Azure_Fang

Addictol Out of Memory Crash

Oct 31st, 2026
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  1. CRASH TIME: 2026-10-31 01:02:57
  2. Fallout 4 v1.11.240
  3. Addictol Crash Logger v1.7.0 Oct 3 2026 20:37:34
  4.  
  5. Unhandled exception "EXCEPTION_BREAKPOINT" at 0x7FFAF8665280 Addictol.dll+00C5280 int3 | D:\a\Addictol\Addictol\source\Addictol\Source\Core\AdAssert.cpp:39 AdAssertMsg)
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 1
  8. Exception Thread ID: 8900
  9. Exception Information Parameters:
  10. Parameter[0]: 0x000000000000 (size_t) [0]
  11.  
  12. POSSIBLE RELEVANT OBJECTS:
  13. RSP+50: (BSStream*)
  14. RSP+68: (BSSkin::Instance*)
  15. RSP+130: (BSResourceNiBinaryStream*)
  16. RSP+190: (ScrapHeap*)
  17. RSP+2D8: (BSResource::Archive2::ReaderStream*)
  18. RSP+430: (BSTArrayBase::IAllocatorFunctor*)
  19. RSP+458: (hkMemoryResourceContainer*)
  20. RSP+480: (BSTextureStreamer::Manager*)
  21. RSP+818: (IOTask*)
  22. RSP+B20: (BSResource::EntryDB<BSModelDB::DBTraits>*)
  23. RSP+B28: (nsInventory3DManager::WorkshopMenuItemLoadTask*)
  24. RSP+B80: (BGSCombinedCellGeometryDB::PreloadTask*)
  25. RSP+BB0: (BSTCommonStaticMessageQueue<BGSCombinedCellGeometryDB::PreloadTask::PreloadRequest,1024>*)
  26. RSP+BD0: (IOManagerThread*)
  27. RSP+BF8: (IOManager*)
  28.  
  29. PROCESS INFO:
  30. Process ID: 14080
  31. Crash Thread ID: 8900
  32. Process Uptime: 00:39:42 (2382583ms)
  33. Working Directory: F:\Steam Library\steamapps\common\Fallout 4
  34. Command Line: "F:\Steam Library\steamapps\common\Fallout 4\Fallout4.exe"
  35. Executable MD5: c5791a0ce539465701c6e38fa465960c
  36. Executable Size: 55343016 bytes
  37. Executable Modified: 2026-08-18 12:02:25
  38. Elevated: No
  39.  
  40. THREAD CONTEXT (HEURISTIC):
  41. Thread Priority: -1
  42. Likely Role: Unknown (main or worker thread)
  43.  
  44. SETTINGS:
  45. [Additional]
  46. Default Settings
  47. [Fixes]
  48. Default Settings
  49. [Patches]
  50. bFacegen: false
  51. bInputSwitch: true
  52. [Telemetry]
  53. Default Settings
  54. [Warnings]
  55. Default Settings
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 10 Pro v10.0.19045
  59. CPU: GenuineIntel Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  60. CPU Cores: 8 logical, 4 physical, 1 packages
  61. GPU #1: Nvidia GP106 [GeForce GTX 1060 6GB]
  62. GPU #2: Microsoft Basic Render Driver
  63. PHYSICAL MEMORY: 15.02 GB/31.93 GB
  64. VIRTUAL MEMORY: 641.75 GB/131072.00 GB
  65. PROCESS MEMORY: Working Set: 4531.78 MB, Private: 6824.13 MB, Peak: 4712.02 MB
  66. PAGE FAULTS: 2172774 (Peak: 4940914688)
  67. GPU MEMORY: 1.91/5.14 GB
  68.  
  69. CALL STACK ([P]robable / [S]tack scan):
  70. [ 0][P] 0x7FFAF8665280 Addictol.dll+00C5280 int3 | D:\a\Addictol\Addictol\source\Addictol\Source\Core\AdAssert.cpp:39 AdAssertMsg | params: SourceFile: char*, SourceLine: int32_t, Function: char*, FormattedMessage: char*
  71. [ 1][P] 0x7FFAF870AAA0 Addictol.dll+016AAA0 mov rax, rbx | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:78 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::malloc | params: nSize: uint64_t
  72. [ 2][P] 0x7FF6B9D377E3 Fallout4.exe+16D77E3 mov [rbp+0x50], rax | BSSkin::Instance::LoadBinary(NiStream&)_16D77E3 mov [rbp+0x50], rax
  73. [ 3][P] 0x7FF6B9D3F3BE Fallout4.exe+16DF3BE jmp 0x00007FF6B9D3F3EB | NiStream::GetNextSearchPath(char*,uint)_16DF3BE jmp 0x00007FF6B9D3F3EB
  74. [ 4][P] 0x7FF6B9D3D96D Fallout4.exe+16DD96D jmp 0x00007FF6B9D3D971 | NiStream::Load(NiBinaryStream*)_16DD96D jmp 0x00007FF6B9D3D971
  75. [ 5][P] 0x7FF6B9E503CC Fallout4.exe+17F03CC movzx edi, al | BSSceneGraph::`scalar_deleting_destructor'(uint)_17F03CC movzx edi, al
  76. [ 6][P] 0x7FF6B9E13A9F Fallout4.exe+17B3A9F movzx edi, al | BSQueuedResourceCollectionBase::`vector_deleting_destructor'(uint)_17B3A9F movzx edi, al
  77. [ 7][P] 0x7FF6B88CE598 Fallout4.exe+026E598 mov rcx, rsi | BSQueuedResourceCollection<BSResource::EntryDB<BSModelDB::DBTraits>,2>::DoForceLoad(void)_26E598 mov rcx, rsi
  78. [ 8][P] 0x7FF6B899F59F Fallout4.exe+033F59F test al, al | BSResource::Location::DoUnmount(void)_33F59F test al, al
  79. [ 9][P] 0x7FF6B9D068F7 Fallout4.exe+16A68F7 movzx r15d, al | BSResource::IEntryDB::LoadIfSameOrBetter(uint,bool)_16A68F7 movzx r15d, al
  80. [10][P] 0x7FF6B9E1077E Fallout4.exe+17B077E mov [rbx+0x04], al | IOManager::OnProcessResources(unsigned___int64)_17B077E mov [rbx+0x04], al
  81. [11][P] 0x7FF6B9E126B6 Fallout4.exe+17B26B6 test al, al | IOManagerThread::ThreadProc(void)_17B26B6 test al, al
  82. [12][P] 0x7FF6B9CC536D Fallout4.exe+166536D mov rcx, [0x00007FF6BB9FFA30] | BSThread::CallThreadProc(void)_166536D mov rcx, [0x00007FF6BB9FFA30]
  83. [13][P] 0x7FFB6D287124 KERNEL32.DLL+0017124
  84. [14][P] 0x7FFB6DA3CC91 ntdll.dll+004CC91
  85. [15][S] 0x7FF6B9D3D287 Fallout4.exe+16DD287 mov rbx, [rsp+0x40] | NiStream::NiStream(void)_16DD287 mov rbx, [rsp+0x40]
  86. [16][S] 0x7FF6B9969452 Fallout4.exe+1309452 test rbx, rbx | BShkbHkxDB::QueuedHandles::AddRequest(char*,bool,BSFixedString&)_1309452 test rbx, rbx
  87. [17][S] 0x7FFAF870A7D2 Addictol.dll+016A7D2 mov rbx, rax | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:82 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::aligned_malloc | params: nSize: uint64_t, nAlignment: uint64_t
  88. [18][S] 0x7FFB6DA0E249 ntdll.dll+001E249
  89. [19][S] 0x7FF6B9A6BC47 Fallout4.exe+140BC47 test eax, eax | hkCachedHashMap<hkStringMapOperations,hkContainerHeapAllocator>::findKey(unsigned___int64)_140BC47 test eax, eax
  90. [20][S] 0x7FF6B9CDD4BD Fallout4.exe+167D4BD mov r13, rax | BSStringPool::Entry::Release(BSStringPool::Entry*&)_167D4BD mov r13, rax
  91. [21][S] 0x7FFAF86AEE9A Addictol.dll+010EE9A jmp 0x00007FFAF86AEE9C | D:\a\Addictol\Addictol\source\Addictol\Source\Modules\AdModuleStringPoolRelease.cpp:20 Addictol::detail::BSStringPool__Entry__Release | params: a_entry: RE::BSStringPool::Entry**
  92. [22][S] 0x7FFB6DA0E430 ntdll.dll+001E430
  93. [23][S] 0x7FF6B9CDC3DC Fallout4.exe+167C3DC mov rax, rbx | BSFixedString::operator=(BSFixedString&)_167C3DC mov rax, rbx
  94. [24][S] 0x7FF6B8A7C8E5 Fallout4.exe+041C8E5 add rsp, 0x48 | BSTArrayAllocatorFunctor<BSTSmallArrayHeapAllocator<24>>::Reallocate(uint,uint,uint,uint,uint)_41C8E5 add rsp, 0x48
  95. [25][S] 0x7FF6B9CB99A5 Fallout4.exe+16599A5 test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_16599A5 test al, al
  96. [26][S] 0x7FF6B96C0A23 Fallout4.exe+1060A23 mov rdi, [rbp+0xE8] | nsInventory3DManager::NewInventoryMenuItemLoadTask::DoRequestHandles(void)_1060A23 mov rdi, [rbp+0xE8]
  97. [27][S] 0x7FFAF87A851F Addictol.dll+020851F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free | params: ptr: void*
  98. [28][S] 0x7FF6B88CE961 Fallout4.exe+026E961 mov ecx, [r15+0x70380] | BSResource::EntryQueue<BSResource::Entry<NiPointer<NiNode>,BSResource::EntryDBTraits<BSModelDB::D_26E961 mov ecx, [r15+0x70380]
  99. [29][S] 0x7FF6B8AF438B Fallout4.exe+049438B mov rbx, rax | BGSCombinedCellGeometryDB::PreloadTask::Run(void)_49438B mov rbx, rax
  100. [30][S] 0x7FFB6B55C810 KERNELBASE.dll+012C810
  101.  
  102. REGISTERS:
  103. RAX 0x3 (size_t) [3]
  104. RCX 0x2BD8C4A0000 (void*)
  105. RDX 0x2BD8C4A0000 (void*)
  106. RBX 0x7FFAF89EFD10 (char*) "%s
  107.  
  108. OUT OF MEMORY. A memory allocation failed.
  109.  
