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1 | *************************************************************************** | |
2 | ********************* RISE OF THE EAST 2.1 CHANGELOG ********************** | |
3 | *************************************************************************** | |
4 | ||
5 | ********************** | |
6 | ***** 2.1.4 r07 ****** | |
7 | ***** 05/09/2020 ***** | |
8 | ********************** | |
9 | ||
10 | 1. Fixed RA2-A02 end game trigger not firing | |
11 | 2. Added beta snow terrain | |
12 | 2.1 There are some bugged tiles, most notably cliff set #2 | |
13 | ||
14 | ************ | |
15 | * General * | |
16 | ************ | |
17 | ||
18 | 1. Build Speed (T2/T3 Units) | |
19 | Increased build speed by a further 10% | |
20 | ||
21 | 2. IFV Repair Mode | |
22 | Now applies a 20% armor buff to the target for 8 seconds - does not stack | |
23 | ||
24 | 3. AA Bullets | |
25 | Reduced damage by 20% | |
26 | ||
27 | ************ | |
28 | ** Allies ** | |
29 | ************ | |
30 | ||
31 | 1. Bullfrog | |
32 | Increased damage against vehicles by 20% | |
33 | ||
34 | 2. Peacekeeper | |
35 | Can now heal outside of combat | |
36 | Increased damage by 10% | |
37 | ||
38 | 3. Tanya | |
39 | Increased damage by 20% | |
40 | Reduced Cryo C4 cooldown by 40% - adjusted damage to compensate | |
41 | ||
42 | ************ | |
43 | *** Asia *** | |
44 | ************ | |
45 | ||
46 | 1. Iron Dragon | |
47 | Reduced AOE by 10% | |
48 | Reduced damage at max AOE spread by 20% | |
49 | Increased HP by 5% | |
50 | ||
51 | ************ | |
52 | * Soviets * | |
53 | ************ | |
54 | ||
55 | N/A | |
56 | ||
57 | ************ | |
58 | *** Yuri *** | |
59 | ************ | |
60 | ||
61 | 1. Blight | |
62 | Increased AOE by 10% | |
63 | Increased damage against infantry by 20% | |
64 | ||
65 | 2. Havoc Tank | |
66 | Increased HP by 30% | |
67 | Increased attack speed by 20% | |
68 | Gave it gatling capabilities - will shoot faster the longer it attacks | |
69 | Increased range by 20% | |
70 | If chaos is successfully triggered, the target will be slowed by 30% for 4 seconds | |
71 | ||
72 | 3. Militant | |
73 | Increased cost to 140 from 150 | |
74 | Reworked weapon. Now carries a short range shotgun | |
75 | ||
76 | 4. Disruptor Artillery | |
77 | Increased damage against vehicles by 10% | |
78 | ||
79 | 5. Buzzer | |
80 | Reduced cost to 550 from 600 | |
81 | Reworked into a dual state unit | |
82 | Can be deployed to land into a ground version, to avoid AA weapons. Deploy again to return it to its air state | |
83 | 5.1 Landed Buzzer | |
84 | Has 20% more HP | |
85 | Has 35% reduced range | |
86 | Automatically targets nearby enemies | |
87 | ||
88 | 6. Free Mind Upgrade | |
89 | No longer downgrades the Mindsweeper | |
90 | No longer upgrades Yuri Clones | |
91 | Now increases the attack speed of all psychic/kinetic based units by 33%. Also reduces mind control delay by 33% | |
92 | ||
93 | 7. Ravageling | |
94 | Reworked suicide weapon. The unit now launches itself at the target rather than running up to it | |
95 | ||
96 | 8. Initiate | |
97 | Reduced training speed by 10% | |
98 | ||
99 | 9. Arch Templar | |
100 | Chainlaser rounds will now reduce armor by 15% - does not stack | |
101 | ||
102 | 10. Chaos Drone | |
103 | Reduced cost to 500 from 600 | |
104 | ||
105 | 11. Vertigo Bomber | |
106 | Increased HP by 10% | |
107 | ||
108 | ********************** | |
109 | ***** 2.1.4 r05 ****** | |
110 | ***** 02/09/2020 ***** | |
111 | ********************** | |
112 | ||
113 | 1. Bug fixes | |
114 | ||
115 | ************ | |
116 | * General * | |
117 | ************ | |
118 | ||
119 | 1. MBTs | |
120 | Reverted damage reduction against structures | |
121 | 1.1 T2/3 MBTs | |
122 | Increased damage against defenses by 10% | |
123 | 1.2 T1 MBTs | |
124 | Reduced speed by 1 stage | |
125 | ||
126 | 2. Spies | |
127 | Maximum amount of funds stolen capped at $7000 | |
128 | ||
129 | 3. Bullet Weapons | |
130 | Reworked to no longer miss their target, especially AA bullet based weapons | |
131 | ||
132 | ************ | |
