*************************************************************************** ********************* RISE OF THE EAST 2.1 CHANGELOG ********************** *************************************************************************** ********************** ***** 2.1.4 r07 ****** ***** 05/09/2020 ***** ********************** 1. Fixed RA2-A02 end game trigger not firing 2. Added beta snow terrain 2.1 There are some bugged tiles, most notably cliff set #2 ************ * General * ************ 1. Build Speed (T2/T3 Units) Increased build speed by a further 10% 2. IFV Repair Mode Now applies a 20% armor buff to the target for 8 seconds - does not stack 3. AA Bullets Reduced damage by 20% ************ ** Allies ** ************ 1. Bullfrog Increased damage against vehicles by 20% 2. Peacekeeper Can now heal outside of combat Increased damage by 10% 3. Tanya Increased damage by 20% Reduced Cryo C4 cooldown by 40% - adjusted damage to compensate ************ *** Asia *** ************ 1. Iron Dragon Reduced AOE by 10% Reduced damage at max AOE spread by 20% Increased HP by 5% ************ * Soviets * ************ N/A ************ *** Yuri *** ************ 1. Blight Increased AOE by 10% Increased damage against infantry by 20% 2. Havoc Tank Increased HP by 30% Increased attack speed by 20% Gave it gatling capabilities - will shoot faster the longer it attacks Increased range by 20% If chaos is successfully triggered, the target will be slowed by 30% for 4 seconds 3. Militant Increased cost to 140 from 150 Reworked weapon. Now carries a short range shotgun 4. Disruptor Artillery Increased damage against vehicles by 10% 5. Buzzer Reduced cost to 550 from 600 Reworked into a dual state unit Can be deployed to land into a ground version, to avoid AA weapons. Deploy again to return it to its air state 5.1 Landed Buzzer Has 20% more HP Has 35% reduced range Automatically targets nearby enemies 6. Free Mind Upgrade No longer downgrades the Mindsweeper No longer upgrades Yuri Clones Now increases the attack speed of all psychic/kinetic based units by 33%. Also reduces mind control delay by 33% 7. Ravageling Reworked suicide weapon. The unit now launches itself at the target rather than running up to it 8. Initiate Reduced training speed by 10% 9. Arch Templar Chainlaser rounds will now reduce armor by 15% - does not stack 10. Chaos Drone Reduced cost to 500 from 600 11. Vertigo Bomber Increased HP by 10% ********************** ***** 2.1.4 r05 ****** ***** 02/09/2020 ***** ********************** 1. Bug fixes ************ * General * ************ 1. MBTs Reverted damage reduction against structures 1.1 T2/3 MBTs Increased damage against defenses by 10% 1.2 T1 MBTs Reduced speed by 1 stage 2. Spies Maximum amount of funds stolen capped at $7000 3. Bullet Weapons Reworked to no longer miss their target, especially AA bullet based weapons ************ ** Allies ** ************ 1. Bullfrog Increased damage by 20% (from 2.1.4 r01) Increased damage against air targets by a further 20% Increased damage against Kirovs by a further 20% Increased AA range by 10% 2. Comanche Removed upgrades and made them once again have their abilities by default 3. Avenger Increased damage against vehicles by 30% 4. Mirage Tank The mirage heat ray now reduces Iron Curtain on enemy units by 4 seconds per hit This effect will eventually be an upgrade which switches the mirage heat ray into a cryo ray 5. Robot Tank Removed until further notice ************ *** Asia *** ************ 1. Railgun Tank Increased damage against heavy vehicles by 20% 2. Iron Dragon Reduced damage by 25% 3. Gatling Tank Reduced damage against air units by 15% Reduced damage against Kirovs by a further 10% ************ * Soviets * ************ 1. Rhino Tank Reduced cost to 900 from 975 2. Boris Increased cost to 1500 from 1350 Reworked weapon to use 3 burst rounds instead of single shot Damage reduced by /3 to compensate Reduced EMP probability to 14% from 25% (overall buff as 14 x 3 = 42%) ************ *** Yuri *** ************ 1. Vertigo Bomber Reduced cost to 1800 from 2000 Increased build time by 10% 2. Arch Templar Reworked weapon, it is now a burst laser chaingun The first few rounds are single target, the charged up final shot is AoE 3. Cloaking Field Has been reenabled Removed cost Increased cooldown to 6 minutes from 5 Is now available from a Stealth Generator ********************** ***** 2.1.4 r03 ****** ***** 28/08/2020 ***** ********************** 1. Added a game file notification for those who do not have the required YR files to run the mod 2. Tuned some of the SP Missions 3. Added custom spectator items such as sidebar and menu 4. Revamped skirmish and multiplayer client windows 5. Added new flag icons to client and ingame ************ * General * ************ 1. Hover Transport(s) Are now immune to EMP effects 2. T2 Siege Vehicles Reduced damage by approx. 