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1
function TakeDamage(hum, dmg)
2
  hum:TakeDamage(dmg * 125)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
12
human.JumpPower = 75
13
human.WalkSpeed = 25
14
mouse = plr:GetMouse()
15
cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
20
larm = chr["Left Arm"]
21
rleg = chr["Right Leg"]
22
lleg = chr["Left Leg"]
23
hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
anim = human.Animator
26
local CanDamage = true
27
activu = false
28
appeared = false
29
animpose = nil
30
POSU = false
31
local wherto = hrp
32
local addcfr = CFrame.new(0, 0, 0)
33
Heartbeat = Instance.new("BindableEvent")
34
Heartbeat.Name = "Heartbeat"
35
Heartbeat.Parent = script
36-
frame = 0.03333333333333333
36+
local frame = 0.03333333333333333
37
tf = 0
38
game:GetService("RunService").Heartbeat:connect(function(s, p)
39
  tf = tf + s
40
  if tf >= frame then
41
    for i = 1, math.floor(tf / frame) do
42
      Heartbeat:Fire()
43
    end
44
    tf = tf - frame * math.floor(tf / frame)
45
  end
46
end)
47
function swait(num)
48
  if num == 0 or num == nil then
49
    Heartbeat.Event:wait()
50
  else
51
    for i = 1, num do
52
      Heartbeat.Event:wait()
53
    end
54
  end
55
end
56
tool = Instance.new("Tool")
57
tool.CanBeDropped = false
58
tool.RequiresHandle = false
59
tool.TextureId = "rbxassetid://291302154"
60
tool.ToolTip = "NANI"
61
tool.Name = "AAAAAAAAAAAAAA"
62
tool.Parent = plr.Backpack
63
modz = Instance.new("Model")
64
modz.Name = "efx"
65
modz.Parent = chr
66
ZANOOB = Instance.new("Model")
67
ZANOOB.Name = "THENOOB"
68
ZANOOB.Parent = chr
69
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
70
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
71
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
72
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
73
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
75
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
76
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
77
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
78
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
79
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
81
RS = tors:FindFirstChild("Right Shoulder")
82
LS = tors:FindFirstChild("Left Shoulder")
83
RH = tors:FindFirstChild("Right Hip")
84
LH = tors:FindFirstChild("Left Hip")
85
RJ = hrp:FindFirstChild("RootJoint")
86
N = tors:FindFirstChild("Neck")
87
cf = CFrame.new
88
ang = CFrame.Angles
89
rd = math.rad
90
rd2 = math.random
91
function nooutline(p)
92
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
93
end
94
function makepart(color, name, reflec, mater, parnt, cfram)
95
  local port = Instance.new("Part")
96
  port.BrickColor = BrickColor.new(color)
97
  port.Name = name
98
  port.Transparency = 1
99
  nooutline(port)
100
  port.Reflectance = reflec
101
  port.Material = mater
102
  port.Anchored = false
103
  port.CanCollide = false
104
  port.Locked = true
105
  port.Size = Vector3.new(0.2, 0.2, 0.2)
106
  port.Parent = parnt
107
  return port
108
end
109
function makemesh(meshtype, scale, meshid, parent)
110
  local mes = Instance.new("SpecialMesh")
111
  mes.MeshType = meshtype
112
  mes.Scale = scale
113
  if meshtype == "FileMesh" then
114
    mes.MeshId = meshid
115
  end
116
  mes.Parent = parent
117
  return mes
118
end
119
function makemotor(parent, p0, p1, c0, c1)
120
  swait()
121
  local wel = Instance.new("Motor6D")
122
  wel.Part0 = p0
123
  wel.Part1 = p1
124
  wel.C0 = c0
125
  if c1 ~= nil then
126
    wel.C1 = c1
127
  end
128
  wel.Parent = parent
129
  return wel
130
end
131
local konodioda = Instance.new("Sound")
132
konodioda.SoundId = "rbxassetid://776025813"
133
konodioda.Volume = 2.5
134
konodioda.Parent = hrp
135
local bast = Instance.new("Sound")
136
bast.SoundId = "rbxassetid://395845961"
137
bast.Volume = 2.5
138
bast.Parent = hrp
139
local zaworld = Instance.new("Sound")
140
zaworld.SoundId = "rbxassetid://966848463"
141
zaworld.Volume = 2.5
142
zaworld.Parent = hrp
143
local wry = Instance.new("Sound")
144-
wry.SoundId = "rbxassetid://1056668930"
144+
wry.SoundId = "rbxassetid://933302532"
145-
wry.Volume = 2.75
145+
wry.Volume = 7.5
146
wry.Parent = hrp
147
local wryy = Instance.new("Sound")
148-
wryy.SoundId = "rbxassetid://1056668930"
148+
wryy.SoundId = "rbxassetid://933302532"
149-
wryy.Volume = 2.75
149+
wryy.Volume = 7.5
150
wryy.Parent = hrp
151
local wryyy = Instance.new("Sound")
152-
wryyy.SoundId = "rbxassetid://1056668930"
152+
wryyy.SoundId = "rbxassetid://933302532"
153-
wryyy.Volume = 2.75
153+
wryyy.Volume = 7.5
154
wryyy.Parent = hrp
155
function animo(yep)
156
  if yep == true then
157
    anim.Parent = human
158
    chr.Animate.Disabled = false
159
  elseif yep == false then
160
    chr.Animate.Disabled = true
161
    anim.Parent = nil
162
  end
163
end
164
animo(false)
165
function lerpz(joint, prop, cfrmz, alp)
166
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
167
end
168
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
169
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
170
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
171
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
172
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
173
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
174
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
175
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
176
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
177
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
178
function resetlerp(whoever)
179
  if whoever == nil then
180
    RJ.C0 = RJC0
181
    RJ.C1 = RJC1
182
    N.C0 = NC0
183
    N.C1 = NC1
184
    RS.C0 = RSC0
185
    RS.C1 = RSC1
186
    LS.C0 = LSC0
187
    LS.C1 = LSC1
188
    RH.C0 = RHC0
189
    RH.C1 = RHC1
190
    LH.C0 = LHC0
191
    LH.C1 = LHC1
192
  elseif whoever ~= nil then
193
    nRJ.C0 = RJC0
194
    nRJ.C1 = RJC1
195
    nN.C0 = NC0
196
    nN.C1 = NC1
197
    nRS.C0 = RSC0
198
    nRS.C1 = RSC1
199
    nLS.C0 = LSC0
200
    nLS.C1 = LSC1
201
    nRH.C0 = RHC0
202
    nRH.C1 = RHC1
203
    nLH.C0 = LHC0
204
    nLH.C1 = LHC1
205
  end
206
end
207
function STANDO(cfr)
208
  local rooto = Instance.new("Part")
209
  nooutline(rooto)
210
  rooto.Name = "HumanoidRootPart"
211
  rooto.Anchored = true
212
  rooto.CFrame = cfr
213
  rooto.Size = Vector3.new(2, 2, 1)
214
  rooto.CanCollide = false
215
  rooto.Locked = true
216
  rooto.Transparency = 1
217
  rooto.Parent = ZANOOB
218
  local head = Instance.new("Part")
219
  nooutline(head)
220
  head.Anchored = false
221
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
222
  head.Size = Vector3.new(2, 1, 1)
223
  head.BrickColor = BrickColor.new("White")
224
  head.CanCollide = false
225
  head.Name = "Head"
226
  head.Locked = true
227
  head.Transparency = 1
228
  head.Parent = ZANOOB
229
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
230
  local headdecal = Instance.new("Decal")
231
  headdecal.Name = "face"
232
  headdecal.Texture = "rbxasset://textures/face.png"
233
  headdecal.Face = "Front"
234
  headdecal.Transparency = 1
235
  headdecal.Parent = head
236
  local mp = Instance.new("Part",ZANOOB)
237
  mp.Name = "Mask"
238
  mp.BrickColor = BrickColor.new("Bright green")
239
  mp.Transparency = 1
240
  mp.CanCollide = false
241
  local mask = Instance.new("SpecialMesh",mp)
242
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
243
  mask.MeshType = "FileMesh"
244
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
245
  mask.Scale = Vector3.new(1,1,1)
246
  local mw = Instance.new("Weld")
247
  mw.Parent = mask
248
  mw.Part0 = head
249
  mw.Part1 = mp
250
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
251
  mw.C0 = CFrame.Angles(0,0,0)
252
  local mp2 = Instance.new("Part",ZANOOB)
253
  mp2.Name = "Mask2"
254
  mp2.BrickColor = BrickColor.new("Really black")
255
  mp2.Transparency = 1
256
  mp2.CanCollide = false
257
  local mask2 = Instance.new("SpecialMesh",mp2)
258
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
259
  mask2.MeshType = "FileMesh"
260
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
261
  mask2.Scale = Vector3.new(1,1,1)
262
  local mw2 = Instance.new("Weld")
263
  mw2.Parent = mask2
264
  mw2.Part0 = head
265
  mw2.Part1 = mp2
266
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
267
  mw2.C0 = CFrame.Angles(0,0,0)
268
  local torso = Instance.new("Part")
269
  nooutline(torso)
270
  torso.Name = "Torso"
271
  torso.Anchored = false
272
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
273
  torso.Size = Vector3.new(2, 1, 1)
274
  torso.BrickColor = BrickColor.new("Bright red")
275
  torso.CanCollide = false
276
  torso.Transparency = 1
277
  torso.Locked = true
278
  torso.Parent = ZANOOB
279
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
280
  local leftarm = Instance.new("Part")
281
  nooutline(leftarm)
282
  leftarm.Anchored = false
283
  leftarm.Name = "Left Arm"
284
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
285
  leftarm.Size = Vector3.new(1, 2, 1)
286
  leftarm.BrickColor = BrickColor.new("White")
287
  leftarm.CanCollide = false
288
  leftarm.Transparency = 1
289
  leftarm.Locked = true
290
  leftarm.Parent = ZANOOB
291
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
292
  local rightarm = Instance.new("Part")
293
  nooutline(rightarm)
294
  rightarm.Anchored = false
295
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
296
  rightarm.Name = "Right Arm"
297
  rightarm.Size = Vector3.new(1, 2, 1)
298
  rightarm.BrickColor = BrickColor.new("White")
299
  rightarm.CanCollide = false
300
  rightarm.Locked = true
301
  rightarm.Transparency = 1
302
  rightarm.Parent = ZANOOB
303
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
304
  local leftleg = Instance.new("Part")
305
  nooutline(leftleg)
306
  leftleg.Anchored = false
307
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
308
  leftleg.Name = "Left Leg"
309
  leftleg.Size = Vector3.new(1, 2, 1)
310
  leftleg.BrickColor = BrickColor.new("Really black")
311
  leftleg.CanCollide = false
312
  leftleg.Transparency = 1
313
  leftleg.Locked = true
314
  leftleg.Parent = ZANOOB
315
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
316
  local rightleg = Instance.new("Part")
317
  nooutline(rightleg)
318
  rightleg.Anchored = false
319
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
320
  rightleg.Name = "Right Leg"
321
  rightleg.Size = Vector3.new(1, 2, 1)
322
  rightleg.BrickColor = BrickColor.new("Really black")
323
  rightleg.CanCollide = false
324
  rightleg.Locked = true
325
  rightleg.Transparency = 1
326
  rightleg.Parent = ZANOOB
327
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
328
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
329
  rootweld.Name = "RootJoint"
330
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
331
  neckweld.Name = "Neck"
332
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
333
  rshoulderweld.Name = "Right Shoulder"
334
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
335
  lshoulderweld.Name = "Left Shoulder"
336
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
337
  rhipweld.Name = "Right Hip"
338
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
339
  lhipweld.Name = "Left Hip"
340
  local scarf = Instance.new("Part")
341
  nooutline(scarf)
342
  scarf.Anchored = false
343
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
344
  scarf.Name = "scarf"
345
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
346
  scarf.BrickColor = BrickColor.new("Maroon")
347
  scarf.CanCollide = false
348
  scarf.Locked = true
349
  scarf.Transparency = 1
350
  scarf.Parent = ZANOOB
351
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
352
  local scarf2 = Instance.new("Part")
353
  nooutline(scarf2)
354
  scarf2.Anchored = false
355
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
356
  scarf2.Name = "scarf2"
357
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
358
  scarf2.BrickColor = BrickColor.new("Maroon")
359
  scarf2.CanCollide = false
360
  scarf2.Locked = true
361
  scarf2.Transparency = 1
362
  scarf2.Parent = ZANOOB
363
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
364
  local should1 = Instance.new("Part")
365
  nooutline(should1)
366
  should1.Anchored = false
367
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
368
  should1.Name = "should1"
369
  should1.Size = Vector3.new(1.5, 0.25, 1)
370
  should1.BrickColor = BrickColor.new("Bright yellow")
371
  should1.Material = "Metal"
372
  should1.CanCollide = false
373
  should1.Locked = true
374
  should1.Transparency = 1
375
  should1.Parent = ZANOOB
376
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
377
  local should12 = Instance.new("Part")
378
  nooutline(should12)
379
  should12.Anchored = false
380
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
381
  should12.Name = "should12"
382
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
383
  should12.BrickColor = BrickColor.new("New Yeller")
384
  should12.Material = "Neon"
385
  should12.CanCollide = false
386
  should12.Locked = true
387
  should12.Transparency = 1
388
  should12.Parent = ZANOOB
389
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
390
  local should13 = Instance.new("Part")
391
  nooutline(should13)
392
  should13.Anchored = false
393
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
394
  should13.Name = "should13"
395
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
396
  should13.BrickColor = BrickColor.new("Bright yellow")
397
  should13.Material = "Metal"
398
  should13.CanCollide = false
399
  should13.Locked = true
400
  should13.Transparency = 1
401
  should13.Parent = ZANOOB
402
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
403
  local should2 = Instance.new("Part")
404