  110. Requested chunk size: %llu bytes.
  111. There is %ld percent of memory in use.
  112. There are %.2f total GB of physical memory.
  113. There are %.2f free GB of physical memory.
  114. There are %.2f total GB of paging file.
  115. There are %.2f free GB of paging file.
  116. "
  117. RSP 0xC08EE2F230 (void*)
  118. RBP 0x7FFAF89EFE30 (char*) "Addictol::ICheckerPointer::CheckPtr"
  119. RSI 0x48 (size_t) [72]
  120. RDI 0x7FFAF89EFBF0 (char*) "D:\a\Addictol\Addictol\source\Addictol\Source\Memory\AdAllocator.cpp"
  121. R8 0x2BD8C464500 (void*)
  122. R9 0x1 (size_t) [1]
  123. R10 0x8000 (size_t) [32768]
  124. R11 0xC08EE2F120 (void*)
  125. R12 0x0 (size_t) [0]
  126. R13 0x1 (size_t) [1]
  127. R14 0x0 (size_t) [0]
  128. R15 0x7FFAF8B65870 (char*) "lpBlock
  129.  
  130. OUT OF MEMORY. A memory allocation failed.
  131.  
  132. Requested chunk size: 31244760512 bytes.
  133. There is 46 percent of memory in use.
  134. There are 31.93 total GB of physical memory.
  135. There are 17.02 free GB of physical memory.
  136. There are 43.93 total GB of paging file.
  137. There are 22.77 free GB of paging file.
  138. "
  139.  
  140. STACK:
  141. [RSP+0 ] 0xA06DE41000 (size_t) [689038430208]
  142. [RSP+8 ] 0x7FFAF89F01F8 (char*) "%s(%d) %s():
  143.  
  144. %s"
  145. [RSP+10 ] 0x7FFAF89EFBF0 (char*) "D:\a\Addictol\Addictol\source\Addictol\Source\Memory\AdAllocator.cpp"
  146. [RSP+18 ] 0x48 (size_t) [72]
  147. [RSP+20 ] 0x7FFAF89EFE30 (char*) "Addictol::ICheckerPointer::CheckPtr"
  148. [RSP+28 ] 0x7FFAF8B65870 (char*) "lpBlock
  149.  
  150. OUT OF MEMORY. A memory allocation failed.
  151.  
  152. Requested chunk size: 31244760512 bytes.
  153. There is 46 percent of memory in use.
  154. There are 31.93 total GB of physical memory.
  155. There are 17.02 free GB of physical memory.
  156. There are 43.93 total GB of paging file.
  157. There are 22.77 free GB of paging file.
  158. "
  159. [RSP+30 ] 0x2EE678 (size_t) [3073656]
  160. [RSP+38 ] 0xCFEFFE3E995F (size_t) [228629669648735]
  161. [RSP+40 ] 0x46970 (size_t) [289136]
  162. [RSP+48 ] 0x0 (size_t) [0]
  163. [RSP+50 ] 0xC08EE2F530 (BSStream*)
  164. File Name: "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  165. Header: author: dlee version: 130 processScript: exportScript: PE Anim
  166. streamName: "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  167. [RSP+58 ] 0x7465535C0 (size_t) [31244760512]
  168. [RSP+60 ] 0xC08EE2F530 (BSStream*) See RSP+50
  169. [RSP+68 ] 0x2D07AB7DBE0 (BSSkin::Instance*)
  170. [RSP+70 ] 0x0 (size_t) [0]
  171. [RSP+78 ] 0x7FFAF870AAA0 (void* -> Addictol.dll+016AAA0 mov rax, rbx | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:78 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::malloc)
  172. [RSP+80 ] 0x0 (size_t) [0]
  173. [RSP+88 ] 0xC08EE2F530 (BSStream*) See RSP+50
  174. [RSP+90 ] 0x7465535C0 (size_t) [31244760512]
  175. [RSP+98 ] 0x7FFAF89EFD10 (char*) "%s
  176.  
  177. OUT OF MEMORY. A memory allocation failed.
  178.  
  179. Requested chunk size: %llu bytes.
  180. There is %ld percent of memory in use.
  181. There are %.2f total GB of physical memory.
  182. There are %.2f free GB of physical memory.
  183. There are %.2f total GB of paging file.
  184. There are %.2f free GB of paging file.
  185. "
  186. [RSP+A0 ] 0x7FFAF89EFD08 (char*) "lpBlock"
  187. [RSP+A8 ] 0x7465535C0 (size_t) [31244760512]
  188. [RSP+B0 ] 0xC00000002E (size_t) [824633720878]
  189. [RSP+B8 ] 0x403FEDB040000000 (size_t) [4629680283203928064]
  190. [RSP+C0 ] 0x403104C740000000 (size_t) [4625483546104954880]
  191. [RSP+C8 ] 0x4045F6D820000000 (size_t) [4631379199930662912]
  192. [RSP+D0 ] 0x4036C61540000000 (size_t) [4627103461740118016]
  193. [RSP+D8 ] 0x2D07AB7DBE0 (BSSkin::Instance*) See RSP+68
  194. [RSP+E0 ] 0x0 (size_t) [0]
  195. [RSP+E8 ] 0x7FF6B9D377E3 (void* -> Fallout4.exe+16D77E3 mov [rbp+0x50], rax | BSSkin::Instance::LoadBinary(NiStream&)_16D77E3)
  196. [RSP+F0 ] 0x7465535C0 (size_t) [31244760512]
  197. [RSP+F8 ] 0x7465535C0 (size_t) [31244760512]
  198. [RSP+100] 0x79 (size_t) [121]
  199. [RSP+108] 0xC08EE2F530 (BSStream*) See RSP+50
  200. [RSP+110] 0xC000000A32 (size_t) [824633723442]
  201. [RSP+118] 0xC08EE2F390 (void*)
  202. [RSP+120] 0x1 (size_t) [1]
  203. [RSP+128] 0x79 (size_t) [121]
  204. [RSP+130] 0xC08EE2F4F8 (BSResourceNiBinaryStream*)
  205. [RSP+138] 0x0 (size_t) [0]
  206. [RSP+140] 0xC08EE2F530 (BSStream*) See RSP+50
  207. [RSP+148] 0x0 (size_t) [0]
  208. [RSP+150] 0xC08EE2F4F8 (BSResourceNiBinaryStream*) See RSP+130
  209. [RSP+158] 0x7FF6B9D3F3BE (void* -> Fallout4.exe+16DF3BE jmp 0x00007FF6B9D3F3EB | NiStream::GetNextSearchPath(char*,uint)_16DF3BE)
  210. [RSP+160] 0xC08EE2F530 (BSStream*) See RSP+50
  211. [RSP+168] 0xC07465535C (size_t) [826586518364]
  212. [RSP+170] 0x79 (size_t) [121]
  213. [RSP+178] 0xC08EE2F400 (void*)
  214. [RSP+180] 0x7FF6BAAC77F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6BAAC7870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  215. [RSP+188] 0xC08EE2F3C0 (void*)
  216. [RSP+190] 0x35A9FC7AFB0 (ScrapHeap*)
  217. [RSP+198] 0x2D47B538D80 (void*)
  218. [RSP+1A0] 0x33A00000040 (size_t) [3547642986560]
  219. [RSP+1A8] 0x7FF60000000C (size_t) [140694538682380]
  220. [RSP+1B0] 0x35A9FC7AFB0 (ScrapHeap*) See RSP+190
  221. [RSP+1B8] 0x2E47A07EF60 (void*)
  222. [RSP+1C0] 0x100 (size_t) [256]
  223. [RSP+1C8] 0x2D8000000BF (size_t) [3126736191679]
  224. [RSP+1D0] 0xC08EE2FD10 (void*)
  225. [RSP+1D8] 0xC08EE2F530 (BSStream*) See RSP+50
  226. [RSP+1E0] 0x2C67A2B5928 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  227. [RSP+1E8] 0x7FF6B9D3D96D (void* -> Fallout4.exe+16DD96D jmp 0x00007FF6B9D3D971 | NiStream::Load(NiBinaryStream*)_16DD96D)
  228. [RSP+1F0] 0xFFFFFFFF (size_t) [4294967295]
  229. [RSP+1F8] 0xC08EE2F4F8 (BSResourceNiBinaryStream*) See RSP+130
  230. [RSP+200] 0x10 (size_t) [16]
  231. [RSP+208] 0x7FF6B9D3D287 (void* -> Fallout4.exe+16DD287 mov rbx, [rsp+0x40] | NiStream::NiStream(void)_16DD287)
  232. [RSP+210] 0xC08EE2F738 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  233. [RSP+218] 0x7FF6B9E503CC (void* -> Fallout4.exe+17F03CC movzx edi, al | BSSceneGraph::`scalar_deleting_destructor'(uint)_17F03CC)
  234. [RSP+220] 0x0 (size_t) [0]
  235. [RSP+228] 0x2C67A2B5928 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  236. [RSP+230] 0x7FF6BAAE0468 (void* -> Fallout4.exe+2480468 jo 0x00007FF6BAAE042E | &GridCellArray::`vector_deleting_destructor'(uint)_2480468)
  237. [RSP+238] 0xC08EE2F700 (void*)
