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Jun 7th, 2018
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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 125)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. local CanDamage = true
  27. activu = false
  28. appeared = false
  29. animpose = nil
  30. POSU = false
  31. local wherto = hrp
  32. local addcfr = CFrame.new(0, 0, 0)
  33. Heartbeat = Instance.new("BindableEvent")
  34. Heartbeat.Name = "Heartbeat"
  35. Heartbeat.Parent = script
  36. local frame = 0.03333333333333333
  37. tf = 0
  38. game:GetService("RunService").Heartbeat:connect(function(s, p)
  39. tf = tf + s
  40. if tf >= frame then
  41. for i = 1, math.floor(tf / frame) do
  42. Heartbeat:Fire()
  43. end
  44. tf = tf - frame * math.floor(tf / frame)
  45. end
  46. end)
  47. function swait(num)
  48. if num == 0 or num == nil then
  49. Heartbeat.Event:wait()
  50. else
  51. for i = 1, num do
  52. Heartbeat.Event:wait()
  53. end
  54. end
  55. end
  56. tool = Instance.new("Tool")
  57. tool.CanBeDropped = false
  58. tool.RequiresHandle = false
  59. tool.TextureId = "rbxassetid://291302154"
  60. tool.ToolTip = "NANI"
  61. tool.Name = "AAAAAAAAAAAAAA"
  62. tool.Parent = plr.Backpack
  63. modz = Instance.new("Model")
  64. modz.Name = "efx"
  65. modz.Parent = chr
  66. ZANOOB = Instance.new("Model")
  67. ZANOOB.Name = "THENOOB"
  68. ZANOOB.Parent = chr
  69. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  71. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  73. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  75. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  76. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  77. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  78. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  81. RS = tors:FindFirstChild("Right Shoulder")
  82. LS = tors:FindFirstChild("Left Shoulder")
  83. RH = tors:FindFirstChild("Right Hip")
  84. LH = tors:FindFirstChild("Left Hip")
  85. RJ = hrp:FindFirstChild("RootJoint")
  86. N = tors:FindFirstChild("Neck")
  87. cf = CFrame.new
  88. ang = CFrame.Angles
  89. rd = math.rad
  90. rd2 = math.random
  91. function nooutline(p)
  92. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  93. end
  94. function makepart(color, name, reflec, mater, parnt, cfram)
  95. local port = Instance.new("Part")
  96. port.BrickColor = BrickColor.new(color)
  97. port.Name = name
  98. port.Transparency = 1
  99. nooutline(port)
  100. port.Reflectance = reflec
  101. port.Material = mater
  102. port.Anchored = false
  103. port.CanCollide = false
  104. port.Locked = true
  105. port.Size = Vector3.new(0.2, 0.2, 0.2)
  106. port.Parent = parnt
  107. return port
  108. end
  109. function makemesh(meshtype, scale, meshid, parent)
  110. local mes = Instance.new("SpecialMesh")
  111. mes.MeshType = meshtype
  112. mes.Scale = scale
  113. if meshtype == "FileMesh" then
  114. mes.MeshId = meshid
  115. end
  116. mes.Parent = parent
  117. return mes
  118. end
  119. function makemotor(parent, p0, p1, c0, c1)
  120. swait()
  121. local wel = Instance.new("Motor6D")
  122. wel.Part0 = p0
  123. wel.Part1 = p1
  124. wel.C0 = c0
  125. if c1 ~= nil then
  126. wel.C1 = c1
  127. end
  128. wel.Parent = parent
  129. return wel
  130. end
  131. local konodioda = Instance.new("Sound")
  132. konodioda.SoundId = "rbxassetid://776025813"
  133. konodioda.Volume = 2.5
  134. konodioda.Parent = hrp
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://395845961"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. local zaworld = Instance.new("Sound")
  140. zaworld.SoundId = "rbxassetid://966848463"
  141. zaworld.Volume = 2.5
  142. zaworld.Parent = hrp
  143. local wry = Instance.new("Sound")
  144. wry.SoundId = "rbxassetid://933302532"
  145. wry.Volume = 7.5
  146. wry.Parent = hrp
  147. local wryy = Instance.new("Sound")
  148. wryy.SoundId = "rbxassetid://933302532"
  149. wryy.Volume = 7.5
  150. wryy.Parent = hrp
  151. local wryyy = Instance.new("Sound")
  152. wryyy.SoundId = "rbxassetid://933302532"
  153. wryyy.Volume = 7.5
  154. wryyy.Parent = hrp
  155. function animo(yep)
  156. if yep == true then
  157. anim.Parent = human
  158. chr.Animate.Disabled = false
  159. elseif yep == false then
  160. chr.Animate.Disabled = true
  161. anim.Parent = nil
  162. end
  163. end
  164. animo(false)
  165. function lerpz(joint, prop, cfrmz, alp)
  166. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  167. end
  168. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. function resetlerp(whoever)
  179. if whoever == nil then
  180. RJ.C0 = RJC0
  181. RJ.C1 = RJC1
  182. N.C0 = NC0
  183. N.C1 = NC1
  184. RS.C0 = RSC0
  185. RS.C1 = RSC1
  186. LS.C0 = LSC0
  187. LS.C1 = LSC1
  188. RH.C0 = RHC0
  189. RH.C1 = RHC1
  190. LH.C0 = LHC0
  191. LH.C1 = LHC1
  192. elseif whoever ~= nil then
  193. nRJ.C0 = RJC0
  194. nRJ.C1 = RJC1
  195. nN.C0 = NC0
  196. nN.C1 = NC1
  197. nRS.C0 = RSC0
  198. nRS.C1 = RSC1
  199. nLS.C0 = LSC0
  200. nLS.C1 = LSC1
  201. nRH.C0 = RHC0
  202. nRH.C1 = RHC1
  203. nLH.C0 = LHC0
  204. nLH.C1 = LHC1
  205. end
  206. end
  207. function STANDO(cfr)
  208. local rooto = Instance.new("Part")
  209. nooutline(rooto)
  210. rooto.Name = "HumanoidRootPart"
  211. rooto.Anchored = true
  212. rooto.CFrame = cfr
  213. rooto.Size = Vector3.new(2, 2, 1)
  214. rooto.CanCollide = false
  215. rooto.Locked = true
  216. rooto.Transparency = 1
  217. rooto.Parent = ZANOOB
  218. local head = Instance.new("Part")
  219. nooutline(head)
  220. head.Anchored = false
  221. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  222. head.Size = Vector3.new(2, 1, 1)
  223. head.BrickColor = BrickColor.new("White")
  224. head.CanCollide = false
  225. head.Name = "Head"
  226. head.Locked = true
  227. head.Transparency = 1
  228. head.Parent = ZANOOB
  229. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  230. local headdecal = Instance.new("Decal")
  231. headdecal.Name = "face"
  232. headdecal.Texture = "rbxasset://textures/face.png"
  233. headdecal.Face = "Front"
  234. headdecal.Transparency = 1
  235. headdecal.Parent = head
  236. local mp = Instance.new("Part",ZANOOB)
  237. mp.Name = "Mask"
  238. mp.BrickColor = BrickColor.new("Bright green")
  239. mp.Transparency = 1
  240. mp.CanCollide = false
  241. local mask = Instance.new("SpecialMesh",mp)
  242. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  243. mask.MeshType = "FileMesh"
  244. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  245. mask.Scale = Vector3.new(1,1,1)
  246. local mw = Instance.new("Weld")
  247. mw.Parent = mask
  248. mw.Part0 = head
  249. mw.Part1 = mp
  250. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  251. mw.C0 = CFrame.Angles(0,0,0)
  252. local mp2 = Instance.new("Part",ZANOOB)
  253. mp2.Name = "Mask2"
  254. mp2.BrickColor = BrickColor.new("Really black")
  255. mp2.Transparency = 1
  256. mp2.CanCollide = false
  257. local mask2 = Instance.new("SpecialMesh",mp2)
  258. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  259. mask2.MeshType = "FileMesh"
  260. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  261. mask2.Scale = Vector3.new(1,1,1)
  262. local mw2 = Instance.new("Weld")
  263. mw2.Parent = mask2
  264. mw2.Part0 = head
  265. mw2.Part1 = mp2
  266. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  267. mw2.C0 = CFrame.Angles(0,0,0)
  268. local torso = Instance.new("Part")
  269. nooutline(torso)
  270. torso.Name = "Torso"
  271. torso.Anchored = false
  272. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  273. torso.Size = Vector3.new(2, 1, 1)
  274. torso.BrickColor = BrickColor.new("Bright red")
  275. torso.CanCollide = false
  276. torso.Transparency = 1
  277. torso.Locked = true
  278. torso.Parent = ZANOOB
  279. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  280. local leftarm = Instance.new("Part")
  281. nooutline(leftarm)
  282. leftarm.Anchored = false
  283. leftarm.Name = "Left Arm"
  284. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  285. leftarm.Size = Vector3.new(1, 2, 1)
  286. leftarm.BrickColor = BrickColor.new("White")
  287. leftarm.CanCollide = false
  288. leftarm.Transparency = 1
  289. leftarm.Locked = true
  290. leftarm.Parent = ZANOOB
  291. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  292. local rightarm = Instance.new("Part")
  293. nooutline(rightarm)
  294. rightarm.Anchored = false
  295. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  296. rightarm.Name = "Right Arm"
  297. rightarm.Size = Vector3.new(1, 2, 1)
  298. rightarm.BrickColor = BrickColor.new("White")
  299. rightarm.CanCollide = false
  300. rightarm.Locked = true
  301. rightarm.Transparency = 1
  302. rightarm.Parent = ZANOOB
  303. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  304. local leftleg = Instance.new("Part")
  305. nooutline(leftleg)
  306. leftleg.Anchored = false
  307. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  308. leftleg.Name = "Left Leg"
  309. leftleg.Size = Vector3.new(1, 2, 1)
  310. leftleg.BrickColor = BrickColor.new("Really black")
  311. leftleg.CanCollide = false
  312. leftleg.Transparency = 1
  313. leftleg.Locked = true
  314. leftleg.Parent = ZANOOB
  315. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  316. local rightleg = Instance.new("Part")
  317. nooutline(rightleg)
  318. rightleg.Anchored = false
  319. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  320. rightleg.Name = "Right Leg"
  321. rightleg.Size = Vector3.new(1, 2, 1)
  322. rightleg.BrickColor = BrickColor.new("Really black")
  323. rightleg.CanCollide = false
  324. rightleg.Locked = true
  325. rightleg.Transparency = 1
  326. rightleg.Parent = ZANOOB
  327. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  328. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  329. rootweld.Name = "RootJoint"
  330. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  331. neckweld.Name = "Neck"
  332. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  333. rshoulderweld.Name = "Right Shoulder"
  334. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  335. lshoulderweld.Name = "Left Shoulder"
  336. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  337. rhipweld.Name = "Right Hip"
  338. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  339. lhipweld.Name = "Left Hip"
  340. local scarf = Instance.new("Part")
  341. nooutline(scarf)
  342. scarf.Anchored = false
  343. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  344. scarf.Name = "scarf"
  345. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  346. scarf.BrickColor = BrickColor.new("Maroon")
  347. scarf.CanCollide = false
  348. scarf.Locked = true
  349. scarf.Transparency = 1
  350. scarf.Parent = ZANOOB
  351. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  352. local scarf2 = Instance.new("Part")
  353. nooutline(scarf2)
  354. scarf2.Anchored = false
  355. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  356. scarf2.Name = "scarf2"
  357. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  358. scarf2.BrickColor = BrickColor.new("Maroon")
  359. scarf2.CanCollide = false
  360. scarf2.Locked = true
  361. scarf2.Transparency = 1
  362. scarf2.Parent = ZANOOB
  363. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  364. local should1 = Instance.new("Part")
  365. nooutline(should1)
  366. should1.Anchored = false
  367. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  368. should1.Name = "should1"
  369. should1.Size = Vector3.new(1.5, 0.25, 1)
  370. should1.BrickColor = BrickColor.new("Bright yellow")
  371. should1.Material = "Metal"
  372. should1.CanCollide = false
  373. should1.Locked = true
  374. should1.Transparency = 1
  375. should1.Parent = ZANOOB
  376. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  377. local should12 = Instance.new("Part")
  378. nooutline(should12)
  379. should12.Anchored = false
  380. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  381. should12.Name = "should12"
  382. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  383. should12.BrickColor = BrickColor.new("New Yeller")
  384. should12.Material = "Neon"
  385. should12.CanCollide = false
  386. should12.Locked = true
  387. should12.Transparency = 1
  388. should12.Parent = ZANOOB
  389. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  390. local should13 = Instance.new("Part")
  391. nooutline(should13)
  392. should13.Anchored = false
  393. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  394. should13.Name = "should13"
  395. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  396. should13.BrickColor = BrickColor.new("Bright yellow")
  397. should13.Material = "Metal"
  398. should13.CanCollide = false
  399. should13.Locked = true
  400. should13.Transparency = 1
  401. should13.Parent = ZANOOB
  402. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  403. local should2 = Instance.new("Part")
  404. nooutline(should2)
  405. should2.Anchored = false
  406. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  407. should2.Name = "should2"
  408. should2.Size = Vector3.new(1.5, 0.25, 1)
  409. should2.BrickColor = BrickColor.new("Bright yellow")
  410. should2.Material = "Metal"
  411. should2.CanCollide = false
  412. should2.Locked = true
  413. should2.Transparency = 1
  414. should2.Parent = ZANOOB
  415. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  416. local should22 = Instance.new("Part")
  417. nooutline(should22)
  418. should22.Anchored = false
