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***************************************************************************
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********************* RISE OF THE EAST 2.1 CHANGELOG **********************
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***************************************************************************
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**********************
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***** 2.1.4 r05 ******
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***** 02/09/2020 *****
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**********************
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1.	Bug fixes
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************
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* General  *
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************
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1.	MBTs
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	Reverted damage reduction against structures
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		1.1	T2/3 MBTs 
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			Increased damage against defenses by 10%
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		1.2	T1 MBTs
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			Reduced speed by 1 stage
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2.	Spies
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	Maximum amount of funds stolen capped at $7000
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3.	Bullet Weapons
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	Reworked to no longer miss their target, especially AA bullet based weapons
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************	
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** Allies **
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************
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1.	Bullfrog
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	Increased damage by 20% (from 2.1.4 r01)
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		Increased damage against air targets by a further 20%
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		Increased damage against Kirovs by a further 20%
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	Increased AA range by 10%
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2.	Comanche
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	Removed upgrades and made them once again have their abilities by default
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3.	Avenger
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	Increased damage against vehicles by 30%
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4.	Mirage Tank
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	The mirage heat ray now reduces Iron Curtain on enemy units by 4 seconds per hit
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	This effect will eventually be an upgrade which switches the mirage heat ray into a cryo ray
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5.	Robot Tank
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	Removed until further notice
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************
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*** Asia ***
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************
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1.	Railgun Tank
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	Increased damage against heavy vehicles by 20%
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2.	Iron Dragon
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	Reduced damage by 25%
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3.	Gatling Tank
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	Reduced damage against air units by 15%
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		Reduced damage against Kirovs by a further 10%
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************
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* Soviets  *
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************
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1.	Rhino Tank
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	Reduced cost to 900 from 975
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2.	Boris
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	Increased cost to 1500 from 1350
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	Reworked weapon to use 3 burst rounds instead of single shot
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		Damage reduced by /3 to compensate
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	Reduced EMP probability to 14% from 25% (overall buff as 14 x 3 = 42%)
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************
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*** Yuri ***
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		4.2		Tiberian Dawn Soundtrack
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82-
		4.3		Red Alert 1 Soundtrack
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		4.4		Tiberian Sun Soundtrack
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1.	Vertigo Bomber
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	Reduced cost to 1800 from 2000
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	Increased build time by 10%
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2.	Arch Templar
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	Reworked weapon, it is now a burst laser chaingun
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	The first few rounds are single target, the charged up final shot is AoE
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**********************
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***** 2.1.4 r03 ******
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***** 28/08/2020 *****
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**********************
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1.	Added a game file notification for those who do not have the required YR files to run the mod
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2.	Tuned some of the SP Missions
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3.	Added custom spectator items such as sidebar and menu
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4.	Revamped skirmish and multiplayer client windows
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5.	Added new flag icons to client and ingame
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************
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* General  *
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************
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1.	Hover Transport(s)
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	Are now immune to EMP effects
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2.	T2 Siege Vehicles
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	Reduced damage by approx. 30%
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	Does not apply to Magnetron nor Comanche
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************	
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** Allies **
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************
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N/A
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************
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*** Asia ***
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************
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1.	Railgun Tank
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	Increased range by 10%
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	Increased HP by 20%
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	Increased impact zone (AoE) by 1 cell
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2.	EMP Anti-Tank Mines
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	Reduced cooldown to 1.5 from 2.5 minutes
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3.	Neutron Mines
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	New Support Power that neutralizes enemy vehicles that come in contact
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	Does not work on T3 vehicles, they will only take damage from the effect
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	Exclusive to North Korea
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4.	Grenadier
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	Reduced flashbang cooldown by 20%
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5.	Officer
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	Attack speed buff (at death) duration increased by 50%
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************
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* Soviets  *
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************
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N/A
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************
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*** Yuri ***
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************
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N/A
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**********************
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******* 2.1.4 ********
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***** 21/08/2020 *****
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**********************
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1.	Remastered and enabled the original RA2 missions with RotE elements and balance changes
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		1.1		Updated all terrain to match
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				Campaign will be played mostly as America or Russia
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2.	Fixed Flak Troopers not targeting walls
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3.	Added new updater to the client
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		3.1		Please note you will need to update twice, once for the new client and once more for 2.1.4
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4.	Enabled Addons to be downloaded from the client via the Components tab
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		4.1		RA2/YR Mission Briefing Cutscenes
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5.	Added some Generals and other new tracks to the RotE soundtrack list
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		5.1		Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing
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6.	Added new visuals and sounds
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		6.1		Various units have received an art upgrade
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7.	Removed Coop AI settings from appearing in any game mode other than Cooperative
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8.	Updated renderers list
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9.	Skirmish games are now saved when exiting client
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10.	Added a game file notification for those who do not have the required YR files to run the mod
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11.	Tuned some of the SP Missions
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12.	Added custom spectator items such as sidebar and menu
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************
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* General  *
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************
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1.	Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons
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2.	Missiles
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	Greatly increased speed and hit probability
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3.	Tank Shells
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	Reduced damage against light vehicles by 10%
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	Reduced damage against structures by 10% on average
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4.	Stealth Units
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	Reduced stealth delay by 85%
