Pastebin
API
tools
faq
paste
Login
Sign up
ISSOtm's Pastebin
3,951
11,425
0
8 years ago
Name / Title
Added
Expires
Hits
Comments
Syntax
Auto-wordwrap VWF engine for Game Boy
Aug 9th, 2019
Never
877
0
Z80 Assembler
-
SGB1v2 BIOS palette assignment list
Jul 19th, 2019
Never
214
0
None
-
NPC redrawing code
Jul 19th, 2019
Never
515
0
Z80 Assembler
-
Upcoming version of RGBDS-structs
Feb 3rd, 2019
Never
251
0
Z80 Assembler
-
RGBDS abuse macros, RPL edition
Jan 24th, 2019
Never
255
0
Z80 Assembler
-
Game Boy `malloc` & `free`
Nov 13th, 2018
Never
225
0
Z80 Assembler
-
Game Boy CRC16 routine
Oct 13th, 2018
Never
251
0
Z80 Assembler
-
Some SDCC code
Oct 1st, 2018
Never
1,120
0
Z80 Assembler
-
Joyoad Routine That Isn't The Standard
Aug 3rd, 2018
Never
435
0
Z80 Assembler
-
(Tentative) Optimized DMG VRAM copy
Jul 19th, 2018
Never
267
0
Z80 Assembler
-
malloc for Game Boy
Jul 1st, 2018
Never
297
0
Z80 Assembler
-
Yo dawg I herd u liek macros
Jun 17th, 2018
Never
210
0
Z80 Assembler
-
Repeating d-pad presses
Jun 13th, 2018
Never
206
0
Z80 Assembler
-
TheZZAZZGlitch's memory editor v1.2 - version internationale
Apr 11th, 2018
Never
212
0
None
-
TheZZAZZGlitch's memory editor v1.2 - compiled version
Apr 11th, 2018
Never
198
0
None
-
TheZZAZZGlitch's memory editor v1.2 - disassembled version
Apr 11th, 2018
Never
226
0
Z80 Assembler
-
WIP Dr. Mario (Game Boy) disassembly
Feb 22nd, 2018
Never
280
0
Z80 Assembler
-
ASCII Histogram Printing
Feb 15th, 2018
Never
240
0
C
-
Open Bus-Based Emulator Detection -- Draft
Feb 9th, 2018
Never
264
0
Z80 Assembler
-
TheZZAZZGlitch's memory editor v1.1 - version internationale
Jan 17th, 2018
Never
197
0
None
-
TheZZAZZGlitch's memory editor v1.1 - disassembled version
Jan 16th, 2018
Never
636
0
Z80 Assembler
-
TheZZAZZGlitch's memory editor v1.1 - compiled version
Jan 16th, 2018
Never
564
0
None
-
Stage 1 (faulty ?) loader
Jan 5th, 2018
Never
180
0
Z80 Assembler
-
ON THE TOPIC OF GEN I ITEM DUPLICATION
Nov 20th, 2017
Never
248
0
None
-
HALT+DI testing
Oct 20th, 2017
Never
205
0
Z80 Assembler
-
Pokémon Gold - Withdraw Smash ACE to TM in Item Pocket
Sep 30th, 2017
Never
207
0
Z80 Assembler
-
Programming under constraints...
Sep 29th, 2017
Never
238
0
Z80 Assembler
-
31-bit "10^6 modulo" function
Sep 10th, 2017
Never
271
0
Z80 Assembler
-
bits % 512 == 64
Sep 6th, 2017
Never
368
0
None
-
Optimized Untitled
Sep 4th, 2017
Never
193
0
None
-
Today's Ugly GB Code Snippet
Sep 3rd, 2017
Never
192
0
Z80 Assembler
-
Test map source
Aug 8th, 2017
Never
242
0
Z80 Assembler
-
DeSmuME config when tweaking
Jan 27th, 2017
Never
215
0
None
-
[Draft] Game Boy "Game-Reboot" PoC
Dec 3rd, 2016
Never
171
0
None
-
Aevilia - Système de menus
Jul 21st, 2016
Never
146
0
None
-
Pokémon Red Invalid Sound Banks
Jul 18th, 2016
Never
172
0
None
-
Pokémon Yellow Invalid Sound Banks
Jul 18th, 2016
Never
225
0
None
-
Invalid Sound Bank Bot
Jul 18th, 2016
Never
212
0
C
-
Public Pastes
MAKE $500 INSTANTLY
JavaScript | 9 sec ago | 0.08 KB
FREE BTC GUIDE 9
JavaScript | 19 sec ago | 0.08 KB
FREE BTC GUIDE
JavaScript | 21 sec ago | 0.08 KB
Make $1200 in 15 minutes
JavaScript | 34 sec ago | 0.08 KB
MAKE $1000 INSTANTLY V
JavaScript | 35 sec ago | 0.08 KB
Netflix Premium UHD Hits
JavaScript | 47 sec ago | 0.08 KB
Make $2200 in 15 minutes B
JavaScript | 48 sec ago | 0.08 KB
✅ PayPal Hits
JavaScript | 59 sec ago | 0.08 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!