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RiseoftheEast

Rise of the East 2.1.4 r07 Changelog

Sep 4th, 2020 (edited)
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  1. ***************************************************************************
  2. ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
  3. ***************************************************************************
  4.  
  5. **********************
  6. ***** 2.1.4 r07 ******
  7. ***** 05/09/2020 *****
  8. **********************
  9.  
  10. 1. Fixed RA2-A02 end game trigger not firing
  11. 2. Added beta snow terrain
  12. 2.1 There are some bugged tiles, most notably cliff set #2
  13.  
  14. ************
  15. * General *
  16. ************
  17.  
  18. 1. Build Speed (T2/T3 Units)
  19. Increased build speed by a further 10%
  20.  
  21. 2. IFV Repair Mode
  22. Now applies a 20% armor buff to the target for 8 seconds - does not stack
  23.  
  24. 3. AA Bullets
  25. Reduced damage by 20%
  26.  
  27. ************
  28. ** Allies **
  29. ************
  30.  
  31. 1. Bullfrog
  32. Increased damage against vehicles by 20%
  33.  
  34. 2. Peacekeeper
  35. Can now heal outside of combat
  36. Increased damage by 10%
  37.  
  38. 3. Tanya
  39. Increased damage by 20%
  40. Reduced Cryo C4 cooldown by 40% - adjusted damage to compensate
  41.  
  42. ************
  43. *** Asia ***
  44. ************
  45.  
  46. 1. Iron Dragon
  47. Reduced AOE by 10%
  48. Reduced damage at max AOE spread by 20%
  49. Increased HP by 5%
  50.  
  51. ************
  52. * Soviets *
  53. ************
  54.  
  55. N/A
  56.  
  57. ************
  58. *** Yuri ***
  59. ************
  60.  
  61. 1. Blight
  62. Increased AOE by 10%
  63. Increased damage against infantry by 20%
  64.  
  65. 2. Havoc Tank
  66. Increased HP by 30%
  67. Increased attack speed by 20%
  68. Gave it gatling capabilities - will shoot faster the longer it attacks
  69. Increased range by 20%
  70. If chaos is successfully triggered, the target will be slowed by 30% for 4 seconds
  71.  
  72. 3. Militant
  73. Increased cost to 140 from 150
  74. Reworked weapon. Now carries a short range shotgun
  75.  
  76. 4. Disruptor Artillery
  77. Increased damage against vehicles by 10%
  78.  
  79. 5. Buzzer
  80. Reduced cost to 550 from 600
  81. Reworked into a dual state unit
  82. Can be deployed to land into a ground version, to avoid AA weapons. Deploy again to return it to its air state
  83. 5.1 Landed Buzzer
  84. Has 20% more HP
  85. Has 35% reduced range
  86. Automatically targets nearby enemies
  87.  
  88. 6. Free Mind Upgrade
  89. No longer downgrades the Mindsweeper
  90. No longer upgrades Yuri Clones
  91. Now increases the attack speed of all psychic/kinetic based units by 33%. Also reduces mind control delay by 33%
  92.  
  93. 7. Ravageling
  94. Reworked suicide weapon. The unit now launches itself at the target rather than running up to it
  95.  
  96. 8. Initiate
  97. Reduced training speed by 10%
  98.  
  99. 9. Arch Templar
  100. Chainlaser rounds will now reduce armor by 15% - does not stack
  101.  
  102. 10. Chaos Drone
  103. Reduced cost to 500 from 600
  104.  
  105. 11. Vertigo Bomber
  106. Increased HP by 10%
  107.  
  108. **********************
  109. ***** 2.1.4 r05 ******
  110. ***** 02/09/2020 *****
  111. **********************
  112.  
  113. 1. Bug fixes
  114.  
  115. ************
  116. * General *
  117. ************
  118.  
  119. 1. MBTs
  120. Reverted damage reduction against structures
  121. 1.1 T2/3 MBTs
  122. Increased damage against defenses by 10%
  123. 1.2 T1 MBTs
  124. Reduced speed by 1 stage
  125.  
  126. 2. Spies
  127. Maximum amount of funds stolen capped at $7000
  128.  