  419. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  420. should22.Name = "should22"
  421. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  422. should22.BrickColor = BrickColor.new("New Yeller")
  423. should22.Material = "Neon"
  424. should22.CanCollide = false
  425. should22.Locked = true
  426. should22.Transparency = 1
  427. should22.Parent = ZANOOB
  428. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  429. local should23 = Instance.new("Part")
  430. nooutline(should23)
  431. should23.Anchored = false
  432. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  433. should23.Name = "should23"
  434. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  435. should23.BrickColor = BrickColor.new("Bright yellow")
  436. should23.Material = "Metal"
  437. should23.CanCollide = false
  438. should23.Locked = true
  439. should23.Transparency = 1
  440. should23.Parent = ZANOOB
  441. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  442. local pa7 = Instance.new("Part")
  443. nooutline(pa7)
  444. pa7.Anchored = false
  445. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  446. pa7.Name = "pa7"
  447. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  448. pa7.BrickColor = BrickColor.new("Bright yellow")
  449. pa7.CanCollide = false
  450. pa7.Locked = true
  451. pa7.Transparency = 1
  452. pa7.Parent = ZANOOB
  453. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  454. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  455. local ca = Instance.new("Part")
  456. nooutline(ca)
  457. ca.Anchored = false
  458. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  459. ca.Name = "ca"
  460. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  461. ca.BrickColor = BrickColor.new("Institutional white")
  462. ca.CanCollide = false
  463. ca.Locked = true
  464. ca.Transparency = 1
  465. ca.Parent = ZANOOB
  466. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  467. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  468. local ca2 = Instance.new("Part")
  469. nooutline(ca2)
  470. ca2.Anchored = false
  471. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  472. ca2.Name = "ca2"
  473. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  474. ca2.BrickColor = BrickColor.new("Institutional white")
  475. ca2.CanCollide = false
  476. ca2.Locked = true
  477. ca2.Transparency = 1
  478. ca2.Parent = ZANOOB
  479. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  480. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  481. local raemblem = Instance.new("Part")
  482. nooutline(raemblem)
  483. raemblem.Anchored = false
  484. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  485. raemblem.Name = "raemblem"
  486. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  487. raemblem.BrickColor = BrickColor.new("White")
  488. raemblem.CanCollide = false
  489. raemblem.Locked = true
  490. raemblem.Material = "SmoothPlastic"
  491. raemblem.Transparency = 1
  492. raemblem.Parent = ZANOOB
  493. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  494. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  495. local emmes = Instance.new("Decal")
  496. emmes.Texture = "rbxassetid://0"
  497. emmes.Transparency = 1
  498. emmes.Face = "Right"
  499. emmes.Name = "embe"
  500. emmes.Parent = raemblem
  501. local ra1 = Instance.new("Part")
  502. nooutline(ra1)
  503. ra1.Anchored = false
  504. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  505. ra1.Name = "ra1"
  506. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  507. ra1.BrickColor = BrickColor.new("Really black")
  508. ra1.CanCollide = false
  509. ra1.Locked = true
  510. ra1.Transparency = 1
  511. ra1.Parent = ZANOOB
  512. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  513. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  514. local ra2 = Instance.new("Part")
  515. nooutline(ra2)
  516. ra2.Anchored = false
  517. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  518. ra2.Name = "ra2"
  519. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  520. ra2.BrickColor = BrickColor.new("Really black")
  521. ra2.CanCollide = false
  522. ra2.Locked = true
  523. ra2.Transparency = 1
  524. ra2.Parent = ZANOOB
  525. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  526. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  527. local ra3 = Instance.new("Part")
  528. nooutline(ra3)
  529. ra3.Anchored = false
  530. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  531. ra3.Name = "ra3"
  532. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  533. ra3.BrickColor = BrickColor.new("Bright red")
  534. ra3.CanCollide = false
  535. ra3.Locked = true
  536. ra3.Transparency = 1
  537. ra3.Parent = ZANOOB
  538. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  539. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  540. local ra4 = Instance.new("Part")
  541. nooutline(ra4)
  542. ra4.Anchored = false
  543. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  544. ra4.Name = "ra4"
  545. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  546. ra4.BrickColor = BrickColor.new("Bright red")
  547. ra4.CanCollide = false
  548. ra4.Locked = true
  549. ra4.Transparency = 1
  550. ra4.Parent = ZANOOB
  551. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  552. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  553. local ra5 = Instance.new("Part")
  554. nooutline(ra5)
  555. ra5.Anchored = false
  556. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  557. ra5.Name = "ra6"
  558. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  559. ra5.BrickColor = BrickColor.new("New Yeller")
  560. ra5.Shape = "Ball"
  561. ra5.Material = "Neon"
  562. ra5.CanCollide = false
  563. ra5.Locked = true
  564. ra5.Transparency = 1
  565. ra5.Parent = ZANOOB
  566. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  567. local ra6 = Instance.new("Part")
  568. nooutline(ra6)
  569. ra6.Anchored = false
  570. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  571. ra6.Name = "ra6"
  572. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  573. ra6.BrickColor = BrickColor.new("New Yeller")
  574. ra6.Shape = "Ball"
  575. ra6.Material = "Neon"
  576. ra6.CanCollide = false
  577. ra6.Locked = true
  578. ra6.Transparency = 1
  579. ra6.Parent = ZANOOB
  580. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  581. local ra7 = Instance.new("Part")
  582. nooutline(ra7)
  583. ra7.Anchored = false
  584. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  585. ra7.Name = "ra7"
  586. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  587. ra7.BrickColor = BrickColor.new("New Yeller")
  588. ra7.Shape = "Ball"
  589. ra7.Material = "Neon"
  590. ra7.CanCollide = false
  591. ra7.Locked = true
  592. ra7.Transparency = 1
  593. ra7.Parent = ZANOOB
  594. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  595. local ra8 = Instance.new("Part")
  596. nooutline(ra8)
  597. ra8.Anchored = false
  598. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  599. ra8.Name = "ra8"
  600. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  601. ra8.BrickColor = BrickColor.new("New Yeller")
  602. ra8.Shape = "Ball"
  603. ra8.Material = "Neon"
  604. ra8.CanCollide = false
  605. ra8.Locked = true
  606. ra8.Transparency = 1
  607. ra8.Parent = ZANOOB
  608. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  609. local ra9 = Instance.new("Part")
  610. nooutline(ra9)
  611. ra9.Anchored = false
  612. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. ra9.Name = "ra9"
  614. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  615. ra9.BrickColor = BrickColor.new("New Yeller")
  616. ra9.Shape = "Ball"
  617. ra9.Material = "Neon"
  618. ra9.CanCollide = false
  619. ra9.Locked = true
  620. ra9.Transparency = 1
  621. ra9.Parent = ZANOOB
  622. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  623. local ra10 = Instance.new("Part")
  624. nooutline(ra10)
  625. ra10.Anchored = false
  626. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  627. ra10.Name = "ra10"
  628. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  629. ra10.BrickColor = BrickColor.new("New Yeller")
  630. ra10.Shape = "Ball"
  631. ra10.Material = "Neon"
  632. ra10.CanCollide = false
  633. ra10.Locked = true
  634. ra10.Transparency = 1
  635. ra10.Parent = ZANOOB
  636. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  637. local ra11 = Instance.new("Part")
  638. nooutline(ra11)
  639. ra11.Anchored = false
  640. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  641. ra11.Name = "ra11"
  642. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  643. ra11.BrickColor = BrickColor.new("New Yeller")
  644. ra11.Shape = "Ball"
  645. ra11.Material = "Neon"
  646. ra11.CanCollide = false
  647. ra11.Locked = true
  648. ra11.Transparency = 1
  649. ra11.Parent = ZANOOB
  650. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  651. local ra12 = Instance.new("Part")
  652. nooutline(ra12)
  653. ra12.Anchored = false
  654. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  655. ra12.Name = "ra12"
  656. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  657. ra12.BrickColor = BrickColor.new("New Yeller")
  658. ra12.Shape = "Ball"
  659. ra12.Material = "Neon"
  660. ra12.CanCollide = false
  661. ra12.Locked = true
  662. ra12.Transparency = 1
  663. ra12.Parent = ZANOOB
  664. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  665. local ra13 = Instance.new("Part")
  666. nooutline(ra13)
  667. ra13.Anchored = false
  668. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  669. ra13.Name = "ra13"
  670. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  671. ra13.BrickColor = BrickColor.new("New Yeller")
  672. ra13.Shape = "Ball"
  673. ra13.Material = "Neon"
  674. ra13.CanCollide = false
  675. ra13.Locked = true
  676. ra13.Transparency = 1
  677. ra13.Parent = ZANOOB
  678. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  679. local ra14 = Instance.new("Part")
  680. nooutline(ra14)
  681. ra14.Anchored = false
  682. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  683. ra14.Name = "ra14"
  684. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  685. ra14.BrickColor = BrickColor.new("New Yeller")
  686. ra14.Shape = "Ball"
  687. ra14.Material = "Neon"
  688. ra14.CanCollide = false
  689. ra14.Locked = true
  690. ra14.Transparency = 1
  691. ra14.Parent = ZANOOB
  692. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  693. local ra15 = Instance.new("Part")
  694. nooutline(ra15)
  695. ra15.Anchored = false
  696. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  697. ra15.Name = "ra15"
  698. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  699. ra15.BrickColor = BrickColor.new("Really black")
  700. ra15.CanCollide = false
  701. ra15.Locked = true
  702. ra15.Transparency = 1
  703. ra15.Parent = ZANOOB
  704. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  705. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  706. local ra16 = Instance.new("Part")
  707. nooutline(ra16)
  708. ra16.Anchored = false
  709. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  710. ra16.Name = "ra16"
  711. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  712. ra16.BrickColor = BrickColor.new("Bright red")
  713. ra16.CanCollide = false
  714. ra16.Locked = true
  715. ra16.Transparency = 1
  716. ra16.Parent = ZANOOB
  717. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  718. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  719. local la1 = Instance.new("Part")
  720. nooutline(la1)
  721. la1.Anchored = false
  722. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  723. la1.Name = "la1"
  724. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  725. la1.BrickColor = BrickColor.new("Really black")
  726. la1.CanCollide = false
  727. la1.Locked = true
  728. la1.Transparency = 1
  729. la1.Parent = ZANOOB
  730. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  731. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  732. local la2 = Instance.new("Part")
  733. nooutline(la2)
  734. la2.Anchored = false
  735. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  736. la2.Name = "la2"
  737. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  738. la2.BrickColor = BrickColor.new("Really black")
  739. la2.CanCollide = false
  740. la2.Locked = true
  741. la2.Transparency = 1
  742. la2.Parent = ZANOOB
  743. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  744. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  745. local la3 = Instance.new("Part")
  746. nooutline(la3)
  747. la3.Anchored = false
  748. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  749. la3.Name = "la3"
  750. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  751. la3.BrickColor = BrickColor.new("Bright red")
  752. la3.CanCollide = false
  753. la3.Locked = true
  754. la3.Transparency = 1
  755. la3.Parent = ZANOOB
  756. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  757. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  758. local la4 = Instance.new("Part")
  759. nooutline(la4)
  760. la4.Anchored = false
  761. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  762. la4.Name = "la4"
  763. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  764. la4.BrickColor = BrickColor.new("Bright red")
  765. la4.CanCollide = false
  766. la4.Locked = true
  767. la4.Transparency = 1
  768. la4.Parent = ZANOOB
  769. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  770. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  771. local la5 = Instance.new("Part")
