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- // BMP-related data types based on Microsoft's own
- #include <stdint.h>
- // These data types are essentially aliases for C/C++ primitive data types.
- // Adapted from http://msdn.microsoft.com/en-us/library/cc230309.aspx.
- // See https://en.wikipedia.org/wiki/C_data_types#stdint.h for more on stdint.h.
- typedef uint8_t BYTE;
- typedef uint32_t DWORD;
- typedef int32_t LONG;
- typedef uint16_t WORD;
- // The BITMAPFILEHEADER structure contains information about the type, size,
- // and layout of a file that contains a DIB [device-independent bitmap].
- // Adapted from http://msdn.microsoft.com/en-us/library/dd183374(VS.85).aspx.
- typedef struct
- {
- WORD bfType;
- DWORD bfSize;
- WORD bfReserved1;
- WORD bfReserved2;
- DWORD bfOffBits;
- } __attribute__((__packed__))
- BITMAPFILEHEADER;
- // The BITMAPINFOHEADER structure contains information about the
- // dimensions and color format of a DIB [device-independent bitmap].
- // Adapted from http://msdn.microsoft.com/en-us/library/dd183376(VS.85).aspx.
- typedef struct
- {
- DWORD biSize;
- LONG biWidth;
- LONG biHeight;
- WORD biPlanes;
- WORD biBitCount;
- DWORD biCompression;
- DWORD biSizeImage;
- LONG biXPelsPerMeter;
- LONG biYPelsPerMeter;
- DWORD biClrUsed;
- DWORD biClrImportant;
- } __attribute__((__packed__))
- BITMAPINFOHEADER;
- // The RGBTRIPLE structure describes a color consisting of relative intensities of
- // red, green, and blue. Adapted from http://msdn.microsoft.com/en-us/library/aa922590.aspx.
- typedef struct
- {
- BYTE rgbtBlue;
- BYTE rgbtGreen;
- BYTE rgbtRed;
- } __attribute__((__packed__))
- RGBTRIPLE;
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