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| 1 | Aurora | |
| 2 | ST 10 | |
| 3 | DX 12 | |
| 4 | IQ 11 | |
| 5 | HT 9 | |
| 6 | ||
| 7 | HP 10 | |
| 8 | Will 10 | |
| 9 | Per 12 | |
| 10 | FP 9 | |
| 11 | ||
| 12 | Dmg 1d-2/1d | |
| 13 | BL 20 | |
| 14 | Speed 5.25 | |
| 15 | Move 5 | |
| 16 | ||
| 17 | Reputation (Assassin, all mercs, sometimes, +4) | |
| 18 | Fit (+1 to HT rolls, recover FP at twice normal) | |
| 19 | Digital Mind (immune to telepathy) | |
| 20 | Mind Reading - Cybernetic Only, Sight Based, Sensory, Reliable 2 | |
| 21 | Mind Shield 2 - Cybernetic Only | |
| 22 | Patron - 10 base, 6 or less, basic equipment (Merc group) | |
| 23 | Equipment Bond - Rifle | |
| 24 | Bloodlust | |
| 25 | Duty - 9 or less, Extremely Hazardous | |
| 26 | Electrical | |
| 27 | ||
| 28 | Guns 1 12 Pistol | |
| 29 | Guns 1 12 LAW | |
| 30 | Guns 8 15 Rifle | |
| 31 | Fast Draw 1 12 Pistol | |
| 32 | Explosives 2 11 Demolition | |
| 33 | Elec Ops 2 11 Security | |
| 34 | Elec Ops 1 10 Surveillance | |
| 35 | Traps 2 12 | |
| 36 | Survival 1 11 Urban | |
| 37 | Stealth 4 12 | |
| 38 | Lockpicking 1 11 | |
| 39 | Poisons 4 11 | |
| 40 | Technique 2 Guns+1 Precision Aiming | |
| 41 | Camouflage 1 11 | |
| 42 | - | SR-1 Gyurza, 9x21mm (3d-2(2) pi-, Acc 2 RoF 3 Rcl 2) $450/$27 |
| 42 | + | |
| 43 | - | 5 magazines $135 |
| 43 | + | 2x SR-1 Gyurza, 9x21mm (3d-2(2) pi-, Acc 2 RoF 3 Rcl 2) |
| 44 | - | Izhmash SVD, 7.62x54mmR (7d pi, Acc 5+2 RoF 3, Rcl 3) $900/$28 |
| 44 | + | 8 magazines |
| 45 | - | 10 magazines $280 |
| 45 | + | Izhmash SVD, 7.62x54mmR (7d pi, Acc 5+2 RoF 3, Rcl 3) |
| 46 | - | HEC M72A2, 66mm (6dx3(10)+6dx2 cr ex, Acc 1) $500 |
| 46 | + | 9 magazines, 7 bullets |
| 47 | - | 3 shells $105 |
| 47 | + | HEC M72A2, 66mm (6dx3(10)+6dx2 cr ex, Acc 1) |
| 48 | - | Gun Cleaning Kit $20 |
| 48 | + | 3 shells |
| 49 | - | Drag Bag (DR 1) $250 |
| 49 | + | Gun Cleaning Kit |
| 50 | - | Military Blasting Machine $50 |
| 50 | + | Drag Bag (DR 1) |
| 51 | - | 90 Blasting Caps $150 |
| 51 | + | Military Blasting Machine |
| 52 | - | 10 Foam Explosives (0.9lbs, 4d cr ex per 0.1) $100 |
| 52 | + | 90 Blasting Caps |
| 53 | - | 5lb Thermite (3d6 per second, 25 seconds per pound) $200 |
| 53 | + | 10 Foam Explosives (0.9lbs, 4d cr ex per 0.1) |
| 54 | - | Contact Mike (Surveillance at (DR+HP)/5) $40 |
| 54 | + | 5lb Thermite (3d6 per second, 25 seconds per pound) |
| 55 | - | Lockpicks $50 |
| 55 | + | Contact Mike (Surveillance at (DR+HP)/5) |
| 56 | - | First Aid Kit (+1 to First Aid) $50 |
| 56 | + | Lockpicks |
| 57 | - | 20 Ricin (3d6 + nausea + vomit, HT-2 or +cough/choke) $20 |
| 57 | + | First Aid Kit (+1 to First Aid) |
| 58 | - | 20 DMSO (allows poison to work as contact) $4 |
| 58 | + | 20 Ricin (3d6 + nausea + vomit, HT-2 or +cough/choke) |
| 59 | 20 DMSO (allows poison to work as contact) | |
| 60 | - | Total $3304 |
| 60 | + | 200TU |