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danielaust

Untitled

Jan 27th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. print("Do ya need a bleach? Then press Q!")
  88. STOP = owner
  89. STOP.SoundId = "http://roblox.com/asset?id=356970690"
  90. STOP.Looped = true
  91. STOP:Play()
  92. STOP.Volume = 2
  93. plr = owner
  94. char = plr.Character
  95. local cough = Instance.new("Sound", workspace)
  96. cough.SoundId = "http://roblox.com/asset?id=178522287"
  97. Bleach = Instance.new("Part", char["Left Arm"])
  98. Bleach.CanCollide = false
  99. Mesh = Instance.new("SpecialMesh", Bleach)
  100. Mesh.MeshId = "http://roblox.com/asset?id=483388971"
  101. Mesh.Scale = Vector3.new(0.005, 0.005, 0.005)
  102. Mesh.TextureId = "http://roblox.com/asset?id=520016684"
  103. Handy = Instance.new("Weld", Bleach)
  104. Handy.Part0 = Bleach
  105. Handy.Part1 = char["Left Arm"]
  106. Handy.C0 = CFrame.new(0.5,1.8,0)
  107. Handy.C1 = CFrame.Angles(0,4,1)
  108. drink = Instance.new("Sound", char.Head)
  109. drink.SoundId = "http://roblox.com/asset?id=10722059"
  110. function cringe(key)
  111. key = key:lower()
  112. if key == "q" then
  113. game.Chat:Chat(char.Head,"This is too cringe","Blue")
  114. wait(2)
  115. game.Chat:Chat(char.Head,"This needs to stop, now","Red")
  116. wait(2)
  117. game.Chat:Chat(char.Head,"This is cancer.","Red")
  118. wait(2)
  119. game.Chat:Chat(char.Head,"This is too strong","Red")
  120. wait(2)
  121. game.Chat:Chat(char.Head,"I need to die","Red")
  122. for i = 1,10 do
  123. wait()
  124. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.018,0,0)
  125. Handy.C0 = Handy.C0 * CFrame.new(-0.05,-0.07,0.09)
  126. Handy.C0 = Handy.C0 * CFrame.Angles(0.12,0,0)
  127. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0.2,0,-0.1)
  128. end
  129. STOP.Volume = 0
  130. drink:Play()
  131. for i = 1,50 do
  132. wait()
  133. char.Humanoid.Health = char.Humanoid.Health - 1
  134. end
  135. char.Humanoid.WalkSpeed = 0
  136. wait(2)
  137. for i = 1,10 do
  138. wait()
  139. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.018,0,0)
  140. Handy.C0 = Handy.C0 * CFrame.new(0.05,0.07,-0.09)
  141. Handy.C0 = Handy.C0 * CFrame.Angles(-0.12,0,0)
  142. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(-0.2,0,0.1)
  143. end
  144. char.Humanoid.WalkSpeed = 6
  145. cough:Play()
  146. for i = 1,100 do
  147. wait(0.05)
  148. char.Humanoid.Health = char.Humanoid.Health - 1
  149. end
  150. end
  151. end
  152. function kys()
  153. cough:destroy()
  154. local ded = Instance.new("Sound", char.Head)
  155. ded.SoundId = "http://roblox.com/asset?id=393884633"
  156. ded:Play()
  157. end
  158. mouse.KeyDown:connect(cringe)
  159. char.Humanoid.Died:connect(kys)
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