  772. nooutline(la5)
  773. la5.Anchored = false
  774. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  775. la5.Name = "la5"
  776. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  777. la5.BrickColor = BrickColor.new("New Yeller")
  778. la5.Shape = "Ball"
  779. la5.Material = "Neon"
  780. la5.CanCollide = false
  781. la5.Locked = true
  782. la5.Transparency = 1
  783. la5.Parent = ZANOOB
  784. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  785. local la6 = Instance.new("Part")
  786. nooutline(la6)
  787. la6.Anchored = false
  788. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. la6.Name = "la6"
  790. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  791. la6.BrickColor = BrickColor.new("New Yeller")
  792. la6.Shape = "Ball"
  793. la6.Material = "Neon"
  794. la6.CanCollide = false
  795. la6.Locked = true
  796. la6.Transparency = 1
  797. la6.Parent = ZANOOB
  798. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  799. local la7 = Instance.new("Part")
  800. nooutline(la7)
  801. la7.Anchored = false
  802. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  803. la7.Name = "la7"
  804. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  805. la7.BrickColor = BrickColor.new("New Yeller")
  806. la7.Shape = "Ball"
  807. la7.Material = "Neon"
  808. la7.CanCollide = false
  809. la7.Locked = true
  810. la7.Transparency = 1
  811. la7.Parent = ZANOOB
  812. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  813. local la8 = Instance.new("Part")
  814. nooutline(la8)
  815. la8.Anchored = false
  816. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  817. la8.Name = "la8"
  818. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  819. la8.BrickColor = BrickColor.new("New Yeller")
  820. la8.Shape = "Ball"
  821. la8.Material = "Neon"
  822. la8.CanCollide = false
  823. la8.Locked = true
  824. la8.Transparency = 1
  825. la8.Parent = ZANOOB
  826. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  827. local la9 = Instance.new("Part")
  828. nooutline(la9)
  829. la9.Anchored = false
  830. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  831. la9.Name = "la9"
  832. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  833. la9.BrickColor = BrickColor.new("New Yeller")
  834. la9.Shape = "Ball"
  835. la9.Material = "Neon"
  836. la9.CanCollide = false
  837. la9.Locked = true
  838. la9.Transparency = 1
  839. la9.Parent = ZANOOB
  840. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  841. local la10 = Instance.new("Part")
  842. nooutline(la10)
  843. la10.Anchored = false
  844. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  845. la10.Name = "la10"
  846. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  847. la10.BrickColor = BrickColor.new("New Yeller")
  848. la10.Shape = "Ball"
  849. la10.Material = "Neon"
  850. la10.CanCollide = false
  851. la10.Locked = true
  852. la10.Transparency = 1
  853. la10.Parent = ZANOOB
  854. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  855. local la11 = Instance.new("Part")
  856. nooutline(la11)
  857. la11.Anchored = false
  858. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  859. la11.Name = "la11"
  860. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  861. la11.BrickColor = BrickColor.new("New Yeller")
  862. la11.Shape = "Ball"
  863. la11.Material = "Neon"
  864. la11.CanCollide = false
  865. la11.Locked = true
  866. la11.Transparency = 1
  867. la11.Parent = ZANOOB
  868. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  869. local la12 = Instance.new("Part")
  870. nooutline(la12)
  871. la12.Anchored = false
  872. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  873. la12.Name = "la12"
  874. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  875. la12.BrickColor = BrickColor.new("New Yeller")
  876. la12.Shape = "Ball"
  877. la12.Material = "Neon"
  878. la12.CanCollide = false
  879. la12.Locked = true
  880. la12.Transparency = 1
  881. la12.Parent = ZANOOB
  882. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  883. local la13 = Instance.new("Part")
  884. nooutline(la13)
  885. la13.Anchored = false
  886. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  887. la13.Name = "la13"
  888. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  889. la13.BrickColor = BrickColor.new("New Yeller")
  890. la13.Shape = "Ball"
  891. la13.Material = "Neon"
  892. la13.CanCollide = false
  893. la13.Locked = true
  894. la13.Transparency = 1
  895. la13.Parent = ZANOOB
  896. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  897. local la14 = Instance.new("Part")
  898. nooutline(la14)
  899. la14.Anchored = false
  900. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  901. la14.Name = "la14"
  902. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  903. la14.BrickColor = BrickColor.new("New Yeller")
  904. la14.Shape = "Ball"
  905. la14.Material = "Neon"
  906. la14.CanCollide = false
  907. la14.Locked = true
  908. la14.Transparency = 1
  909. la14.Parent = ZANOOB
  910. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  911. local la15 = Instance.new("Part")
  912. nooutline(la15)
  913. la15.Anchored = false
  914. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  915. la15.Name = "la15"
  916. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  917. la15.BrickColor = BrickColor.new("Really black")
  918. la15.CanCollide = false
  919. la15.Locked = true
  920. la15.Transparency = 1
  921. la15.Parent = ZANOOB
  922. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  923. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  924. local la16 = Instance.new("Part")
  925. nooutline(la16)
  926. la16.Anchored = false
  927. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  928. la16.Name = "la16"
  929. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  930. la16.BrickColor = BrickColor.new("Bright red")
  931. la16.CanCollide = false
  932. la16.Locked = true
  933. la16.Transparency = 1
  934. la16.Parent = ZANOOB
  935. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  936. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  937. return ZANOOB
  938. end
  939. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  940. local followspeed = 0.5
  941. coroutine.resume(coroutine.create(function()
  942. local rot = thenoob.HumanoidRootPart
  943. repeat
  944. swait()
  945. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  946. until rot == nil
  947. end))
  948. local rot = thenoob.HumanoidRootPart
  949. local ntorso = thenoob:FindFirstChild("Torso")
  950. local rightarm = thenoob:FindFirstChild("Right Arm")
  951. local leftarm = thenoob:FindFirstChild("Left Arm")
  952. local leftleg = thenoob:FindFirstChild("Left Leg")
  953. local rightleg = thenoob:FindFirstChild("Right Leg")
  954. local head = thenoob:FindFirstChild("Head")
  955. local face = head:FindFirstChild("face")
  956. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  957. local embpart = thenoob:FindFirstChild("raemblem")
  958. local nRJ = rot:FindFirstChild("RootJoint")
  959. local nN = ntorso:FindFirstChild("Neck")
  960. local nRS = ntorso:FindFirstChild("Right Shoulder")
  961. local nLS = ntorso:FindFirstChild("Left Shoulder")
  962. local nRH = ntorso:FindFirstChild("Right Hip")
  963. local nLH = ntorso:FindFirstChild("Left Hip")
  964. function standappear(nbz)
  965. if selected == false or activu == true then
  966. return
  967. end
  968. if appeared == false then
  969. appeared = true
  970. wherto = hrp
  971. addcfr = cf(-2, 1, 2)
  972. local apear = Instance.new("Sound")
  973. apear.SoundId = "rbxassetid://463010917"
  974. apear.Parent = rot
  975. apear.Volume = 1.25
  976. game.Debris:AddItem(apear, 1.5)
  977. apear:Play()
  978. for _, n in pairs(nbz:GetChildren()) do
  979. coroutine.resume(coroutine.create(function()
  980. for _ = 1, 5 do
  981. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  982. swait()
  983. n.Transparency = n.Transparency - 0.2
  984. face.Transparency = face.Transparency - 0.2
  985. emblem.Transparency = emblem.Transparency - 0.2
  986. end
  987. end
  988. if n ~= rot and n ~= embpart then
  989. n.Transparency = 0
  990. end
  991. face.Transparency = 0
  992. emblem.Transparency = 0
  993. end))
  994. end
  995. elseif appeared == true then
  996. appeared = false
  997. wherto = hrp
  998. addcfr = cf(0, 0, 0)
  999. for _, n in pairs(nbz:GetChildren()) do
  1000. coroutine.resume(coroutine.create(function()
  1001. for _ = 1, 5 do
  1002. if n ~= rot and n ~= embpart then
  1003. swait()
  1004. n.Transparency = n.Transparency + 0.2
  1005. face.Transparency = face.Transparency + 0.2
  1006. emblem.Transparency = emblem.Transparency + 0.2
  1007. end
  1008. end
  1009. if n ~= rot and n ~= embpart then
  1010. n.Transparency = 1
  1011. end
  1012. face.Transparency = 1
  1013. emblem.Transparency = 1
  1014. end))
  1015. end
  1016. end
  1017. end
  1018. local auraon = false
  1019. function auraappear()
  1020. if auraon == false then
  1021. auraon = true
  1022. Par1=Instance.new('ParticleEmitter', hed)
  1023. Par1.LightEmission=100
  1024. Par1.LightInfluence=5
  1025. Par1.LockedToPart=true
  1026. Par1.Texture="rbxassetid://74697410"
  1027. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1028. Par1.Transparency=NumberSequence.new(0.825)
  1029. Par1.Lifetime=NumberRange.new(0.1)
  1030. Par1.Rate=1000
  1031. Par1.Enabled = true
  1032. Par2=Instance.new('ParticleEmitter', tors)
  1033. Par2.LightEmission=100
  1034. Par2.LightInfluence=5
  1035. Par2.LockedToPart=true
  1036. Par2.Texture="rbxassetid://74697410"
  1037. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1038. Par2.Transparency=NumberSequence.new(0.825)
  1039. Par2.Lifetime=NumberRange.new(0.1)
  1040. Par2.Rate=1000
  1041. Par2.Enabled = true
  1042. Par3=Instance.new('ParticleEmitter', rarm)
  1043. Par3.LightEmission=100
  1044. Par3.LightInfluence=5
  1045. Par3.LockedToPart=true
  1046. Par3.Texture="rbxassetid://74697410"
  1047. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1048. Par3.Transparency=NumberSequence.new(0.825)
  1049. Par3.Lifetime=NumberRange.new(0.1)
  1050. Par3.Rate=1000
  1051. Par3.Enabled = true
  1052. Par4=Instance.new('ParticleEmitter', larm)
  1053. Par4.LightEmission=100
  1054. Par4.LightInfluence=5
  1055. Par4.LockedToPart=true
  1056. Par4.Texture="rbxassetid://74697410"
  1057. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1058. Par4.Transparency=NumberSequence.new(0.825)
  1059. Par4.Lifetime=NumberRange.new(0.1)
  1060. Par4.Rate=1000
  1061. Par4.Enabled = true
  1062. Par5=Instance.new('ParticleEmitter', rleg)
  1063. Par5.LightEmission=100
  1064. Par5.LightInfluence=5
  1065. Par5.LockedToPart=true
  1066. Par5.Texture="rbxassetid://74697410"
  1067. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1068. Par5.Transparency=NumberSequence.new(0.825)
  1069. Par5.Lifetime=NumberRange.new(0.1)
  1070. Par5.Rate=1000
  1071. Par5.Enabled = true
  1072. Par6=Instance.new('ParticleEmitter', lleg)
  1073. Par6.LightEmission=100
  1074. Par6.LightInfluence=5
  1075. Par6.LockedToPart=true
  1076. Par6.Texture="rbxassetid://74697410"
  1077. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1078. Par6.Transparency=NumberSequence.new(0.825)
  1079. Par6.Lifetime=NumberRange.new(0.1)
  1080. Par6.Rate=1000
  1081. Par6.Enabled = true
  1082. elseif auraon == true then
  1083. auraon = false
  1084. Par1:Remove()
  1085. Par2:Remove()
  1086. Par3:Remove()
  1087. Par4:Remove()
  1088. Par5:Remove()
  1089. Par6:Remove()
  1090. end
  1091. end
  1092. function THREATENING()
  1093. if selected == false then
  1094. return
  1095. end
  1096. if POSU == false then
  1097. activu = true
  1098. addcfr = cf(2, 1, 2)
  1099. POSU = true
  1100. human.WalkSpeed = 0
  1101. local d = Instance.new("ParticleEmitter")
  1102. d.Name = "MENACINGU"
  1103. d.Lifetime = NumberRange.new(1)
  1104. d.Rate = 2
  1105. d.Texture = "rbxassetid://298768656"
  1106. d.VelocitySpread = 60
  1107. d.Parent = tors
  1108. human:SetStateEnabled(3, false)
  1109. local randomoth = math.random(1, 2)
  1110. if randomoth == 1 then
  1111. repeat
  1112. swait()
  1113. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1114. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1115. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1116. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1117. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1118. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1119. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1120. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1121. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1122. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1123.  
  1124. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1125. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1126. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1127. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1128. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1129. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1130. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1131. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1132. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1133. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1134. until POSU == false
  1135. elseif randomoth == 2 then
  1136. repeat
  1137. swait()
