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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using TMPro;
- public class ChoiceButton : MonoBehaviour
- {
- public TextMeshProUGUI tmpro;
- public string text { get { return tmpro.text; } set { tmpro.text = value; } }
- [HideInInspector]
- public int choiceIndex = -1;
- }
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