RiseoftheEast

Rise of the East 2.1.4 r03 Changelog

Aug 27th, 2020 (edited)
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  1. ***************************************************************************
  2. ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
  3. ***************************************************************************
  4.  
  5. **********************
  6. ***** 2.1.4 r03 ******
  7. ***** 28/08/2020 *****
  8. **********************
  9.  
  10. 1. Added a game file notification for those who do not have the required YR files to run the mod
  11. 2. Tuned some of the SP Missions
  12. 3. Added custom spectator items such as sidebar and menu
  13. 4. Revamped skirmish and multiplayer client windows
  14. 5. Added new flag icons to client and ingame
  15.  
  16. ************
  17. * General *
  18. ************
  19.  
  20. 1. Hover Transport(s)
  21. Are now immune to EMP effects
  22.  
  23. 2. T2 Siege Vehicles
  24. Reduced damage by approx. 30%
  25. Does not apply to Magnetron nor Comanche
  26.  
  27. ************
  28. ** Allies **
  29. ************
  30.  
  31. N/A
  32.  
  33. ************
  34. *** Asia ***
  35. ************
  36.  
  37. 1. Railgun Tank
  38. Increased range by 10%
  39. Increased HP by 20%
  40. Increased impact zone (AoE) by 1 cell
  41.  
  42. 2. EMP Anti-Tank Mines
  43. Reduced cooldown to 1.5 from 2.5 minutes
  44.  
  45. 3. Neutron Mines
  46. New Support Power that neutralizes enemy vehicles that come in contact
  47. Does not work on T3 vehicles, they will only take damage from the effect
  48. Exclusive to North Korea
  49.  
  50. 4. Grenadier
  51. Reduced flashbang cooldown by 20%
  52.  
  53. 5. Officer
  54. Attack speed buff (at death) duration increased by 50%
  55.  
  56. ************
  57. * Soviets *
  58. ************
  59.  
  60. N/A
  61.  
  62. ************
  63. *** Yuri ***
  64. ************
  65.  
  66. N/A
  67.  
  68. **********************
  69. ******* 2.1.4 ********
  70. ***** 21/08/2020 *****
  71. **********************
  72.  
  73. 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes
  74. 1.1 Updated all terrain to match
  75. Campaign will be played mostly as America or Russia
  76. 2. Fixed Flak Troopers not targeting walls
  77. 3. Added new updater to the client
  78. 3.1 Please note you will need to update twice, once for the new client and once more for 2.1.4
  79. 4. Enabled Addons to be downloaded from the client via the Components tab
  80. 4.1 RA2/YR Mission Briefing Cutscenes
  81. 4.2 Tiberian Dawn Soundtrack
  82. 4.3 Red Alert 1 Soundtrack
  83. 4.4 Tiberian Sun Soundtrack
  84. 5. Added some Generals and other new tracks to the RotE soundtrack list
  85. 5.1 Thanks to the C&C:Generals - Enhanced team and the talented Charlie Lockwood for composing
  86. 6. Added new visuals and sounds
  87. 6.1 Various units have received an art upgrade
  88. 7. Removed Coop AI settings from appearing in any game mode other than Cooperative
  89. 8. Updated renderers list
  90. 9. Skirmish games are now saved when exiting client
  91. 10. Added a game file notification for those who do not have the required YR files to run the mod
  92. 11. Tuned some of the SP Missions
  93. 12. Added custom spectator items such as sidebar and menu
  94.  
  95. ************
  96. * General *
  97. ************
  98.  
  99. 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons
  100.  
  101. 2. Missiles
  102. Greatly increased speed and hit probability
  103.  
  104. 3. Tank Shells
  105. Reduced damage against light vehicles by 10%
  106. Reduced damage against structures by 10% on average
  107.  
  108. 4. Stealth Units
  109. Reduced stealth delay by 85%
  110.  
  111. 5. Aircraft
  112. Removed wing trails off common aircraft to boost performance
  113. Normalized all aircraft damage for balancing purposes (except the Blight and MiG)
  114. Increased missile range by 10%
  115.  
  116. 6. Economy
  117. Increased ore value by 10%
  118. Reduced ore growth by 10%
  119.  
  120. 7. IFV Units
  121. IFV Mode damage increased by 30%
  122. IFV Mode attack speed increased by 10%
  123.  
  124. 8. Infantry Crush Damage
  125. Increased rocket infantry crush damage to vehicles by 50%
  126.  
  127. 9. Hover Transport(s)
  128. Are now immune to EMP effects
  129.  
  130. 10. T2 Siege Vehicles
  131. Reduced damage by approx. 30%
  132. Does not apply to Magnetron nor Comanche
  133.  
  134. ************
  135. ** Allies **
  136. ************
  137.  
  138. 1. Tanya
  139. Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons
  140. Cryo C4 no longer targets infantry but instead will target vehicles and buildings
  141. Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost)
  142.  
  143. 2. Bullfrog
  144. Increased damage against air targets by 20%
  145.  
  146. 3. Destroyer
  147. Projectile no longer subject to elevation or cliffs
  148. Reduced damage against structures by 20%
  149.  
  150. 4. Blackhawk Transport
  151. Reduced damage by 20%
  152. Can now be promoted
  153.  
  154. 5. Peacekeeper
  155. Increased attack speed by 20%
  156.  