  1138. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1139. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1140. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1141. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1142. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1143. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1144. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1145. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1146. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1147. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1148.  
  1149. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1150. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1151. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1152. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1153. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1154. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1155. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1156. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1157. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1158. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1159. until POSU == false
  1160. end
  1161. elseif POSU == true then
  1162. POSU = false
  1163. addcfr = cf(-2, 1, 2)
  1164. human.WalkSpeed = 25
  1165. human:SetStateEnabled(3, true)
  1166. tors.MENACINGU:Destroy()
  1167. activu = true
  1168. activu = false
  1169. end
  1170. end
  1171. function CARRY()
  1172. if selected == false then
  1173. return
  1174. end
  1175. if appeared == false then
  1176. standappear(thenoob)
  1177. wherto = hrp
  1178. addcfr = cf(0, 0, -3.5)
  1179. end
  1180. if POSU == false then
  1181. activu = true
  1182. addcfr = cf(0, 0, -3.5)
  1183. POSU = true
  1184. human.WalkSpeed = 37.5
  1185. local mount = Instance.new("Sound")
  1186. mount.SoundId = "rbxassetid://260411131"
  1187. mount.Parent = rot
  1188. mount.Volume = 1.25
  1189. mount:Play()
  1190. human:SetStateEnabled(3, false)
  1191. frame = 0.005
  1192. local randomoth = math.random(1, 1)
  1193. if randomoth == 1 then
  1194. repeat
  1195. swait()
  1196. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1197. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1198. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1199. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1200. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1201. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1202. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1203. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1204. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1205. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1206.  
  1207. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1208. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1209. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1210. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1211. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1212. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1213. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1214. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1215. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1216. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1217. until POSU == false
  1218. elseif randomoth == 2 then
  1219. repeat
  1220. swait()
  1221. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1222. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1223. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1224. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1225. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1226. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1227. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1228. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1229. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1230. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1231.  
  1232. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1233. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1234. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1235. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1236. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1237. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1238. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1239. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1240. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1241. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1242. until POSU == false
  1243. end
  1244. elseif POSU == true then
  1245. POSU = false
  1246. addcfr = cf(-2, 1, 2)
  1247. human.WalkSpeed = 25
  1248. frame = 0.03333333333333333
  1249. human:SetStateEnabled(3, true)
  1250. activu = true
  1251. activu = false
  1252. end
  1253. end
  1254. local EHMMM = 0
  1255. function block()
  1256. if EHMMM == 125 or selected == false or activu == true then
  1257. return
  1258. end
  1259. if appeared == false then
  1260. standappear(thenoob)
  1261. end
  1262. wherto = hrp
  1263. addcfr = cf(0, 0, -3)
  1264. local bep = true
  1265. local humanshealth = human.Health
  1266. activu = true
  1267. human:SetStateEnabled(15, false)
  1268. local de = mouse.KeyUp:connect(function(key)
  1269. if key == "e" then
  1270. bep = false
  1271. end
  1272. end)
  1273. local poopes = 0
  1274. repeat
  1275. swait()
  1276. poopes = poopes + 1
  1277. human.Health = humanshealth
  1278. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1279. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1280. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1281. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1282. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1283. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1284. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1285. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1286. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1287. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1288. until bep == false or poopes > 240
  1289. de:Disconnect()
  1290. human:SetStateEnabled(15, true)
  1291. activu = false
  1292. EHMMM = 125
  1293. coroutine.resume(coroutine.create(function()
  1294. wait(5)
  1295. EHMMM = 0
  1296. end))
  1297. wherto = hrp
  1298. addcfr = cf(-2, 1, 2)
  1299. end
  1300. function MUDA()
  1301. if selected == false or activu == true then
  1302. return
  1303. end
  1304. if appeared == false then
  1305. standappear(thenoob)
  1306. wherto = hrp
  1307. addcfr = cf(0, 0, -3.5)
  1308. end
  1309. wry:Stop()
  1310. local bep = true
  1311. activu = true
  1312. wherto = hrp
  1313. addcfr = cf(0, 0, -3.5)
  1314. local function blur(limb)
  1315. coroutine.resume(coroutine.create(function()
  1316. local memedon = {}
  1317. for i = 1, 6 do
  1318. local b1 = Instance.new("Part")
  1319. nooutline(b1)
  1320. b1.Size = Vector3.new(1, 2, 1)
  1321. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1322. b1.CanCollide = false
  1323. b1.BrickColor = limb.BrickColor
  1324. b1.Anchored = true
  1325. b1.Transparency = 0.85
  1326. b1.Locked = true
  1327. b1.Parent = modz
  1328. b1.Material = "Neon"
  1329. table.insert(memedon, b1)
  1330. end
  1331. local num = 0
  1332. repeat
  1333. swait()
  1334. num = num % 6 + 1
  1335. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1336. until bep == false
  1337. for i = 1, #memedon do
  1338. swait()
  1339. memedon[i]:Destroy()
  1340. end
  1341. end))
  1342. end
  1343. local de = mouse.KeyUp:connect(function(key)
  1344. if key == "r" then
  1345. bep = false
  1346. end
  1347. end)
  1348. blur(rightarm)
  1349. blur(leftarm)
  1350. local mudodo = Instance.new("Sound")
  1351. mudodo.Volume = 5
  1352. mudodo.SoundId = "rbxassetid://627578508"
  1353. mudodo.Looped = true
  1354. mudodo.Parent = hrp
  1355. mudodo:Play()
  1356. repeat
  1357. for _ = 1, 2 do
  1358. swait()
  1359. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1360. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1361. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1362. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1363. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1364. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1365. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1366. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1367. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1368. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1369. end
  1370. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1371. for _ = 1, 2 do
  1372. swait()
  1373. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1374. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1375. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1376. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1377. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1378. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1379. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1380. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1381. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1382. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1383. end
  1384. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1385. for _ = 1, 2 do
  1386. swait()
  1387. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1388. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1389. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1390. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1391. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1392. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1393. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1394. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1395. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1396. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1397. end
  1398. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1399. for _ = 1, 2 do
  1400. swait()
  1401. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1402. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1403. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1404. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1405. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1406. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1407. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1408. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1409. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1410. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1411. end
  1412. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1413. until bep == false or 0 >= human.Health
  1414. de:Disconnect()
  1415. mudodo:Stop()
  1416. wry:Play()
  1417. for _ = 1, 6 do
  1418. swait()
  1419. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1420. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1421. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1422. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1423. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1424. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1425. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1426. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1427. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1428. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1429. end
  1430. for _ = 1, 7 do
  1431. swait()
  1432. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1433. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1434. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1435. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1436. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1437. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1438. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1439. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1440. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1441. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1442. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1443. end
  1444. swait(5)
  1445. wherto = hrp
  1446. mudodo:Destroy()
  1447. addcfr = cf(-2, 1, 2)
  1448. activu = false
  1449. end
  1450. function MUDAAA()
  1451. if selected == false or activu == true then
  1452. return
  1453. end
  1454. if appeared == false then
  1455. standappear(thenoob)
  1456. wherto = hrp
  1457. addcfr = cf(0, 0, -3.5)
  1458. end
  1459. wryyy:Stop()
  1460. local bep = true
  1461. activu = true
  1462. wherto = hrp
  1463. addcfr = cf(0, 0, -3.5)
  1464. local function blur(limb)
  1465. coroutine.resume(coroutine.create(function()
  1466. local memedon = {}
  1467. for i = 1, 6 do
  1468. local b1 = Instance.new("Part")
  1469. nooutline(b1)
  1470. b1.Size = Vector3.new(1, 2, 1)
  1471. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1472. b1.CanCollide = false
  1473. b1.BrickColor = limb.BrickColor
  1474. b1.Anchored = true
  1475. b1.Transparency = 0.85
  1476. b1.Locked = true
  1477. b1.Parent = modz
  1478. b1.Material = "Neon"
  1479. table.insert(memedon, b1)
  1480. end
  1481. local num = 0
  1482. repeat
  1483. swait()
  1484. num = num % 6 + 1
  1485. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1486. until bep == false
  1487. for i = 1, #memedon do
  1488. swait()
  1489. memedon[i]:Destroy()
  1490. end
  1491. end))
  1492. end
  1493. local de = mouse.KeyUp:connect(function(key)
  1494. if key == "t" then
  1495. bep = false
  1496. end
  1497. end)
  1498. blur(rightleg)
  1499. blur(leftleg)
  1500. local mudodododo = Instance.new("Sound")
  1501. mudodododo.Volume = 7.5
  1502. mudodododo.SoundId = "rbxassetid://627578508"
