cleartonic

mm7_no_damage

Jan 18th, 2023
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  1. MEGA MAN 7 NO DAMAGE
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  3. This is my fifth challenge of the Classic Mega Man series to beat each game deathless. Mega Man 2, 6, 8 & 9 were previous ones. Check out YT playlist of past successful runs on YT (Pastebin blocks links, it's https :// youtube . com / cleartonic)
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  5. RULES:
  6. - No damage of any kind
  7. - No deaths
  8. - Single segment, no longer than 15 minutes of break
  9. - No content skips or major glitches. No zips. MM7 has some zips but they aren't very impactful.
  10. - No boss skips (using Noise Crush to instantly defeat Spring/Turbo)
  11. - Minimal pausing allowed, mostly to switch to Rush Coil/Jet
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  13. ROUTE:
  14. It's the speedrun route for the first four (Cloud -> Junk -> Freeze -> Burst). After Museum mid-stage, Slash Man is fought first, as he's the biggest threat in the game. Then weakness order.
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  16. 1 - Cloud Man: OK
  17. 2 - Junk Man: OK
  18. 3 - Freeze Man: Challenging fight, but is mostly the same every time
  19. 4 - Burst Man: His fight is not particularly hard, but it is precise
  20. 5 - Slash Man: Hardest fight in the game, has random goop that is hard to navigate. King Gojulus (miniboss) is also difficult
  21. 6 - Spring Man: OK
  22. 7 - Shade Man: OK
  23. 8 - Turbo Man: OK
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  25. Wily stages:
  26. Wily 1 - Forte 1 fight is consistent, but definitely an execution barrier. Rest of stage is fine
  27. Wily 2 - 'Need to be patient' stage. Forte 2 is also consistent but you gotta keep it together.
  28. Wily 3 - OK
  29. Wily 4 - Hardest stage, refights. Final boss is definitely hard, but the Slash Man -> Freeze Man combo right at the start is a very hard part too. Capsule Wily is just a very nerve wracking fight at the end of the whole run.
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