parthnaik

Untitled

Dec 2nd, 2025
64
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.10 KB | Software | 0 0
  1. p4config.txt
  2. Saved/
  3. LocalBuilds/
  4. *.csproj.*
  5. *.log
  6. *.unrealvs
  7. .vs/*
  8. *.vsconfig
  9. *.pdb
  10. *.suo
  11. *.opensdf
  12. *.sdf
  13. *.tmp
  14. *.mdb
  15. */obj/*
  16. *.vcxproj
  17. *.sln
  18. *-Debug.*
  19. /FileOpenOrder/
  20. *.xcworkspace
  21. *.xcodeproj
  22. ./Makefile
  23. ./CMakeLists.txt
  24. .ue4dependencies
  25. Samples/*
  26. FeaturePacks/*
  27. Engine/Documentation/*
  28. .git/*
  29. *.csprojAssemblyReference.cache
  30.  
  31. #Packaged Builds
  32. PackagedBuilds/*
  33.  
  34. #Linux Debug Files
  35. *.sym
  36. *.debug
  37.  
  38. # Any files in any Binaries folder
  39. Binaries/*
  40.  
  41. # Engine intermediates
  42. Engine/Intermediate/*
  43. Intermediate/*
  44.  
  45. # Intermediate folders for programs should not be checked in
  46. Engine\Programs\*\Intermediate\*
  47.  
  48. # Intermediate folders created for various C# programs
  49. Engine\Source\Programs\*\obj\*
  50.  
  51. # Saved folders for programs should not be checked in
  52. Engine\Programs\*\Saved\*
  53. Engine\Programs\UnrealBuildTool\*
  54.  
  55. # Derived data cache should never be checked in
  56. Engine/DerivedDataCache/*
  57.  
  58. # Ignore any build receipts
  59. Engine/Build/Receipts/*
  60.  
  61. # Ignore personal workspace vars
  62. p4config.txt
  63.  
  64. # Ignore Unix backup files
  65. *~
  66.  
  67. # Ignore Mac desktop services store files
  68. .DS_Store
  69.  
  70. # Ignore crash reports
  71. crashinfo--*
  72.  
  73. # Ignore linux project files.
  74. *.user
  75. *.pro
  76. *.pri
  77. *.kdev4
  78.  
  79. # Obj-C/Swift specific
  80. *.hmap
  81. *.ipa
  82. *.dSYM.zip
  83. *.dSYM
  84.  
  85. # Ignore documentation generated for C# tools
  86. Engine/Binaries/DotNET/UnrealBuildTool.xml
  87. Engine/Binaries/DotNET/AutomationScripts/BuildGraph.Automation.xml
  88.  
  89. # Ignore version files in the Engine/Binaries directory created by UBT
  90. /Engine/Binaries/**/*.version
  91.  
  92. # Ignore exp files in the the Engine/Binaries directory as they aren't C/C++ source files
  93. /Engine/Binaries/**/*.exp
  94.  
  95. # Ignore Swarm local save files
  96. Engine/Binaries/DotNET/SwarmAgent.DeveloperOptions.xml
  97. Engine/Binaries/DotNET/SwarmAgent.Options.xml
  98.  
  99. # Intermediary Files
  100. *.target.xml
  101. *.exe.config
  102. *.exe.manifest
  103.  
  104. # Ignore project-specific files, change GAMEPROJECT to your project name.
  105. GAMEPROJECT/Build/*
  106. GAMEPROJECT/DerivedDataCache/*
  107. GAMEPROJECT/Binaries/*
  108. GAMEPROJECT/Intermediate/*
  109. GAMEPROJECT/Content/__ExternalActors__/*
  110. GAMEPROJECT/Content/__ExternalObjects__/*
Tags: p4ignore
Advertisement
Add Comment
Please, Sign In to add comment