  1503. mudodododo.Looped = true
  1504. mudodododo.Parent = hrp
  1505. mudodododo:Play()
  1506. repeat
  1507. for _ = 1, 2 do
  1508. swait()
  1509. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1510. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1511. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1512. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1513. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1514. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1515. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1516. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1517. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1518. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1519. end
  1520. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1521. for _ = 1, 2 do
  1522. swait()
  1523. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1524. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1525. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1526. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1527. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1528. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1529. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1530. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1531. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1532. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1533. end
  1534. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1535. for _ = 1, 2 do
  1536. swait()
  1537. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1538. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1539. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1540. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1541. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1542. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1543. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1544. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1545. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1546. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1547. end
  1548. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1549. for _ = 1, 2 do
  1550. swait()
  1551. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1552. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1553. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1554. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1555. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1556. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1557. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1558. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1559. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1560. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1561. end
  1562. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1563. until bep == false or 0 >= human.Health
  1564. de:Disconnect()
  1565. mudodododo:Stop()
  1566. wryyy:Play()
  1567. for _ = 1, 6 do
  1568. swait()
  1569. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1570. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1571. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1572. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1573. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1574. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1575. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1576. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1577. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1578. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1579. end
  1580. for _ = 1, 7 do
  1581. swait()
  1582. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1583. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1584. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1585. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1586. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1587. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1588. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1589. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1590. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1591. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1592. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1593. end
  1594. swait(5)
  1595. wherto = hrp
  1596. mudodododo:Destroy()
  1597. addcfr = cf(-2, 1, 2)
  1598. activu = false
  1599. end
  1600. function turnto(pos,part)
  1601. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1602. end
  1603. function cability()
  1604. if selected == false or activu == true then
  1605. return
  1606. end
  1607. if appeared == false then
  1608. standappear(thenoob)
  1609. wherto = hrp
  1610. addcfr = cf(0, 0, -3.75)
  1611. end
  1612. activu = true
  1613. wherto = hrp
  1614. addcfr = cf(0, 0, -3.5)
  1615. turnto(mouse.Hit.p,RootPart)
  1616. local ZAWRUA = Instance.new("Sound")
  1617. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1618. ZAWRUA.Volume = 3.5
  1619. ZAWRUA.Parent = hrp
  1620. ZAWRUA:Play()
  1621. game.Debris:AddItem(ZAWRUA, 2.5)
  1622. local wate = Instance.new("Part")
  1623. nooutline(wate)
  1624. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1625. wate.Material = "Neon"
  1626. wate.Transparency = 1
  1627. wate.BrickColor = BrickColor.new("New Yeller")
  1628. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1629. wate.Anchored = true
  1630. wate.CanCollide = false
  1631. wate.Parent = modz
  1632. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1633. coroutine.resume(coroutine.create(function()
  1634. repeat
  1635. swait()
  1636. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1637. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1638. until not wate
  1639. end))
  1640. coroutine.resume(coroutine.create(function()
  1641. local pt = {}
  1642. for _ = 1, 10 do
  1643. local wp = Instance.new("Part")
  1644. nooutline(wp)
  1645. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1646. wp.Material = "Neon"
  1647. wp.Transparency = 1
  1648. wp.BrickColor = BrickColor.new("New Yeller")
  1649. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1650. wp.Anchored = true
  1651. wp.CanCollide = false
  1652. wp.Parent = modz
  1653. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1654. table.insert(pt, wp)
  1655. table.insert(pt, wmz)
  1656. end
  1657. for m = 1, 45 do
  1658. swait()
  1659. for _, hey in pairs(pt) do
  1660. if hey.ClassName == "SpecialMesh" then
  1661. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1662. elseif hey.ClassName == "Part" then
  1663. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1664. hey.Transparency = hey.Transparency - 0.015
  1665. end
  1666. end
  1667. end
  1668. for m = 45, 50 do
  1669. swait()
  1670. for _, hey in pairs(pt) do
  1671. if hey.ClassName == "SpecialMesh" then
  1672. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1673. elseif hey.ClassName == "Part" then
  1674. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1675. hey.Transparency = hey.Transparency + 0.2
  1676. end
  1677. end
  1678. end
  1679. for _, AAA in pairs(pt) do
  1680. if AAA.ClassName == "Part" then
  1681. AAA:Destroy()
  1682. end
  1683. end
  1684. end))
  1685. for _ = 1, 50 do
  1686. swait()
  1687. wmesh.Scale = Vector3.new(9, 9, 9)
  1688. wate.Transparency = wate.Transparency - 0.008
  1689. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1690. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1691. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1692. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1693. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1694. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1695. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1696. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1697. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1698. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1699. end
  1700. local pooo = Instance.new("Sound")
  1701. pooo.SoundId = "rbxassetid://463598785"
  1702. pooo.TimePosition = 0
  1703. pooo.Volume = 3
  1704. pooo.Parent = hrp
  1705. pooo:Play()
  1706. game.Debris:AddItem(pooo, 2.5)
  1707. for _ = 1, 1 do
  1708. swait()
  1709. wate.Transparency = wate.Transparency + 0.15
  1710. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1711. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1712. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1713. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1714. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1715. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1716. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1717. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1718. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1719. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1720. end
  1721. local aimpos = mouse.Hit.p
  1722. local EffectsTransparency ={
  1723. NumberSequenceKeypoint.new(0,0,0),
  1724. NumberSequenceKeypoint.new(1,1,0)
  1725. }
  1726. local EffectsSize ={
  1727. NumberSequenceKeypoint.new(0,4.5,2.25),
  1728. NumberSequenceKeypoint.new(1,1.12,0.562)
  1729. }
  1730. local swoo = Instance.new("Part")
  1731. nooutline(swoo)
  1732. swoo.Name = "Part2"
  1733. swoo.Size = Vector3.new(3, 3, 3)
  1734. swoo.Shape = "Ball"
  1735. swoo.Material = "Neon"
  1736. swoo.Transparency = 0.2
  1737. swoo.BrickColor = BrickColor.new("New Yeller")
  1738. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1739. swoo.Anchored = false
  1740. swoo.CanCollide = false
  1741. swoo.Parent = modz
  1742. local bv = Instance.new("BodyVelocity")
  1743. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1744. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1745. bv.Parent = swoo
  1746. bv.Name = "MOVE"
  1747. local bvv = Instance.new("BodyAngularVelocity")
  1748. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1749. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1750. bvv.Parent = swoo
  1751. Par0=Instance.new('ParticleEmitter')
  1752. Par0.Name = "woah"
  1753. Par0.Parent=swoo
  1754. Par0.LightEmission=0.8
  1755. Par0.LockedToPart=false
  1756. Par0.Texture="rbxassetid://296874871"
  1757. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1758. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1759. Par0.Drag=2
  1760. Par0.ZOffset=0.3
  1761. Par0.Size=NumberSequence.new(EffectsSize)
  1762. Par0.Lifetime=NumberRange.new(1)
  1763. Par0.Rate=999
  1764. Par0.Enabled=true
  1765. turnto(mouse.Hit.p,RootPart)
  1766. for _ = 1, 50 do
  1767. swait()
  1768. wate.Transparency = wate.Transparency + 0.05
  1769. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1770. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1771. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1772. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1773. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1774. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1775. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1776. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1777. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1778. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1779. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  1780. coroutine.resume(coroutine.create(function()
  1781. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1782. wait(2)
  1783. woohs:Remove()
  1784. end))
  1785. end
  1786. wate:Remove()
  1787. swait(15)
  1788. wherto = hrp
  1789. addcfr = cf(-2, 1, 2)
  1790. activu = false
  1791. end
  1792. function cability2()
  1793. if selected == false or activu == true then
  1794. return
  1795. end
  1796. if appeared == false then
  1797. standappear(thenoob)
  1798. wherto = hrp
  1799. addcfr = cf(0, 0, -3.75)
  1800. end
  1801. activu = true
  1802. wherto = hrp
  1803. addcfr = cf(0, 0, -3.5)
  1804. local ZAWRU = Instance.new("Sound")
  1805. ZAWRU.SoundId = "rbxassetid://1056668930"
  1806. ZAWRU.TimePosition = 0
  1807. ZAWRU.Volume = 3
  1808. ZAWRU.Parent = hrp
  1809. ZAWRU:Play()
  1810. coroutine.resume(coroutine.create(function()
  1811. wait(0.5)
  1812. local ZAWRUA = Instance.new("Sound")
  1813. ZAWRUA.SoundId = "rbxassetid://1125531635"
  1814. ZAWRUA.TimePosition = 0
  1815. ZAWRUA.Volume = 3
  1816. ZAWRUA.Parent = hrp
  1817. ZAWRUA:Play()
  1818. end))
  1819. game.Debris:AddItem(ZAWRUA, 2.5)
  1820. local wate = Instance.new("Part")
  1821. nooutline(wate)
  1822. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1823. wate.Material = "Neon"
  1824. wate.Transparency = 1
  1825. wate.BrickColor = BrickColor.new("New Yeller")
  1826. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1827. wate.Anchored = true
  1828. wate.CanCollide = false
  1829. wate.Parent = modz
  1830. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1831. coroutine.resume(coroutine.create(function()
  1832. repeat
  1833. swait()
  1834. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1835. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1836. until not wate
  1837. end))
  1838. coroutine.resume(coroutine.create(function()
  1839. local pt = {}
  1840. for _ = 1, 10 do
  1841. local wp = Instance.new("Part")
  1842. nooutline(wp)
  1843. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1844. wp.Material = "Neon"
  1845. wp.Transparency = 1
  1846. wp.BrickColor = BrickColor.new("New Yeller")
  1847. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1848. wp.Anchored = true
  1849. wp.CanCollide = false
  1850. wp.Parent = modz
