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- The trick: https://www.youtube.com/watch?v=GDI08Nb7AMc
- the stats on for sidehop
- X: -902.6527
- Z: -3200.826
- angle: 3167879168 changes to 3364487168
- JS on 4th frame after a press
- Notes:
- 1. If you do not get far enough to not interact with the gates collision then the gate will stop you form going over it.
- 2.You can do this trick pause buffered.
- 3. The inputs have been replayed by N3rdsWithGame confirming it https://www.youtube.com/watch?v=r-fj-ccs4Yk
- 4. in it's current for you have to have pretty much exactly 59 for the input or the trick will fail. for example -90,60 fails and -90,58 fails with a better position or getting that posistion faster or with a diffrent bomb position I would expect the window to rise. I did not have to mess with the bomb position or the position for the sidehop when i first got it so it's likely that they are not optimal.
- 5. In order to get the correct untargted sidehop you must flick the direction that link will face when he sidehops the frame before you target then do an targeted sidehop. This could be the first frame that link turns around or you could drop input after he turns around and long and you flick in the direction link is facing before you press z and continue with the trick
- Example of what this input would look like:
- .
- .
- .
- |..| 127, -15,..................| Visual frame
- |..| 127, -10,..................|
- |..| 127, -10,..................|
- |..| 127, -10,..................| Visual frame
- |..| 127, -10,..................|
- |..| 127, -10,..................|
- |..| -90, 59,..................| Visual frame
- |..| -90, 59,..................|
- |..| -90, 59,..................|
- |..| -90, 59,..................| Visual frame
- |..| -90, 59,..................|
- |..| -90, 59,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| -90, 59,..................| Visual frame
- |..| -90, 59,..................|
- |..| -90, 59,..................|
- |..| 0, 0,.........Z........| Visual frame
- |..| 0, 0,.........Z........|
- |..| 0, 0,.........Z........|
- |..| -127, 0,...........A......| Visual frame
- |..| -127, 0,...........A......|
- |..| -127, 0,...........A......|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..................| Visual frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 0,..........B.......| Visual frame
- |..| 0, 0,..........B.......|
- |..| 0, 0,..........B.......|
- |..| 0, 127,..................| Visual frame
- |..| 0, 127,..................|
- |..| 0, 127,..................|
- |..| 0, 127,..................| Visual frame
- .
- .
- .
- normal input in the trick:
- |..| 127, -15,..................| Visual Frame
- |..| 127, -10,..................|
- |..| 127, -10,..................|
- |..| 127, -10,..................| Visual Frame
- |..| 127, -10,..................|
- |..| 127, -10,..................|
- |..| -90, 59,..................| Visual Frame
- |..| -90, 59,..................|
- |..| -90, 59,..................|
- |..| -90, 59,..................| Visual Frame
- |..| -90, 59,..................|
- |..| -90, 59,..................|
- |..| 0, 0,.........Z........| Visual Frame
- |..| 0, 0,.........Z........|
- |..| 0, 0,.........Z........|
- |..| -127, -128,...........A......| Visual Frame
- |..| -127, -128,...........A......|
- |..| -127, -128,...........A......|
- |..| 0, 0,..................| Visual Frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| -128, -128,...........A......| Visual Frame
- |..| -128, -128,...........A......|
- |..| -128, -128,...........A......|
- |..| 0, 0,..................| Visual Frame
- |..| 0, 0,..................|
- |..| 0, 0,..................|
- |..| 0, 127,..........B.......| Visual Frame
- |..| 0, 127,..........B.......|
- |..| 0, 127,..........B.......|
- |..| 0, 127,..................| Visual Frame
- |..| 0, 127,..................|
- |..| 0, 127,..................|
- |..| 0, 127,..................| Visual Frame
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