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- ***************************************************************************
- ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
- ***************************************************************************
- **********************
- ***** 2.1.4 r05 ******
- ***** 02/09/2020 *****
- **********************
- 1. Bug fixes
- ************
- * General *
- ************
- 1. MBTs
- Reverted damage reduction against structures
- 1.1 T2/3 MBTs
- Increased damage against defenses by 10%
- 1.2 T1 MBTs
- Reduced speed by 1 stage
- 2. Spies
- Maximum amount of funds stolen capped at $7000
- 3. Bullet Weapons
- Reworked to no longer miss their target, especially AA bullet based weapons
- ************
- ** Allies **
- ************
- 1. Bullfrog
- Increased damage by 20% (from 2.1.4 r01)
- Increased damage against air targets by a further 20%
- Increased damage against Kirovs by a further 20%
- Increased AA range by 10%
- 2. Comanche
- Removed upgrades and made them once again have their abilities by default
- 3. Avenger
- Increased damage against vehicles by 30%
- 4. Mirage Tank
- The mirage heat ray now reduces Iron Curtain on enemy units by 4 seconds per hit
- This effect will eventually be an upgrade which switches the mirage heat ray into a cryo ray
- 5. Robot Tank
- Removed until further notice
- ************
- *** Asia ***
- ************
- 1. Railgun Tank
- Increased damage against heavy vehicles by 20%
- 2. Iron Dragon
- Reduced damage by 25%
- 3. Gatling Tank
- Reduced damage against air units by 15%
- Reduced damage against Kirovs by a further 10%
- ************
- * Soviets *
- ************
- 1. Rhino Tank
- Reduced cost to 900 from 975
- 2. Boris
- Increased cost to 1500 from 1350
- Reworked weapon to use 3 burst rounds instead of single shot
- Damage reduced by /3 to compensate
- Reduced EMP probability to 14% from 25% (overall buff as 14 x 3 = 42%)
- ************
- *** Yuri ***
- ************
- 1. Vertigo Bomber
- Reduced cost to 1800 from 2000
- Increased build time by 10%
- 2. Arch Templar
- Reworked weapon, it is now a burst laser chaingun
- The first few rounds are single target, the charged up final shot is AoE
- **********************
- ***** 2.1.4 r03 ******
- ***** 28/08/2020 *****
- **********************
- 1. Added a game file notification for those who do not have the required YR files to run the mod
- 2. Tuned some of the SP Missions
- 3. Added custom spectator items such as sidebar and menu
- 4. Revamped skirmish and multiplayer client windows
- 5. Added new flag icons to client and ingame
- ************
- * General *
- ************
- 1. Hover Transport(s)
- Are now immune to EMP effects
- 2. T2 Siege Vehicles
- Reduced damage by approx. 30%
- Does not apply to Magnetron nor Comanche
- ************
- ** Allies **
- ************
- N/A
- ************
- *** Asia ***
- ************
- 1. Railgun Tank
- Increased range by 10%
- Increased HP by 20%
- Increased impact zone (AoE) by 1 cell
- 2. EMP Anti-Tank Mines
- Reduced cooldown to 1.5 from 2.5 minutes
- 3. Neutron Mines
- New Support Power that neutralizes enemy vehicles that come in contact
- Does not work on T3 vehicles, they will only take damage from the effect
- Exclusive to North Korea
- 4. Grenadier
- Reduced flashbang cooldown by 20%
- 5. Officer
- Attack speed buff (at death) duration increased by 50%
- ************
- * Soviets *
- ************
- N/A
- ************
- *** Yuri ***
- ************
- N/A
- **********************
- ******* 2.1.4 ********
- ***** 21/08/2020 *****
- **********************
- 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes
- 1.1 Updated all terrain to match
- Campaign will be played mostly as America or Russia
- 2. Fixed Flak Troopers not targeting walls
- 3. Added new updater to the client
- 3.1 Please note you will need to update twice, once for the new client and once more for 2.1.4
- 4. Enabled Addons to be downloaded from the client via the Components tab
- 4.1 RA2/YR Mission Briefing Cutscenes
- 5. Added some Generals and other new tracks to the RotE soundtrack list
- 5.1 Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing
- 6. Added new visuals and sounds
- 6.1 Various units have received an art upgrade
- 7. Removed Coop AI settings from appearing in any game mode other than Cooperative
- 8. Updated renderers list
- 9. Skirmish games are now saved when exiting client
- 10. Added a game file notification for those who do not have the required YR files to run the mod
- 11. Tuned some of the SP Missions
- 12. Added custom spectator items such as sidebar and menu
- ************
- * General *
- ************
- 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons
- 2. Missiles
- Greatly increased speed and hit probability
- 3. Tank Shells
- Reduced damage against light vehicles by 10%
- Reduced damage against structures by 10% on average
- 4. Stealth Units