  1851. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1852. table.insert(pt, wp)
  1853. table.insert(pt, wmz)
  1854. end
  1855. for m = 1, 45 do
  1856. swait()
  1857. for _, hey in pairs(pt) do
  1858. if hey.ClassName == "SpecialMesh" then
  1859. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1860. elseif hey.ClassName == "Part" then
  1861. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1862. hey.Transparency = hey.Transparency - 0.015
  1863. end
  1864. end
  1865. end
  1866. for m = 45, 50 do
  1867. swait()
  1868. for _, hey in pairs(pt) do
  1869. if hey.ClassName == "SpecialMesh" then
  1870. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1871. elseif hey.ClassName == "Part" then
  1872. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1873. hey.Transparency = hey.Transparency + 0.2
  1874. end
  1875. end
  1876. end
  1877. for _, AAA in pairs(pt) do
  1878. if AAA.ClassName == "Part" then
  1879. AAA:Destroy()
  1880. end
  1881. end
  1882. end))
  1883. for _ = 1, 50 do
  1884. swait()
  1885. wmesh.Scale = Vector3.new(9, 9, 9)
  1886. wate.Transparency = wate.Transparency - 0.008
  1887. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1888. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1889. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1890. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1891. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1892. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1893. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1894. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1895. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1896. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1897. end
  1898. local pooo = Instance.new("Sound")
  1899. pooo.SoundId = "rbxassetid://0"
  1900. pooo.Pitch = 1.25
  1901. pooo.Volume = 3
  1902. pooo.Parent = hrp
  1903. pooo:Play()
  1904. game.Debris:AddItem(pooo, 2.5)
  1905. for _ = 1, 1 do
  1906. swait()
  1907. wate.Transparency = wate.Transparency + 0.15
  1908. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1909. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1910. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1911. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1912. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1913. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1914. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1915. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1916. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1917. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1918. end
  1919. local swoo = Instance.new("Part")
  1920. nooutline(swoo)
  1921. swoo.Size = Vector3.new(1, 20, 1)
  1922. swoo.Material = "Plastic"
  1923. swoo.BrickColor = BrickColor.new("White")
  1924. swoo.Anchored = true
  1925. swoo.CanCollide = false
  1926. swoo.Parent = modz
  1927. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1928. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  1929. local pli = Instance.new("PointLight")
  1930. pli.Brightness = 2
  1931. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1932. pli.Range = 10
  1933. pli.Shadows = true
  1934. pli.Parent = swoo
  1935. for _ = 1, 25 do
  1936. swait()
  1937. wate.Transparency = wate.Transparency + 0.05
  1938. pli.Range = pli.Range - 1
  1939. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1940. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1941. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  1942. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1943. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1944. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1945. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1946. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1947. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1948. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1949. hito4(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  1950. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  1951. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1952. end
  1953. wate:Destroy()
  1954. pli:Destroy()
  1955. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1956. swait()
  1957. swoo:Destroy()
  1958. wherto = hrp
  1959. addcfr = cf(-2, 1, 2)
  1960. activu = false
  1961. end
  1962. function quickhit()
  1963. if selected == false or activu == true then
  1964. return
  1965. end
  1966. if appeared == false then
  1967. standappear(thenoob)
  1968. wherto = hrp
  1969. addcfr = cf(0, 0, -3.75)
  1970. end
  1971. activu = true
  1972. wherto = hrp
  1973. addcfr = cf(0, 0, -3.5)
  1974. local ZAWRU = Instance.new("Sound")
  1975. ZAWRU.SoundId = "rbxassetid://200632136"
  1976. ZAWRU.TimePosition = 0
  1977. ZAWRU.Volume = 3
  1978. ZAWRU.Parent = hrp
  1979. ZAWRU:Play()
  1980. local pooo = Instance.new("Sound")
  1981. pooo.SoundId = "rbxassetid://0"
  1982. pooo.Pitch = 1.25
  1983. pooo.Volume = 3
  1984. pooo.Parent = hrp
  1985. pooo:Play()
  1986. game.Debris:AddItem(pooo, 2.5)
  1987. for _ = 1, 7 do
  1988. swait()
  1989. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1990. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1991. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1992. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1993. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1994. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1995. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1996. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1997. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1998. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1999. end
  2000. for _ = 1, 8 do
  2001. swait()
  2002. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  2003. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2004. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2005. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  2006. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2007. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2008. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2009. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2010. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2011. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2012. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2013. end
  2014. swait(5)
  2015. wherto = hrp
  2016. addcfr = cf(-2, 1, 2)
  2017. activu = false
  2018. end
  2019. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2020. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2021. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2022. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2023. function THEBEST()
  2024. if selected == false or activu == true or appeared == true or POSU == true then
  2025. return
  2026. end
  2027. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2028. local dipperrot
  2029. if dipperhat then
  2030. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2031. end
  2032. activu = true
  2033. POSU = true
  2034. cam.CameraType = "Scriptable"
  2035. chr.PrimaryPart = hrp
  2036. human.WalkSpeed = 0
  2037. human:SetStateEnabled(3, false)
  2038. local actmus1 = Instance.new("Sound")
  2039. actmus1.SoundId = "rbxassetid://188959462"
  2040. actmus1.Volume = 1.5
  2041. actmus1.RollOffMode = 1
  2042. actmus1.TimePosition = 0
  2043. actmus1.Parent = cam
  2044. local actmus2 = Instance.new("Sound")
  2045. actmus2.SoundId = "rbxassetid://188959462"
  2046. actmus2.Volume = 1.5
  2047. actmus2.RollOffMode = 1
  2048. actmus2.TimePosition = 0
  2049. actmus2.Parent = hrp
  2050. actmus1:Play()
  2051. actmus2:Play()
  2052. local mus1 = Instance.new("Sound")
  2053. mus1.SoundId = "rbxassetid://616594208"
  2054. mus1.Volume = 1.25
  2055. mus1.TimePosition = 0.45
  2056. mus1.Parent = cam
  2057. local mus2 = Instance.new("Sound")
  2058. mus2.SoundId = "rbxassetid://616594208"
  2059. mus2.Volume = 1.25
  2060. mus2.TimePosition = 0.45
  2061. mus2.Parent = hrp
  2062. local zawarudoda = Instance.new("Sound")
  2063. zawarudoda.SoundId = "rbxassetid://616576400"
  2064. zawarudoda.Volume = 2
  2065. zawarudoda.TimePosition = 0.3
  2066. zawarudoda.Parent = hrp
  2067. mus1:Play()
  2068. mus2:Play()
  2069. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2070. local regface = hed.face.Texture
  2071. local whogothit, bodyvel
  2072. local function checkhit(partoz, magn)
  2073. for _, guy in pairs(workspace:GetChildren()) do
  2074. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2075. whogothit = guy
  2076. guy:FindFirstChild("Humanoid").PlatformStand = true
  2077. do
  2078. local derp = Instance.new("BodyPosition")
  2079. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2080. derp.P = 8000
  2081. derp.D = 500
  2082. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2083. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2084. bodyvel = derp
  2085. local derp2 = Instance.new("BodyAngularVelocity")
  2086. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2087. derp2.P = 8000
  2088. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2089. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2090. delay(0.1, function()
  2091. derp2:Destroy()
  2092. end)
  2093. bodyvel = derp
  2094. end
  2095. end
  2096. end
  2097. end
  2098. coroutine.resume(coroutine.create(function()
  2099. for _ = 1, 25 do
  2100. swait()
  2101. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2102. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2103. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2104. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2105. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2106. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2107. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2108. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2109. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2110. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2111. end
  2112. for _ = 1, 20 do
  2113. swait()
  2114. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2115. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2116. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2117. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2118. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2119. if dipperhat then
  2120. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2121. end
  2122. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2123. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2124. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2125. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2126. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2127. end
  2128. end))
  2129. repeat
  2130. swait()
  2131. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2132. until mus1.TimePosition > 2.9
  2133. mus1:Pause()
  2134. mus2:Pause()
  2135. zawarudoda:Play()
  2136. coroutine.resume(coroutine.create(function()
  2137. for _ = 1, 7 do
  2138. swait()
  2139. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2140. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2141. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2142. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2143. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2144. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2145. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2146. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2147. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2148. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2149. end
  2150. for _ = 1, 16 do
  2151. swait()
  2152. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2153. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2154. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2155. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2156. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2157. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2158. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2159. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2160. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2161. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2162. end
  2163. end))
  2164. repeat
  2165. swait()
  2166. until zawarudoda.TimePosition > 1.4
  2167. zawarudoda:Pause()
  2168. activu = false
  2169. standappear(thenoob)
  2170. wherto = hrp
  2171. addcfr = cf(3, 0.25, -1.5)
  2172. activu = true
  2173. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2174. for _ = 1, 10 do
  2175. swait()
  2176. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2177. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2178. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2179. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2180. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2181. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2182. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2183. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2184. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2185. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2186. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2187. end
  2188. wherto = hrp
  2189. addcfr = cf(-3, 0.25, -1.5)
  2190. for _ = 1, 25 do
  2191. swait()
  2192. checkhit(rightarm, 3)