  129. 3. Bullet Weapons
  130. Reworked to no longer miss their target, especially AA bullet based weapons
  131.  
  132. ************
  133. ** Allies **
  134. ************
  135.  
  136. 1. Bullfrog
  137. Increased damage by 20% (from 2.1.4 r01)
  138. Increased damage against air targets by a further 20%
  139. Increased damage against Kirovs by a further 20%
  140. Increased AA range by 10%
  141.  
  142. 2. Comanche
  143. Removed upgrades and made them once again have their abilities by default
  144.  
  145. 3. Avenger
  146. Increased damage against vehicles by 30%
  147.  
  148. 4. Mirage Tank
  149. The mirage heat ray now reduces Iron Curtain on enemy units by 4 seconds per hit
  150. This effect will eventually be an upgrade which switches the mirage heat ray into a cryo ray
  151.  
  152. 5. Robot Tank
  153. Removed until further notice
  154.  
  155. ************
  156. *** Asia ***
  157. ************
  158.  
  159. 1. Railgun Tank
  160. Increased damage against heavy vehicles by 20%
  161.  
  162. 2. Iron Dragon
  163. Reduced damage by 25%
  164.  
  165. 3. Gatling Tank
  166. Reduced damage against air units by 15%
  167. Reduced damage against Kirovs by a further 10%
  168.  
  169. ************
  170. * Soviets *
  171. ************
  172.  
  173. 1. Rhino Tank
  174. Reduced cost to 900 from 975
  175.  
  176. 2. Boris
  177. Increased cost to 1500 from 1350
  178. Reworked weapon to use 3 burst rounds instead of single shot
  179. Damage reduced by /3 to compensate
  180. Reduced EMP probability to 14% from 25% (overall buff as 14 x 3 = 42%)
  181.  
  182. ************
  183. *** Yuri ***
  184. ************
  185.  
  186. 1. Vertigo Bomber
  187. Reduced cost to 1800 from 2000
  188. Increased build time by 10%
  189.  
  190. 2. Arch Templar
  191. Reworked weapon, it is now a burst laser chaingun
  192. The first few rounds are single target, the charged up final shot is AoE
  193.  
  194. 3. Cloaking Field
  195. Has been reenabled
  196. Removed cost
  197. Increased cooldown to 6 minutes from 5
  198. Is now available from a Stealth Generator
  199.  
  200. **********************
  201. ***** 2.1.4 r03 ******
  202. ***** 28/08/2020 *****
  203. **********************
  204.  
  205. 1. Added a game file notification for those who do not have the required YR files to run the mod
  206. 2. Tuned some of the SP Missions
  207. 3. Added custom spectator items such as sidebar and menu
  208. 4. Revamped skirmish and multiplayer client windows
  209. 5. Added new flag icons to client and ingame
  210.  
  211. ************
  212. * General *
  213. ************
  214.  
  215. 1. Hover Transport(s)
  216. Are now immune to EMP effects
  217.  
  218. 2. T2 Siege Vehicles
  219. Reduced damage by approx. 30%
  220. Does not apply to Magnetron nor Comanche
  221.  
  222. ************
  223. ** Allies **
  224. ************
  225.  
  226. N/A
  227.  
  228. ************
  229. *** Asia ***
  230. ************
  231.  
  232. 1. Railgun Tank
  233. Increased range by 10%
  234. Increased HP by 20%
  235. Increased impact zone (AoE) by 1 cell
  236.  
  237. 2. EMP Anti-Tank Mines
  238. Reduced cooldown to 1.5 from 2.5 minutes
  239.  
  240. 3. Neutron Mines
  241. New Support Power that neutralizes enemy vehicles that come in contact
  242. Does not work on T3 vehicles, they will only take damage from the effect
  243. Exclusive to North Korea
  244.  
  245. 4. Grenadier
  246. Reduced flashbang cooldown by 20%
  247.  
  248. 5. Officer
  249. Attack speed buff (at death) duration increased by 50%
  250.  
  251. ************
  252. * Soviets *
  253. ************
  254.  
  255. N/A
  256.  
  257. ************
  258. *** Yuri ***
  259. ************
  260.  