  238. [RSP+240] 0x2C67A2B5928 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  239. [RSP+248] 0x7FF6B9E13A9F (void* -> Fallout4.exe+17B3A9F movzx edi, al | BSQueuedResourceCollectionBase::`vector_deleting_destructor'(uint)_17B3A9F)
  240. [RSP+250] 0x2 (size_t) [2]
  241. [RSP+258] 0xC08EE2F580 (void*)
  242. [RSP+260] 0x2C27C3ACA30 (void*)
  243. [RSP+268] 0x0 (size_t) [0]
  244. [RSP+270] 0x2C27C3CED38 (void*)
  245. [RSP+278] 0x0 (size_t) [0]
  246. [RSP+280] 0x10C0C0108EE2F5D0 (size_t) [1207175877484541392]
  247. [RSP+288] 0xC057E0E057 (size_t) [826108076119]
  248. [RSP+290] 0x35A9FC7B050 (void*)
  249. [RSP+298] 0x7FF6B9969452 (void* -> Fallout4.exe+1309452 test rbx, rbx | BShkbHkxDB::QueuedHandles::AddRequest(char*,bool,BSFixedString&)_1309452)
  250. [RSP+2A0] 0x0 (size_t) [0]
  251. [RSP+2A8] 0x73 (size_t) [115]
  252. [RSP+2B0] 0x35A9FC7B050 (void*)
  253. [RSP+2B8] 0x2C27D392150 (void*)
  254. [RSP+2C0] 0x7FF6BB9AAF30 (void* -> Fallout4.exe+334AF30 sar byte ptr [rcx+0x7FF6BAC9], 0x01 | &g_BSClonePools_334AF30)
  255. [RSP+2C8] 0x7FF6BACE4450 (void* -> Fallout4.exe+2684450 | &BSResource::MemoryFileLocation::`vector_deleting_destructor'(uint)_2684450)
  256. [RSP+2D0] 0xCA3A (size_t) [51770]
  257. [RSP+2D8] 0x2C67C9E7BF0 (BSResource::Archive2::ReaderStream*)
  258. [RSP+2E0] 0x0 (size_t) [0]
  259. [RSP+2E8] 0xCA3A (size_t) [51770]
  260. [RSP+2F0] 0xC000000000 (size_t) [824633720832]
  261. [RSP+2F8] 0x0 (size_t) [0]
  262. [RSP+300] 0x7FF6BAB17F68 (void* -> Fallout4.exe+24B7F68 xor [rbx+0x7FF6B8C6], ah | &BGSMusicType::DoUpdate(void)_24B7F68)
  263. [RSP+308] 0x65656C6400000082 (size_t) [7306365147231027330]
  264. [RSP+310] 0x62756C636E007300 (size_t) [7094695962295169792]
  265. [RSP+318] 0x0 (size_t) [0]
  266. [RSP+320] 0xCFEFFE3E9E7F (size_t) [228629669650047]
  267. [RSP+328] 0x7FF624FEE1EF (size_t) [140695159366127]
  268. [RSP+330] 0x7FF6BB9AAF30 (void* -> Fallout4.exe+334AF30 sar byte ptr [rcx+0x7FF6BAC9], 0x01 | &g_BSClonePools_334AF30)
  269. [RSP+338] 0x0 (size_t) [0]
  270. [RSP+340] 0x0 (size_t) [0]
  271. [RSP+348] 0x4 (size_t) [4]
  272. [RSP+350] 0xC08EE2F660 (void*)
  273. [RSP+358] 0x10 (size_t) [16]
  274. [RSP+360] 0x10 (size_t) [16]
  275. [RSP+368] 0x7FFAF870A7D2 (void* -> Addictol.dll+016A7D2 mov rbx, rax | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:82 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::aligned_malloc)
  276. [RSP+370] 0x6B53656E6F42656C (size_t) [7733636510112703852]
  277. [RSP+378] 0x682E6E6F74656C65 (size_t) [7507059053846424677]
  278. [RSP+380] 0x3 (size_t) [3]
  279. [RSP+388] 0x204550208EE2F840 (size_t) [2325352883373144128]
  280. [RSP+390] 0x412063006D696E41 (size_t) [4692859665206832705]
  281. [RSP+398] 0xB60841FF (size_t) [3053994495]
  282. [RSP+3A0] 0x0 (size_t) [0]
  283. [RSP+3A8] 0x7FF602000002 (size_t) [140694572236802]
  284. [RSP+3B0] 0x400 (size_t) [1024]
  285. [RSP+3B8] 0x1463218001008 (size_t) [358655941677064]
  286. [RSP+3C0] 0x1003 (size_t) [4099]
  287. [RSP+3C8] 0x505C676E8C4A0150 (size_t) [5790616945389338960]
  288. [RSP+3D0] 0x726F575C7265776F (size_t) [8245905497306527599]
  289. [RSP+3D8] 0x776F50706F68736B (size_t) [8606185856763982699]
  290. [RSP+3E0] 0x30726576654C7265 (size_t) [3490964220345610853]
  291. [RSP+3E8] 0x682E00746B682E31 (size_t) [7506938128891391537]
  292. [RSP+3F0] 0x2BD8C00746B (size_t) [3013120914539]
  293. [RSP+3F8] 0x7FFB6DA0E249 (void* -> ntdll.dll+001E249 test eax, eax)
  294. [RSP+400] 0x2BD8C4ABC30 (void*)
  295. [RSP+408] 0x7FF6B9A6BC47 (void* -> Fallout4.exe+140BC47 test eax, eax | hkCachedHashMap<hkStringMapOperations,hkContainerHeapAllocator>::findKey(unsigned___int64)_140BC47)
  296. [RSP+410] 0xC08EE2F601 (char*) "wer\WorkshopPowerLever01.hkt"
  297. [RSP+418] 0x2EE000003FF (size_t) [3221225473023]
  298. [RSP+420] 0x1003 (size_t) [4099]
  299. [RSP+428] 0x35BAE680FE0 (void*)
  300. [RSP+430] 0xC08EE2FA20 (BSTArrayBase::IAllocatorFunctor*)
  301. [RSP+438] 0x7FF6B9CDD4BD (void* -> Fallout4.exe+167D4BD mov r13, rax | BSStringPool::Entry::Release(BSStringPool::Entry*&)_167D4BD)
  302. [RSP+440] 0x35BAE680FD0 (void*)
  303. [RSP+448] 0x35BADAD0000 (void*)
  304. [RSP+450] 0x2BD8C4A0000 (void*)
  305. [RSP+458] 0x2EE7A2CE790 (hkMemoryResourceContainer*)
  306. [RSP+460] 0x0 (size_t) [0]
  307. [RSP+468] 0x0 (size_t) [0]
  308. [RSP+470] 0xC08EE2FCB8 (void*)
  309. [RSP+478] 0xC08EE2F9A0 (void*)
  310. [RSP+480] 0x7FF6BBE9E200 (BSTextureStreamer::Manager*)
  311. [RSP+488] 0x7FFAF86AEE9A (void* -> Addictol.dll+010EE9A jmp 0x00007FFAF86AEE9C | D:\a\Addictol\Addictol\source\Addictol\Source\Modules\AdModuleStringPoolRelease.cpp:20 Addictol::detail::BSStringPool__Entry__Release)
  312. [RSP+490] 0x7FF6BBF3AF01 (void* -> Fallout4.exe+38DAF01 adc eax, [rax] | g_IOManager_38DAF01)
  313. [RSP+498] 0x7FF6B9CDD4BD (void* -> Fallout4.exe+167D4BD mov r13, rax | BSStringPool::Entry::Release(BSStringPool::Entry*&)_167D4BD)
  314. [RSP+4A0] 0xC08EE2F9A0 (void*)
  315. [RSP+4A8] 0x7FFB6DA0E430 (void* -> ntdll.dll+001E430 jmp 0x00007FFB6DA0E3D8)
  316. [RSP+4B0] 0x2BD8C4A0000 (void*)
  317. [RSP+4B8] 0x7FF6B9CDC3DC (void* -> Fallout4.exe+167C3DC mov rax, rbx | BSFixedString::operator=(BSFixedString&)_167C3DC)
  318. [RSP+4C0] 0x0 (size_t) [0]
  319. [RSP+4C8] 0x0 (size_t) [0]
  320. [RSP+4D0] 0xC080000004 (size_t) [826781204484]
  321. [RSP+4D8] 0x0 (size_t) [0]
  322. [RSP+4E0] 0x7FF6BBE9E200 (BSTextureStreamer::Manager*) See RSP+480
  323. [RSP+4E8] 0x7FFAF86AEE9A (void* -> Addictol.dll+010EE9A jmp 0x00007FFAF86AEE9C | D:\a\Addictol\Addictol\source\Addictol\Source\Modules\AdModuleStringPoolRelease.cpp:20 Addictol::detail::BSStringPool__Entry__Release)
  324. [RSP+4F0] 0x0 (size_t) [0]
  325. [RSP+4F8] 0x7FF600000001 (size_t) [140694538682369]
  326. [RSP+500] 0xC14020007 (size_t) [51875282951]
  327. [RSP+508] 0x535C73656873654D (size_t) [6006802882386683213]
  328. [RSP+510] 0x6973736572447465 (size_t) [7598543875850138725]
  329. [RSP+518] 0x7265776F505C676E (size_t) [8243126012944869230]
  330. [RSP+520] 0x6F68736B726F575C (size_t) [8027793241106503516]
  331. [RSP+528] 0x654C7265776F5070 (size_t) [7299334876181778544]
  332. [RSP+530] 0x696E2E3130726576 (size_t) [7597060410221684086]
  333. [RSP+538] 0x66696E2E0066 (size_t) [112603006107750]
  334. [RSP+540] 0x2F679C13C80 (void*)
  335. [RSP+548] 0x0 (size_t) [0]
  336. [RSP+550] 0x2F67C487280 (void*)
  337. [RSP+558] 0x0 (size_t) [0]
  338. [RSP+560] 0x2F67C427D80 (void*)
  339. [RSP+568] 0x0 (size_t) [0]
  340. [RSP+570] 0x0 (size_t) [0]
  341. [RSP+578] 0x0 (size_t) [0]
  342. [RSP+580] 0x0 (size_t) [0]
  343. [RSP+588] 0x0 (size_t) [0]
  344. [RSP+590] 0x0 (size_t) [0]
  345. [RSP+598] 0x0 (size_t) [0]
  346. [RSP+5A0] 0x0 (size_t) [0]
  347. [RSP+5A8] 0x0 (size_t) [0]