  2193. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2194. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2195. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2196. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2197. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2198. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2199. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2200. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2201. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2202. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2203. end
  2204. if whogothit then
  2205. print("derp")
  2206. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2207. local laugo = Instance.new("Sound")
  2208. laugo.SoundId = "rbxassetid://291088606"
  2209. laugo.Volume = 1.5
  2210. laugo.Parent = hrp
  2211. game.Debris:AddItem(laugo, 2.5)
  2212. laugo:Play()
  2213. local sda = 0
  2214. local chn = 2
  2215. local cs = math.cos
  2216. for D = 1, 60 do
  2217. swait()
  2218. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2219. sda = sda + chn
  2220. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2221. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2222. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2223. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2224. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2225. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2226. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2227. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2228. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2229. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2230. end
  2231. hed.face.Texture = "rbxassetid://176777497"
  2232. mus1.TimePosition = 2.75
  2233. mus1:Play()
  2234. for C = 1, 30 do
  2235. swait()
  2236. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2237. sda = sda + chn
  2238. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2239. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2240. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2241. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2242. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2243. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2244. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2245. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2246. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2247. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2248. end
  2249. for _ = 1, 5 do
  2250. swait()
  2251. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2252. sda = sda + chn
  2253. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2254. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2255. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2256. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2257. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2258. if dipperhat then
  2259. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2260. end
  2261. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2262. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2263. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2264. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2265. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2266. end
  2267. wait(2)
  2268. elseif whogothit == nil then
  2269. print("noderp")
  2270. end
  2271. human:SetStateEnabled(3, true)
  2272. activu = false
  2273. standappear(thenoob)
  2274. activu = true
  2275. if dipperhat then
  2276. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2277. end
  2278. actmus1:Destroy()
  2279. actmus2:Destroy()
  2280. bast:Play()
  2281. if bodyvel then
  2282. bodyvel:Destroy()
  2283. end
  2284. cam.CameraType = "Custom"
  2285. hed.face.Texture = regface
  2286. chr.PrimaryPart = head
  2287. human.WalkSpeed = 25
  2288. activu = false
  2289. POSU = false
  2290. end
  2291. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2292. for _, guy in pairs(workspace:GetChildren()) do
  2293. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2294. do
  2295. local humz = guy:FindFirstChild("Humanoid")
  2296. local horp = guy:FindFirstChild("HumanoidRootPart")
  2297. TakeDamage(humz, dmg)
  2298. local db = Instance.new("StringValue")
  2299. db.Name = "alabo"
  2300. db.Parent = horp
  2301. delay(debtim, function()
  2302. db:Destroy()
  2303. end)
  2304. local b = Instance.new("Part")
  2305. nooutline(b)
  2306. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2307. b.Transparency = 0.25
  2308. b.Anchored = true
  2309. b.CanCollide = false
  2310. b.BrickColor = BrickColor.new("New Yeller")
  2311. b.Locked = true
  2312. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2313. b.Parent = modz
  2314. b.Material = "Neon"
  2315. local c = Instance.new("SpecialMesh")
  2316. c.MeshType = "Sphere"
  2317. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2318. c.Parent = b
  2319. game.Debris:AddItem(b, 1)
  2320. if bodyfdire then
  2321. local boopyve = Instance.new("BodyVelocity")
  2322. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2323. boopyve.P = math.huge
  2324. boopyve.Velocity = bodyfdire * 1.25
  2325. boopyve.Parent = horp
  2326. game.Debris:AddItem(boopyve, debtim)
  2327. end
  2328. local bet = Instance.new("Sound")
  2329. bet.Pitch = rd2(9, 11) / 10
  2330. bet.Volume = rd2(12, 14) / 10
  2331. bet.SoundId = "rbxassetid://856713718"
  2332. bet.Parent = b
  2333. bet:Play()
  2334. coroutine.resume(coroutine.create(function()
  2335. for _ = 1, 5 do
  2336. swait()
  2337. b.Transparency = b.Transparency + 0.15
  2338. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2339. end
  2340. end))
  2341. end
  2342. end
  2343. end
  2344. end
  2345. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2346. for _, guy in pairs(workspace:GetChildren()) do
  2347. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2348. do
  2349. CanDamage = false
  2350. local humz = guy:FindFirstChild("Humanoid")
  2351. local horp = guy:FindFirstChild("HumanoidRootPart")
  2352. TakeDamage(humz, dmg)
  2353. local db = Instance.new("StringValue")
  2354. db.Name = "alabo"
  2355. db.Parent = horp
  2356. delay(debtim, function()
  2357. db:Destroy()
  2358. end)
  2359. local b = Instance.new("Part")
  2360. nooutline(b)
  2361. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2362. b.Transparency = 0.25
  2363. b.Anchored = true
  2364. b.CanCollide = false
  2365. b.BrickColor = BrickColor.new("Deep orange")
  2366. b.Locked = true
  2367. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2368. b.Parent = modz
  2369. b.Material = "Neon"
  2370. local c = Instance.new("SpecialMesh")
  2371. c.MeshType = "Sphere"
  2372. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2373. c.Parent = b
  2374. game.Debris:AddItem(b, 1)
  2375. if bodyfdire then
  2376. local boopyve = Instance.new("BodyVelocity")
  2377. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2378. boopyve.P = math.huge
  2379. boopyve.Velocity = bodyfdire * 2
  2380. boopyve.Parent = horp
  2381. game.Debris:AddItem(boopyve, debtim)
  2382. end
  2383. local d = Instance.new("Part")
  2384. nooutline(d)
  2385. d.Name = "EXPLOSION"
  2386. d.Size = Vector3.new(3, 3, 3)
  2387. d.Transparency = 1
  2388. d.Anchored = true
  2389. d.CanCollide = false
  2390. d.BrickColor = BrickColor.new("Deep orange")
  2391. d.Locked = true
  2392. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2393. d.Parent = modz
  2394. d.Material = "Neon"
  2395. Par1=Instance.new('ParticleEmitter')
  2396. Par1.Drag = 5
  2397. Par1.Name = "fire"
  2398. Par1.Parent = d
  2399. Par1.LightEmission=0.8
  2400. Par1.LockedToPart=true
  2401. Par1.Texture="rbxassetid://296874871"
  2402. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2403. Par1.Speed=NumberRange.new(100)
  2404. local EffectsTransparency ={
  2405. NumberSequenceKeypoint.new(0,0,0),
  2406. NumberSequenceKeypoint.new(1,1,0)
  2407. }
  2408. local EffectsSize ={
  2409. NumberSequenceKeypoint.new(0,7.5,3),
  2410. NumberSequenceKeypoint.new(1,1.5,0.75)
  2411. }
  2412. local EffectsSize2 ={
  2413. NumberSequenceKeypoint.new(0,5,3),
  2414. NumberSequenceKeypoint.new(1,1,0.75)
  2415. }
  2416. Par1.ZOffset = 0.3
  2417. Par1.Rotation = NumberRange.new(0, 360)
  2418. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2419. Par1.Size = NumberSequence.new(EffectsSize)
  2420. Par1.Lifetime=NumberRange.new(2)
  2421. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2422. Par1.Rate=1000
  2423. Par1.Enabled = true
  2424. Par2=Instance.new('ParticleEmitter')
  2425. Par2.Drag = 5
  2426. Par2.Name = "fire2"
  2427. Par2.Parent = d
  2428. Par2.LightEmission=0.8
  2429. Par2.LockedToPart=true
  2430. Par2.Texture="rbxassetid://296874871"
  2431. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2432. Par2.Speed=NumberRange.new(100)
  2433. Par2.ZOffset = 0.3
  2434. Par2.Rotation = NumberRange.new(0, 360)
  2435. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2436. Par2.Size = NumberSequence.new(EffectsSize2)
  2437. Par2.Lifetime=NumberRange.new(2)
  2438. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2439. Par2.Rate=1000
  2440. Par2.Enabled = true
  2441. local bet = Instance.new("Sound")
  2442. bet.Volume = 5
  2443. bet.SoundId = "rbxassetid://416328540"
  2444. bet.Parent = b
  2445. bet:Play()
  2446. coroutine.resume(coroutine.create(function()
  2447. for _ = 1, 25 do
  2448. swait()
  2449. b.Transparency = b.Transparency + 0.04
  2450. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2451. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2452. end
  2453. end))
  2454. coroutine.resume(coroutine.create(function()
  2455. human.Parent.efx.Part2.Anchored = true
  2456. human.Parent.efx.Part2.Transparency = 1
  2457. human.Parent.efx.Part2.woah.Enabled = false
  2458. wait(0.5)
  2459. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2460. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2461. human.Parent.efx.Part2.Anchored = true
  2462. wait(2)
  2463. human.Parent.efx.EXPLOSION:Remove()
  2464. CanDamage = true
  2465. end))
  2466. end
  2467. end
  2468. end
  2469. end
  2470. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2471. for _, guy in pairs(workspace:GetChildren()) do
  2472. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2473. do
  2474. CanDamage = false
  2475. local humz = guy:FindFirstChild("Humanoid")
  2476. local horp = guy:FindFirstChild("HumanoidRootPart")
  2477. TakeDamage(humz, dmg)
  2478. local db = Instance.new("StringValue")
  2479. db.Name = "alabo"
  2480. db.Parent = horp
  2481. delay(debtim, function()
  2482. db:Destroy()
  2483. end)
  2484. local b = Instance.new("Part")
  2485. nooutline(b)
  2486. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2487. b.Transparency = 0.25
  2488. b.Anchored = true
  2489. b.CanCollide = false
  2490. b.BrickColor = BrickColor.new("New Yeller")
  2491. b.Locked = true
  2492. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2493. b.Parent = modz
  2494. b.Material = "Neon"
  2495. local c = Instance.new("SpecialMesh")
  2496. c.MeshType = "Sphere"
  2497. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2498. c.Parent = b
  2499. game.Debris:AddItem(b, 1)
  2500. if bodyfdire then
  2501. local boopyve = Instance.new("BodyVelocity")
  2502. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2503. boopyve.P = math.huge
  2504. boopyve.Velocity = bodyfdire * 1.25
  2505. boopyve.Parent = horp
  2506. game.Debris:AddItem(boopyve, debtim)
  2507. end
  2508. local bet = Instance.new("Sound")
  2509. bet.Pitch = rd2(9, 11) / 10
  2510. bet.Volume = rd2(12, 14) / 10
  2511. bet.SoundId = "rbxassetid://856713718"
  2512. bet.Parent = b
  2513. bet:Play()
  2514. coroutine.resume(coroutine.create(function()
  2515. for _ = 1, 5 do
  2516. swait()
  2517. b.Transparency = b.Transparency + 0.15
  2518. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2519. end
  2520. end))
  2521. coroutine.resume(coroutine.create(function()
  2522. wait(1)
  2523. CanDamage = true
  2524. end))
  2525. end
  2526. end
  2527. end
  2528. end
  2529. function stun(partoz, magn, time)
  2530. for _, guy in pairs(workspace:GetChildren()) do
  2531. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy ~= chr and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  2532. do
  2533. local humz = guy:FindFirstChild("Humanoid")
  2534. local torse = guy:FindFirstChild("Torso")
  2535. guy.PrimaryPart = torse
  2536. torse.Anchored = true
  2537. if guy:FindFirstChild("HumanoidRootPart") then
  2538. guy:FindFirstChild("HumanoidRootPart").Anchored = true
  2539. delay(time, function()
  2540. if guy:FindFirstChild("HumanoidRootPart") then
  2541. guy:FindFirstChild("HumanoidRootPart").Anchored = false
  2542. end
  2543. end)
  2544. end
  2545. guy:SetPrimaryPartCFrame(torse.CFrame * CFrame.Angles(math.rad(0), 0, 0))
  2546. delay(time, function()
  2547. if torse then
  2548. torse.Anchored = false
  2549. end
  2550. end)
  2551. end
  2552. end
  2553. end
  2554. end
  2555. mouse.KeyDown:connect(function(key)
  2556. if human.Health <= 0 then
  2557. return
  2558. end
  2559. if key == "f" then
  2560. standappear(thenoob)
  2561. end
  2562. if key == "n" then
  2563. auraappear()
  2564. end
  2565. if key == "r" then
  2566. MUDA()
  2567. end
  2568. if key == "t" then
  2569. MUDAAA()
  2570. end
  2571. if key == "e" then
  2572. block()
  2573. end
  2574. if key == "q" then
  2575. quickhit()
  2576. end
  2577. if key == "v" then
  2578. cability()
  2579. end
  2580. if key == "b" then
  2581. cability2()
  2582. end
  2583. if key == "m" and plr.UserId then
  2584. THEBEST()
  2585. end
  2586. if key == "j" then
