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- [Dev]
- DevSetting01 = 0.0
- DevSetting02 = 0.0
- DevSetting03 = 0.0
- DevSetting04 = 0.0
- DevSetting05 = 0.0
- ForceSDROnHDR = false
- [HDR]
- ExtendGamut = 33.33
- GamePaperWhite = 200
- HDRScreenshots = true
- PeakBrightness = 1000
- PeakBrightnessAutoDetected = false
- StrictLUTApplication = false
- UIPaperWhite = 200
- [Main]
- ColorGradingStrength = 40.0
- DisplayMode = 0
- FilmGrainFPSLimit = 75.0
- FilmGrainType = 1
- GammaCorrectionStrength = 100.0
- LUTCorrectionStrength = 80.0
- PostSharpen = true
- SecondaryBrightness = 50.0
- VanillaMenuLUTs = true
- [RenderTargets]
- RenderTargetsToUpgrade = [
- 'ImageSpaceBuffer',
- 'ScaleformCompositeBuffer',
- 'SF_ColorBuffer',
- 'HDRImagespaceBuffer',
- 'ImageSpaceHalfResBuffer',
- 'ImageProcessColorTarget',
- 'ImageSpaceBufferB10G11R11',
- 'ImageSpaceBufferE5B9G9R9',
- 'TAA_idTech7HistoryColorTarget',
- 'EnvBRDF',
- 'ImageSpaceBufferR10G10B10A2'
- ]
- [ToneMapper]
- Bloom = 25.0
- Contrast = 50.0
- Highlights = 50.0
- Saturation = 50.0
- Shadows = 50.0
- ToneMapperType = 1
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