch. | |
| 442 | ||
| 443 | Heal Order: | |
| 444 | Now heals status, as well as it's previous effect of healing 50% of MAX HP. | |
| 445 | ||
| 446 | Metronome: | |
| 447 | Now will use two random moves, rather than one. | |
| 448 | ||
| 449 | Heal Block: | |
| 450 | The target can no longer heal, the duration goes from 5 turns to infinite, and the opponent can not switch out for 5 turns after being hit by the attack. | |
| 451 | ||
| 452 | Defog: | |
| 453 | Now lowers the target's accuracy by one stage as well as evasion, and clears rocks / hazards from BOTH sides of the field. | |
| 454 | ||
| 455 | Explosion / Selfdestruct: | |
| 456 | Now removes opponents substitute before exploding, and will hit Ghost types. | |
| 457 | ||
| 458 | Item changes: | |
| 459 | ||
| 460 | Iron Ball: | |
| 461 | No longer reduces your speed at all when held. | |
| 462 | ||
| 463 | Life Orb: | |
| 464 | Now behaves much more consistently as normal recoil. Reckless will boost every move if Life Orb is held, and Rock Head will negate Life Orb recoil. | |
| 465 | ||
| 466 | Metronome: | |
| 467 | No longer has its previous effect, but will make the move Metronome have one extra attack. (3 attacks) |