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theosib

rapafpCursorRealizeCursor

Aug 2nd, 2018
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  1. static Bool
  2. rapafpCursorRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs)
  3. {
  4.     rapafpCursorScreenPtr ScreenPriv =
  5.         (rapafpCursorScreenPtr) dixLookupPrivate(&pScreen->devPrivates,
  6.                                                rapafpCursorScreenKey);
  7.  
  8.     if (CursorRefCount(pCurs) <= 1)
  9.         dixSetScreenPrivate(&pCurs->devPrivates, CursorScreenKey, pScreen,
  10.                             NULL);
  11.  
  12.     // Allocate a sprite object for this device
  13.     if (pDev) lookupDevSprite(ScreenPriv, pDev);
  14.  
  15. ErrorF("rapcursor rapafpCursorRealizeCursor pDev=%p, pCurs=%p\n", pDev, pCurs);
  16.  
  17.     return (*ScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCurs);
  18. }
  19.  
  20.  
  21. static Bool
  22. xf86CursorRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs)
  23. {
  24.     xf86CursorScreenPtr ScreenPriv =
  25.         (xf86CursorScreenPtr) dixLookupPrivate(&pScreen->devPrivates,
  26.                                                xf86CursorScreenKey);
  27.  
  28.     if (CursorRefCount(pCurs) <= 1)
  29.         dixSetScreenPrivate(&pCurs->devPrivates, CursorScreenKey, pScreen,
  30.                             NULL);
  31.  
  32.     return (*ScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCurs);
  33. }
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