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- set background #444
- set raytracer::light [0,5000,5000]
- set raytracer::samples 8
- set raytracer::ambient-occlusion-samples 2
- set raytracer::phong [0.6,0.6,0.9]
- { color white } SphereStuct
- rule SphereStuct w 4 md 30
- {
- { rx 4 y 1.625 } dbox
- { rx -4 y -1.625 x 2.25 ry 8 } ubox
- { x 4.5 ry 12 } SphereStuct
- }
- rule dbox w 2 maxdepth 2
- {
- { rx -8 y 3.25 x 2.25 ry 8 } dbox
- { rx 8 } hex2
- }
- rule dbox w 1 maxdepth 2
- {
- { rx -8 y 3.25 x 2.25 ry 8 } dbox
- { b 0.5 rx 8 } hex2
- }
- rule dbox { }
- rule ubox w 2 maxdepth 2
- {
- { rx 8 y -3.25 x 2.25 ry 8 } ubox
- { rx 8 } hex2
- }
- rule ubox w 1 maxdepth 2
- {
- { rx 8 y -3.25 x 2.25 ry 8 } ubox
- { b 0.5 rx 8 } hex2
- }
- rule ubox { }
- rule hex2 maxdepth 1 > hex
- {
- { z 1 } hex
- { } Panel
- }
- rule hex w 2 maxdepth 6
- {
- { z 1 } hex
- { } Panel
- }
- rule hex w 4 { }
- rule Panel md 1 w 1
- {
- { y 1.0 rz -60 y 1.0 } Panel
- }
- rule Panel md 6 w 16
- {
- PanelPart
- { y 1.0 rz -60 y 1.0 } Panel
- }
- rule PanelPart
- {
- { rz 90 s 0.2 0.2 0.1 } beamAssembly
- { s 0.1 1.75 1 } box
- }
- // Beam
- rule beamAssembly w 1
- {
- { z -5 } beam
- { z 5 } beam
- { s 1 0.2 11 y 12 } box
- { s 1 0.2 11 y -12 } box
- { z 0.4 } vertPanel
- { z 5 } vertPanel
- { z -5 } vertPanel
- }
- rule beamAssembly w 6
- {
- }
- rule vertPanel
- {
- {s 1 4 0.2} box
- {s 1 1 0.5} box
- }
- rule vertPanel md 15 > end
- {
- widePane
- { y 1 } vertPanel
- }
- rule end
- {
- }
- rule vertPanel
- {
- {s 1 1 0.5 } box
- {s 0.2 4 0.2 x 2 } box
- {s 0.2 4 0.2 x -2 } box
- {s 1 0.2 0.2 y 10 } box
- {s 1 0.2 0.2 y -10 } box
- }
- rule beam
- {
- { s 0.2 5 0.2 } box
- }
- rule widePane
- {
- thinBeam1
- { y 5 } thinBeam1
- { x 4.9 y 2.5 } thinBeamVert
- { x -4.9 y 2.5 } thinBeamVert
- pane
- }
- rule pane
- {
- {s 10 5 0.05 y 0.5} box
- }
- rule pane
- {
- { s 10 2.5 0.05 y 0.5 } box
- }
- rule thinBeam1
- {
- { s 10 0.2 0.2 } box
- }
- rule thinBeamVert
- {
- { s 0.2 5 0.2 } box
- }
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