Abdula_2314124

Untitled

Nov 22nd, 2022
193
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.44 KB | Fixit | 0 0
  1. using UnityEngine;
  2. public class CubeBlue : Cubs
  3. {
  4.  [SerializeField] private Transform cubered;
  5.     public void CollisionOnDistance()
  6.     {
  7.          var dis = Vector3.Distance(transform.position, cubered.position);
  8.         Debug.Log(dis);
  9.         if(dis <= 10000)
  10.         {
  11.             Instantiate(cubePinkPrefabs, transform.position, Quaternion.identity);
  12.             Destroy(gameObject);
  13.             Destroy(cubered.gameObject);
  14.         }
  15. }
Advertisement
Add Comment
Please, Sign In to add comment