  348. [RSP+5B0] 0x0 (size_t) [0]
  349. [RSP+5B8] 0x0 (size_t) [0]
  350. [RSP+5C0] 0x0 (size_t) [0]
  351. [RSP+5C8] 0x0 (size_t) [0]
  352. [RSP+5D0] 0x0 (size_t) [0]
  353. [RSP+5D8] 0x0 (size_t) [0]
  354. [RSP+5E0] 0x0 (size_t) [0]
  355. [RSP+5E8] 0x0 (size_t) [0]
  356. [RSP+5F0] 0x0 (size_t) [0]
  357. [RSP+5F8] 0x0 (size_t) [0]
  358. [RSP+600] 0x0 (size_t) [0]
  359. [RSP+608] 0x10100000000 (size_t) [1103806595072]
  360. [RSP+610] 0x0 (size_t) [0]
  361. [RSP+618] 0x7FF6BACE7060 (void* -> Fallout4.exe+2687060 push rax | &NiTLargeObjectArray<NiPointer<NiObject>>::`scalar_deleting_destructor'(uint)_2687060)
  362. [RSP+620] 0x2E47A077178 (void*)
  363. [RSP+628] 0x7900000079 (size_t) [519691042937]
  364. [RSP+630] 0x40000000079 (size_t) [4398046511225]
  365. [RSP+638] 0x7FF6BACE7080 (void* -> Fallout4.exe+2687080 | &NiTLargePrimitiveArray<uint>::`vector_deleting_destructor'(uint)_2687080)
  366. [RSP+640] 0x2DC7A2175A0 (char*) "l"
  367. [RSP+648] 0x7900000079 (size_t) [519691042937]
  368. [RSP+650] 0x100000079 (size_t) [4294967417]
  369. [RSP+658] 0x7FF6BACE7060 (void* -> Fallout4.exe+2687060 push rax | &NiTLargeObjectArray<NiPointer<NiObject>>::`scalar_deleting_destructor'(uint)_2687060)
  370. [RSP+660] 0x0 (size_t) [0]
  371. [RSP+668] 0x0 (size_t) [0]
  372. [RSP+670] 0x100000000 (size_t) [4294967296]
  373. [RSP+678] 0x7FF6BACE70A0 (void* -> Fallout4.exe+26870A0 | &NiTLargeObjectArray<BSFixedString>::`vector_deleting_destructor'(uint)_26870A0)
  374. [RSP+680] 0x2D67D7B1088 (void*)
  375. [RSP+688] 0x2500000025 (size_t) [158913789989]
  376. [RSP+690] 0x8000000025 (size_t) [549755813925]
  377. [RSP+698] 0xC08EE2F4F8 (BSResourceNiBinaryStream*) See RSP+130
  378. [RSP+6A0] 0x0 (size_t) [0]
  379. [RSP+6A8] 0x0 (size_t) [0]
  380. [RSP+6B0] 0x7FF6BACE70F0 (void* -> Fallout4.exe+26870F0 | &NiTPointerMap<NiObject*,uint>::`vector_deleting_destructor'(uint)_26870F0)
  381. [RSP+6B8] 0x7FFA00000025 (size_t) [140711718551589]
  382. [RSP+6C0] 0x2D67D7A2D70 (void*)
  383. [RSP+6C8] 0x0 (size_t) [0]
  384. [RSP+6D0] 0x1000000000000 (size_t) [281474976710656]
  385. [RSP+6D8] 0x73 (size_t) [115]
  386. [RSP+6E0] 0x0 (size_t) [0]
  387. [RSP+6E8] 0x0 (size_t) [0]
  388. [RSP+6F0] 0x0 (size_t) [0]
  389. [RSP+6F8] 0x0 (size_t) [0]
  390. [RSP+700] 0x0 (size_t) [0]
  391. [RSP+708] 0x0 (size_t) [0]
  392. [RSP+710] 0x0 (size_t) [0]
  393. [RSP+718] 0x0 (size_t) [0]
  394. [RSP+720] 0x0 (size_t) [0]
  395. [RSP+728] 0x0 (size_t) [0]
  396. [RSP+730] 0x0 (size_t) [0]
  397. [RSP+738] 0x0 (size_t) [0]
  398. [RSP+740] 0x0 (size_t) [0]
  399. [RSP+748] 0x0 (size_t) [0]
  400. [RSP+750] 0x0 (size_t) [0]
  401. [RSP+758] 0x0 (size_t) [0]
  402. [RSP+760] 0x0 (size_t) [0]
  403. [RSP+768] 0x0 (size_t) [0]
  404. [RSP+770] 0x0 (size_t) [0]
  405. [RSP+778] 0x0 (size_t) [0]
  406. [RSP+780] 0x0 (size_t) [0]
  407. [RSP+788] 0x0 (size_t) [0]
  408. [RSP+790] 0x0 (size_t) [0]
  409. [RSP+798] 0x0 (size_t) [0]
  410. [RSP+7A0] 0x0 (size_t) [0]
  411. [RSP+7A8] 0x0 (size_t) [0]
  412. [RSP+7B0] 0x0 (size_t) [0]
  413. [RSP+7B8] 0x0 (size_t) [0]
  414. [RSP+7C0] 0x0 (size_t) [0]
  415. [RSP+7C8] 0x0 (size_t) [0]
  416. [RSP+7D0] 0x0 (size_t) [0]
  417. [RSP+7D8] 0x0 (size_t) [0]
  418. [RSP+7E0] 0x0 (size_t) [0]
  419. [RSP+7E8] 0x0 (size_t) [0]
  420. [RSP+7F0] 0x7FF6BAAC73C8 (void* -> Fallout4.exe+24673C8 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24673C8)
  421. [RSP+7F8] 0x2CC7ACB9CB0 (void*)
  422. [RSP+800] 0xC08EE2FBD0 (void*)
  423. [RSP+808] 0x7FF6B8A7C8E5 (void* -> Fallout4.exe+041C8E5 add rsp, 0x48 | BSTArrayAllocatorFunctor<BSTSmallArrayHeapAllocator<24>>::Reallocate(uint,uint,uint,uint,uint)_41C8E5)
  424. [RSP+810] 0x2D27A17C088 (void*)
  425. [RSP+818] 0x2D27A17BFE0 (BSTextureDB::QueuedHandles*) See RSP+818
  426. [RSP+820] 0x2D27A17C068 (void*)
  427. [RSP+828] 0x0 (size_t) [0]
  428. [RSP+830] 0x0 (size_t) [0]
  429. [RSP+838] 0xC000000018 (size_t) [824633720856]
  430. [RSP+840] 0x18 (size_t) [24]
  431. [RSP+848] 0x7FF6BAAC7300 (void* -> Fallout4.exe+2467300 add [rax], al | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_2467300)
  432. [RSP+850] 0x2D27A17BFE0 (BSTextureDB::QueuedHandles*) See RSP+818
  433. [RSP+858] 0x7FF6B9CB99A5 (void* -> Fallout4.exe+16599A5 test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_16599A5)
  434. [RSP+860] 0x2D27A17BFE0 (BSTextureDB::QueuedHandles*) See RSP+818
  435. [RSP+868] 0x7FFAF86AEE9A (void* -> Addictol.dll+010EE9A jmp 0x00007FFAF86AEE9C | D:\a\Addictol\Addictol\source\Addictol\Source\Modules\AdModuleStringPoolRelease.cpp:20 Addictol::detail::BSStringPool__Entry__Release)
  436. [RSP+870] 0x0 (size_t) [0]
  437. [RSP+878] 0x7FF6BAAE98F0 (void* -> Fallout4.exe+24898F0 push rax | g_UIMessageScreenshotFormatter_24898F0)
  438. [RSP+880] 0x7FF600000000 (size_t) [140694538682368]
  439. [RSP+888] 0x2CC00000018 (size_t) [3075196583960]
  440. [RSP+890] 0x2CC7ACB9CA0 (void*)
  441. [RSP+898] 0x7FF6B96C0A23 (void* -> Fallout4.exe+1060A23 mov rdi, [rbp+0xE8] | nsInventory3DManager::NewInventoryMenuItemLoadTask::DoRequestHandles(void)_1060A23)
  442. [RSP+8A0] 0x2CC7ACB9CA0 (void*)
  443. [RSP+8A8] 0xC08EE2FBD0 (void*)
  444. [RSP+8B0] 0x2D27A17BFE0 (BSTextureDB::QueuedHandles*) See RSP+818
  445. [RSP+8B8] 0x80 (size_t) [128]
  446. [RSP+8C0] 0x2C800000000 (size_t) [3058016714752]
  447. [RSP+8C8] 0x0 (size_t) [0]
  448. [RSP+8D0] 0x2C87C54A760 (void*)
  449. [RSP+8D8] 0x7FFAF87A851F (void* -> Addictol.dll+020851F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free)
  450. [RSP+8E0] 0x0 (size_t) [0]
  451. [RSP+8E8] 0x0 (size_t) [0]
  452. [RSP+8F0] 0x0 (size_t) [0]
  453. [RSP+8F8] 0x0 (size_t) [0]
  454. [RSP+900] 0x0 (size_t) [0]
  455. [RSP+908] 0x0 (size_t) [0]
  456. [RSP+910] 0x0 (size_t) [0]
  457. [RSP+918] 0x0 (size_t) [0]
  458. [RSP+920] 0x0 (size_t) [0]
  459. [RSP+928] 0x0 (size_t) [0]
  460. [RSP+930] 0x0 (size_t) [0]
  461. [RSP+938] 0x0 (size_t) [0]
  462. [RSP+940] 0x0 (size_t) [0]
  463. [RSP+948] 0x0 (size_t) [0]
  464. [RSP+950] 0x0 (size_t) [0]
  465. [RSP+958] 0x0 (size_t) [0]
  466. [RSP+960] 0x0 (size_t) [0]
  467. [RSP+968] 0x0 (size_t) [0]
  468. [RSP+970] 0x0 (size_t) [0]
  469. [RSP+978] 0x0 (size_t) [0]
  470. [RSP+980] 0x0 (size_t) [0]
  471. [RSP+988] 0x0 (size_t) [0]
  472. [RSP+990] 0x0 (size_t) [0]
  473. [RSP+998] 0x0 (size_t) [0]
  474. [RSP+9A0] 0x0 (size_t) [0]
  475. [RSP+9A8] 0x0 (size_t) [0]
  476. [RSP+9B0] 0x0 (size_t) [0]
  477. [RSP+9B8] 0x0 (size_t) [0]
  478. [RSP+9C0] 0x0 (size_t) [0]
  479. [RSP+9C8] 0x0 (size_t) [0]
  480. [RSP+9D0] 0x0 (size_t) [0]
  481. [RSP+9D8] 0x0 (size_t) [0]
  482. [RSP+9E0] 0x0 (size_t) [0]