133 | ** Allies ** | |
134 | ************ | |
135 | ||
136 | 1. Bullfrog | |
137 | Increased damage by 20% (from 2.1.4 r01) | |
138 | Increased damage against air targets by a further 20% | |
139 | Increased damage against Kirovs by a further 20% | |
140 | Increased AA range by 10% | |
141 | ||
142 | 2. Comanche | |
143 | Removed upgrades and made them once again have their abilities by default | |
144 | ||
145 | 3. Avenger | |
146 | Increased damage against vehicles by 30% | |
147 | ||
148 | 4. Mirage Tank | |
149 | The mirage heat ray now reduces Iron Curtain on enemy units by 4 seconds per hit | |
150 | This effect will eventually be an upgrade which switches the mirage heat ray into a cryo ray | |
151 | ||
152 | 5. Robot Tank | |
153 | Removed until further notice | |
154 | ||
155 | ************ | |
156 | *** Asia *** | |
157 | ************ | |
158 | ||
159 | 1. Railgun Tank | |
160 | Increased damage against heavy vehicles by 20% | |
161 | ||
162 | 2. Iron Dragon | |
163 | Reduced damage by 25% | |
164 | ||
165 | 3. Gatling Tank | |
166 | Reduced damage against air units by 15% | |
167 | Reduced damage against Kirovs by a further 10% | |
168 | ||
169 | ************ | |
170 | * Soviets * | |
171 | ************ | |
172 | ||
173 | 1. Rhino Tank | |
174 | Reduced cost to 900 from 975 | |
175 | ||
176 | 2. Boris | |
177 | Increased cost to 1500 from 1350 | |
178 | Reworked weapon to use 3 burst rounds instead of single shot | |
179 | Damage reduced by /3 to compensate | |
180 | Reduced EMP probability to 14% from 25% (overall buff as 14 x 3 = 42%) | |
181 | ||
182 | ************ | |
183 | *** Yuri *** | |
184 | ************ | |
185 | ||
186 | 1. Vertigo Bomber | |
187 | Reduced cost to 1800 from 2000 | |
188 | Increased build time by 10% | |
189 | ||
190 | 2. Arch Templar | |
191 | Reworked weapon, it is now a burst laser chaingun | |
192 | The first few rounds are single target, the charged up final shot is AoE | |
193 | ||
194 | 3. Cloaking Field | |
195 | Has been reenabled | |
196 | Removed cost | |
197 | Increased cooldown to 6 minutes from 5 | |
198 | Is now available from a Stealth Generator | |
199 | ||
200 | ********************** | |
201 | ***** 2.1.4 r03 ****** | |
202 | ***** 28/08/2020 ***** | |
203 | ********************** | |
204 | ||
205 | 1. Added a game file notification for those who do not have the required YR files to run the mod | |
206 | 2. Tuned some of the SP Missions | |
207 | 3. Added custom spectator items such as sidebar and menu | |
208 | 4. Revamped skirmish and multiplayer client windows | |
209 | 5. Added new flag icons to client and ingame | |
210 | ||
211 | ************ | |
212 | * General * | |
213 | ************ | |
214 | ||
215 | 1. Hover Transport(s) | |
216 | Are now immune to EMP effects | |
217 | ||
218 | 2. T2 Siege Vehicles | |
219 | Reduced damage by approx. 30% | |
220 | Does not apply to Magnetron nor Comanche | |
221 | ||
222 | ************ | |
223 | ** Allies ** | |
224 | ************ | |
225 | ||
226 | N/A | |
227 | ||
228 | ************ | |
229 | *** Asia *** | |
230 | ************ | |
231 | ||
232 | 1. Railgun Tank | |
233 | Increased range by 10% | |
234 | Increased HP by 20% | |
235 | Increased impact zone (AoE) by 1 cell | |
236 | ||
237 | 2. EMP Anti-Tank Mines | |
238 | Reduced cooldown to 1.5 from 2.5 minutes | |
239 | ||
240 | 3. Neutron Mines | |
241 | New Support Power that neutralizes enemy vehicles that come in contact | |
242 | Does not work on T3 vehicles, they will only take damage from the effect | |
243 | Exclusive to North Korea | |
244 | ||
245 | 4. Grenadier | |
246 | Reduced flashbang cooldown by 20% | |
247 | ||
248 | 5. Officer | |
249 | Attack speed buff (at death) duration increased by 50% | |
250 | ||
251 | ************ | |
252 | * Soviets * | |
253 | ************ | |
254 | ||
255 | N/A | |
256 | ||
257 | ************ | |
258 | *** Yuri *** | |
259 | ************ | |
260 | ||
261 | N/A | |
262 | ||
263 | ********************** | |
264 | ******* 2.1.4 ******** | |
265 | ***** 21/08/2020 ***** | |
266 | ********************** | |
267 | ||
268 | 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes | |
269 | 1.1 Updated all terrain to match | |
270 | Campaign will be played mostly as America or Russia | |
271 | 2. Fixed Flak Troopers not targeting walls | |
272 | 3. Added new updater to the client | |
273 | 3.1 Please note you will need to update twice, once for the new client and once more for 2.1.4 | |
274 | 4. Enabled Addons to be downloaded from the client via the Components tab | |
275 | 4.1 RA2/YR Mission Briefing Cutscenes | |
276 | 5. Added some Generals and other new tracks to the RotE soundtrack list | |
277 | 5.1 Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing | |
278 | 6. Added new visuals and sounds | |
279 | 6.1 Various units have received an art upgrade | |
280 | 7. Removed Coop AI settings from appearing in any game mode other than Cooperative | |
281 | 8. Updated renderers list | |
282 | 9. Skirmish games are now saved when exiting client | |
283 | 10. Added a game file notification for those who do not have the required YR files to run the mod | |
284 | 11. Tuned some of the SP Missions | |
285 | 12. Added custom spectator items such as sidebar and menu | |
286 | ||
287 | ************ | |
288 | * General * | |
289 | ************ | |
290 | ||
291 | 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons | |
292 | ||
293 | 2. Missiles | |
294 | Greatly increased speed and hit probability | |
295 | ||
296 | 3. Tank Shells | |
297 | Reduced damage against light vehicles by 10% | |
298 | Reduced damage against structures by 10% on average | |
299 | ||
300 | 4. Stealth Units | |
301 | Reduced stealth delay by 85% | |
302 | ||
303 | 5. Aircraft | |
304 | Removed wing trails off common aircraft to boost performance | |
305 | Normalized all aircraft damage for balancing purposes (except the Blight and MiG) | |
306 | Increased missile range by 10% | |
307 | ||
308 | 6. Economy | |
309 | Increased ore value by 10% | |
310 | Reduced ore growth by 10% | |
311 | ||
312 | 7. IFV Units | |
313 | IFV Mode damage increased by 30% | |
314 | IFV Mode attack speed increased by 10% | |
315 | ||
316 | 8. Infantry Crush Damage | |
317 | Increased rocket infantry crush damage to vehicles by 50% | |
318 | ||
319 | 9. Hover Transport(s) | |
320 | Are now immune to EMP effects | |
321 | ||
322 | 10. T2 Siege Vehicles | |
323 | Reduced damage by approx. 30% | |
324 | Does not apply to Magnetron nor Comanche | |
325 | ||
326 | ************ | |
327 | ** Allies ** | |
328 | ************ | |
329 | ||
330 | 1. Tanya | |
331 | Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons | |
332 | Cryo C4 no longer targets infantry but instead will target vehicles and buildings | |
333 | Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost) | |
334 | ||
335 | 2. Bullfrog | |
336 | Increased damage against air targets by 20% | |
337 | ||
338 | 3. Destroyer | |
339 | Projectile no longer subject to elevation or cliffs | |
340 | Reduced damage against structures by 20% | |
341 | ||
342 | 4. Blackhawk Transport | |
343 | Reduced damage by 20% | |
344 | Can now be promoted | |
345 | ||
346 | 5. Peacekeeper | |
347 | Increased attack speed by 20% | |
348 | ||
349 | 6. Galewing | |
350 | Disabled until further notice | |
351 | ||
352 | 7. SEAL | |
353 | Reduced C4 damage by 30% | |
354 | Reduced attack speed by 20% | |
355 | ||
356 | 8. Prism Tank | |
357 | Reduced number of prism shards at heroic level by 50% | |
358 | ||
359 | 9. Naval Gun Turret | |
360 | Reduced attack speed by 20% | |
361 | ||
362 | 10. Humvee | |
363 | Upgraded warhead from T1 bullets to T2 | |
364 | ||
365 | ************ | |
366 | *** Asia *** | |
367 | ************ | |
368 | ||
369 | 1. Lynx Tank | |
370 | Is now exclusive to North Korea | |
371 | No longer has an upgrade | |
372 | ||
373 | 2. Battlemaster Tank | |
374 | New T1 MBT. Slower than the Lynx Tank but more durable | |
375 | Not available to North Korea | |
376 | Autoloader Upgrade moved to this unit | |
377 | ||
378 | 3. Overlord Tank | |
379 | New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry | |
380 | Not available in multiplayer in 2.1.4, will become available in 2.2 | |
381 | ||