  nooutline(should2)
405
  should2.Anchored = false
406
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
407
  should2.Name = "should2"
408
  should2.Size = Vector3.new(1.5, 0.25, 1)
409
  should2.BrickColor = BrickColor.new("Bright yellow")
410
  should2.Material = "Metal"
411
  should2.CanCollide = false
412
  should2.Locked = true
413
  should2.Transparency = 1
414
  should2.Parent = ZANOOB
415
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
416
  local should22 = Instance.new("Part")
417
  nooutline(should22)
418
  should22.Anchored = false
419
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
420
  should22.Name = "should22"
421
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
422
  should22.BrickColor = BrickColor.new("New Yeller")
423
  should22.Material = "Neon"
424
  should22.CanCollide = false
425
  should22.Locked = true
426
  should22.Transparency = 1
427
  should22.Parent = ZANOOB
428
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
429
  local should23 = Instance.new("Part")
430
  nooutline(should23)
431
  should23.Anchored = false
432
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
433
  should23.Name = "should23"
434
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
435
  should23.BrickColor = BrickColor.new("Bright yellow")
436
  should23.Material = "Metal"
437
  should23.CanCollide = false
438
  should23.Locked = true
439
  should23.Transparency = 1
440
  should23.Parent = ZANOOB
441
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
442
  local pa7 = Instance.new("Part")
443
  nooutline(pa7)
444
  pa7.Anchored = false
445
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
446
  pa7.Name = "pa7"
447
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
448
  pa7.BrickColor = BrickColor.new("Bright yellow")
449
  pa7.CanCollide = false
450
  pa7.Locked = true
451
  pa7.Transparency = 1
452
  pa7.Parent = ZANOOB
453
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
454
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
455
  local ca = Instance.new("Part")
456
  nooutline(ca)
457
  ca.Anchored = false
458
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
459
  ca.Name = "ca"
460
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
461
  ca.BrickColor = BrickColor.new("Institutional white")
462
  ca.CanCollide = false
463
  ca.Locked = true
464
  ca.Transparency = 1
465
  ca.Parent = ZANOOB
466
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
467
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
468
  local ca2 = Instance.new("Part")
469
  nooutline(ca2)
470
  ca2.Anchored = false
471
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
472
  ca2.Name = "ca2"
473
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
474
  ca2.BrickColor = BrickColor.new("Institutional white")
475
  ca2.CanCollide = false
476
  ca2.Locked = true
477
  ca2.Transparency = 1
478
  ca2.Parent = ZANOOB
479
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
480
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
481
  local raemblem = Instance.new("Part")
482
  nooutline(raemblem)
483
  raemblem.Anchored = false
484
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
485
  raemblem.Name = "raemblem"
486
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
487
  raemblem.BrickColor = BrickColor.new("White")
488
  raemblem.CanCollide = false
489
  raemblem.Locked = true
490
  raemblem.Material = "SmoothPlastic"
491
  raemblem.Transparency = 1
492
  raemblem.Parent = ZANOOB
493
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
494
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
495
  local emmes = Instance.new("Decal")
496
  emmes.Texture = "rbxassetid://0"
497
  emmes.Transparency = 1
498
  emmes.Face = "Right"
499
  emmes.Name = "embe"
500
  emmes.Parent = raemblem
501
  local ra1 = Instance.new("Part")
502
  nooutline(ra1)
503
  ra1.Anchored = false
504
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
505
  ra1.Name = "ra1"
506
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
507
  ra1.BrickColor = BrickColor.new("Really black")
508
  ra1.CanCollide = false
509
  ra1.Locked = true
510
  ra1.Transparency = 1
511
  ra1.Parent = ZANOOB
512
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
513
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
514
  local ra2 = Instance.new("Part")
515
  nooutline(ra2)
516
  ra2.Anchored = false
517
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
518
  ra2.Name = "ra2"
519
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
520
  ra2.BrickColor = BrickColor.new("Really black")
521
  ra2.CanCollide = false
522
  ra2.Locked = true
523
  ra2.Transparency = 1
524
  ra2.Parent = ZANOOB
525
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
526
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
527
  local ra3 = Instance.new("Part")
528
  nooutline(ra3)
529
  ra3.Anchored = false
530
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
531
  ra3.Name = "ra3"
532
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
533
  ra3.BrickColor = BrickColor.new("Bright red")
534
  ra3.CanCollide = false
535
  ra3.Locked = true
536
  ra3.Transparency = 1
537
  ra3.Parent = ZANOOB
538
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
539
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
540
  local ra4 = Instance.new("Part")
541
  nooutline(ra4)
542
  ra4.Anchored = false
543
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
544
  ra4.Name = "ra4"
545
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
546
  ra4.BrickColor = BrickColor.new("Bright red")
547
  ra4.CanCollide = false
548
  ra4.Locked = true
549
  ra4.Transparency = 1
550
  ra4.Parent = ZANOOB
551
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
552
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
553
  local ra5 = Instance.new("Part")
554
  nooutline(ra5)
555
  ra5.Anchored = false
556
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
557
  ra5.Name = "ra6"
558
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
559
  ra5.BrickColor = BrickColor.new("New Yeller")
560
  ra5.Shape = "Ball" 
561
  ra5.Material = "Neon"
562
  ra5.CanCollide = false
563
  ra5.Locked = true
564
  ra5.Transparency = 1
565
  ra5.Parent = ZANOOB
566
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
567
  local ra6 = Instance.new("Part")
568
  nooutline(ra6)
569
  ra6.Anchored = false
570
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
571
  ra6.Name = "ra6"
572
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
573
  ra6.BrickColor = BrickColor.new("New Yeller")
574
  ra6.Shape = "Ball" 
575
  ra6.Material = "Neon"
576
  ra6.CanCollide = false
577
  ra6.Locked = true
578
  ra6.Transparency = 1
579
  ra6.Parent = ZANOOB
580
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
581
  local ra7 = Instance.new("Part")
582
  nooutline(ra7)
583
  ra7.Anchored = false
584
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
585
  ra7.Name = "ra7"
586
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
587
  ra7.BrickColor = BrickColor.new("New Yeller")
588
  ra7.Shape = "Ball" 
589
  ra7.Material = "Neon"
590
  ra7.CanCollide = false
591
  ra7.Locked = true
592
  ra7.Transparency = 1
593
  ra7.Parent = ZANOOB
594
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
595
  local ra8 = Instance.new("Part")
596
  nooutline(ra8)
597
  ra8.Anchored = false
598
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
599
  ra8.Name = "ra8"
600
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
601
  ra8.BrickColor = BrickColor.new("New Yeller")
602
  ra8.Shape = "Ball" 
603
  ra8.Material = "Neon"
604
  ra8.CanCollide = false
605
  ra8.Locked = true
606
  ra8.Transparency = 1
607
  ra8.Parent = ZANOOB
608
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
609
  local ra9 = Instance.new("Part")
610
  nooutline(ra9)
611
  ra9.Anchored = false
612
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
613
  ra9.Name = "ra9"
614
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
615
  ra9.BrickColor = BrickColor.new("New Yeller")
616
  ra9.Shape = "Ball" 
617
  ra9.Material = "Neon"
618
  ra9.CanCollide = false
619
  ra9.Locked = true
620
  ra9.Transparency = 1
621
  ra9.Parent = ZANOOB
622
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
623
  local ra10 = Instance.new("Part")
624
  nooutline(ra10)
625
  ra10.Anchored = false
626
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
627
  ra10.Name = "ra10"
628
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
629
  ra10.BrickColor = BrickColor.new("New Yeller")
630
  ra10.Shape = "Ball" 
631
  ra10.Material = "Neon"
632
  ra10.CanCollide = false
633
  ra10.Locked = true
634
  ra10.Transparency = 1
635
  ra10.Parent = ZANOOB
636
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
637
  local ra11 = Instance.new("Part")
638
  nooutline(ra11)
639
  ra11.Anchored = false
640
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
641
  ra11.Name = "ra11"
642
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
643
  ra11.BrickColor = BrickColor.new("New Yeller")
644
  ra11.Shape = "Ball" 
645
  ra11.Material = "Neon"
646
  ra11.CanCollide = false
647
  ra11.Locked = true
648
  ra11.Transparency = 1
649
  ra11.Parent = ZANOOB
650
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
651
  local ra12 = Instance.new("Part")
652
  nooutline(ra12)
653
  ra12.Anchored = false
654
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
655
  ra12.Name = "ra12"
656
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
657
  ra12.BrickColor = BrickColor.new("New Yeller")
658
  ra12.Shape = "Ball" 
659
  ra12.Material = "Neon"
660
  ra12.CanCollide = false
661
  ra12.Locked = true
662
  ra12.Transparency = 1
663
  ra12.Parent = ZANOOB
664
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
665
  local ra13 = Instance.new("Part")
666
  nooutline(ra13)
667
  ra13.Anchored = false
668
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
669
  ra13.Name = "ra13"
670
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
671
  ra13.BrickColor = BrickColor.new("New Yeller")
672
  ra13.Shape = "Ball" 
673
  ra13.Material = "Neon"
674
  ra13.CanCollide = false
675
  ra13.Locked = true
676
  ra13.Transparency = 1
677
  ra13.Parent = ZANOOB
678
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
679
  local ra14 = Instance.new("Part")
680
  nooutline(ra14)
681
  ra14.Anchored = false
682
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
683
  ra14.Name = "ra14"
684
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
685
  ra14.BrickColor = BrickColor.new("New Yeller")
686
  ra14.Shape = "Ball" 
687
  ra14.Material = "Neon"
688
  ra14.CanCollide = false
689
  ra14.Locked = true
690
  ra14.Transparency = 1
691
  ra14.Parent = ZANOOB
692
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
693
  local ra15 = Instance.new("Part")
694
  nooutline(ra15)
695
  ra15.Anchored = false
696
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
697
  ra15.Name = "ra15"
698
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
699
  ra15.BrickColor = BrickColor.new("Really black") 
700
  ra15.CanCollide = false
701
  ra15.Locked = true
702
  ra15.Transparency = 1
703
  ra15.Parent = ZANOOB
704
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
705
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
706
  local ra16 = Instance.new("Part")
707
  nooutline(ra16)
708
  ra16.Anchored = false
709
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
710
  ra16.Name = "ra16"
711
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
712
  ra16.BrickColor = BrickColor.new("Bright red")
713
  ra16.CanCollide = false
714
  ra16.Locked = true
715
  ra16.Transparency = 1
716
  ra16.Parent = ZANOOB
717
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
718
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
719
  local la1 = Instance.new("Part")
720
  nooutline(la1)
721
  la1.Anchored = false
722
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
723
  la1.Name = "la1"
724
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
725
  la1.BrickColor = BrickColor.new("Really black")
726
  la1.CanCollide = false
727
  la1.Locked = true
728
  la1.Transparency = 1
729
  la1.Parent = ZANOOB
730
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
731
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
732
  local la2 = Instance.new("Part")
733
  nooutline(la2)
734
  la2.Anchored = false
735
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
736
  la2.Name = "la2"
737
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
738
  la2.BrickColor = BrickColor.new("Really black")
739
  la2.CanCollide = false
740
  la2.Locked = true
741
  la2.Transparency = 1
742
  la2.Parent = ZANOOB
743
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
744
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
745
  local la3 = Instance.new("Part")
746
  nooutline(la3)
747
  la3.Anchored = false
748
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
749
  la3.Name = "la3"
750
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
751
  la3.BrickColor = BrickColor.new("Bright red")
752
  la3.CanCollide = false
753
  la3.Locked = true
754
  la3.Transparency = 1
755
  la3.Parent = ZANOOB
756
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
757
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
758
  local la4 = Instance.new("Part")
759
  nooutline(la4)
760
  la4.Anchored = false
761
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
762
  la4.Name = "la4"
763
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
764
  la4.BrickColor = BrickColor.new("Bright red")
765
  la4.CanCollide = false
766
  la4.Locked = true
767
  la4.Transparency = 1
768
  la4.Parent = ZANOOB
769
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
770
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
