Guest User

Untitled

a guest
Jul 21st, 2018
30
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.     void Start ()
  2.     {
  3.         anim = GetComponent<Animator> ();
  4.         rb = GetComponent<Rigidbody2D> ();
  5.         facingRight = true;
  6.         speedX = 10;
  7.         jumpSpeedY = 500;
  8.     }
  9.    
  10.     void Update ()
  11.     {
  12.         MovePlayer(speed);
  13.  
  14.         if (Input.GetKeyDown(KeyCode.A))
  15.         {
  16.             speed = -speedX;
  17.         }
  18.         else if (Input.GetKeyUp(KeyCode.A))
  19.         {
  20.             speed = 0;
  21.         }
  22.         if (Input.GetKeyDown(KeyCode.D))
  23.         {
  24.             speed = speedX;
  25.         }
  26.         else if (Input.GetKeyUp(KeyCode.D))
  27.         {
  28.             speed = 0;
  29.         }
  30.  
  31.         if (Input.GetKeyDown(KeyCode.Space))
  32.         {
  33.             Jumping = true;
  34.             rb.AddForce(new Vector2(rb.velocity.x, jumpSpeedY));
  35.         }
  36.     }
  37.  
  38.     void MovePlayer(float playerSpeed)
  39.     {
  40.         rb.velocity = new Vector3(speed, rb.velocity.y, 0);
  41.     }
Advertisement
Add Comment
Please, Sign In to add comment