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- #include "bmp.h"
- // Convert image to grayscale
- void grayscale(int height, int width, RGBTRIPLE image[height][width]);
- // Convert image to sepia
- void sepia(int height, int width, RGBTRIPLE image[height][width]);
- // Reflect image horizontally
- void reflect(int height, int width, RGBTRIPLE image[height][width]);
- // Blur image
- void blur(int height, int width, RGBTRIPLE image[height][width]);
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