771
  local la5 = Instance.new("Part")
772
  nooutline(la5)
773
  la5.Anchored = false
774
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
775
  la5.Name = "la5"
776
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
777
  la5.BrickColor = BrickColor.new("New Yeller")
778
  la5.Shape = "Ball" 
779
  la5.Material = "Neon"
780
  la5.CanCollide = false
781
  la5.Locked = true
782
  la5.Transparency = 1
783
  la5.Parent = ZANOOB
784
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
785
  local la6 = Instance.new("Part")
786
  nooutline(la6)
787
  la6.Anchored = false
788
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
789
  la6.Name = "la6"
790
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
791
  la6.BrickColor = BrickColor.new("New Yeller")
792
  la6.Shape = "Ball" 
793
  la6.Material = "Neon"
794
  la6.CanCollide = false
795
  la6.Locked = true
796
  la6.Transparency = 1
797
  la6.Parent = ZANOOB
798
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
799
  local la7 = Instance.new("Part")
800
  nooutline(la7)
801
  la7.Anchored = false
802
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
803
  la7.Name = "la7"
804
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
805
  la7.BrickColor = BrickColor.new("New Yeller")
806
  la7.Shape = "Ball" 
807
  la7.Material = "Neon"
808
  la7.CanCollide = false
809
  la7.Locked = true
810
  la7.Transparency = 1
811
  la7.Parent = ZANOOB
812
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
813
  local la8 = Instance.new("Part")
814
  nooutline(la8)
815
  la8.Anchored = false
816
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
817
  la8.Name = "la8"
818
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
819
  la8.BrickColor = BrickColor.new("New Yeller")
820
  la8.Shape = "Ball" 
821
  la8.Material = "Neon"
822
  la8.CanCollide = false
823
  la8.Locked = true
824
  la8.Transparency = 1
825
  la8.Parent = ZANOOB
826
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
827
  local la9 = Instance.new("Part")
828
  nooutline(la9)
829
  la9.Anchored = false
830
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
831
  la9.Name = "la9"
832
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
833
  la9.BrickColor = BrickColor.new("New Yeller")
834
  la9.Shape = "Ball" 
835
  la9.Material = "Neon"
836
  la9.CanCollide = false
837
  la9.Locked = true
838
  la9.Transparency = 1
839
  la9.Parent = ZANOOB
840
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
841
  local la10 = Instance.new("Part")
842
  nooutline(la10)
843
  la10.Anchored = false
844
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
845
  la10.Name = "la10"
846
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
847
  la10.BrickColor = BrickColor.new("New Yeller")
848
  la10.Shape = "Ball" 
849
  la10.Material = "Neon"
850
  la10.CanCollide = false
851
  la10.Locked = true
852
  la10.Transparency = 1
853
  la10.Parent = ZANOOB
854
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
855
  local la11 = Instance.new("Part")
856
  nooutline(la11)
857
  la11.Anchored = false
858
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
859
  la11.Name = "la11"
860
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
861
  la11.BrickColor = BrickColor.new("New Yeller")
862
  la11.Shape = "Ball" 
863
  la11.Material = "Neon"
864
  la11.CanCollide = false
865
  la11.Locked = true
866
  la11.Transparency = 1
867
  la11.Parent = ZANOOB
868
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
869
  local la12 = Instance.new("Part")
870
  nooutline(la12)
871
  la12.Anchored = false
872
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
873
  la12.Name = "la12"
874
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
875
  la12.BrickColor = BrickColor.new("New Yeller")
876
  la12.Shape = "Ball" 
877
  la12.Material = "Neon"
878
  la12.CanCollide = false
879
  la12.Locked = true
880
  la12.Transparency = 1
881
  la12.Parent = ZANOOB
882
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
883
  local la13 = Instance.new("Part")
884
  nooutline(la13)
885
  la13.Anchored = false
886
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
887
  la13.Name = "la13"
888
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
889
  la13.BrickColor = BrickColor.new("New Yeller")
890
  la13.Shape = "Ball" 
891
  la13.Material = "Neon"
892
  la13.CanCollide = false
893
  la13.Locked = true
894
  la13.Transparency = 1
895
  la13.Parent = ZANOOB
896
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
897
  local la14 = Instance.new("Part")
898
  nooutline(la14)
899
  la14.Anchored = false
900
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
901
  la14.Name = "la14"
902
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
903
  la14.BrickColor = BrickColor.new("New Yeller")
904
  la14.Shape = "Ball" 
905
  la14.Material = "Neon"
906
  la14.CanCollide = false
907
  la14.Locked = true
908
  la14.Transparency = 1
909
  la14.Parent = ZANOOB
910
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
911
  local la15 = Instance.new("Part")
912
  nooutline(la15)
913
  la15.Anchored = false
914
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
915
  la15.Name = "la15"
916
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
917
  la15.BrickColor = BrickColor.new("Really black")
918
  la15.CanCollide = false
919
  la15.Locked = true
920
  la15.Transparency = 1
921
  la15.Parent = ZANOOB
922
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
923
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
924
  local la16 = Instance.new("Part")
925
  nooutline(la16)
926
  la16.Anchored = false
927
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
928
  la16.Name = "la16"
929
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
930
  la16.BrickColor = BrickColor.new("Bright red")
931
  la16.CanCollide = false
932
  la16.Locked = true
933
  la16.Transparency = 1
934
  la16.Parent = ZANOOB
935
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
936
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
937
  return ZANOOB
938
end
939
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
940
local followspeed = 0.5
941
coroutine.resume(coroutine.create(function()
942
  local rot = thenoob.HumanoidRootPart
943
  repeat
944-
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
944+
945
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
946
  until rot == nil
947
end))
948
local rot = thenoob.HumanoidRootPart
949
local ntorso = thenoob:FindFirstChild("Torso")
950
local rightarm = thenoob:FindFirstChild("Right Arm")
951
local leftarm = thenoob:FindFirstChild("Left Arm")
952
local leftleg = thenoob:FindFirstChild("Left Leg")
953
local rightleg = thenoob:FindFirstChild("Right Leg")
954
local head = thenoob:FindFirstChild("Head")
955
local face = head:FindFirstChild("face")
956
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
957
local embpart = thenoob:FindFirstChild("raemblem")
958
local nRJ = rot:FindFirstChild("RootJoint")
959
local nN = ntorso:FindFirstChild("Neck")
960
local nRS = ntorso:FindFirstChild("Right Shoulder")
961
local nLS = ntorso:FindFirstChild("Left Shoulder")
962
local nRH = ntorso:FindFirstChild("Right Hip")
963
local nLH = ntorso:FindFirstChild("Left Hip")
964
function standappear(nbz)
965
  if selected == false or activu == true then
966
    return
967
  end
968
  if appeared == false then
969
    appeared = true
970
    wherto = hrp
971
    addcfr = cf(-2, 1, 2)
972
    local apear = Instance.new("Sound")
973
    apear.SoundId = "rbxassetid://463010917"
974
    apear.Parent = rot
975
    apear.Volume = 1.25
976
	game.Debris:AddItem(apear, 1.5)
977
    apear:Play()
978
    for _, n in pairs(nbz:GetChildren()) do
979
      coroutine.resume(coroutine.create(function()
980
        for _ = 1, 5 do
981
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
982
            swait()
983
            n.Transparency = n.Transparency - 0.2
984
            face.Transparency = face.Transparency - 0.2
985
            emblem.Transparency = emblem.Transparency - 0.2
986
          end
987
        end
988
        if n ~= rot and n ~= embpart then
989
          n.Transparency = 0
990
        end
991
        face.Transparency = 0
992
        emblem.Transparency = 0
993
      end))
994
    end
995
  elseif appeared == true then
996
    appeared = false
997
    wherto = hrp
998
    addcfr = cf(0, 0, 0)
999
    for _, n in pairs(nbz:GetChildren()) do
1000
      coroutine.resume(coroutine.create(function()
1001
        for _ = 1, 5 do
1002
          if n ~= rot and n ~= embpart then
1003
            swait()
1004
            n.Transparency = n.Transparency + 0.2
1005
            face.Transparency = face.Transparency + 0.2
1006
            emblem.Transparency = emblem.Transparency + 0.2
1007
          end
1008
        end
1009
        if n ~= rot and n ~= embpart then
1010
          n.Transparency = 1
1011
        end
1012
        face.Transparency = 1
1013
        emblem.Transparency = 1
1014
      end))
1015
    end
1016
  end
1017
end
1018
local auraon = false
1019
function auraappear()
1020
  if auraon == false then
1021
    auraon = true
1022
    Par1=Instance.new('ParticleEmitter', hed)
1023
	Par1.LightEmission=100
1024
	Par1.LightInfluence=5
1025
	Par1.LockedToPart=true
1026
	Par1.Texture="rbxassetid://74697410"
1027
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1028
	Par1.Transparency=NumberSequence.new(0.825)
1029
	Par1.Lifetime=NumberRange.new(0.1)
1030
	Par1.Rate=1000
1031
	Par1.Enabled = true
1032
    Par2=Instance.new('ParticleEmitter', tors)
1033
	Par2.LightEmission=100
1034
	Par2.LightInfluence=5
1035
	Par2.LockedToPart=true
1036
	Par2.Texture="rbxassetid://74697410"
1037
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1038
	Par2.Transparency=NumberSequence.new(0.825)
1039
	Par2.Lifetime=NumberRange.new(0.1)
1040
	Par2.Rate=1000
1041
	Par2.Enabled = true
1042
	Par3=Instance.new('ParticleEmitter', rarm)
1043
	Par3.LightEmission=100
1044
	Par3.LightInfluence=5
1045
	Par3.LockedToPart=true
1046
	Par3.Texture="rbxassetid://74697410"
1047
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1048
	Par3.Transparency=NumberSequence.new(0.825)
1049
	Par3.Lifetime=NumberRange.new(0.1)
1050
	Par3.Rate=1000
1051
	Par3.Enabled = true
1052
	Par4=Instance.new('ParticleEmitter', larm)
1053
	Par4.LightEmission=100
1054
	Par4.LightInfluence=5
1055
	Par4.LockedToPart=true
1056
	Par4.Texture="rbxassetid://74697410"
1057
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1058
	Par4.Transparency=NumberSequence.new(0.825)
1059
	Par4.Lifetime=NumberRange.new(0.1)
1060
	Par4.Rate=1000
1061
	Par4.Enabled = true
1062
	Par5=Instance.new('ParticleEmitter', rleg)
1063
	Par5.LightEmission=100
1064
	Par5.LightInfluence=5
1065
	Par5.LockedToPart=true
1066
	Par5.Texture="rbxassetid://74697410"
1067
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1068
	Par5.Transparency=NumberSequence.new(0.825)
1069
	Par5.Lifetime=NumberRange.new(0.1)
1070
	Par5.Rate=1000
1071
	Par5.Enabled = true
1072
	Par6=Instance.new('ParticleEmitter', lleg)
1073
	Par6.LightEmission=100
1074
	Par6.LightInfluence=5
1075
	Par6.LockedToPart=true
1076
	Par6.Texture="rbxassetid://74697410"
1077
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1078
	Par6.Transparency=NumberSequence.new(0.825)
1079
	Par6.Lifetime=NumberRange.new(0.1)
1080
	Par6.Rate=1000
1081
	Par6.Enabled = true
1082
    elseif auraon == true then
1083
    auraon = false
1084
	Par1:Remove()
1085
	Par2:Remove()
1086
	Par3:Remove()
1087
	Par4:Remove()
1088
	Par5:Remove()
1089
	Par6:Remove()
1090
  end
1091
end
1092
function THREATENING()
1093
  if selected == false then
1094
    return
1095
  end
1096
  if POSU == false then
1097
	activu = true
1098
	addcfr = cf(2, 1, 2)
1099
    POSU = true
1100
    human.WalkSpeed = 0
1101
    local d = Instance.new("ParticleEmitter")
1102
    d.Name = "MENACINGU"
1103
    d.Lifetime = NumberRange.new(1)
1104
    d.Rate = 2
1105
    d.Texture = "rbxassetid://298768656"
1106
    d.VelocitySpread = 60
1107
    d.Parent = tors
1108
    human:SetStateEnabled(3, false)
1109
    local randomoth = math.random(1, 2)
1110
       if randomoth == 1 then
1111
      repeat
1112
        swait()
1113
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1114
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1115
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1116
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1117
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1118
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1119
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1120
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1121
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1122
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1123
1124
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1125
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1126
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1127
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1128
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1129
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1130
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1131
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1132
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1133
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1134
      until POSU == false
1135
    elseif randomoth == 2 then
1136
      repeat
1137
        swait()
1138
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1139
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1140
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1141
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1142
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1143