30% Does not apply to Magnetron nor Comanche ************ ** Allies ** ************ N/A ************ *** Asia *** ************ 1. Railgun Tank Increased range by 10% Increased HP by 20% Increased impact zone (AoE) by 1 cell 2. EMP Anti-Tank Mines Reduced cooldown to 1.5 from 2.5 minutes 3. Neutron Mines New Support Power that neutralizes enemy vehicles that come in contact Does not work on T3 vehicles, they will only take damage from the effect Exclusive to North Korea 4. Grenadier Reduced flashbang cooldown by 20% 5. Officer Attack speed buff (at death) duration increased by 50% ************ * Soviets * ************ N/A ************ *** Yuri *** ************ N/A ********************** ******* 2.1.4 ******** ***** 21/08/2020 ***** ********************** 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes 1.1 Updated all terrain to match Campaign will be played mostly as America or Russia 2. Fixed Flak Troopers not targeting walls 3. Added new updater to the client 3.1 Please note you will need to update twice, once for the new client and once more for 2.1.4 4. Enabled Addons to be downloaded from the client via the Components tab 4.1 RA2/YR Mission Briefing Cutscenes 5. Added some Generals and other new tracks to the RotE soundtrack list 5.1 Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing 6. Added new visuals and sounds 6.1 Various units have received an art upgrade 7. Removed Coop AI settings from appearing in any game mode other than Cooperative 8. Updated renderers list 9. Skirmish games are now saved when exiting client 10. Added a game file notification for those who do not have the required YR files to run the mod 11. Tuned some of the SP Missions 12. Added custom spectator items such as sidebar and menu ************ * General * ************ 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons 2. Missiles Greatly increased speed and hit probability 3. Tank Shells Reduced damage against light vehicles by 10% Reduced damage against structures by 10% on average 4. Stealth Units Reduced stealth delay by 85% 5. Aircraft Removed wing trails off common aircraft to boost performance Normalized all aircraft damage for balancing purposes (except the Blight and MiG) Increased missile range by 10% 6. Economy Increased ore value by 10% Reduced ore growth by 10% 7. IFV Units IFV Mode damage increased by 30% IFV Mode attack speed increased by 10% 8. Infantry Crush Damage Increased rocket infantry crush damage to vehicles by 50% 9. Hover Transport(s) Are now immune to EMP effects 10. T2 Siege Vehicles Reduced damage by approx. 30% Does not apply to Magnetron nor Comanche ************ ** Allies ** ************ 1. Tanya Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons Cryo C4 no longer targets infantry but instead will target vehicles and buildings Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost) 2. Bullfrog Increased damage against air targets by 20% 3. Destroyer Projectile no longer subject to elevation or cliffs Reduced damage against structures by 20% 4. Blackhawk Transport Reduced damage by 20% Can now be promoted 5. Peacekeeper Increased attack speed by 20% 6. Galewing Disabled until further notice 7. SEAL Reduced C4 damage by 30% Reduced attack speed by 20% 8. Prism Tank Reduced number of prism shards at heroic level by 50% 9. Naval Gun Turret Reduced attack speed by 20% 10. Humvee Upgraded warhead from T1 bullets to T2 ************ *** Asia *** ************ 1. Lynx Tank Is now exclusive to North Korea No longer has an upgrade 2. Battlemaster Tank New T1 MBT. Slower than the Lynx Tank but more durable Not available to North Korea Autoloader Upgrade moved to this unit 3. Overlord Tank New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry Not available in multiplayer in 2.1.4, will become available in 2.2 4. Warlord Tank Increased cost to 1000 from 900 Reduced rate of turn by 1 stage Increased HP by 10% 5. Railgun Tank Increased range by 10% Increased HP by 20% Increased impact zone (AoE) by 1 cell 6. EMP Anti-Tank Mines Reduced cooldown to 1.5 from 2.5 minutes 7. Neutron Mines New Support Power that neutralizes enemy vehicles that come in contact Does not work on T3 vehicles, they will only take damage from the effect Exclusive to North Korea 8. Grenadier Reduced flashbang cooldown by 20% 9. Officer Attack speed buff (at death) duration increased by 50% ************ * Soviets * ************ 1. Flak Track Increased maximum area damage by 0.5 points 2. Dreadnought Reduced missile spawn rate by 30% 3. Kirov Airship Reduced speed by 10% 4. Rhino Tank Reduced cost to 900 from 975 Reduced HP by 5% Increased build time by 10% Reduced damage by 10% Reduced all rate of turn by 1 stage 4. Hind MI-24P Transport Reduced damage by 20% Can now be promoted 5. Missile Battery Reduced missile area range by 50% to ensure more hits on its targets 6. Igla Assault Chopper Increased damage against vehicles by 20% Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles ************ *** Yuri *** ************ 1. Blight Reworked weapon to be more consistent/accurate and effective against infantry 2. Chaos Drone Removed acceleration to improve this unit's engagement in battlefield 3. Cloning Vats Reduces cost of all infantry by 15% Infantry are trained at 50% experience to Veteran rank 4. Ravager Increased speed by 1 stage Increased attack speed by 20% 5. Ravageling Now explodes upon attacking and dying Explosion has a small area of effect Damage increased by 50% 6. Disruptor Increased damage against vehicles by 20% ********************** ******* 2.1.3 ******** ***** 30/07/2020 ***** ********************** 1. Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder ********************** ******* 2.1.2 ******** ***** 27/07/2020 ***** ********************** 1. Further optimized code to reduce lag 2. Fixed Saved Games issue caused by 2.1.0 3. Fixed various cameos not showing as intended 4. Removed unnecessary DLL files from directory 5. Fixed ReShade from interfering with CNC-DDRAW renderer 6. Added tooltips to some drop down menus throughout the client ************ * General * ************ 1. Aircraft Further generalized damage to even the playing field between all aircraft 2. Added new MP maps ************ ** Allies ** ************ 1. Tempest Pike No longer tied to Radar's range limit ************ *** Asia *** ************ 1. Nuke Cannon Reduced attack speed by 20% 2. KAI-T50 Reverted missile attack to previous cluster missile ************ * Soviets * ************ 1. N/A ************ *** Yuri *** ************ 1. Ravager Reduced damage taken by dogs by 20%