  483. [RSP+9E8] 0x0 (size_t) [0]
  484. [RSP+9F0] 0xC000000000 (size_t) [824633720832]
  485. [RSP+9F8] 0x0 (size_t) [0]
  486. [RSP+A00] 0x0 (size_t) [0]
  487. [RSP+A08] 0x7FF6B88CE961 (void* -> Fallout4.exe+026E961 mov ecx, [r15+0x70380] | BSResource::EntryQueue<BSResource::Entry<NiPointer<NiNode>,BSResource::EntryDBTraits<BSModelDB::D_26E961)
  488. [RSP+A10] 0xC08EE2FD10 (void*)
  489. [RSP+A18] 0x7FF6BBBCF180 (void* -> Fallout4.exe+356F180 rol byte ptr [rdx+0x7FF6BBAA], 0x00 | g_IOManager_356F180)
  490. [RSP+A20] 0x1 (size_t) [1]
  491. [RSP+A28] 0x1 (size_t) [1]
  492. [RSP+A30] 0x0 (size_t) [0]
  493. [RSP+A38] 0x2C27C3ACA10 (void*)
  494. [RSP+A40] 0x2C67A2B5928 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  495. [RSP+A48] 0x7FF6B88CE598 (void* -> Fallout4.exe+026E598 mov rcx, rsi | BSQueuedResourceCollection<BSResource::EntryDB<BSModelDB::DBTraits>,2>::DoForceLoad(void)_26E598)
  496. [RSP+A50] 0x1 (size_t) [1]
  497. [RSP+A58] 0x2C67A2B5928 (char*) "Meshes\SetDressing\Power\WorkshopPowerLever01.nif"
  498. [RSP+A60] 0x0 (size_t) [0]
  499. [RSP+A68] 0x2C27C3ACA30 (void*)
  500. [RSP+A70] 0x2C27C3ACA38 (void*)
  501. [RSP+A78] 0x3 (size_t) [3]
  502. [RSP+A80] 0x2C67A2B5910 (void*)
  503. [RSP+A88] 0x1 (size_t) [1]
  504. [RSP+A90] 0x3 (size_t) [3]
  505. [RSP+A98] 0x3 (size_t) [3]
  506. [RSP+AA0] 0x0 (size_t) [0]
  507. [RSP+AA8] 0x7FF6B899F59F (void* -> Fallout4.exe+033F59F test al, al | BSResource::Location::DoUnmount(void)_33F59F)
  508. [RSP+AB0] 0x1 (size_t) [1]
  509. [RSP+AB8] 0x7FF6BBBCF180 (void* -> Fallout4.exe+356F180 rol byte ptr [rdx+0x7FF6BBAA], 0x00 | g_IOManager_356F180)
  510. [RSP+AC0] 0x2C67C9E7BF0 (BSResource::Archive2::ReaderStream*) See RSP+2D8
  511. [RSP+AC8] 0x0 (size_t) [0]
  512. [RSP+AD0] 0x2D27A139D10 (void*)
  513. [RSP+AD8] 0x0 (size_t) [0]
  514. [RSP+AE0] 0x700000001 (size_t) [30064771073]
  515. [RSP+AE8] 0x3D (size_t) [61]
  516. [RSP+AF0] 0x0 (size_t) [0]
  517. [RSP+AF8] 0x0 (size_t) [0]
  518. [RSP+B00] 0x0 (size_t) [0]
  519. [RSP+B08] 0x3 (size_t) [3]
  520. [RSP+B10] 0x2 (size_t) [2]
  521. [RSP+B18] 0x1 (size_t) [1]
  522. [RSP+B20] 0x7FF6BBBCF080 (BSResource::EntryDB<BSModelDB::DBTraits>*) See RSP+B20
  523. [RSP+B28] 0x2D47B53B910 (nsInventory3DManager::WorkshopMenuItemLoadTask*) See RSP+B28
  524. [RSP+B30] 0x2D879C53780 (void*)
  525. [RSP+B38] 0x7FF6B9D068F7 (void* -> Fallout4.exe+16A68F7 movzx r15d, al | BSResource::IEntryDB::LoadIfSameOrBetter(uint,bool)_16A68F7)
  526. [RSP+B40] 0x0 (size_t) [0]
  527. [RSP+B48] 0x0 (size_t) [0]
  528. [RSP+B50] 0x7FF6BBACE501 (void* -> Fallout4.exe+346E501 add [rax], al | &`BSResource::RegisterPrefix(char*,char*,BSResource::Location*)'::`2'::Traverser::`vector_deletin_346E501)
  529. [RSP+B58] 0x7FF6B8AF438B (void* -> Fallout4.exe+049438B mov rbx, rax | BGSCombinedCellGeometryDB::PreloadTask::Run(void)_49438B)
  530. [RSP+B60] 0x0 (size_t) [0]
  531. [RSP+B68] 0x2C47C2C6188 (void*)
  532. [RSP+B70] 0x1 (size_t) [1]
  533. [RSP+B78] 0x1 (size_t) [1]
  534. [RSP+B80] 0x3147B960060 (BGSCombinedCellGeometryDB::PreloadTask*) See RSP+B80
  535. [RSP+B88] 0x3147B960060 (BGSCombinedCellGeometryDB::PreloadTask*) See RSP+B80
  536. [RSP+B90] 0x3 (size_t) [3]
  537. [RSP+B98] 0x0 (size_t) [0]
  538. [RSP+BA0] 0x2D879C536B8 (void*)
  539. [RSP+BA8] 0x7FF6B9E1077E (void* -> Fallout4.exe+17B077E mov [rbx+0x04], al | IOManager::OnProcessResources(unsigned___int64)_17B077E)
  540. [RSP+BB0] 0x3147B9600E0 (BSTCommonStaticMessageQueue<BGSCombinedCellGeometryDB::PreloadTask::PreloadRequest,1024>*) See RSP+BB0
  541. [RSP+BB8] 0x2D879C53780 (void*)
  542. [RSP+BC0] 0x0 (size_t) [0]
  543. [RSP+BC8] 0x0 (size_t) [0]
  544. [RSP+BD0] 0x2D879C50F40 (IOManagerThread*) See RSP+BD0
  545. [RSP+BD8] 0x30200017ACE7ACE (size_t) [216735738422524622]
  546. [RSP+BE0] 0xFFFFFFFF (size_t) [4294967295]
  547. [RSP+BE8] 0x7FF6B9E126B6 (void* -> Fallout4.exe+17B26B6 test al, al | IOManagerThread::ThreadProc(void)_17B26B6)
  548. [RSP+BF0] 0x7FFFFFFFFFFFFFF (size_t) [576460752303423487]
  549. [RSP+BF8] 0x2F879CFD9F0 (IOManager*) See RSP+BF8
  550. [RSP+C00] 0x2D47B53B910 (nsInventory3DManager::WorkshopMenuItemLoadTask*) See RSP+B28
  551. [RSP+C08] 0x3147B960060 (BGSCombinedCellGeometryDB::PreloadTask*) See RSP+B80
  552. [RSP+C10] 0x7FFFFFFFFFFFFFF (size_t) [576460752303423487]
  553. [RSP+C18] 0x0 (size_t) [0]
  554. [RSP+C20] 0x0 (size_t) [0]
  555. [RSP+C28] 0x0 (size_t) [0]
  556. [RSP+C30] 0x0 (size_t) [0]
  557. [RSP+C38] 0x0 (size_t) [0]
  558. [RSP+C40] 0x0 (size_t) [0]
  559. [RSP+C48] 0x0 (size_t) [0]
  560. [RSP+C50] 0x0 (size_t) [0]
  561. [RSP+C58] 0x0 (size_t) [0]
  562. [RSP+C60] 0x2D879C50F40 (IOManagerThread*) See RSP+BD0
  563. [RSP+C68] 0x7FF6B9CC536D (void* -> Fallout4.exe+166536D mov rcx, [0x00007FF6BB9FFA30] | BSThread::CallThreadProc(void)_166536D)
  564. [RSP+C70] 0x2D879C50F40 (IOManagerThread*) See RSP+BD0
  565. [RSP+C78] 0xFFFFFFFF (size_t) [4294967295]
  566. [RSP+C80] 0x22C4 (size_t) [8900]
  567. [RSP+C88] 0x0 (size_t) [0]
  568. [RSP+C90] 0x2D879C50F40 (IOManagerThread*) See RSP+BD0
  569. [RSP+C98] 0x0 (size_t) [0]
  570. [RSP+CA0] 0x0 (size_t) [0]
  571. [RSP+CA8] 0x7FFB6D287124 (void* -> KERNEL32.DLL+0017124 mov ecx, eax)
  572. [RSP+CB0] 0x0 (size_t) [0]
  573. [RSP+CB8] 0x0 (size_t) [0]
  574. [RSP+CC0] 0x0 (size_t) [0]
  575. [RSP+CC8] 0x0 (size_t) [0]
  576. [RSP+CD0] 0x0 (size_t) [0]
  577. [RSP+CD8] 0x7FFB6DA3CC91 (void* -> ntdll.dll+004CC91 jmp 0x00007FFB6DA3CCB3)
  578. [RSP+CE0] 0x0 (size_t) [0]
  579. [RSP+CE8] 0x0 (size_t) [0]
  580. [RSP+CF0] 0x0 (size_t) [0]
  581. [RSP+CF8] 0x0 (size_t) [0]
  582. [RSP+D00] 0x0 (size_t) [0]
  583. [RSP+D08] 0x0 (size_t) [0]
  584. [RSP+D10] 0x8F7685BE00000000 (size_t) [uint: 10337597045765832704 int: -8109147027943718912]
  585. [RSP+D18] 0x0 (size_t) [0]
  586. [RSP+D20] 0x0 (size_t) [0]
  587. [RSP+D28] 0x7FFB6B55C810 (void* -> KERNELBASE.dll+012C810 mov [rsp+0x10], rbx)
  588. [RSP+D30] 0xC08EE2E380 (void*)
  589. [RSP+D38] 0x1FFEF908D36B8 (size_t) [562879364150968]
  590. [RSP+D40] 0x7FFBE4234DAE (size_t) [140719841037742]
  591. [RSP+D48] 0xC08EE2E380 (void*)
  592. [RSP+D50] 0x0 (size_t) [0]
  593. [RSP+D58] 0x0 (size_t) [0]
  594. [RSP+D60] 0x0 (size_t) [0]
  595. [RSP+D68] 0x0 (size_t) [0]
  596. [RSP+D70] 0x0 (size_t) [0]
  597. [RSP+D78] 0x0 (size_t) [0]
  598. [RSP+D80] 0x0 (size_t) [0]
  599. [RSP+D88] 0x0 (size_t) [0]
  600. [RSP+D90] 0x0 (size_t) [0]
  601. [RSP+D98] 0x0 (size_t) [0]
  602. [RSP+DA0] 0x0 (size_t) [0]
  603. [RSP+DA8] 0x0 (size_t) [0]
  604. [RSP+DB0] 0x0 (size_t) [0]
  605. [RSP+DB8] 0x0 (size_t) [0]
  606. [RSP+DC0] 0x0 (size_t) [0]
  607. [RSP+DC8] 0x0 (size_t) [0]
  608.  