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1144
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1145
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1146
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1147
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1148
1149
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1150
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1151
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1152
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1153
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1154
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1155
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1156
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1157
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1158
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1159
      until POSU == false
1160
    end
1161
  elseif POSU == true then
1162
    POSU = false
1163
    addcfr = cf(-2, 1, 2)
1164
    human.WalkSpeed = 25
1165
    human:SetStateEnabled(3, true)
1166
    tors.MENACINGU:Destroy()
1167
    activu = true
1168
    activu = false
1169
  end
1170
end
1171
function CARRY()
1172
  if selected == false then
1173
    return
1174
  end
1175
  if appeared == false then
1176
    standappear(thenoob)
1177
    wherto = hrp
1178
    addcfr = cf(0, 0, -3.5)
1179
    end
1180
    if POSU == false then
1181
	activu = true
1182
	addcfr = cf(0, 0, -3.5)
1183
    POSU = true
1184
    human.WalkSpeed = 37.5
1185
    local mount = Instance.new("Sound")
1186
    mount.SoundId = "rbxassetid://260411131"
1187
    mount.Parent = rot
1188
    mount.Volume = 1.25
1189
	mount:Play()
1190
    human:SetStateEnabled(3, false)
1191
	frame = 0.005
1192
    local randomoth = math.random(1, 1)
1193
       if randomoth == 1 then
1194
      repeat
1195
        swait()
1196
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1197
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1198
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1199
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1200
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1201
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1202
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1203
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1204
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1205
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1206
1207
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1208
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1209
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1210
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1211
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1212
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1213
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1214
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1215
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1216
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1217
      until POSU == false
1218
    elseif randomoth == 2 then
1219
      repeat
1220
        swait()
1221
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1222
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1223
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1224
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1225
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1226
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1227
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1228
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1229
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1230
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1231
1232
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1233
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1234
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1235
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1236
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1237
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1238
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1239
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1240
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1241
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1242
      until POSU == false
1243
    end
1244
  elseif POSU == true then
1245
    POSU = false
1246
    addcfr = cf(-2, 1, 2)
1247
    human.WalkSpeed = 25
1248
    frame = 0.03333333333333333
1249
    human:SetStateEnabled(3, true)
1250
    activu = true
1251
    activu = false
1252
  end
1253
end
1254
local EHMMM = 0
1255
function block()
1256
  if EHMMM == 125 or selected == false or activu == true then
1257
    return
1258
  end
1259
  if appeared == false then
1260-
  mudodo.SoundId = "rbxassetid://791374350"
1260+
1261
  end
1262
  wherto = hrp
1263
  addcfr = cf(0, 0, -3)
1264
  local bep = true
1265
  local humanshealth = human.Health
1266
  activu = true
1267
  human:SetStateEnabled(15, false)
1268
  local de = mouse.KeyUp:connect(function(key)
1269
    if key == "e" then
1270
      bep = false
1271
    end
1272
  end)
1273
  local poopes = 0
1274
  repeat
1275
    swait()
1276
    poopes = poopes + 1
1277
    human.Health = humanshealth
1278
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1279
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1280
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1281
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1282
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1283
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1284
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1285
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1286
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1287
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1288
  until bep == false or poopes > 240
1289
  de:Disconnect()
1290
  human:SetStateEnabled(15, true)
1291
  activu = false
1292
  EHMMM = 125
1293
  coroutine.resume(coroutine.create(function()
1294
    wait(5)
1295
    EHMMM = 0
1296
  end))
1297
  wherto = hrp
1298
  addcfr = cf(-2, 1, 2)
1299
end
1300
function MUDA()
1301
  if selected == false or activu == true then
1302
    return
1303
  end
1304
  if appeared == false then
1305
    standappear(thenoob)
1306
    wherto = hrp
1307
    addcfr = cf(0, 0, -3.5)
1308
  end
1309
  wry:Stop()
1310
  local bep = true
1311
  activu = true
1312
  wherto = hrp
1313
  addcfr = cf(0, 0, -3.5)
1314
  local function blur(limb)
1315
    coroutine.resume(coroutine.create(function()
1316
      local memedon = {}
1317
      for i = 1, 6 do
1318
        local b1 = Instance.new("Part")
1319
        nooutline(b1)
1320
        b1.Size = Vector3.new(1, 2, 1)
1321
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1322
        b1.CanCollide = false
1323
        b1.BrickColor = limb.BrickColor
1324
        b1.Anchored = true
1325
        b1.Transparency = 0.85
1326
        b1.Locked = true
1327
        b1.Parent = modz
1328
		b1.Material = "Neon"
1329
        table.insert(memedon, b1)
1330
      end
1331
      local num = 0
1332
      repeat
1333
        swait()
1334
        num = num % 6 + 1
1335
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1336
      until bep == false
1337
      for i = 1, #memedon do
1338
        swait()
1339
        memedon[i]:Destroy()
1340
      end
1341
    end))
1342
  end
1343
  local de = mouse.KeyUp:connect(function(key)
1344
    if key == "r" then
1345
      bep = false
1346
    end
1347
  end)
1348
  blur(rightarm)
1349
  blur(leftarm)
1350
local mudodo = Instance.new("Sound")
1351
  mudodo.Volume = 5
1352
  mudodo.SoundId = "rbxassetid://627578508"
1353
mudodo.Looped = true
1354
  mudodo.Parent = hrp
1355
  mudodo:Play()
1356
  repeat
1357
    for _ = 1, 2 do
1358
      swait()
1359
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1360
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1361
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1362
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1363
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1364
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1365
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1366
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1367
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1368
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1369
    end
1370
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1371
    for _ = 1, 2 do
1372
      swait()
1373
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1374
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1375
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1376
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1377
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1378
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1379
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1380
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1381
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1382
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1383
    end
1384
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1385
    for _ = 1, 2 do
1386
      swait()
1387
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1388
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1389
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1390
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1391
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1392
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1393
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1394
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1395
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1396
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1397
    end
1398
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1399
    for _ = 1, 2 do
1400
      swait()
1401
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1402
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1403
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1404
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1405
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1406
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1407
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1408
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1409
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1410-
  mudodododo.SoundId = "rbxassetid://791374350"
1410+
1411
    end
1412
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1413
  until bep == false or 0 >= human.Health
1414
  de:Disconnect()
1415
mudodo:Stop()
1416
  wry:Play()
1417
  for _ = 1, 6 do
1418
    swait()
1419
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1420
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1421
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1422
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1423
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1424
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1425
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1426
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1427
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1428
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1429
  end
1430
  for _ = 1, 7 do
1431
    swait()
1432
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1433
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1434
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1435
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1436
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1437
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1438
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1439
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1440
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1441
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1442
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1443
  end
1444
  swait(5)
1445
  wherto = hrp
1446
mudodo:Destroy()
1447
  addcfr = cf(-2, 1, 2)
1448
  activu = false
1449
end
1450
function MUDAAA()
1451
  if selected == false or activu == true then
1452
    return
1453
  end
1454
  if appeared == false then
1455
    standappear(thenoob)
1456
    wherto = hrp
1457
    addcfr = cf(0, 0, -3.5)
1458
  end
1459
  wryyy:Stop()
1460
  local bep = true
1461
  activu = true
1462
  wherto = hrp
1463
  addcfr = cf(0, 0, -3.5)
1464
  local function blur(limb)
1465
    coroutine.resume(coroutine.create(function()
1466
      local memedon = {}
1467
      for i = 1, 6 do
1468
        local b1 = Instance.new("Part")
1469
        nooutline(b1)
1470
        b1.Size = Vector3.new(1, 2, 1)
1471
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1472
        b1.CanCollide = false
1473
        b1.BrickColor = limb.BrickColor
1474
        b1.Anchored = true
1475
        b1.Transparency = 0.85
1476
        b1.Locked = true
1477
        b1.Parent = modz
1478
		b1.Material = "Neon"
1479
        table.insert(memedon, b1)
1480
      end
1481
      local num = 0
1482
      repeat
1483
        swait()
1484
        num = num % 6 + 1
1485
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1486
      until bep == false
1487
      for i = 1, #memedon do
1488
        swait()
1489
        memedon[i]:Destroy()
1490
      end
1491
    end))
1492
  end
1493
  local de = mouse.KeyUp:connect(function(key)
1494
    if key == "t" then
1495
      bep = false
1496
    end
1497
  end)
1498
  blur(rightleg)
1499
  blur(leftleg)
1500
local mudodododo = Instance.new("Sound")
1501
  mudodododo.Volume = 7.5
1502
  mudodododo.SoundId = "rbxassetid://627578508"
1503
  mudodododo.Looped = true
1504
  mudodododo.Parent = hrp
1505
  mudodododo:Play()
1506
  repeat
1507
    for _ = 1, 2 do
1508
      swait()
1509