  2587. THREATENING()
  2588. end
  2589. if key == "z" then
  2590. CARRY()
  2591. end
  2592. if key == "k" then
  2593. konodioda:Play()
  2594. end
  2595. if key == "l" then
  2596. bast:Play()
  2597. end
  2598. if key == ";" then
  2599. zaworld:Play()
  2600. end
  2601. if key == "p" then
  2602. konodioda:Stop()
  2603. bast:Stop()
  2604. zaworld:Stop()
  2605. end
  2606. end)
  2607. tool.Equipped:connect(function()
  2608. selected = true
  2609. end)
  2610. tool.Unequipped:connect(function()
  2611. selected = false
  2612. end)
  2613. sine = 0
  2614. charge = 1
  2615. cos = math.cos
  2616. game:GetService("RunService").RenderStepped:connect(function()
  2617. if POSU == false then
  2618. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2619. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2620. local checkstate = human:GetState()
  2621. if checkstate.Value == 13 then
  2622. animpose = "Sitting"
  2623. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2624. animpose = "Jumping"
  2625. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2626. animpose = "Falling"
  2627. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2628. animpose = "Idle"
  2629. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2630. animpose = "Walking"
  2631. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2632. animpose = "TooFast"
  2633. end
  2634. if animpose == "Idle" then
  2635. sine = sine + charge
  2636. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2637. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2638. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2639. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2640. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2641. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2642. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2643. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2644. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2645. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2646. end
  2647. if animpose == "Walking" then
  2648. sine = sine + charge
  2649. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2650. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2651. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2652. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2653. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2654. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2655. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2656. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2657. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2658. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2659. end
  2660. if animpose == "Jumping" then
  2661. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2662. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2663. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2664. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2665. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2666. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2667. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2668. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2669. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2670. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2671. end
  2672. if animpose == "Falling" then
  2673. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2674. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2675. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2676. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2677. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2678. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2679. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2680. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2681. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2682. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2683. end
  2684. if animpose == "TooFast" then
  2685. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2686. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2687. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2688. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2689. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2690. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2691. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2692. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2693. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2694. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2695. end
  2696. if animpose == "Sitting" then
  2697. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2698. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2699. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2700. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2701. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2702. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2703. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2704. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2705. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2706. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2707. end
  2708. end
  2709. if appeared == false and activu == false then
  2710. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2711. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2712. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2713. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2714. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2715. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2716. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2717. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2718. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2719. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2720. elseif appeared == true and activu == false then
  2721. sine = sine + charge
  2722. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2723. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2724. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2725. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2726. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2727. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2728. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2729. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2730. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2731. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2732. end
  2733. end)
  2734. function dispose()
  2735. for i, v in pairs(getfenv(0)) do
  2736. v = nil
  2737. end
  2738. error = nil
  2739. print = nil
  2740. warn = nil
  2741. end
  2742. human.Died:connect(dispose)
  2743. chr.Changed:connect(function()
  2744. if chr.Parent == nil then
  2745. dispose()
  2746. end
  2747. end)
  2748. local p = game.Players.LocalPlayer
  2749. local char = p.Character
  2750. local hed = char.Head
  2751. local LocalPlayer = p
  2752.  
  2753. local Player = game.Players.localPlayer
  2754. local Character = p.Character
  2755. local LeftArm2 = Character["Left Arm"]
  2756. local RightArm2 = Character["Right Arm"]
  2757. local LeftLeg2 = Character["Left Leg"]
  2758. local RightLeg2 = Character["Right Leg"]
  2759. local Head2 = Character.Head
  2760. local Torso2 = Character.Torso
  2761.  
  2762. --created by SoldierJoao
  2763. --Credits to metabee for the knives edit
  2764. cut = Instance.new("Sound", Character)
  2765. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2766. cut.Volume = 1.5
  2767. thri = Instance.new("Sound", Character)
  2768. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2769. thri.Volume = 2.5
  2770. WRY = Instance.new("Sound", Character)
  2771. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2772. WRY.Volume = 5
  2773.  
  2774. local Players=game:service'Players'
  2775. local Player=Players.LocalPlayer
  2776. local Mouse=Player:GetMouse''
  2777. local RenderStepped=game:service'RunService'.RenderStepped
  2778.  
  2779. local MeshId='http://www.roblox.com/asset?id=202083123'
  2780. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2781.  
  2782. mse = Player:GetMouse()
  2783.  
  2784. sound2 = Instance.new("Sound", Character)
  2785. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2786. sound2.Volume = 5
  2787. sound4 = Instance.new("Sound", Character)
  2788. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  2789. sound4.Volume = 5
  2790. TSTheme = Instance.new("Sound", Character)
  2791. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2792. TSTheme.Volume = 10
  2793. TSTheme.Looped = true
  2794. TPsound = Instance.new("Sound", Character)
  2795. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  2796. TPsound.Volume = 1
  2797. canworld = true
  2798. cooldown = false
  2799. mse.KeyDown:connect(function(key)
  2800. key = key:lower()
  2801. if key == "g" and cooldown == false then
  2802. sound4:Play()
  2803. wait(1.5)
  2804. if canworld == false then return end
  2805. if canworld then
  2806. canworld = false
  2807. TSTheme:Play()
  2808.  
  2809. local function spawnpart()
  2810. sphere = Instance.new("Part")
  2811. local sm = Instance.new("SpecialMesh", sphere)
  2812. sm.MeshType = "Sphere"
  2813. sphere.Transparency = 0
  2814. sphere.Anchored = true
  2815. sphere.CanCollide = false
  2816. sphere.Material = "Neon"
  2817. sphere.BrickColor = BrickColor.new("Institutional white")
  2818. end
  2819.  
  2820. local function weld(lol)
  2821. local weld = Instance.new("Weld", Player.Character.Torso)
  2822. weld.Part0 = Player.Character.Torso
  2823. weld.Part1 = lol
  2824. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2825. weld.C1 = lol.CFrame:inverse()
  2826. end
  2827. wait()
  2828. spawnpart()
  2829. for i, v in pairs(game.Players:GetChildren()) do
  2830. t = v.Character:FindFirstChild("Torso")
  2831. if t then
  2832. t.Anchored = true
  2833. Player.Character:FindFirstChild("Torso").Anchored = false
  2834. end
  2835. RA = v.Character:FindFirstChild("Right Arm")
  2836. if RA then
  2837. RA.Anchored = true
  2838. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2839. end
  2840. LA = v.Character:FindFirstChild("Left Arm")
  2841. if LA then
  2842. LA.Anchored = true
  2843. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2844. end
  2845. RL = v.Character:FindFirstChild("Right Leg")
  2846. if RL then
  2847. RL.Anchored = true
  2848. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2849. end
  2850. LL = v.Character:FindFirstChild("Left Leg")
  2851. if LL then
  2852. LL.Anchored = true
  2853. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2854. end
  2855. end
  2856.  
  2857. game.Lighting.TimeOfDay="00:00:00"
  2858. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2859. wait(0.1)
  2860. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2861. wait(0.1)
  2862. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2863. wait(0.1)
  2864. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2865. wait(0.1)
  2866. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2867. cooldown = true
  2868. sphere.Parent = Character.Torso
  2869. weld(sphere)
  2870. coroutine.resume(coroutine.create(function()
  2871. for i = 1,10 do
  2872. sphere.Size = sphere.Size + Vector3.new(20,20,20)
  2873. sphere.Transparency = sphere.Transparency + 0.1
  2874. wait()
  2875. end
  2876. wait()
  2877. sphere:Destroy()
  2878. end))
  2879. wait(4.6)
  2880. cooldown = false
  2881. canworld = true
  2882. sound2:Play()
  2883. wait()
  2884. for i, v in pairs(game.Players:GetChildren()) do
  2885. t = v.Character:FindFirstChild("Torso")
  2886. if t then
  2887. t.Anchored = false
  2888. end
  2889. RA = v.Character:FindFirstChild("Right Arm")
  2890. if RA then
  2891. RA.Anchored = false
  2892. end
  2893. LA = v.Character:FindFirstChild("Left Arm")
  2894. if LA then
  2895. LA.Anchored = false
  2896. end
  2897. RL = v.Character:FindFirstChild("Right Leg")
  2898. if RL then
  2899. RL.Anchored = false
  2900. end
  2901. LL = v.Character:FindFirstChild("Left Leg")
  2902. if LL then
  2903. LL.Anchored = false
  2904. end
  2905. end
  2906. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2907. wait(0.1)
  2908. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2909. wait(0.1)
  2910. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2911. wait(0.1)
  2912. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2913.  
  2914. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2915. game.Lighting.TimeOfDay="15:00:00"
  2916. TSTheme:Stop()
  2917. end
  2918. end
  2919. end
  2920. )
  2921. if canworld == false then
  2922. wait(10)
  2923. canworld = true
  2924. end
  2925.  
  2926. mse.KeyDown:connect(function(key)
  2927. if key == "h" and part == nil and cooldown == false and canworld == true then
  2928.  
  2929. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2930. wait(0.1)
  2931. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2932. wait(0.1)
  2933. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2934. wait(0.1)
  2935. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2936. game.Lighting.TimeOfDay="00:00:00"
  2937. wait(0.000004)
  2938. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2939. game.Lighting.TimeOfDay="15:00:00"
  2940. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2941. TPsound:Play()
  2942. cooldown = true
  2943. wait(3)
  2944. cooldown = false
  2945.  
  2946. end
  2947. end
  2948. )
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