  609. MODULES:
  610. XINPUT1_3.dll 0x000000400000
  611. X3DAudio1_7.dll 0x00006B640000
  612. wsfw_identifier.dll 0x02BE79070000
  613. winmmbase.dll 0x035B9E9D0000
  614. Fallout4.exe 0x7FF6B8660000
  615. XAudio2_7.dll 0x7FFAE3360000
  616. gameoverlayrenderer64.dll 0x7FFAE3DA0000
  617. NvFlexReleaseCUDA_x64.dll 0x7FFAE3F70000
  618. WeaponDebrisCrashFix.dll 0x7FFAE4070000
  619. ToYourFaceFO4.dll 0x7FFAE4170000
  620. RobCo_Patcher.dll 0x7FFAE4250000
  621. po3_SimpleOffenceSuppressionF4.dll 0x7FFAE4410000
  622. MotionVectorFixes.dll 0x7FFAE44D0000
  623. Hydra.dll 0x7FFAE45A0000
  624. GardenOfEdenPapyrusExtender.dll 0x7FFAE50F0000
  625. NvFlexExtReleaseCUDA_x64.dll 0x7FFAE5B70000
  626. HighFPSPhysicsFix.dll 0x7FFAE5C00000
  627. AddictolCrashLogger.dll 0x7FFAE5DC0000
  628. NoReadOnlyPluginsTxtOverwrite.dll 0x7FFAF82D0000
  629. EnergyWeaponCalcFixRD.dll 0x7FFAF8350000
  630. BetterConsole.dll 0x7FFAF8440000
  631. XAudio2_9.dll 0x7FFAF84F0000
  632. Addictol.dll 0x7FFAF85A0000
  633. f4se_1_11_240.dll 0x7FFAF8D20000
  634. mcm.dll 0x7FFAF8E70000
  635. MSVCR110.dll 0x7FFAF8F00000
  636. MSVCP110.dll 0x7FFAF8FE0000
  637. cudart64_92.dll 0x7FFB04440000
  638. flexRelease_x64.dll 0x7FFB044A0000
  639. MagicSystemFixes.dll 0x7FFB08A10000
  640. EmptyBarterMenuEngineBugFix.dll 0x7FFB0DA70000
  641. ShowAllArmorsAndOutfits.dll 0x7FFB0FFF0000
  642. crafting_highlight_fix.dll 0x7FFB100B0000
  643. BetterFusionCoreManagement.dll 0x7FFB10BC0000
  644. cudart64_75.dll 0x7FFB10C40000
  645. AmmoRemover.dll 0x7FFB10FE0000
  646. GFSDK_SSAO_D3D11.win64.dll 0x7FFB11030000
  647. GFSDK_GodraysLib.x64.dll 0x7FFB111E0000
  648. steamclient64.dll 0x7FFB11390000
  649. bink2w64.dll 0x7FFB12E10000
  650. tier0_s64.dll 0x7FFB29090000
  651. vstdlib_s64.dll 0x7FFB2BA70000
  652. flexExtRelease_x64.dll 0x7FFB2CFA0000
  653. steam_api64.dll 0x7FFB31D80000
  654. usvfs_x64.dll 0x7FFB35490000
  655. nvppex.dll 0x7FFB37310000
  656. FollowerAIApproachReactionFix.dll 0x7FFB41DD0000
  657. DSOUND.DLL 0x7FFB44DD0000
  658. TextShaping.dll 0x7FFB46780000
  659. encounter_zone_recalculation.dll 0x7FFB47160000
  660. nvwgf2umx.dll 0x7FFB48C60000
  661. MSVCP140_ATOMIC_WAIT.dll 0x7FFB4FA50000
  662. Windows.UI.dll 0x7FFB4FBA0000
  663. InputHost.dll 0x7FFB4FD10000
  664. textinputframework.dll 0x7FFB4FE70000
  665. AUDIOSES.DLL 0x7FFB516B0000
  666. dbgcore.DLL 0x7FFB532F0000
  667. NvMemMapStoragex.dll 0x7FFB53D10000
  668. nvgpucomp64.dll 0x7FFB53DF0000
  669. nvldumdx.dll 0x7FFB57E30000
  670. dxcore.dll 0x7FFB57FB0000
  671. comctl32.dll 0x7FFB58BB0000
  672. WindowManagementAPI.dll 0x7FFB593B0000
  673. nvToolsExt64_1.dll 0x7FFB59830000
  674. AVRT.dll 0x7FFB59E30000
  675. twinapi.appcore.dll 0x7FFB5A320000
  676. mskeyprotect.dll 0x7FFB5D3B0000
  677. webio.dll 0x7FFB5E3C0000
  678. MSVCP140.dll 0x7FFB5E560000
  679. VCRUNTIME140.dll 0x7FFB5E650000
  680. VCRUNTIME140_1.dll 0x7FFB5E680000
  681. ncryptsslp.dll 0x7FFB5EBA0000
  682. Secur32.dll 0x7FFB5ED00000
  683. NvMessageBus.dll 0x7FFB60DB0000
  684. nvapi64.dll 0x7FFB61120000
  685. dbghelp.dll 0x7FFB617F0000
  686. WINMM.dll 0x7FFB62240000
  687. rasadhlp.dll 0x7FFB646D0000
  688. fwpuclnt.dll 0x7FFB64720000
  689. MMDevAPI.DLL 0x7FFB64D90000
  690. drvstore.dll 0x7FFB65260000
  691. cryptnet.dll 0x7FFB653B0000
  692. VERSION.dll 0x7FFB653F0000
  693. WINHTTP.dll 0x7FFB65400000
  694. PROPSYS.dll 0x7FFB65510000
  695. dhcpcsvc.DLL 0x7FFB65C60000
  696. WINNSI.DLL 0x7FFB65D00000
  697. D3DCOMPILER_47.dll 0x7FFB66860000
  698. d3d11.dll 0x7FFB66CC0000
  699. wintypes.dll 0x7FFB67660000
  700. dcomp.dll 0x7FFB677C0000
  701. CoreUIComponents.dll 0x7FFB67D90000
  702. CoreMessaging.dll 0x7FFB68100000
  703. uxtheme.dll 0x7FFB68990000
  704. resourcepolicyclient.dll 0x7FFB68A30000
  705. dwmapi.dll 0x7FFB68D70000
  706. kernel.appcore.dll 0x7FFB68E80000
  707. windows.storage.dll 0x7FFB69090000
  708. dxgi.dll 0x7FFB69850000
  709. schannel.DLL 0x7FFB69F20000
  710. rsaenh.dll 0x7FFB6A010000
  711. ntmarta.dll 0x7FFB6A260000
  712. UMPDC.dll 0x7FFB6A3D0000
  713. IPHLPAPI.DLL 0x7FFB6A3F0000
  714. DNSAPI.dll 0x7FFB6A430000
  715. POWRPROF.dll 0x7FFB6A510000
  716. MSWSOCK.dll 0x7FFB6A760000
  717. cryptbase.dll 0x7FFB6A980000
  718. CRYPTSP.dll 0x7FFB6A990000
  719. Wldp.dll 0x7FFB6AA30000
  720. NTASN1.dll 0x7FFB6AA60000
  721. ncrypt.dll 0x7FFB6AAA0000
  722. msasn1.dll 0x7FFB6ABC0000
  723. DEVOBJ.dll 0x7FFB6AD90000
  724. DPAPI.DLL 0x7FFB6ADF0000
  725. SSPICLI.DLL 0x7FFB6AEB0000
  726. profapi.dll 0x7FFB6AF30000
  727. ucrtbase.dll 0x7FFB6B010000
  728. CRYPT32.dll 0x7FFB6B110000
  729. bcryptprimitives.dll 0x7FFB6B320000
  730. cfgmgr32.dll 0x7FFB6B3B0000
  731. win32u.dll 0x7FFB6B400000
  732. KERNELBASE.dll 0x7FFB6B430000
  733. gdi32full.dll 0x7FFB6B730000
  734. bcrypt.dll 0x7FFB6B850000
  735. wintrust.dll 0x7FFB6B880000
  736. msvcp_win.dll 0x7FFB6B900000
  737. MSCTF.dll 0x7FFB6BA20000
  738. GDI32.dll 0x7FFB6BB40000
  739. PSAPI.DLL 0x7FFB6BBD0000
  740. RPCRT4.dll 0x7FFB6BBE0000
  741. ole32.dll 0x7FFB6BD10000
  742. NSI.dll 0x7FFB6BEA0000
  743. shlwapi.dll 0x7FFB6BEB0000
  744. USER32.dll 0x7FFB6BF10000
  745. sechost.dll 0x7FFB6C0C0000
  746. SETUPAPI.dll 0x7FFB6C200000
  747. SHCORE.dll 0x7FFB6C680000
  748. WS2_32.dll 0x7FFB6C740000
  749. ADVAPI32.dll 0x7FFB6C7C0000
  750. WLDAP32.dll 0x7FFB6C880000
  751. OLEAUT32.dll 0x7FFB6C8E0000
  752. SHELL32.dll 0x7FFB6C9C0000
  753. imagehlp.dll 0x7FFB6D140000
  754. IMM32.DLL 0x7FFB6D240000
  755. KERNEL32.DLL 0x7FFB6D270000
  756. clbcatq.dll 0x7FFB6D4F0000
  757. combase.dll 0x7FFB6D5B0000
  758. msvcrt.dll 0x7FFB6D910000
  759. ntdll.dll 0x7FFB6D9F0000
  760.  
  761. F4SE PLUGINS:
  762. Addictol.dll v1.7.1
  763. AddictolCrashLogger.dll v1.7
  764. AmmoRemover.dll v1.2.6
  765. BetterConsole.dll
  766. BetterFusionCoreManagement.dll v3.1
  767. crafting_highlight_fix.dll
  768. EmptyBarterMenuEngineBugFix.dll v3.1
  769. encounter_zone_recalculation.dll
  770. EnergyWeaponCalcFixRD.dll v1.5.1
  771. FollowerAIApproachReactionFix.dll v3.1
  772. GardenOfEdenPapyrusExtender.dll v23.8
  773. HighFPSPhysicsFix.dll v0.8.23
  774. Hydra.dll v1.0.2
  775. MagicSystemFixes.dll v3.2
  776. mcm.dll
  777. MotionVectorFixes.dll v1.0.4
  778. NoReadOnlyPluginsTxtOverwrite.dll v2.1
  779. po3_SimpleOffenceSuppressionF4.dll v1.2.1
  780. RobCo_Patcher.dll v6.0.6
  781. ShowAllArmorsAndOutfits.dll v3.1
  782. ToYourFaceFO4.dll v1.2
  783. WeaponDebrisCrashFix.dll v2.0.6
  784. wsfw_identifier.dll
  785.  