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1510
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1511
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1512
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1513
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1514
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1515
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1516
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1517
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1518
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1519
    end
1520
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1521
    for _ = 1, 2 do
1522
      swait()
1523
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1524
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1525
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1526
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1527
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1528
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1529
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1530
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1531
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1532
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1533
    end
1534
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1535
    for _ = 1, 2 do
1536
      swait()
1537
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1538
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1539
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1540
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1541
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1542
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1543
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1544
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1545
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1546
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1547
    end
1548
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1549
    for _ = 1, 2 do
1550
      swait()
1551
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1552
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1553
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1554
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1555
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1556
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1557
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1558
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1559
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1560
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1561
    end
1562
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1563
  until bep == false or 0 >= human.Health
1564
  de:Disconnect()
1565
mudodododo:Stop()
1566
  wryyy:Play()
1567
  for _ = 1, 6 do
1568
      swait()
1569
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1570
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1571
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1572
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1573
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1574
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1575
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1576
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1577
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1578
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1579
    end
1580
    for _ = 1, 7 do
1581
      swait()
1582
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1583
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1584
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1585
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1586
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1587
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1588
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1589
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1590
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1591
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1592
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1593
    end
1594
  swait(5)
1595
  wherto = hrp
1596
mudodododo:Destroy()
1597
  addcfr = cf(-2, 1, 2)
1598
  activu = false
1599
end
1600
function turnto(pos,part)
1601
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1602
end
1603
function cability()
1604
  if selected == false or activu == true then
1605
    return
1606
  end
1607
  if appeared == false then
1608
    standappear(thenoob)
1609
    wherto = hrp
1610
    addcfr = cf(0, 0, -3.75)
1611
  end
1612
  activu = true
1613
  wherto = hrp
1614
  addcfr = cf(0, 0, -3.5)
1615
  turnto(mouse.Hit.p,RootPart)
1616
  local ZAWRUA = Instance.new("Sound")
1617
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1618
  ZAWRUA.Volume = 3.5
1619
  ZAWRUA.Parent = hrp
1620
  ZAWRUA:Play()
1621
  game.Debris:AddItem(ZAWRUA, 2.5)
1622
  local wate = Instance.new("Part")
1623
  nooutline(wate)
1624
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1625
  wate.Material = "Neon"
1626
  wate.Transparency = 1
1627
  wate.BrickColor = BrickColor.new("New Yeller")
1628
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1629
  wate.Anchored = true
1630
  wate.CanCollide = false
1631
  wate.Parent = modz
1632
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1633
  coroutine.resume(coroutine.create(function()
1634
    repeat
1635
      swait()
1636
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1637
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1638
    until not wate
1639
  end))
1640
  coroutine.resume(coroutine.create(function()
1641
    local pt = {}
1642
   for _ = 1, 10 do
1643
      local wp = Instance.new("Part")
1644
      nooutline(wp)
1645
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1646
      wp.Material = "Neon"
1647
      wp.Transparency = 1
1648
      wp.BrickColor = BrickColor.new("New Yeller")
1649
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1650
      wp.Anchored = true
1651
      wp.CanCollide = false
1652
      wp.Parent = modz
1653
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1654
      table.insert(pt, wp)
1655
      table.insert(pt, wmz)
1656
    end
1657
    for m = 1, 45 do
1658
      swait()
1659
      for _, hey in pairs(pt) do
1660
        if hey.ClassName == "SpecialMesh" then
1661
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1662
        elseif hey.ClassName == "Part" then
1663
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1664
          hey.Transparency = hey.Transparency - 0.015
1665
        end
1666
      end
1667
    end
1668
    for m = 45, 50 do
1669
      swait()
1670
      for _, hey in pairs(pt) do
1671
        if hey.ClassName == "SpecialMesh" then
1672
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1673
        elseif hey.ClassName == "Part" then
1674
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1675
          hey.Transparency = hey.Transparency + 0.2
1676
        end
1677
      end
1678
    end
1679
    for _, AAA in pairs(pt) do
1680
      if AAA.ClassName == "Part" then
1681
        AAA:Destroy()
1682
      end
1683
    end
1684
  end))
1685
  for _ = 1, 50 do
1686
    swait()
1687
    wmesh.Scale = Vector3.new(9, 9, 9)
1688
    wate.Transparency = wate.Transparency - 0.008
1689
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1690
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1691
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1692
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1693
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1694
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1695
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1696
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1697
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1698
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1699
  end
1700
  local pooo = Instance.new("Sound")
1701
  pooo.SoundId = "rbxassetid://463598785"
1702
  pooo.TimePosition = 0
1703
  pooo.Volume = 3
1704
  pooo.Parent = hrp
1705
  pooo:Play()
1706
  game.Debris:AddItem(pooo, 2.5)
1707
  for _ = 1, 1 do
1708
    swait()
1709
    wate.Transparency = wate.Transparency + 0.15
1710
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1711
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1712
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1713
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1714
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1715
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1716
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1717
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1718
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1719
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1720
  end
1721
  local aimpos = mouse.Hit.p
1722
  local EffectsTransparency ={
1723
	NumberSequenceKeypoint.new(0,0,0),
1724
   	NumberSequenceKeypoint.new(1,1,0)
1725
  }
1726
  local EffectsSize ={
1727
    NumberSequenceKeypoint.new(0,4.5,2.25),
1728
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1729
  }
1730
  local swoo = Instance.new("Part")
1731
  nooutline(swoo)
1732
  swoo.Name = "Part2"
1733
  swoo.Size = Vector3.new(3, 3, 3)
1734
  swoo.Shape = "Ball"
1735
  swoo.Material = "Neon"
1736
  swoo.Transparency = 0.2
1737
  swoo.BrickColor = BrickColor.new("New Yeller")
1738
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1739
  swoo.Anchored = false
1740
  swoo.CanCollide = false
1741
  swoo.Parent = modz
1742
  local bv = Instance.new("BodyVelocity") 
1743
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1744
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1745
  bv.Parent = swoo
1746
  bv.Name = "MOVE"
1747
  local bvv = Instance.new("BodyAngularVelocity")
1748
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1749
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1750
  bvv.Parent = swoo
1751
  Par0=Instance.new('ParticleEmitter')
1752
  Par0.Name = "woah"
1753
  Par0.Parent=swoo
1754
  Par0.LightEmission=0.8
1755
  Par0.LockedToPart=false
1756
  Par0.Texture="rbxassetid://296874871"
1757
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1758
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1759
  Par0.Drag=2 
1760
  Par0.ZOffset=0.3
1761
  Par0.Size=NumberSequence.new(EffectsSize)
1762
  Par0.Lifetime=NumberRange.new(1)
1763
  Par0.Rate=999
1764
  Par0.Enabled=true
1765
  turnto(mouse.Hit.p,RootPart)
1766
  for _ = 1, 50 do
1767
    swait()
1768
    wate.Transparency = wate.Transparency + 0.05
1769
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1770
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1771
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1772
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1773
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1774
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1775
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1776
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1777
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1778
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1779
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
1780
  coroutine.resume(coroutine.create(function()
1781
  local woohs = human.Parent.efx:FindFirstChild("Part2")
1782
  wait(2)
1783
  woohs:Remove()
1784
  end))
1785
  end
1786
  wate:Remove()
1787
  swait(15)
1788
  wherto = hrp
1789
  addcfr = cf(-2, 1, 2)
1790
  activu = false
1791
end
1792
function cability2()
1793
  if selected == false or activu == true then
1794
    return
1795
  end
1796
  if appeared == false then
1797
    standappear(thenoob)
1798
    wherto = hrp
1799
    addcfr = cf(0, 0, -3.75)
1800
  end
1801
  activu = true
1802
  wherto = hrp
1803
  addcfr = cf(0, 0, -3.5)
1804
  local ZAWRU = Instance.new("Sound")
1805
  ZAWRU.SoundId = "rbxassetid://1056668930"
1806
  ZAWRU.TimePosition = 0
1807
  ZAWRU.Volume = 3
1808
  ZAWRU.Parent = hrp
1809
  ZAWRU:Play()	
1810
  coroutine.resume(coroutine.create(function()
1811
  wait(0.5)
1812
  local ZAWRUA = Instance.new("Sound")
1813
  ZAWRUA.SoundId = "rbxassetid://1125531635"
1814
  ZAWRUA.TimePosition = 0
1815
  ZAWRUA.Volume = 3
1816
  ZAWRUA.Parent = hrp
1817
  ZAWRUA:Play()	
1818
  end))
1819
  game.Debris:AddItem(ZAWRUA, 2.5)
1820
  local wate = Instance.new("Part")
1821
  nooutline(wate)
1822
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1823
  wate.Material = "Neon"
1824
  wate.Transparency = 1
1825
  wate.BrickColor = BrickColor.new("New Yeller")
1826
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1827
  wate.Anchored = true
1828
  wate.CanCollide = false
1829
  wate.Parent = modz
1830
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1831
  coroutine.resume(coroutine.create(function()
1832
    repeat
1833
      swait()
1834
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1835
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1836
    until not wate
1837
  end))
1838
  coroutine.resume(coroutine.create(function()
1839
    local pt = {}
1840
    for _ = 1, 10 do
1841
      local wp = Instance.new("Part")
1842
      nooutline(wp)
1843
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1844
      wp.Material = "Neon"
1845
      wp.Transparency = 1
1846
      wp.BrickColor = BrickColor.new("New Yeller")
1847
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1848
      wp.Anchored = true
1849
      wp.CanCollide = false
1850
      wp.Parent = modz
1851
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1852
      table.insert(pt, wp)
1853
      table.insert(pt, wmz)
1854
    end
1855
    for m = 1, 45 do
1856
      swait()
1857
      for _, hey in pairs(pt) do
1858
        if hey.ClassName == "SpecialMesh" then
1859
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1860