  261. N/A
  262.  
  263. **********************
  264. ******* 2.1.4 ********
  265. ***** 21/08/2020 *****
  266. **********************
  267.  
  268. 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes
  269. 1.1 Updated all terrain to match
  270. Campaign will be played mostly as America or Russia
  271. 2. Fixed Flak Troopers not targeting walls
  272. 3. Added new updater to the client
  273. 3.1 Please note you will need to update twice, once for the new client and once more for 2.1.4
  274. 4. Enabled Addons to be downloaded from the client via the Components tab
  275. 4.1 RA2/YR Mission Briefing Cutscenes
  276. 5. Added some Generals and other new tracks to the RotE soundtrack list
  277. 5.1 Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing
  278. 6. Added new visuals and sounds
  279. 6.1 Various units have received an art upgrade
  280. 7. Removed Coop AI settings from appearing in any game mode other than Cooperative
  281. 8. Updated renderers list
  282. 9. Skirmish games are now saved when exiting client
  283. 10. Added a game file notification for those who do not have the required YR files to run the mod
  284. 11. Tuned some of the SP Missions
  285. 12. Added custom spectator items such as sidebar and menu
  286.  
  287. ************
  288. * General *
  289. ************
  290.  
  291. 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons
  292.  
  293. 2. Missiles
  294. Greatly increased speed and hit probability
  295.  
  296. 3. Tank Shells
  297. Reduced damage against light vehicles by 10%
  298. Reduced damage against structures by 10% on average
  299.  
  300. 4. Stealth Units
  301. Reduced stealth delay by 85%
  302.  
  303. 5. Aircraft
  304. Removed wing trails off common aircraft to boost performance
  305. Normalized all aircraft damage for balancing purposes (except the Blight and MiG)
  306. Increased missile range by 10%
  307.  
  308. 6. Economy
  309. Increased ore value by 10%
  310. Reduced ore growth by 10%
  311.  
  312. 7. IFV Units
  313. IFV Mode damage increased by 30%
  314. IFV Mode attack speed increased by 10%
  315.  
  316. 8. Infantry Crush Damage
  317. Increased rocket infantry crush damage to vehicles by 50%
  318.  
  319. 9. Hover Transport(s)
  320. Are now immune to EMP effects
  321.  
  322. 10. T2 Siege Vehicles
  323. Reduced damage by approx. 30%
  324. Does not apply to Magnetron nor Comanche
  325.  
  326. ************
  327. ** Allies **
  328. ************
  329.  
  330. 1. Tanya
  331. Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons
  332. Cryo C4 no longer targets infantry but instead will target vehicles and buildings
  333. Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost)
  334.  
  335. 2. Bullfrog
  336. Increased damage against air targets by 20%
  337.  
  338. 3. Destroyer
  339. Projectile no longer subject to elevation or cliffs
  340. Reduced damage against structures by 20%
  341.  
  342. 4. Blackhawk Transport
  343. Reduced damage by 20%
  344. Can now be promoted
  345.  
  346. 5. Peacekeeper
  347. Increased attack speed by 20%
  348.  
  349. 6. Galewing
  350. Disabled until further notice
  351.  
  352. 7. SEAL
  353. Reduced C4 damage by 30%
  354. Reduced attack speed by 20%
  355.  
  356. 8. Prism Tank
  357. Reduced number of prism shards at heroic level by 50%
  358.  
  359. 9. Naval Gun Turret
  360. Reduced attack speed by 20%
  361.  
  362. 10. Humvee
  363. Upgraded warhead from T1 bullets to T2
  364.  
  365. ************
  366. *** Asia ***
  367. ************
  368.  
  369. 1. Lynx Tank
  370. Is now exclusive to North Korea
  371. No longer has an upgrade
  372.  
  373. 2. Battlemaster Tank
  374. New T1 MBT. Slower than the Lynx Tank but more durable
  375. Not available to North Korea
  376. Autoloader Upgrade moved to this unit
  377.  
  378. 3. Overlord Tank
  379. New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry
  380. Not available in multiplayer in 2.1.4, will become available in 2.2
  381.  