  786. PLUGINS:
  787. Light: 262 Regular: 101 Total: 363
  788. [ 0] Fallout4.esm
  789. [ 1] DLCRobot.esm
  790. [ 2] DLCworkshop01.esm
  791. [ 3] DLCCoast.esm
  792. [ 4] DLCworkshop02.esm
  793. [ 5] DLCworkshop03.esm
  794. [ 6] DLCNukaWorld.esm
  795. [ 7] ccrzrfo4001-tunnelsnakes.esm
  796. [ 8] ccswkfo4001-astronautpowerarmor.esm
  797. [ 9] cczsef04001-bhouse.esm
  798. [ A] cctosfo4001-neosky.esm
  799. [ B] cczsefo4002-smanor.esm
  800. [ C] cctosfo4002_neonflats.esm
  801. [ D] ccvltfo4001-homes.esm
  802. [ E] unofficial fallout 4 patch.esp
  803. [ F] WorkshopFramework.esm
  804. [10] kinggathcreations_fev.esm
  805. [11] vchgs001fo4_ncrbeasthunter.esm
  806. [12] aeswaterunpurifier.esp
  807. [13] BalconySupports.esp
  808. [14] PMX_PopulationManagerExtended.esp
  809. [15] bgs_varmintrifle.esp
  810. [16] CreationClubDelay.esp
  811. [17] FIXEDGoodfeels_no_DLC_needed.esp
  812. [18] JumpFallPoseFix.esp
  813. [19] NPCRespawnFix.esp
  814. [1A] LucyPenskeBrownHollySideQuests.esp
  815. [1B] BetterJunkFences.esp
  816. [1C] TurretControlPanel.esp
  817. [1D] Complex Vendors.esp
  818. [1E] Companion Infinite Ammo and Unbreakable Power Armour.esp
  819. [1F] ImmersiveVendors.esp
  820. [20] RecruitTraderRylee.esp
  821. [21] ExpandedSettlementBuildings.esp
  822. [22] ChCl.esp
  823. [23] LightPostPowerPoles.esp
  824. [24] RecruitInstituteMembers.esp
  825. [25] SettlementMenuManager.esp
  826. [26] Vault-Tec Workshop Overhaul Redux.esp
  827. [27] PRCH.esp
  828. [28] Snapgasm.esp
  829. [29] VisibleCompanionAffinity.esp
  830. [2A] CharlestownCondoFullSettlement.esp
  831. [2B] dcc-molotov-nerf.esp
  832. [2C] Ingredient Conversion.esp
  833. [2D] RRPW.esp
  834. [2E] Diverse Cats.esp
  835. [2F] NeonFlatsCompleteNavmeshFix.esp
  836. [30] RecruitAmnesiac.esp
  837. [31] NukaVimRack.esp
  838. [32] f4killingthebugs2.esp
  839. [33] FitnessAtSettlements.esp
  840. [34] GeneralAtomicsMrGutsyGuards.esp
  841. [35] NeonFlatsFullSettlement.esp
  842. [36] RecruitCora.esp
  843. [37] NoirPenthouseNavmeshFix.esp
  844. [38] justSomeTerminals.esp
  845. [39] KingsportLighthouseLit.esp
  846. [3A] Less Annoying Berry Mentats.esp
  847. [3B] ManufacturingExtended.esp
  848. [3C] DLC items to manufacturing.esp
  849. [3D] DLC05 Equipment Sorter.esp
  850. [3E] Better Manufacturing.esp
  851. [3F] Better Manufacturing - Menu Organization.esp
  852. [40] Better Manufacturing - Manufacturing Extended Additions.esp
  853. [41] Better Manufacturing - Manufacturing Extended Expanded Patch WO.esp
  854. [42] SlocumsManufacturing.esp
  855. [43] GraphicTeesWithLegs.esp
  856. [44] ModdableGoodfeels.esp
  857. [45] Kraggles - Structures.esp
  858. [46] MoreCookingStations - Reg&Prewar.esp
  859. [47] SKKGlobalStashScrapping.esp
  860. [48] Eli_Display Shelves.esp
  861. [49] RecruitKat.esp
  862. [4A] NoirPenthouseFullSettlement.esp
  863. [4B] NuCafeOlaFullSettlement.esp
  864. [4C] Nuka-World Fizztop Grille Workshop.esp
  865. [4D] SkjAlert_All_DLC.esp
  866. [4E] Passthrough.esp
  867. [4F] PhoropterUsable.esp
  868. [50] RecruitIsabelCruz.esp
  869. [51] RecruitKatelyn.esp
  870. [52] RecruitMac.esp
  871. [53] RecruitRESettlers.esp
  872. [54] RecruitShellyTiller.esp
  873. [55] RecruitTimothy.esp
  874. [56] RecruitWoundedDog.esp
  875. [57] SettlersAsHairdressers.esp
  876. [58] ShroudManorFullSettlement.esp
  877. [59] SkipHSH.esp
  878. [5A] SKKSettlementAttackSystem.esp
  879. [5B] SKKSettlementAttackSystemMarkers.esp
  880. [5C] Vault81Recruitment.esp
  881. [5D] Vault88 - Essentials.esp
  882. [5E] WindowBoards.esp
  883. [5F] DanseBOSFixCK.esp
  884. [60] MaccreadyCleanTeethAndSkin.esp
  885. [61] ScrapDeadThings.esp
  886. [62] Scrap Everything - Ultimate Edition.esp
  887. [63] SpringCleaningCompatibilityPatch.esp
  888. [64] BMCP.esp
  889. [FE: 0] ccbgsfo4001-pipboy(black).esl
  890. [FE: 1] ccbgsfo4002-pipboy(blue).esl
  891. [FE: 2] ccbgsfo4003-pipboy(camo01).esl
  892. [FE: 3] ccbgsfo4004-pipboy(camo02).esl
  893. [FE: 4] ccbgsfo4006-pipboy(chrome).esl
  894. [FE: 5] ccbgsfo4012-pipboy(red).esl
  895. [FE: 6] ccbgsfo4014-pipboy(white).esl
  896. [FE: 7] ccbgsfo4005-bluecamo.esl
  897. [FE: 8] ccbgsfo4016-prey.esl
  898. [FE: 9] ccbgsfo4018-gaussrifleprototype.esl
  899. [FE: A] ccbgsfo4019-chinesestealtharmor.esl
  900. [FE: B] ccbgsfo4020-powerarmorskin(black).esl
  901. [FE: C] ccbgsfo4022-powerarmorskin(camo01).esl
  902. [FE: D] ccbgsfo4023-powerarmorskin(camo02).esl
  903. [FE: E] ccbgsfo4025-powerarmorskin(chrome).esl
  904. [FE: F] ccbgsfo4033-powerarmorskinwhite.esl
  905. [FE: 10] ccbgsfo4024-pacamo03.esl
  906. [FE: 11] ccbgsfo4038-horsearmor.esl
  907. [FE: 12] ccbgsfo4041-doommarinearmor.esl
  908. [FE: 13] ccbgsfo4042-bfg.esl
  909. [FE: 14] ccbgsfo4044-hellfirepowerarmor.esl
  910. [FE: 15] ccfsvfo4001-modularmilitarybackpack.esl
  911. [FE: 16] ccfsvfo4002-midcenturymodern.esl
  912. [FE: 17] ccfrsfo4001-handmadeshotgun.esl
  913. [FE: 18] cceejfo4001-decorationpack.esl
  914. [FE: 19] ccbgsfo4045-advarccab.esl
  915. [FE: 1A] ccfsvfo4003-slocum.esl
  916. [FE: 1B] ccgcafo4001-factionws01army.esl
  917. [FE: 1C] ccgcafo4002-factionws02acat.esl
  918. [FE: 1D] ccgcafo4003-factionws03bos.esl
  919. [FE: 1E] ccgcafo4004-factionws04gun.esl
  920. [FE: 1F] ccgcafo4005-factionws05hrpink.esl
  921. [FE: 20] ccgcafo4006-factionws06hrshark.esl
  922. [FE: 21] ccgcafo4007-factionws07hrflames.esl
  923. [FE: 22] ccgcafo4008-factionws08inst.esl
  924. [FE: 23] ccgcafo4009-factionws09mm.esl
  925. [FE: 24] ccgcafo4010-factionws10rr.esl
  926. [FE: 25] ccgcafo4011-factionws11vt.esl
  927. [FE: 26] ccgcafo4012-factionas01acat.esl
  928. [FE: 27] ccgcafo4013-factionas02bos.esl
  929. [FE: 28] ccgcafo4014-factionas03gun.esl
  930. [FE: 29] ccgcafo4015-factionas04hrpink.esl
  931. [FE: 2A] ccgcafo4016-factionas05hrshark.esl
  932. [FE: 2B] ccgcafo4017-factionas06inst.esl
  933. [FE: 2C] ccgcafo4018-factionas07mm.esl
  934. [FE: 2D] ccgcafo4019-factionas08nuk.esl
  935. [FE: 2E] ccgcafo4020-factionas09rr.esl
  936. [FE: 2F] ccgcafo4021-factionas10hrflames.esl
  937. [FE: 30] ccgcafo4022-factionas11vt.esl
  938. [FE: 31] ccgcafo4023-factionas12army.esl
  939. [FE: 32] ccawnfo4001-brandedattire.esl
  940. [FE: 33] ccawnfo4002-factionclothing.esl
  941. [FE: 34] ccswkfo4002-pipnuka.esl
  942. [FE: 35] ccswkfo4003-pipquan.esl
  943. [FE: 36] ccbgsfo4050-dgbcoll.esl
  944. [FE: 37] ccbgsfo4051-dgbox.esl
  945. [FE: 38] ccbgsfo4052-dgdal.esl
  946. [FE: 39] ccbgsfo4053-dggoldr.esl
  947. [FE: 3A] ccbgsfo4054-dggreatd.esl
  948. [FE: 3B] ccbgsfo4055-dghusk.esl
  949. [FE: 3C] ccbgsfo4056-dglabb.esl
  950. [FE: 3D] ccbgsfo4057-dglaby.esl
  951. [FE: 3E] ccbgsfo4058-dglabc.esl
  952. [FE: 3F] ccbgsfo4059-dgpit.esl
  953. [FE: 40] ccbgsfo4060-dgrot.esl
  954. [FE: 41] ccbgsfo4061-dgshiinu.esl
  955. [FE: 42] ccbgsfo4036-trnsdg.esl
  956. [FE: 43] ccrzrfo4004-pipinst.esl
  957. [FE: 44] ccbgsfo4062-pippat.esl
  958. [FE: 45] ccrzrfo4003-pipover.esl
  959. [FE: 46] ccfrsfo4002-antimaterielrifle.esl
  960. [FE: 47] cceejfo4002-nuka.esl
  961. [FE: 48] ccygpfo4001-pipcruiser.esl
  962. [FE: 49] ccbgsfo4072-pipgrog.esl
  963. [FE: 4A] ccbgsfo4073-pipmman.esl
  964. [FE: 4B] ccbgsfo4074-pipinspect.esl
  965. [FE: 4C] ccbgsfo4075-pipshroud.esl
  966. [FE: 4D] ccbgsfo4076-pipmystery.esl
  967. [FE: 4E] ccbgsfo4071-piparc.esl
  968. [FE: 4F] ccbgsfo4079-pipvim.esl
  969. [FE: 50] ccbgsfo4078-pipreily.esl
  970. [FE: 51] ccbgsfo4077-piprocket.esl
  971. [FE: 52] ccbgsfo4070-pipabra.esl
  972. [FE: 53] ccbgsfo4008-pipgrn.esl
  973. [FE: 54] ccbgsfo4015-pipyell.esl
  974. [FE: 55] ccbgsfo4009-piporan.esl
  975. [FE: 56] ccbgsfo4011-pippurp.esl
  976. [FE: 57] ccbgsfo4021-powerarmorskinblue.esl
  977. [FE: 58] ccbgsfo4027-powerarmorskingreen.esl
  978. [FE: 59] ccbgsfo4034-powerarmorskinyellow.esl
  979. [FE: 5A] ccbgsfo4028-powerarmorskinorange.esl
  980. [FE: 5B] ccbgsfo4031-powerarmorskinred.esl