        elseif hey.ClassName == "Part" then
1861
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1862
          hey.Transparency = hey.Transparency - 0.015
1863
        end
1864
      end
1865
    end
1866
    for m = 45, 50 do
1867
      swait()
1868
      for _, hey in pairs(pt) do
1869
        if hey.ClassName == "SpecialMesh" then
1870
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1871
        elseif hey.ClassName == "Part" then
1872
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1873
          hey.Transparency = hey.Transparency + 0.2
1874
        end
1875
      end
1876
    end
1877
    for _, AAA in pairs(pt) do
1878
      if AAA.ClassName == "Part" then
1879
        AAA:Destroy()
1880
      end
1881
    end
1882
  end))
1883
  for _ = 1, 50 do
1884
    swait()
1885
    wmesh.Scale = Vector3.new(9, 9, 9)
1886
    wate.Transparency = wate.Transparency - 0.008
1887
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1888
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1889
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1890
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1891
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1892
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1893
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1894
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1895
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1896
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1897
  end
1898
  local pooo = Instance.new("Sound")
1899
  pooo.SoundId = "rbxassetid://0"
1900
  pooo.Pitch = 1.25
1901
  pooo.Volume = 3
1902
  pooo.Parent = hrp
1903
  pooo:Play()
1904
  game.Debris:AddItem(pooo, 2.5)
1905
  for _ = 1, 1 do
1906
    swait()
1907
    wate.Transparency = wate.Transparency + 0.15
1908
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1909
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1910
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1911
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1912
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1913
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1914
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1915
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1916
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1917
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1918
  end
1919
  local swoo = Instance.new("Part")
1920
  nooutline(swoo)
1921
  swoo.Size = Vector3.new(1, 20, 1)
1922
  swoo.Material = "Plastic"
1923
  swoo.BrickColor = BrickColor.new("White")
1924
  swoo.Anchored = true
1925
  swoo.CanCollide = false
1926
  swoo.Parent = modz
1927
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
1928
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
1929
  local pli = Instance.new("PointLight")
1930
  pli.Brightness = 2
1931
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1932
  pli.Range = 10
1933
  pli.Shadows = true
1934
  pli.Parent = swoo
1935
  for _ = 1, 25 do
1936
    swait()
1937
    wate.Transparency = wate.Transparency + 0.05
1938
    pli.Range = pli.Range - 1
1939
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1940
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1941
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
1942
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1943
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1944
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1945
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1946
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1947
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1948
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1949
    hito4(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 80)
1950
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
1951
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
1952
  end
1953
  wate:Destroy()
1954
  pli:Destroy()
1955
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
1956
  swait()
1957
  swoo:Destroy()
1958
  wherto = hrp
1959
  addcfr = cf(-2, 1, 2)
1960
  activu = false
1961
end
1962
function quickhit()
1963
  if selected == false or activu == true then
1964
    return
1965
  end
1966
  if appeared == false then
1967
    standappear(thenoob)
1968
    wherto = hrp
1969
    addcfr = cf(0, 0, -3.75)
1970
  end
1971
  activu = true
1972
  wherto = hrp
1973
  addcfr = cf(0, 0, -3.5)
1974
  local ZAWRU = Instance.new("Sound")
1975
  ZAWRU.SoundId = "rbxassetid://200632136"
1976
  ZAWRU.TimePosition = 0
1977
  ZAWRU.Volume = 3
1978
  ZAWRU.Parent = hrp
1979
  ZAWRU:Play()	
1980
  local pooo = Instance.new("Sound")
1981
  pooo.SoundId = "rbxassetid://0"
1982
  pooo.Pitch = 1.25
1983
  pooo.Volume = 3
1984
  pooo.Parent = hrp
1985
  pooo:Play()
1986
  game.Debris:AddItem(pooo, 2.5)
1987
  for _ = 1, 7 do
1988
    swait()
1989
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1990
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1991
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1992
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1993
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1994
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1995
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1996
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1997
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1998
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1999
  end
2000
  for _ = 1, 8 do
2001
    swait()
2002
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
2003
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2004
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2005
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
2006
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2007
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2008
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2009
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2010
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2011
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2012
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2013
  end
2014
  swait(5)
2015
  wherto = hrp
2016
  addcfr = cf(-2, 1, 2)
2017
  activu = false
2018
end
2019
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2020
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2021
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2022
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2023
function THEBEST()
2024
  if selected == false or activu == true or appeared == true or POSU == true then
2025
    return
2026
  end
2027
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2028
  local dipperrot
2029
  if dipperhat then
2030
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2031
  end
2032
  activu = true
2033
  POSU = true
2034
  cam.CameraType = "Scriptable"
2035
  chr.PrimaryPart = hrp
2036
  human.WalkSpeed = 0
2037
  human:SetStateEnabled(3, false)
2038
  local actmus1 = Instance.new("Sound")
2039
  actmus1.SoundId = "rbxassetid://188959462"
2040
  actmus1.Volume = 1.5
2041
  actmus1.RollOffMode = 1
2042
  actmus1.TimePosition = 0
2043
  actmus1.Parent = cam
2044
  local actmus2 = Instance.new("Sound")
2045
  actmus2.SoundId = "rbxassetid://188959462"
2046
  actmus2.Volume = 1.5
2047
  actmus2.RollOffMode = 1
2048
  actmus2.TimePosition = 0
2049
  actmus2.Parent = hrp
2050
  actmus1:Play()
2051
  actmus2:Play()
2052
  local mus1 = Instance.new("Sound")
2053
  mus1.SoundId = "rbxassetid://616594208"
2054
  mus1.Volume = 1.25
2055
  mus1.TimePosition = 0.45
2056
  mus1.Parent = cam
2057
  local mus2 = Instance.new("Sound")
2058
  mus2.SoundId = "rbxassetid://616594208"
2059
  mus2.Volume = 1.25
2060
  mus2.TimePosition = 0.45
2061
  mus2.Parent = hrp
2062
  local zawarudoda = Instance.new("Sound")
2063
  zawarudoda.SoundId = "rbxassetid://616576400"
2064
  zawarudoda.Volume = 2
2065
  zawarudoda.TimePosition = 0.3
2066
  zawarudoda.Parent = hrp
2067
  mus1:Play()
2068
  mus2:Play()
2069
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2070
  local regface = hed.face.Texture
2071
  local whogothit, bodyvel
2072
  local function checkhit(partoz, magn)
2073
    for _, guy in pairs(workspace:GetChildren()) do
2074
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2075
        whogothit = guy
2076
        guy:FindFirstChild("Humanoid").PlatformStand = true
2077
        do
2078
          local derp = Instance.new("BodyPosition")
2079
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2080
          derp.P = 8000
2081
          derp.D = 500
2082
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2083
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2084
          bodyvel = derp
2085
          local derp2 = Instance.new("BodyAngularVelocity")
2086
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2087
          derp2.P = 8000
2088
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2089
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2090
          delay(0.1, function()
2091
            derp2:Destroy()
2092
          end)
2093
          bodyvel = derp
2094
        end
2095
      end
2096
    end
2097
  end
2098
  coroutine.resume(coroutine.create(function()
2099
    for _ = 1, 25 do
2100
      swait()
2101
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2102
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2103
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2104
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2105
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2106
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2107
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2108
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2109
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2110
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2111
    end
2112
    for _ = 1, 20 do
2113
      swait()
2114
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2115
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2116
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2117
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2118
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2119
      if dipperhat then
2120
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2121
      end
2122
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2123
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2124
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2125
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2126
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2127
    end
2128
  end))
2129
  repeat
2130
    swait()
2131
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2132
  until mus1.TimePosition > 2.9
2133
  mus1:Pause()
2134
  mus2:Pause()
2135
  zawarudoda:Play()
2136
  coroutine.resume(coroutine.create(function()
2137
    for _ = 1, 7 do
2138
      swait()
2139
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2140
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2141
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2142
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2143
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2144
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2145
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2146
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2147
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2148
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2149
    end
2150
    for _ = 1, 16 do
2151
      swait()
2152
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2153
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2154
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2155
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2156
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2157
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2158
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2159
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2160
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2161
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2162
    end
2163
  end))
2164
  repeat
2165
    swait()
2166
  until zawarudoda.TimePosition > 1.4
2167
  zawarudoda:Pause()
2168
  activu = false
2169
  standappear(thenoob)
2170
  wherto = hrp
2171
  addcfr = cf(3, 0.25, -1.5)
2172
  activu = true
2173
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2174
  for _ = 1, 10 do
2175
    swait()
2176
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2177
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2178
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2179
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2180
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2181
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2182
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2183
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2184
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2185
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2186
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2187
  end
2188
  wherto = hrp
2189
  addcfr = cf(-3, 0.25, -1.5)
2190
  for _ = 1, 25 do
2191
    swait()
2192
    checkhit(rightarm, 3)
2193
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2194
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2195
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2196
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2197
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2198
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2199
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2200
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2201
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2202
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2203