  157. 6. Galewing
  158. Disabled until further notice
  159.  
  160. 7. SEAL
  161. Reduced C4 damage by 30%
  162. Reduced attack speed by 20%
  163.  
  164. 8. Prism Tank
  165. Reduced number of prism shards at heroic level by 50%
  166.  
  167. 9. Naval Gun Turret
  168. Reduced attack speed by 20%
  169.  
  170. 10. Humvee
  171. Upgraded warhead from T1 bullets to T2
  172.  
  173. ************
  174. *** Asia ***
  175. ************
  176.  
  177. 1. Lynx Tank
  178. Is now exclusive to North Korea
  179. No longer has an upgrade
  180.  
  181. 2. Battlemaster Tank
  182. New T1 MBT. Slower than the Lynx Tank but more durable
  183. Not available to North Korea
  184. Autoloader Upgrade moved to this unit
  185.  
  186. 3. Overlord Tank
  187. New T3 unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry
  188. Not available in multiplayer in 2.1.4, will become available in 2.2
  189.  
  190. 4. Warlord Tank
  191. Increased cost to 1000 from 900
  192. Reduced rate of turn by 1 stage
  193. Increased HP by 10%
  194.  
  195. 5. Railgun Tank
  196. Increased range by 10%
  197. Increased HP by 20%
  198. Increased impact zone (AoE) by 1 cell
  199.  
  200. 6. EMP Anti-Tank Mines
  201. Reduced cooldown to 1.5 from 2.5 minutes
  202.  
  203. 7. Neutron Mines
  204. New Support Power that neutralizes enemy vehicles that come in contact
  205. Does not work on T3 vehicles, they will only take damage from the effect
  206. Exclusive to North Korea
  207.  
  208. 8. Grenadier
  209. Reduced flashbang cooldown by 20%
  210.  
  211. 9. Officer
  212. Attack speed buff (at death) duration increased by 50%
  213.  
  214. ************
  215. * Soviets *
  216. ************
  217.  
  218. 1. Flak Track
  219. Increased maximum area damage by 0.5 points
  220.  
  221. 2. Dreadnought
  222. Reduced missile spawn rate by 30%
  223.  
  224. 3. Kirov Airship
  225. Reduced speed by 10%
  226.  
  227. 4. Rhino Tank
  228. Reduced cost to 900 from 975
  229. Reduced HP by 5%
  230. Increased build time by 10%
  231. Reduced damage by 10%
  232. Reduced all rate of turn by 1 stage
  233.  
  234. 4. Hind MI-24P Transport
  235. Reduced damage by 20%
  236. Can now be promoted
  237.  
  238. 5. Missile Battery
  239. Reduced missile area range by 50% to ensure more hits on its targets
  240.  
  241. 6. Igla Assault Chopper
  242. Increased damage against vehicles by 20%
  243. Gave it its EMP ability again, has a 6% chance to briefly EMP enemy vehicles
  244.  
  245. ************
  246. *** Yuri ***
  247. ************
  248.  
  249. 1. Blight
  250. Reworked weapon to be more consistent/accurate and effective against infantry
  251.  
  252. 2. Chaos Drone
  253. Removed acceleration to improve this unit's engagement in battlefield
  254.  
  255. 3. Cloning Vats
  256. Reduces cost of all infantry by 15%
  257. Infantry are trained at 50% experience to Veteran rank
  258.  
  259. 4. Ravager
  260. Increased speed by 1 stage
  261. Increased attack speed by 20%
  262.  
  263. 5. Ravageling
  264. Now explodes upon attacking and dying
  265. Explosion has a small area of effect
  266. Damage increased by 50%
  267.  
  268. 6. Disruptor
  269. Increased damage against vehicles by 20%
  270.  
  271. **********************
  272. ******* 2.1.3 ********
  273. ***** 30/07/2020 *****
  274. **********************
  275.  
  276. 1. Fixed the client not opening correctly in Win7 due to loose ReShade files in Resources folder
  277.  
  278. **********************
  279. ******* 2.1.2 ********
  280. ***** 27/07/2020 *****
  281. **********************
  282.  
  283. 1. Further optimized code to reduce lag
  284. 2. Fixed Saved Games issue caused by 2.1.0
  285. 3. Fixed various cameos not showing as intended
  286. 4. Removed unnecessary DLL files from directory
  287. 5. Fixed ReShade from interfering with CNC-DDRAW renderer
  288. 6. Added tooltips to some drop down menus throughout the client
  289.  
  290. ************
  291. * General *
  292. ************
  293.  
  294. 1. Aircraft
  295. Further generalized damage to even the playing field between all aircraft
  296.  
  297. 2. Added new MP maps
  298.  
  299. ************
  300. ** Allies **
  301. ************
  302.  
  303. 1. Tempest Pike
  304. No longer tied to Radar's range limit
  305.  
  306. ************
  307. *** Asia ***
  308. ************
  309.  
  310. 1. Nuke Cannon
  311. Reduced attack speed by 20%
  312.  
  313. 2. KAI-T50
  314. Reverted missile attack to previous cluster missile
  315.  
  316. ************
  317. * Soviets *
  318. ************
  319.  
  320. 1. N/A
  321.  
  322. ************
  323. *** Yuri ***
  324. ************
  325.  
  326. 1. Ravager
  327. Reduced damage taken by dogs by 20%
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