382 | 4. Warlord Tank | |
383 | Increased cost to 1000 from 900 | |
384 | Reduced rate of turn by 1 stage | |
385 | Increased HP by 10% | |
386 | ||
387 | 5. Railgun Tank | |
388 | Increased range by 10% | |
389 | Increased HP by 20% | |
390 | Increased impact zone (AoE) by 1 cell | |
391 | ||
392 | 6. EMP Anti-Tank Mines | |
393 | Reduced cooldown to 1.5 from 2.5 minutes | |
394 | ||
395 | 7. Neutron Mines | |
396 | New Support Power that neutralizes enemy vehicles that come in contact | |
397 | Does not work on T3 vehicles, they will only take damage from the effect | |
398 | Exclusive to North Korea | |
399 | ||
400 | 8. Grenadier | |
401 | Reduced flashbang cooldown by 20% | |
402 | ||
403 | 9. Officer | |
404 | Attack speed buff (at death) duration increased by 50% | |
405 | ||
406 | ************ | |
407 | * Soviets * | |
408 | ************ | |
409 | ||
410 | 1. Flak Track | |
411 | Increased maximum area damage by 0.5 points | |
412 | ||
413 | 2. Dreadnought | |
414 | Reduced missile spawn rate by 30% | |
415 | ||
416 | 3. Kirov Airship | |
417 | Reduced speed by 10% | |
418 | ||
419 | 4. Rhino Tank | |
420 | Reduced cost to 900 from 975 | |
421 | Reduced HP by 5% | |
422 | Increased build time by 10% | |
423 | Reduced damage by 10% | |
424 | Reduced all rate of turn by 1 stage | |
425 | ||
426 | 4. Hind MI-24P Transport | |
427 | Reduced damage by 20% | |
428 | Can now be promoted | |
429 | ||
430 | 5. Missile Battery | |
431 | Reduced missile area range by 50% to ensure more hits on its targets | |
432 | ||
433 | 6. Igla Assault Chopper | |
434 | Increased damage against vehicles by 20% | |
435 | Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles | |
436 | ||
437 | ************ | |
438 | *** Yuri *** | |
439 | ************ | |
440 | ||
441 | 1. Blight | |
442 | Reworked weapon to be more consistent/accurate and effective against infantry | |
443 | ||
444 | 2. Chaos Drone | |
445 | Removed acceleration to improve this unit's engagement in battlefield | |
446 | ||
447 | 3. Cloning Vats | |
448 | Reduces cost of all infantry by 15% | |
449 | Infantry are trained at 50% experience to Veteran rank | |
450 | ||
451 | 4. Ravager | |
452 | Increased speed by 1 stage | |
453 | Increased attack speed by 20% | |
454 | ||
455 | 5. Ravageling | |
456 | Now explodes upon attacking and dying | |
457 | Explosion has a small area of effect | |
458 | Damage increased by 50% | |
459 | ||
460 | 6. Disruptor | |
461 | Increased damage against vehicles by 20% | |
462 | ||
463 | ********************** | |
464 | ******* 2.1.3 ******** | |
465 | ***** 30/07/2020 ***** | |
466 | ********************** | |
467 | ||
468 | 1. Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder | |
469 | ||
470 | ********************** | |
471 | ******* 2.1.2 ******** | |
472 | ***** 27/07/2020 ***** | |
473 | ********************** | |
474 | ||
475 | 1. Further optimized code to reduce lag | |
476 | 2. Fixed Saved Games issue caused by 2.1.0 | |
477 | 3. Fixed various cameos not showing as intended | |
478 | 4. Removed unnecessary DLL files from directory | |
479 | 5. Fixed ReShade from interfering with CNC-DDRAW renderer | |
480 | 6. Added tooltips to some drop down menus throughout the client | |
481 | ||
482 | ************ | |
483 | * General * | |
484 | ************ | |
485 | ||
486 | 1. Aircraft | |
487 | Further generalized damage to even the playing field between all aircraft | |
488 | ||
489 | 2. Added new MP maps | |
490 | ||
491 | ************ | |
492 | ** Allies ** | |
493 | ************ | |
494 | ||
495 | 1. Tempest Pike | |
496 | No longer tied to Radar's range limit | |
497 | ||
498 | ************ | |
499 | *** Asia *** | |
500 | ************ | |
501 | ||
502 | 1. Nuke Cannon | |
503 | Reduced attack speed by 20% | |
504 | ||
505 | 2. KAI-T50 | |
506 | Reverted missile attack to previous cluster missile | |
507 | ||
508 | ************ | |
509 | * Soviets * | |
510 | ************ | |
511 | ||
512 | 1. N/A | |
513 | ||
514 | ************ | |
515 | *** Yuri *** | |
516 | ************ | |
517 | ||
518 | 1. Ravager | |
519 | Reduced damage taken by dogs by 20% |