  end
2204
  if whogothit then
2205
    print("derp")
2206
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2207
    local laugo = Instance.new("Sound")
2208
    laugo.SoundId = "rbxassetid://291088606"
2209
    laugo.Volume = 1.5
2210
    laugo.Parent = hrp
2211
    game.Debris:AddItem(laugo, 2.5)
2212
    laugo:Play()
2213
    local sda = 0
2214
    local chn = 2
2215
    local cs = math.cos
2216
    for D = 1, 60 do
2217
      swait()
2218
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2219
      sda = sda + chn
2220
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2221
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2222
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2223
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2224
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2225
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2226
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2227
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2228
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2229
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2230
    end
2231
    hed.face.Texture = "rbxassetid://176777497"
2232
    mus1.TimePosition = 2.75
2233
    mus1:Play()
2234
    for C = 1, 30 do
2235
      swait()
2236
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2237
      sda = sda + chn
2238
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2239-
        bet.SoundId = "rbxassetid://165604684"
2239+
2240
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2241
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2242
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2243
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2244
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2245
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2246
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2247
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2248
    end
2249
    for _ = 1, 5 do
2250
      swait()
2251
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2252
      sda = sda + chn
2253
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2254
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2255
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2256
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2257
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2258
      if dipperhat then
2259
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2260
      end
2261
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2262
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2263
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2264
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2265
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2266
    end
2267
    wait(2)
2268
  elseif whogothit == nil then
2269
    print("noderp")
2270
  end
2271
  human:SetStateEnabled(3, true)
2272
  activu = false
2273
  standappear(thenoob)
2274
  activu = true
2275
  if dipperhat then
2276
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2277
  end
2278
  actmus1:Destroy()
2279
  actmus2:Destroy()
2280
  bast:Play()
2281
  if bodyvel then
2282
    bodyvel:Destroy()
2283
  end
2284
  cam.CameraType = "Custom"
2285
  hed.face.Texture = regface
2286
  chr.PrimaryPart = head
2287
  human.WalkSpeed = 25
2288
  activu = false
2289
  POSU = false
2290
end
2291
function hito(partoz, magn, dmg, debtim, bodyfdire)
2292
  for _, guy in pairs(workspace:GetChildren()) do
2293
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2294
      do
2295
        local humz = guy:FindFirstChild("Humanoid")
2296
        local horp = guy:FindFirstChild("HumanoidRootPart")
2297
        TakeDamage(humz, dmg)
2298
        local db = Instance.new("StringValue")
2299
        db.Name = "alabo"
2300
        db.Parent = horp
2301
        delay(debtim, function()
2302
          db:Destroy()
2303
        end)
2304
        local b = Instance.new("Part")
2305
        nooutline(b)
2306
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2307
        b.Transparency = 0.25
2308
        b.Anchored = true
2309
        b.CanCollide = false
2310
        b.BrickColor = BrickColor.new("New Yeller")
2311
        b.Locked = true
2312
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2313
        b.Parent = modz
2314
        b.Material = "Neon"
2315
        local c = Instance.new("SpecialMesh")
2316
        c.MeshType = "Sphere"
2317
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2318
        c.Parent = b
2319
        game.Debris:AddItem(b, 1)
2320
        if bodyfdire then
2321
          local boopyve = Instance.new("BodyVelocity")
2322
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2323
          boopyve.P = math.huge
2324
          boopyve.Velocity = bodyfdire * 1.25
2325
          boopyve.Parent = horp
2326
          game.Debris:AddItem(boopyve, debtim)
2327
        end
2328
        local bet = Instance.new("Sound")
2329
        bet.Pitch = rd2(9, 11) / 10
2330
        bet.Volume = rd2(12, 14) / 10
2331
        bet.SoundId = "rbxassetid://856713718"
2332
        bet.Parent = b
2333
        bet:Play()
2334
        coroutine.resume(coroutine.create(function()
2335
          for _ = 1, 5 do
2336
            swait()
2337
            b.Transparency = b.Transparency + 0.15
2338
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2339
          end
2340
        end))
2341
      end
2342
    end
2343
  end
2344
end
2345
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2346
  for _, guy in pairs(workspace:GetChildren()) do
2347
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2348
      do
2349
     	CanDamage = false
2350
        local humz = guy:FindFirstChild("Humanoid")
2351
        local horp = guy:FindFirstChild("HumanoidRootPart")
2352
        TakeDamage(humz, dmg)
2353
        local db = Instance.new("StringValue")
2354
        db.Name = "alabo"
2355
        db.Parent = horp
2356
        delay(debtim, function()
2357
          db:Destroy()
2358
        end)
2359
        local b = Instance.new("Part")
2360
        nooutline(b)
2361
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2362
        b.Transparency = 0.25
2363
        b.Anchored = true
2364
        b.CanCollide = false
2365
        b.BrickColor = BrickColor.new("Deep orange")
2366
        b.Locked = true
2367
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2368
        b.Parent = modz
2369
        b.Material = "Neon"
2370
        local c = Instance.new("SpecialMesh")
2371
        c.MeshType = "Sphere"
2372
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2373
        c.Parent = b
2374
        game.Debris:AddItem(b, 1)
2375
        if bodyfdire then
2376
          local boopyve = Instance.new("BodyVelocity")
2377
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2378
          boopyve.P = math.huge
2379
          boopyve.Velocity = bodyfdire * 2
2380
          boopyve.Parent = horp
2381
          game.Debris:AddItem(boopyve, debtim)
2382
        end
2383
		local d = Instance.new("Part")
2384
        nooutline(d)
2385
		d.Name = "EXPLOSION"
2386
        d.Size = Vector3.new(3, 3, 3)
2387
        d.Transparency = 1
2388
        d.Anchored = true
2389
        d.CanCollide = false
2390
        d.BrickColor = BrickColor.new("Deep orange")
2391
        d.Locked = true
2392
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2393
        d.Parent = modz
2394
        d.Material = "Neon"
2395
		Par1=Instance.new('ParticleEmitter')
2396
		Par1.Drag = 5
2397
		Par1.Name = "fire"
2398
		Par1.Parent = d
2399
		Par1.LightEmission=0.8
2400
		Par1.LockedToPart=true
2401
		Par1.Texture="rbxassetid://296874871"
2402
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2403
		Par1.Speed=NumberRange.new(100)
2404
		local EffectsTransparency ={
2405
		 NumberSequenceKeypoint.new(0,0,0),
2406
   		 NumberSequenceKeypoint.new(1,1,0)
2407
		}
2408
		local EffectsSize ={
2409
    	 NumberSequenceKeypoint.new(0,7.5,3),
2410
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2411
		}
2412
		local EffectsSize2 ={
2413
    	 NumberSequenceKeypoint.new(0,5,3),
2414
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2415
		}
2416
		Par1.ZOffset = 0.3
2417
		Par1.Rotation = NumberRange.new(0, 360)
2418
		Par1.Transparency = NumberSequence.new(EffectsTransparency)
2419-
        bet.SoundId = "rbxassetid://165604684"
2419+
2420
		Par1.Lifetime=NumberRange.new(2)
2421
		Par1.SpreadAngle=Vector2.new(90000, 90000)
2422
		Par1.Rate=1000
2423
		Par1.Enabled = true
2424
		Par2=Instance.new('ParticleEmitter')
2425
		Par2.Drag = 5
2426
		Par2.Name = "fire2"
2427
		Par2.Parent = d
2428
		Par2.LightEmission=0.8
2429
		Par2.LockedToPart=true
2430
		Par2.Texture="rbxassetid://296874871"
2431
		Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2432
		Par2.Speed=NumberRange.new(100)
2433
		Par2.ZOffset = 0.3
2434
		Par2.Rotation = NumberRange.new(0, 360)
2435
		Par2.Transparency = NumberSequence.new(EffectsTransparency)
2436
		Par2.Size = NumberSequence.new(EffectsSize2)
2437
		Par2.Lifetime=NumberRange.new(2)
2438
		Par2.SpreadAngle=Vector2.new(90000, 90000)
2439
		Par2.Rate=1000
2440
		Par2.Enabled = true
2441
        local bet = Instance.new("Sound")
2442
        bet.Volume = 5
2443
        bet.SoundId = "rbxassetid://416328540"
2444
        bet.Parent = b
2445
        bet:Play()
2446
        coroutine.resume(coroutine.create(function()
2447
          for _ = 1, 25 do
2448
            swait()
2449
            b.Transparency = b.Transparency + 0.04
2450
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2451
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2452
          end
2453
        end))
2454
		coroutine.resume(coroutine.create(function()
2455
		human.Parent.efx.Part2.Anchored = true
2456
		human.Parent.efx.Part2.Transparency = 1
2457
		human.Parent.efx.Part2.woah.Enabled = false
2458
	    wait(0.5)
2459
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2460
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2461
		human.Parent.efx.Part2.Anchored = true
2462
		wait(2)
2463
		human.Parent.efx.EXPLOSION:Remove()
2464
		CanDamage = true
2465
        end))
2466
      end
2467
    end
2468
  end
2469
end
2470
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2471
  for _, guy in pairs(workspace:GetChildren()) do
2472
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2473
      do
2474
	    CanDamage = false
2475
        local humz = guy:FindFirstChild("Humanoid")
2476
        local horp = guy:FindFirstChild("HumanoidRootPart")
2477
        TakeDamage(humz, dmg)
2478
        local db = Instance.new("StringValue")
2479
        db.Name = "alabo"
2480
        db.Parent = horp
2481
        delay(debtim, function()
2482
          db:Destroy()
2483
        end)
2484
        local b = Instance.new("Part")
2485
        nooutline(b)
2486
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2487
        b.Transparency = 0.25
2488
        b.Anchored = true
2489
        b.CanCollide = false
2490
        b.BrickColor = BrickColor.new("New Yeller")
2491
        b.Locked = true
2492
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2493
        b.Parent = modz
2494
        b.Material = "Neon"
2495
        local c = Instance.new("SpecialMesh")
2496
        c.MeshType = "Sphere"
2497
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2498
        c.Parent = b
2499
        game.Debris:AddItem(b, 1)
2500
        if bodyfdire then
2501
          local boopyve = Instance.new("BodyVelocity")
2502
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2503
          boopyve.P = math.huge
2504
          boopyve.Velocity = bodyfdire * 1.25
2505
          boopyve.Parent = horp
2506
          game.Debris:AddItem(boopyve, debtim)
2507
        end
2508
        local bet = Instance.new("Sound")
2509
        bet.Pitch = rd2(9, 11) / 10
2510
        bet.Volume = rd2(12, 14) / 10
2511
        bet.SoundId = "rbxassetid://856713718"
2512
        bet.Parent = b
2513
        bet:Play()
2514
        coroutine.resume(coroutine.create(function()
2515
          for _ = 1, 5 do
2516
            swait()
2517
            b.Transparency = b.Transparency + 0.15
2518
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2519
          end
2520
        end))
2521
        coroutine.resume(coroutine.create(function()
2522
	    wait(1)
2523
        CanDamage = true
2524
 		end))
2525
      end
2526
    end
2527
  end
2528
end
2529
function stun(partoz, magn, time)
2530
    for _, guy in pairs(workspace:GetChildren()) do
2531
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy ~= chr and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
2532
        do
2533
          local humz = guy:FindFirstChild("Humanoid")
2534
          local torse = guy:FindFirstChild("Torso")
2535
          guy.PrimaryPart = torse
2536
          torse.Anchored = true
2537
          if guy:FindFirstChild("HumanoidRootPart") then
2538
            guy:FindFirstChild("HumanoidRootPart").Anchored = true
2539
            delay(time, function()
2540
              if guy:FindFirstChild("HumanoidRootPart") then
2541
                guy:FindFirstChild("HumanoidRootPart").Anchored = false
2542
              end
2543
            end)
2544
          end
2545
          guy:SetPrimaryPartCFrame(torse.CFrame * CFrame.Angles(math.rad(0), 0, 0))
2546
          delay(time, function()
2547
            if torse then
2548
              torse.Anchored = false
2549
            end
2550
          end)
2551
        end
2552
      end
2553
    end
2554
  end
2555
mouse.KeyDown:connect(function(key)
2556
  if human.Health <= 0 then
2557
    return
2558
  end
2559
  if key == "f" then
2560
    standappear(thenoob)
2561
  end
2562
  if key == "n" then
2563
    auraappear()
2564
  end
2565
  if key == "r" then
2566
    MUDA()
2567
  end
2568