  382. 4. Warlord Tank
  383. Increased cost to 1000 from 900
  384. Reduced rate of turn by 1 stage
  385. Increased HP by 10%
  386.  
  387. 5. Railgun Tank
  388. Increased range by 10%
  389. Increased HP by 20%
  390. Increased impact zone (AoE) by 1 cell
  391.  
  392. 6. EMP Anti-Tank Mines
  393. Reduced cooldown to 1.5 from 2.5 minutes
  394.  
  395. 7. Neutron Mines
  396. New Support Power that neutralizes enemy vehicles that come in contact
  397. Does not work on T3 vehicles, they will only take damage from the effect
  398. Exclusive to North Korea
  399.  
  400. 8. Grenadier
  401. Reduced flashbang cooldown by 20%
  402.  
  403. 9. Officer
  404. Attack speed buff (at death) duration increased by 50%
  405.  
  406. ************
  407. * Soviets *
  408. ************
  409.  
  410. 1. Flak Track
  411. Increased maximum area damage by 0.5 points
  412.  
  413. 2. Dreadnought
  414. Reduced missile spawn rate by 30%
  415.  
  416. 3. Kirov Airship
  417. Reduced speed by 10%
  418.  
  419. 4. Rhino Tank
  420. Reduced cost to 900 from 975
  421. Reduced HP by 5%
  422. Increased build time by 10%
  423. Reduced damage by 10%
  424. Reduced all rate of turn by 1 stage
  425.  
  426. 4. Hind MI-24P Transport
  427. Reduced damage by 20%
  428. Can now be promoted
  429.  
  430. 5. Missile Battery
  431. Reduced missile area range by 50% to ensure more hits on its targets
  432.  
  433. 6. Igla Assault Chopper
  434. Increased damage against vehicles by 20%
  435. Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles
  436.  
  437. ************
  438. *** Yuri ***
  439. ************
  440.  
  441. 1. Blight
  442. Reworked weapon to be more consistent/accurate and effective against infantry
  443.  
  444. 2. Chaos Drone
  445. Removed acceleration to improve this unit's engagement in battlefield
  446.  
  447. 3. Cloning Vats
  448. Reduces cost of all infantry by 15%
  449. Infantry are trained at 50% experience to Veteran rank
  450.  
  451. 4. Ravager
  452. Increased speed by 1 stage
  453. Increased attack speed by 20%
  454.  
  455. 5. Ravageling
  456. Now explodes upon attacking and dying
  457. Explosion has a small area of effect
  458. Damage increased by 50%
  459.  
  460. 6. Disruptor
  461. Increased damage against vehicles by 20%
  462.  
  463. **********************
  464. ******* 2.1.3 ********
  465. ***** 30/07/2020 *****
  466. **********************
  467.  
  468. 1. Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder
  469.  
  470. **********************
  471. ******* 2.1.2 ********
  472. ***** 27/07/2020 *****
  473. **********************
  474.  
  475. 1. Further optimized code to reduce lag
  476. 2. Fixed Saved Games issue caused by 2.1.0
  477. 3. Fixed various cameos not showing as intended
  478. 4. Removed unnecessary DLL files from directory
  479. 5. Fixed ReShade from interfering with CNC-DDRAW renderer
  480. 6. Added tooltips to some drop down menus throughout the client
  481.  
  482. ************
  483. * General *
  484. ************
  485.  
  486. 1. Aircraft
  487. Further generalized damage to even the playing field between all aircraft
  488.  
  489. 2. Added new MP maps
  490.  
  491. ************
  492. ** Allies **
  493. ************
  494.  
  495. 1. Tempest Pike
  496. No longer tied to Radar's range limit
  497.  
  498. ************
  499. *** Asia ***
  500. ************
  501.  
  502. 1. Nuke Cannon
  503. Reduced attack speed by 20%
  504.  
  505. 2. KAI-T50
  506. Reverted missile attack to previous cluster missile
  507.  
  508. ************
  509. * Soviets *
  510. ************
  511.  
  512. 1. N/A
  513.  
  514. ************
  515. *** Yuri ***
  516. ************
  517.  
  518. 1. Ravager
  519. Reduced damage taken by dogs by 20%
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