JekelSkaz

runcommand.log

Mar 25th, 2024
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  1. Parameters:
  2. Executing: DOOMWADDIR=/home/pi/RetroPie/roms/ports/doom /opt/retropie/ports/lzdoom/lzdoom -iwad "/home/pi/RetroPie/roms/ports/doom/doom1.wad" +fullscreen 1 +vid_renderer 0 +'snd_mididevice -3'
  3. LZDoom 3.87c - 2021-01-24 18:24:51 +0100 - SDL version
  4. Compiled on Mar 25 2024
  5.  
  6. LZDoom version 3.87c
  7. M_LoadDefaults: Load system defaults.
  8. W_Init: Init WADfiles.
  9. adding /opt/retropie/ports/lzdoom/lzdoom.pk3, 711 lumps
  10. adding /opt/retropie/ports/lzdoom/game_support.pk3, 291 lumps
  11. adding /home/pi/RetroPie/roms/ports/doom/doom1.wad, 1264 lumps
  12. I_Init: Setting up machine state.
  13. V_Init: allocate screen.
  14. S_Init: Setting up sound.
  15. I_InitSound: Initializing OpenAL
  16. ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
  17. ALSA lib conf.c:4568:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
  18. ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
  19. ALSA lib conf.c:4568:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
  20. ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
  21. ALSA lib conf.c:4568:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
  22. ALSA lib conf.c:5047:(snd_config_expand) Evaluate error: No such file or directory
  23. ALSA lib pcm.c:2565:(snd_pcm_open_noupdate) Unknown PCM default
  24. AL lib: (EE) ALCplaybackAlsa_open: Could not open playback device 'default': No such file or directory
  25. Could not open audio device
  26. Sound init failed. Using nosound.
  27. ST_Init: Init startup screen.
  28. Checking cmd-line parameters...
  29. S_InitData: Load sound definitions.
  30. G_ParseMapInfo: Load map definitions.
  31. Texman.Init: Init texture manager.
  32. ParseTeamInfo: Load team definitions.
  33. LoadActors: Load actor definitions.
  34. script parsing took 1207.15 ms
  35. R_Init: Init Doom refresh subsystem.
  36. DecalLibrary: Load decals.
  37. M_Init: Init menus.
  38. P_Init: Init Playloop state.
  39. ParseSBarInfo: Loading custom status bar definition.
  40. D_CheckNetGame: Checking network game status.
  41. player 1 of 1 (1 nodes)
  42. Using video driver RPI
  43. Resolution: 640 x 480
  44.  
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