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- local Abilitys = Instance.new("ScreenGui")
- local Top = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local Agility = Instance.new("TextButton")
- local Endurance = Instance.new("TextButton")
- local PsychicForce = Instance.new("TextButton")
- local PunchPower = Instance.new("TextButton")
- local Swiftness = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local AgilityUpdate = false
- local SwiftnessUpdate = false
- local PunchPowerUpdate = false
- local EnduranceUpdate = false
- local PsychicForceUpdate = false
- Abilitys.Name = "Ability's"
- Abilitys.Parent = game.CoreGui
- Abilitys.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.Name = "Top"
- Top.Parent = Abilitys
- Top.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0823529)
- Top.Position = UDim2.new(0.179397538, 0, 0.713656962, 0)
- Top.Size = UDim2.new(0, 533, 0, 21)
- Top.Selectable = true
- Top.Active = true
- Top.Draggable = true
- Main.Name = "Main"
- Main.Parent = Top
- Main.BackgroundColor3 = Color3.new(0.117647, 0.121569, 0.12549)
- Main.Position = UDim2.new(-0.000822314178, 0, 0.959316492, 0)
- Main.Size = UDim2.new(0, 533, 0, 48)
- Agility.Name = "Agility"
- Agility.Parent = Main
- Agility.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.462745)
- Agility.BorderSizePixel = 0
- Agility.Position = UDim2.new(0.0272310376, 0, 0.133026421, 0)
- Agility.Size = UDim2.new(0, 98, 0, 32)
- Agility.Selected = true
- Agility.Font = Enum.Font.GothamSemibold
- Agility.Text = "Agility"
- Agility.TextColor3 = Color3.new(1, 1, 1)
- Agility.TextSize = 14
- Agility.MouseButton1Click:connect(function()
- if AgilityUpdate == false then
- AgilityUpdate = true
- else
- AgilityUpdate = false
- end
- end)
- Endurance.Name = "Endurance"
- Endurance.Parent = Main
- Endurance.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.462745)
- Endurance.BorderSizePixel = 0
- Endurance.Position = UDim2.new(0.210555241, 0, 0.133026421, 0)
- Endurance.Size = UDim2.new(0, 98, 0, 32)
- Endurance.Font = Enum.Font.GothamSemibold
- Endurance.Text = "Endurance"
- Endurance.TextColor3 = Color3.new(1, 1, 1)
- Endurance.TextSize = 14
- Endurance.MouseButton1Click:connect(function()
- if EnduranceUpdate == false then
- EnduranceUpdate = true
- else
- EnduranceUpdate = false
- end
- end)
- PsychicForce.Name = "PsychicForce"
- PsychicForce.Parent = Main
- PsychicForce.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.462745)
- PsychicForce.BorderSizePixel = 0
- PsychicForce.Position = UDim2.new(0.3936252, 0, 0.133026302, 0)
- PsychicForce.Size = UDim2.new(0, 98, 0, 32)
- PsychicForce.Font = Enum.Font.GothamSemibold
- PsychicForce.Text = "PsychicForce"
- PsychicForce.TextColor3 = Color3.new(1, 1, 1)
- PsychicForce.TextSize = 14
- PsychicForce.MouseButton1Click:connect(function()
- if PsychicForceUpdate == false then
- PsychicForceUpdate = true
- else
- PsychicForceUpdate = false
- end
- end)
- PunchPower.Name = "PunchPower"
- PunchPower.Parent = Main
- PunchPower.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.462745)
- PunchPower.BorderSizePixel = 0
- PunchPower.Position = UDim2.new(0.575868368, 0, 0.133026421, 0)
- PunchPower.Size = UDim2.new(0, 98, 0, 32)
- PunchPower.Font = Enum.Font.GothamSemibold
- PunchPower.Text = "PunchPower"
- PunchPower.TextColor3 = Color3.new(1, 1, 1)
- PunchPower.TextSize = 14
- PunchPower.MouseButton1Click:connect(function()
- if PunchPowerUpdate == false then
- PunchPowerUpdate = true
- else
- PunchPowerUpdate = false
- end
- end)
- Swiftness.Name = "Swiftness"
- Swiftness.Parent = Main
- Swiftness.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.462745)
- Swiftness.BorderSizePixel = 0
- Swiftness.Position = UDim2.new(0.759192705, 0, 0.133026421, 0)
- Swiftness.Size = UDim2.new(0, 114, 0, 32)
- Swiftness.Font = Enum.Font.GothamSemibold
- Swiftness.Text = "Swiftness"
- Swiftness.TextColor3 = Color3.new(1, 1, 1)
- Swiftness.TextSize = 14
- Swiftness.MouseButton1Click:connect(function()
- if SwiftnessUpdate == false then
- SwiftnessUpdate = true
- else
- SwiftnessUpdate = false
- end
- end)
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0823529)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.388367712, 0, 0, 0)
- TextLabel.Selectable = true
- TextLabel.Size = UDim2.new(0, 152, 0, 21)
- TextLabel.Font = Enum.Font.GothamSemibold
- TextLabel.Text = "Ability's"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- game:GetService"RunService".RenderStepped:Connect(function()
- if AgilityUpdate == true then
- game:GetService"ReplicatedStorage".IncreaseAbilities:FireServer("Agility")
- end
- if SwiftnessUpdate == true then
- game:GetService"ReplicatedStorage".IncreaseAbilities:FireServer("Swiftness")
- end
- if PunchPowerUpdate == true then
- game:GetService"ReplicatedStorage".IncreaseAbilities:FireServer("PunchPower")
- end
- if EnduranceUpdate == true then
- game:GetService"ReplicatedStorage".IncreaseAbilities:FireServer("Endurance")
- end
- if PsychicForceUpdate == true then
- game:GetService"ReplicatedStorage".IncreaseAbilities:FireServer("PsychicForce")
- end
- end)
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