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5.	Aircraft
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	Removed wing trails off common aircraft to boost performance
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	Normalized all aircraft damage for balancing purposes (except the Blight and MiG)
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	Increased missile range by 10%
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6.	Economy
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	Increased ore value by 10%
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	Reduced ore growth by 10%
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7.	IFV Units
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	IFV Mode damage increased by 30%
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	IFV Mode attack speed increased by 10%
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8.	Infantry Crush Damage
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	Increased rocket infantry crush damage to vehicles by 50%
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9.	Hover Transport(s)
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	Are now immune to EMP effects
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10.	T2 Siege Vehicles
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	Reduced damage by approx. 30%
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	Does not apply to Magnetron nor Comanche
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************	
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** Allies **
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************
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1.	Tanya
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	Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons
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	Cryo C4 no longer targets infantry but instead will target vehicles and buildings
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	Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost)
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2.	Bullfrog
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	Increased damage against air targets by 20%
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3.	Destroyer
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	Projectile no longer subject to elevation or cliffs
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	Reduced damage against structures by 20%
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4.	Blackhawk Transport
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	Reduced damage by 20%
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	Can now be promoted
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5.	Peacekeeper
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	Increased attack speed by 20%
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6.	Galewing
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	Disabled until further notice
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7.	SEAL
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	Reduced C4 damage by 30%
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	Reduced attack speed by 20%
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8.	Prism Tank
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	Reduced number of prism shards at heroic level by 50%
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9.	Naval Gun Turret
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	Reduced attack speed by 20%
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10.	Humvee
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	Upgraded warhead from T1 bullets to T2 
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************
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*** Asia ***
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************
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1.	Lynx Tank
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	Is now exclusive to North Korea
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	No longer has an upgrade
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264
2.	Battlemaster Tank
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	New T1 MBT. Slower than the Lynx Tank but more durable
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	Not available to North Korea
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	Autoloader Upgrade moved to this unit
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3.	Overlord Tank
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	New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry
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	Not available in multiplayer in 2.1.4, will become available in 2.2
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4.	Warlord Tank
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	Increased cost to 1000 from 900
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	Reduced rate of turn by 1 stage
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	Increased HP by 10%
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5.	Railgun Tank
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	Increased range by 10%
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	Increased HP by 20%
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	Increased impact zone (AoE) by 1 cell
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6.	EMP Anti-Tank Mines
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	Reduced cooldown to 1.5 from 2.5 minutes
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7.	Neutron Mines
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	New Support Power that neutralizes enemy vehicles that come in contact
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	Does not work on T3 vehicles, they will only take damage from the effect
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	Exclusive to North Korea
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291
8.	Grenadier
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	Reduced flashbang cooldown by 20%
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9.	Officer
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	Attack speed buff (at death) duration increased by 50%
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************
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* Soviets  *
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************
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1.	Flak Track
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	Increased maximum area damage by 0.5 points
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2.	Dreadnought
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	Reduced missile spawn rate by 30%
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3.	Kirov Airship
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	Reduced speed by 10%
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4.	Rhino Tank
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	Reduced cost to 900 from 975
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	Reduced HP by 5%
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	Increased build time by 10%
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	Reduced damage by 10%
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	Reduced all rate of turn by 1 stage
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4.	Hind MI-24P Transport
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	Reduced damage by 20%
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	Can now be promoted
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5.	Missile Battery
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	Reduced missile area range by 50% to ensure more hits on its targets
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6.	Igla Assault Chopper
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	Increased damage against vehicles by 20%
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	Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles
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************
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*** Yuri ***
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************
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1.	Blight
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	Reworked weapon to be more consistent/accurate and effective against infantry
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2.	Chaos Drone
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	Removed acceleration to improve this unit's engagement in battlefield
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3.	Cloning Vats
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	Reduces cost of all infantry by 15%
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	Infantry are trained at 50% experience to Veteran rank
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4.	Ravager
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	Increased speed by 1 stage
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	Increased attack speed by 20%
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5.	Ravageling
347
	Now explodes upon attacking and dying
348
	Explosion has a small area of effect
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	Damage increased by 50%
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6.	Disruptor
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	Increased damage against vehicles by 20%
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**********************
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******* 2.1.3 ********
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***** 30/07/2020 *****
357
**********************
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1.	Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder
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**********************
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******* 2.1.2 ********
363
***** 27/07/2020 *****
364
**********************
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1.	Further optimized code to reduce lag
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2.	Fixed Saved Games issue caused by 2.1.0
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3.	Fixed various cameos not showing as intended
369
4.	Removed unnecessary DLL files from directory
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5.	Fixed ReShade from interfering with CNC-DDRAW renderer
371
6.	Added tooltips to some drop down menus throughout the client
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************
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* General  *
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************
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1.	Aircraft
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	Further generalized damage to even the playing field between all aircraft
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2.	Added new MP maps
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************	
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** Allies **
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************
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1.	Tempest Pike
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	No longer tied to Radar's range limit
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************
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*** Asia ***
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************
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1.	Nuke Cannon
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	Reduced attack speed by 20%
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2.	KAI-T50	
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	Reverted missile attack to previous cluster missile
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************
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* Soviets  *
401
************
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1.	N/A
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405
************
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*** Yuri ***
407
************
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1.	Ravager
410
	Reduced damage taken by dogs by 20%