- Reduced stealth delay by 85%
- 5. Aircraft
- Removed wing trails off common aircraft to boost performance
- Normalized all aircraft damage for balancing purposes (except the Blight and MiG)
- Increased missile range by 10%
- 6. Economy
- Increased ore value by 10%
- Reduced ore growth by 10%
- 7. IFV Units
- IFV Mode damage increased by 30%
- IFV Mode attack speed increased by 10%
- 8. Infantry Crush Damage
- Increased rocket infantry crush damage to vehicles by 50%
- 9. Hover Transport(s)
- Are now immune to EMP effects
- 10. T2 Siege Vehicles
- Reduced damage by approx. 30%
- Does not apply to Magnetron nor Comanche
- ************
- ** Allies **
- ************
- 1. Tanya
- Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons
- Cryo C4 no longer targets infantry but instead will target vehicles and buildings
- Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost)
- 2. Bullfrog
- Increased damage against air targets by 20%
- 3. Destroyer
- Projectile no longer subject to elevation or cliffs
- Reduced damage against structures by 20%
- 4. Blackhawk Transport
- Reduced damage by 20%
- Can now be promoted
- 5. Peacekeeper
- Increased attack speed by 20%
- 6. Galewing
- Disabled until further notice
- 7. SEAL
- Reduced C4 damage by 30%
- Reduced attack speed by 20%
- 8. Prism Tank
- Reduced number of prism shards at heroic level by 50%
- 9. Naval Gun Turret
- Reduced attack speed by 20%
- 10. Humvee
- Upgraded warhead from T1 bullets to T2
- ************
- *** Asia ***
- ************
- 1. Lynx Tank
- Is now exclusive to North Korea
- No longer has an upgrade
- 2. Battlemaster Tank
- New T1 MBT. Slower than the Lynx Tank but more durable
- Not available to North Korea
- Autoloader Upgrade moved to this unit
- 3. Overlord Tank
- New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry
- Not available in multiplayer in 2.1.4, will become available in 2.2
- 4. Warlord Tank
- Increased cost to 1000 from 900
- Reduced rate of turn by 1 stage
- Increased HP by 10%
- 5. Railgun Tank
- Increased range by 10%
- Increased HP by 20%
- Increased impact zone (AoE) by 1 cell
- 6. EMP Anti-Tank Mines
- Reduced cooldown to 1.5 from 2.5 minutes
- 7. Neutron Mines
- New Support Power that neutralizes enemy vehicles that come in contact
- Does not work on T3 vehicles, they will only take damage from the effect
- Exclusive to North Korea
- 8. Grenadier
- Reduced flashbang cooldown by 20%
- 9. Officer
- Attack speed buff (at death) duration increased by 50%
- ************
- * Soviets *
- ************
- 1. Flak Track
- Increased maximum area damage by 0.5 points
- 2. Dreadnought
- Reduced missile spawn rate by 30%
- 3. Kirov Airship
- Reduced speed by 10%
- 4. Rhino Tank
- Reduced cost to 900 from 975
- Reduced HP by 5%
- Increased build time by 10%
- Reduced damage by 10%
- Reduced all rate of turn by 1 stage
- 4. Hind MI-24P Transport
- Reduced damage by 20%
- Can now be promoted
- 5. Missile Battery
- Reduced missile area range by 50% to ensure more hits on its targets
- 6. Igla Assault Chopper
- Increased damage against vehicles by 20%
- Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles
- ************
- *** Yuri ***
- ************
- 1. Blight
- Reworked weapon to be more consistent/accurate and effective against infantry
- 2. Chaos Drone
- Removed acceleration to improve this unit's engagement in battlefield
- 3. Cloning Vats
- Reduces cost of all infantry by 15%
- Infantry are trained at 50% experience to Veteran rank
- 4. Ravager
- Increased speed by 1 stage
- Increased attack speed by 20%
- 5. Ravageling
- Now explodes upon attacking and dying
- Explosion has a small area of effect
- Damage increased by 50%
- 6. Disruptor
- Increased damage against vehicles by 20%
- **********************
- ******* 2.1.3 ********
- ***** 30/07/2020 *****
- **********************
- 1. Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder
- **********************
- ******* 2.1.2 ********
- ***** 27/07/2020 *****
- **********************
- 1. Further optimized code to reduce lag
- 2. Fixed Saved Games issue caused by 2.1.0
- 3. Fixed various cameos not showing as intended
- 4. Removed unnecessary DLL files from directory
- 5. Fixed ReShade from interfering with CNC-DDRAW renderer
- 6. Added tooltips to some drop down menus throughout the client
- ************
- * General *
- ************
- 1. Aircraft
- Further generalized damage to even the playing field between all aircraft
- 2. Added new MP maps
- ************
- ** Allies **
- ************
- 1. Tempest Pike
- No longer tied to Radar's range limit
- ************
- *** Asia ***
- ************
- 1. Nuke Cannon
- Reduced attack speed by 20%
- 2. KAI-T50
- Reverted missile attack to previous cluster missile
- ************
- * Soviets *
- ************
- 1. N/A
- ************
- *** Yuri ***
- ************
- 1. Ravager
- Reduced damage taken by dogs by 20%
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