  981. [FE: 5C] ccbgsfo4030-powerarmorskinpurple.esl
  982. [FE: 5D] ccbgsfo4032-powerarmorskintan.esl
  983. [FE: 5E] ccbgsfo4029-powerarmorskinpink.esl
  984. [FE: 5F] ccgrcfo4001-pipgreytort.esl
  985. [FE: 60] ccgrcfo4002-pipgreenvim.esl
  986. [FE: 61] ccbgsfo4013-piptan.esl
  987. [FE: 62] ccbgsfo4010-pippnk.esl
  988. [FE: 63] ccsbjfo4001-solarflare.esl
  989. [FE: 64] cckgjfo4001-bastion.esl
  990. [FE: 65] ccbgsfo4063-papat.esl
  991. [FE: 66] ccqdrfo4001_powerarmorai.esl
  992. [FE: 67] ccbgsfo4048-dovah.esl
  993. [FE: 68] ccbgsfo4101-as_shi.esl
  994. [FE: 69] ccbgsfo4114-ws_shi.esl
  995. [FE: 6A] ccbgsfo4115-x02.esl
  996. [FE: 6B] ccrzrfo4002-disintegrate.esl
  997. [FE: 6C] ccbgsfo4116-heavyflamer.esl
  998. [FE: 6D] ccbgsfo4091-as_bats.esl
  999. [FE: 6E] ccbgsfo4092-as_camoblue.esl
  1000. [FE: 6F] ccbgsfo4093-as_camogreen.esl
  1001. [FE: 70] ccbgsfo4094-as_camotan.esl
  1002. [FE: 71] ccbgsfo4097-as_jack-olantern.esl
  1003. [FE: 72] ccbgsfo4104-ws_bats.esl
  1004. [FE: 73] ccbgsfo4105-ws_camoblue.esl
  1005. [FE: 74] ccbgsfo4106-ws_camogreen.esl
  1006. [FE: 75] ccbgsfo4107-ws_camotan.esl
  1007. [FE: 76] ccbgsfo4111-ws_jack-olantern.esl
  1008. [FE: 77] ccbgsfo4118-ws_tunnelsnakes.esl
  1009. [FE: 78] ccbgsfo4113-ws_reillysrangers.esl
  1010. [FE: 79] ccbgsfo4112-ws_pickman.esl
  1011. [FE: 7A] ccbgsfo4110-ws_enclave.esl
  1012. [FE: 7B] ccbgsfo4108-ws_childrenofatom.esl
  1013. [FE: 7C] ccbgsfo4103-as_tunnelsnakes.esl
  1014. [FE: 7D] ccbgsfo4099-as_reillysrangers.esl
  1015. [FE: 7E] ccbgsfo4098-as_pickman.esl
  1016. [FE: 7F] ccbgsfo4096-as_enclave.esl
  1017. [FE: 80] ccbgsfo4095-as_childrenofatom.esl
  1018. [FE: 81] ccbgsfo4090-piptribal.esl
  1019. [FE: 82] ccbgsfo4089-pipsynthwave.esl
  1020. [FE: 83] ccbgsfo4087-piphaida.esl
  1021. [FE: 84] ccbgsfo4085-piphawaii.esl
  1022. [FE: 85] ccbgsfo4084-pipretro.esl
  1023. [FE: 86] ccbgsfo4083-pipartdeco.esl
  1024. [FE: 87] ccbgsfo4082-pipprc.esl
  1025. [FE: 88] ccbgsfo4081-pipphenolresin.esl
  1026. [FE: 89] ccbgsfo4080-pippop.esl
  1027. [FE: 8A] ccbgsfo4035-pint.esl
  1028. [FE: 8B] ccbgsfo4086-pipadventure.esl
  1029. [FE: 8C] ccjvdfo4001-holiday.esl
  1030. [FE: 8D] ccbgsfo4047-qthund.esl
  1031. [FE: 8E] ccfrsfo4003-cr75l.esl
  1032. [FE: 8F] ccacxfo4001-vsuit.esl
  1033. [FE: 90] ccbgsfo4040-vrworkshop01.esl
  1034. [FE: 91] ccfsvfo4005-vrdesertisland.esl
  1035. [FE: 92] ccfsvfo4006-vrwasteland.esl
  1036. [FE: 93] ccfsvfo4007-halloween.esl
  1037. [FE: 94] ccsbjfo4002_manwellrifle.esl
  1038. [FE: 95] ccbgsfo4117-capmerc.esl
  1039. [FE: 96] ccfsvfo4004-vrworkshopgnrplaza.esl
  1040. [FE: 97] ccBGSFO4046-TesCan.esl
  1041. [FE: 98] ccgcafo4024-instituteplasmaweapons.esl
  1042. [FE: 99] ccgcafo4025-pagunmm.esl
  1043. [FE: 9A] cccrsfo4001-pipcoa.esl
  1044. [FE: 9B] ccbgsfo4119-cyberdog.esl
  1045. [FE: 9C] ccbgsfo4120-poweramorskin(pittraider).esl
  1046. [FE: 9D] ccbgsfo4121-poweramorskin(airforce).esl
  1047. [FE: 9E] ccbgsfo4122-poweramorskin(scorchedsierra).esl
  1048. [FE: 9F] ccbgsfo4123-poweramorskin(inferno).esl
  1049. [FE: A0] ccbgsfo4124-poweramorskin(tribalhelmets).esl
  1050. [FE: A1] ccbgsfo4049-brahminarmor.esl
  1051. [FE: A2] ccrpsfo4001-scavenger.esl
  1052. [FE: A3] ccsbjfo4003-grenade.esl
  1053. [FE: A4] ccsbjfo4004-ion.esl
  1054. [FE: A5] ccOTMFO4001-Remnants.esl
  1055. [FE: A6] fakeInt.esp
  1056. [FE: A7] fakeInt_Boston.esp
  1057. [FE: A8] fakeInt_DLC.esp
  1058. [FE: A9] pint-sized slasher + ufo4p.esl
  1059. [FE: AA] gunners vs minutemen + ufo4p.esl
  1060. [FE: AB] holiday workshop pack + ufo4p.esl
  1061. [FE: AC] ion gun + ufo4p.esl
  1062. [FE: AD] neon flats + ufo4p.esl
  1063. [FE: AE] sea scavengers + ufo4p.esl
  1064. [FE: AF] REFramework.esm
  1065. [FE: B0] community fixes merged.esp
  1066. [FE: B1] TMR_GlitchfinderAIO.esm
  1067. [FE: B2] BloodFixes.esm
  1068. [FE: B3] HoloDisplay.esl
  1069. [FE: B4] LIF.esl
  1070. [FE: B5] Ownership Fixes.esp
  1071. [FE: B6] ShortT3Shops.esl
  1072. [FE: B7] BusMod.esl
  1073. [FE: B8] Dynamic Activation Key.esp
  1074. [FE: B9] ptrfo4002_vangraff.esl
  1075. [FE: BA] ptrfo4001_t60pistol.esl
  1076. [FE: BB] OilLampPostLightFix.esl
  1077. [FE: BC] RecruitCassie.esl
  1078. [FE: BD] RecruitArlen.esl
  1079. [FE: BE] RecruitMiranda.esl
  1080. [FE: BF] ShowCollectibles.esl
  1081. [FE: C0] RecruitJule.esl
  1082. [FE: C1] RecruitPhyllis.esl
  1083. [FE: C2] Targeted Textures.esp
  1084. [FE: C3] Extended Fake Interior - CC Enclave Remnants Patch.esp
  1085. [FE: C4] Fixed Gobo Effects.esp
  1086. [FE: C5] Workshop Highlight Fix.esp
  1087. [FE: C6] Holly Fix.esp
  1088. [FE: C7] Flutter Flicker Fixer For Foliage.esp
  1089. [FE: C8] MidnightCultFix.esp
  1090. [FE: C9] OCsVault88Fixes.esp
  1091. [FE: CA] Wetness Shader Fix.esp
  1092. [FE: CB] Legendary Mutation Messages Fix.esp
  1093. [FE: CC] Better Vertibird LiTE.esp
  1094. [FE: CD] LegendariesTheyCanUse.esp
  1095. [FE: CE] IntegratedAddons_PipBoyPaintJob_SilverShroud.esp
  1096. [FE: CF] IntegratedAddons_ArmorPaintJob_NukaCherry.esp
  1097. [FE: D0] IntegratedAddons_ArmorPaintJob_VaultTec.esp
  1098. [FE: D1] IntegratedAddons_WeaponPaintJob_BrotherhoodOfSteel.esp
  1099. [FE: D2] Simple Everyone's Best Friend.esp
  1100. [FE: D3] IntegratedAddons_WeaponPaintJob_JackOLantern.esp
  1101. [FE: D4] IntegratedAddons_ArmorPaintJob_HotRodPink.esp
  1102. [FE: D5] GoodneighborView.esp
  1103. [FE: D6] IntegratedAddons_PipBoyPaintJob_Grognak.esp
  1104. [FE: D7] IntegratedAddons_ArmorPaintJob_Bats.esp
  1105. [FE: D8] DaltonFarm-NoTrapBarnacles.esp
  1106. [FE: D9] DiamondCityBillboards.esp
  1107. [FE: DA] IntegratedAddons_ArmorPaintJob_Institute.esp
  1108. [FE: DB] GA Galleria Gutsy Voice Fix - UFO4P Patch.esp
  1109. [FE: DC] Keep Radiants In Commonwealth.esp
  1110. [FE: DD] IntegratedAddons.esp
  1111. [FE: DE] IntegratedAddons_ArcadeWorkshopPack.esp
  1112. [FE: DF] IntegratedAddons_WeaponPaintJob_HotRodPink.esp
  1113. [FE: E0] IntegratedAddons_ArmorPaintJob_BrotherhoodOfSteel.esp
  1114. [FE: E1] IntegratedAddons_ArmorPaintJob_Gunners.esp
  1115. [FE: E2] IntegratedAddons_ArmorPaintJob_JackOLantern.esp
  1116. [FE: E3] IntegratedAddons_ArmorPaintJob_Minutemen.esp
  1117. [FE: E4] IntegratedAddons_ArmorPaintJob_ReillysRangers.esp
  1118. [FE: E5] IntegratedAddons_PipBoyPaintJob_NukaCola.esp
  1119. [FE: E6] IntegratedAddons_PipBoyPaintJob_OverseerVeneer.esp
  1120. [FE: E7] IntegratedAddons_VaultSuitCustomization.esp
  1121. [FE: E8] IntegratedAddons_PipBoyPaintJob_RedRocket.esp
  1122. [FE: E9] IntegratedAddons_PipBoyPaintJob_ReillysRangers.esp
  1123. [FE: EA] IntegratedAddons_WeaponPaintJob_Bats.esp
  1124. [FE: EB] IntegratedAddons_WeaponPaintJob_Gunners.esp
  1125. [FE: EC] IntegratedAddons_WeaponPaintJob_Institute.esp
  1126. [FE: ED] OCsWorkingWildCrops.esp
  1127. [FE: EE] IntegratedAddons_WeaponPaintJob_Minutemen.esp
  1128. [FE: EF] IntegratedAddons_WeaponPaintJob_ReillysRangers.esp
  1129. [FE: F0] IntegratedAddons_WeaponPaintJob_VaultTec.esp
  1130. [FE: F1] LIF_DLCItems.esp
  1131. [FE: F2] Lost Soul No Hostility.esp
  1132. [FE: F3] Dank_ArmorOverrides.esp
  1133. [FE: F4] Dank_ECO.esp
  1134. [FE: F5] Dank_LEO.esp
  1135. [FE: F6] Dank_ECO_DisablePlacedItems.esp
  1136. [FE: F7] Dank_LEO-NeoSky.esp
  1137. [FE: F8] Dank_LEO-CapMerc.esp
  1138. [FE: F9] Dank_PreySpaceSuit.esp
  1139. [FE: FA] CCMMB REDUX.esp
  1140. [FE: FB] MoreDCBounties.esp
  1141. [FE: FC] Alternative Activation Prompts.esp
  1142. [FE: FD] MoreWeathervanes.esp
  1143. [FE: FE] FO4ParticlePatch.esp
  1144. [FE: FF] RB_NoirLightingEdit_NoFog.esp
  1145. [FE:100] Samutz_VaultSnapWallLights.esp
  1146. [FE:101] Transparent Glasses and Helmets.esp
  1147. [FE:102] WhoIsTheGeneral.esp
  1148. [FE:103] CC_SlocumCoffee_Overhaul.esp
  1149. [FE:104] Tina De Luca and Doctor Penske Face Gen Data.esp
  1150. [FE:105] Bashed Patch, 0.esp
  1151.  
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