  if key == "t" then
2569
	MUDAAA()
2570
  end
2571
  if key == "e" then
2572
    block()
2573
  end
2574
  if key == "q" then
2575
    quickhit()
2576
  end
2577
  if key == "v" then
2578
    cability()
2579
  end
2580
  if key == "b" then
2581
    cability2()
2582
  end
2583
  if key == "m" and plr.UserId then
2584
    THEBEST()
2585
  end
2586
  if key == "j" then
2587
    THREATENING()
2588
  end
2589
  if key == "z" then
2590
    CARRY()
2591
  end
2592
  if key == "k" then
2593
    konodioda:Play()
2594
  end
2595
  if key == "l" then
2596
    bast:Play()
2597
  end
2598
  if key == ";" then
2599
    zaworld:Play()
2600
  end
2601
  if key == "p" then
2602
	konodioda:Stop()
2603
	bast:Stop()
2604
	zaworld:Stop()
2605
end
2606
end)
2607
tool.Equipped:connect(function()
2608
  selected = true
2609
end)
2610
tool.Unequipped:connect(function()
2611
  selected = false
2612
end)
2613
sine = 0
2614
charge = 1
2615
cos = math.cos
2616
game:GetService("RunService").RenderStepped:connect(function()
2617
  if POSU == false then
2618
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2619
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2620
    local checkstate = human:GetState()
2621
    if checkstate.Value == 13 then
2622
      animpose = "Sitting"
2623
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2624
      animpose = "Jumping"
2625
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2626
      animpose = "Falling"
2627
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2628
      animpose = "Idle"
2629
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2630
      animpose = "Walking"
2631
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2632
      animpose = "TooFast"
2633
    end
2634
    if animpose == "Idle" then
2635
      sine = sine + charge
2636
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2637
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2638
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2639
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2640
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2641
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2642
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2643
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2644
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2645
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2646
    end
2647
    if animpose == "Walking" then
2648
      sine = sine + charge
2649
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2650
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2651
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2652
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2653
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2654
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2655
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2656
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2657
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2658
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2659
    end
2660
    if animpose == "Jumping" then
2661
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2662
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2663
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2664
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2665
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2666
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2667
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2668
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2669
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2670
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2671
    end
2672
    if animpose == "Falling" then
2673
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2674
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2675
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2676
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2677
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2678
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2679
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2680
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2681
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2682
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2683
    end
2684
    if animpose == "TooFast" then
2685
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2686
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2687-
		--game.Debris:AddItem(sphere,3)
2687+
2688
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2689
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2690-
		sphere.Transparency = 0.5
2690+
2691
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2692
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2693
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2694-
		sphere.BrickColor = BrickColor.new("Black")
2694+
2695
    end
2696
    if animpose == "Sitting" then
2697
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2698
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2699
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2700
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2701
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2702
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2703
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2704
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2705
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2706
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2707
    end
2708
  end
2709
  if appeared == false and activu == false then
2710
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2711
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2712
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2713
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2714
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2715
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2716
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2717
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2718
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2719
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2720
  elseif appeared == true and activu == false then
2721
    sine = sine + charge
2722
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2723
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2724
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2725
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2726
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2727
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2728
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2729
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2730
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2731
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2732
  end
2733
end)
2734
function dispose()
2735
  for i, v in pairs(getfenv(0)) do
2736
    v = nil
2737
  end
2738
  error = nil
2739
  print = nil
2740
  warn = nil
2741
end
2742
human.Died:connect(dispose)
2743
chr.Changed:connect(function()
2744
  if chr.Parent == nil then
2745
    dispose()
2746
  end
2747-
		for i = 1,3 do
2747+
2748-
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
2748+
2749
local char = p.Character
2750
local hed = char.Head
2751-
wait()
2751+
2752-
                        sphere:Destroy()
2752+
2753
local Player = game.Players.localPlayer
2754
local Character = p.Character
2755
local LeftArm2 = Character["Left Arm"]
2756
local RightArm2 = Character["Right Arm"]
2757
local LeftLeg2 = Character["Left Leg"]
2758
local RightLeg2 = Character["Right Leg"]
2759
local Head2 = Character.Head
2760
local Torso2 = Character.Torso
2761
2762
--created by SoldierJoao
2763
--Credits to metabee for the knives edit
2764
cut = Instance.new("Sound", Character)
2765
cut.SoundId = "https://www.roblox.com/asset/?id=0"
2766
cut.Volume = 1.5
2767
thri = Instance.new("Sound", Character)
2768
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
2769
thri.Volume = 2.5
2770
WRY = Instance.new("Sound", Character)
2771
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
2772
WRY.Volume = 5
2773
2774
local Players=game:service'Players'
2775
local Player=Players.LocalPlayer
2776
local Mouse=Player:GetMouse''
2777
local RenderStepped=game:service'RunService'.RenderStepped
2778
2779
local MeshId='http://www.roblox.com/asset?id=202083123'
2780
local TextureId='http://www.roblox.com/asset/?id=189436355'
2781
2782
mse = Player:GetMouse()
2783
2784
sound2 = Instance.new("Sound", Character)
2785
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2786
sound2.Volume = 5
2787
sound4 = Instance.new("Sound", Character)
2788
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
2789
sound4.Volume = 5
2790
TSTheme = Instance.new("Sound", Character)
2791
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
2792
TSTheme.Volume = 10
2793
TSTheme.Looped = true
2794
TPsound = Instance.new("Sound", Character)
2795
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
2796
TPsound.Volume = 1
2797
canworld = true
2798
cooldown = false
2799
mse.KeyDown:connect(function(key)
2800
	key = key:lower()
2801
	if key == "g" and cooldown == false then
2802
                sound4:Play()
2803
				wait(1.5)
2804
		if canworld == false then return end
2805
		if canworld then
2806
		canworld = false
2807
		TSTheme:Play()
2808
2809
		local function spawnpart()
2810
		sphere = Instance.new("Part")
2811
		local sm = Instance.new("SpecialMesh", sphere)
2812
		sm.MeshType = "Sphere"
2813
		sphere.Transparency = 0
2814
		sphere.Anchored = true
2815
		sphere.CanCollide = false
2816
		sphere.Material = "Neon"
2817
		sphere.BrickColor = BrickColor.new("Institutional white")
2818
		end
2819
		
2820
		local function weld(lol)
2821
			local weld = Instance.new("Weld", Player.Character.Torso)
2822
			weld.Part0 = Player.Character.Torso
2823
			weld.Part1 = lol
2824
			weld.C0 = Player.Character.Torso.CFrame:inverse()
2825
			weld.C1 = lol.CFrame:inverse()
2826
		end
2827
		wait()
2828
		spawnpart()
2829
			for i, v in pairs(game.Players:GetChildren()) do
2830
			t = v.Character:FindFirstChild("Torso")
2831
			if t then
2832
				t.Anchored = true
2833
				Player.Character:FindFirstChild("Torso").Anchored = false
2834
			end
2835
			RA = v.Character:FindFirstChild("Right Arm")
2836
			if RA then
2837
				RA.Anchored = true
2838
				Player.Character:FindFirstChild("Right Arm").Anchored = false
2839
			end
2840
			LA = v.Character:FindFirstChild("Left Arm")
2841
			if LA then
2842
				LA.Anchored = true
2843
				Player.Character:FindFirstChild("Left Arm").Anchored = false
2844
			end
2845
			RL = v.Character:FindFirstChild("Right Leg")
2846
			if RL then
2847
				RL.Anchored = true
2848
				Player.Character:FindFirstChild("Right Leg").Anchored = false
2849
			end
2850
			LL = v.Character:FindFirstChild("Left Leg")
2851
			if LL then
2852
				LL.Anchored = true
2853
				Player.Character:FindFirstChild("Left Leg").Anchored = false
2854
			end
2855
			end
2856
			
2857
			        game.Lighting.TimeOfDay="00:00:00"
2858
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2859
wait(0.1)
2860
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2861
wait(0.1)
2862
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2863
wait(0.1)
2864
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2865
wait(0.1)
2866
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
2867
		cooldown = true
2868
		sphere.Parent = Character.Torso
2869
		weld(sphere)
2870
		coroutine.resume(coroutine.create(function()
2871
		for i = 1,10 do
2872
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
2873
			sphere.Transparency = sphere.Transparency + 0.1
2874
			wait()
2875
			end
2876
			wait()
2877
            sphere:Destroy() 
2878
end))
2879
		wait(4.6)
2880
		cooldown = false
2881
		canworld = true
2882
		sound2:Play()
2883
		wait()
2884
		for i, v in pairs(game.Players:GetChildren()) do
2885
		t = v.Character:FindFirstChild("Torso")
2886
			if t then
2887
				t.Anchored = false
2888
			end
2889
			RA = v.Character:FindFirstChild("Right Arm")
2890
			if RA then
2891
				RA.Anchored = false
2892
			end
2893
			LA = v.Character:FindFirstChild("Left Arm")
2894
			if LA then
2895
				LA.Anchored = false
2896
			end
2897
			RL = v.Character:FindFirstChild("Right Leg")
2898
			if RL then
2899
				RL.Anchored = false
2900
			end
2901
			LL = v.Character:FindFirstChild("Left Leg")
2902
			if LL then
2903
				LL.Anchored = false
2904
			end
2905
		end
2906
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2907
wait(0.1)
2908
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2909
wait(0.1)
2910
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2911
wait(0.1)
2912
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2913
 
2914
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2915
        game.Lighting.TimeOfDay="15:00:00"
2916
TSTheme:Stop()
2917
		end
2918
	end
2919
end
2920
)
2921
if canworld == false then
2922
	wait(10)
2923
	canworld = true
2924
end
2925
2926
mse.KeyDown:connect(function(key)
2927
    if key == "h" and part == nil and cooldown == false and canworld == true then
2928
   
2929
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2930
		wait(0.1)
2931
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2932
		wait(0.1)
2933
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2934
		wait(0.1)
2935
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2936
        game.Lighting.TimeOfDay="00:00:00"
2937
wait(0.000004)
2938
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2939
        game.Lighting.TimeOfDay="15:00:00"
2940
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
2941
		TPsound:Play()
2942
cooldown = true
2943
wait(3)
2944
cooldown = false
2945
 
2946
end
2947
end
2948
)