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  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 125)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. local CanDamage = true
  27. activu = false
  28. appeared = false
  29. animpose = nil
  30. POSU = false
  31. local wherto = hrp
  32. local addcfr = CFrame.new(0, 0, 0)
  33. Heartbeat = Instance.new("BindableEvent")
  34. Heartbeat.Name = "Heartbeat"
  35. Heartbeat.Parent = script
  36. frame = 0.03333333333333333
  37. tf = 0
  38. game:GetService("RunService").Heartbeat:connect(function(s, p)
  39. tf = tf + s
  40. if tf >= frame then
  41. for i = 1, math.floor(tf / frame) do
  42. Heartbeat:Fire()
  43. end
  44. tf = tf - frame * math.floor(tf / frame)
  45. end
  46. end)
  47. function swait(num)
  48. if num == 0 or num == nil then
  49. Heartbeat.Event:wait()
  50. else
  51. for i = 1, num do
  52. Heartbeat.Event:wait()
  53. end
  54. end
  55. end
  56. tool = Instance.new("Tool")
  57. tool.CanBeDropped = false
  58. tool.RequiresHandle = false
  59. tool.TextureId = "rbxassetid://291302154"
  60. tool.ToolTip = "NANI"
  61. tool.Name = "AAAAAAAAAAAAAA"
  62. tool.Parent = plr.Backpack
  63. modz = Instance.new("Model")
  64. modz.Name = "efx"
  65. modz.Parent = chr
  66. ZANOOB = Instance.new("Model")
  67. ZANOOB.Name = "THENOOB"
  68. ZANOOB.Parent = chr
  69. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  71. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  73. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  75. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  76. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  77. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  78. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  81. RS = tors:FindFirstChild("Right Shoulder")
  82. LS = tors:FindFirstChild("Left Shoulder")
  83. RH = tors:FindFirstChild("Right Hip")
  84. LH = tors:FindFirstChild("Left Hip")
  85. RJ = hrp:FindFirstChild("RootJoint")
  86. N = tors:FindFirstChild("Neck")
  87. cf = CFrame.new
  88. ang = CFrame.Angles
  89. rd = math.rad
  90. rd2 = math.random
  91. function nooutline(p)
  92. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  93. end
  94. function makepart(color, name, reflec, mater, parnt, cfram)
  95. local port = Instance.new("Part")
  96. port.BrickColor = BrickColor.new(color)
  97. port.Name = name
  98. port.Transparency = 1
  99. nooutline(port)
  100. port.Reflectance = reflec
  101. port.Material = mater
  102. port.Anchored = false
  103. port.CanCollide = false
  104. port.Locked = true
  105. port.Size = Vector3.new(0.2, 0.2, 0.2)
  106. port.Parent = parnt
  107. return port
  108. end
  109. function makemesh(meshtype, scale, meshid, parent)
  110. local mes = Instance.new("SpecialMesh")
  111. mes.MeshType = meshtype
  112. mes.Scale = scale
  113. if meshtype == "FileMesh" then
  114. mes.MeshId = meshid
  115. end
  116. mes.Parent = parent
  117. return mes
  118. end
  119. function makemotor(parent, p0, p1, c0, c1)
  120. swait()
  121. local wel = Instance.new("Motor6D")
  122. wel.Part0 = p0
  123. wel.Part1 = p1
  124. wel.C0 = c0
  125. if c1 ~= nil then
  126. wel.C1 = c1
  127. end
  128. wel.Parent = parent
  129. return wel
  130. end
  131. local konodioda = Instance.new("Sound")
  132. konodioda.SoundId = "rbxassetid://776025813"
  133. konodioda.Volume = 2.5
  134. konodioda.Parent = hrp
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://395845961"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. local zaworld = Instance.new("Sound")
  140. zaworld.SoundId = "rbxassetid://966848463"
  141. zaworld.Volume = 2.5
  142. zaworld.Parent = hrp
  143. local wry = Instance.new("Sound")
  144. wry.SoundId = "rbxassetid://1056668930"
  145. wry.Volume = 2.75
  146. wry.Parent = hrp
  147. local wryy = Instance.new("Sound")
  148. wryy.SoundId = "rbxassetid://1056668930"
  149. wryy.Volume = 2.75
  150. wryy.Parent = hrp
  151. local wryyy = Instance.new("Sound")
  152. wryyy.SoundId = "rbxassetid://1056668930"
  153. wryyy.Volume = 2.75
  154. wryyy.Parent = hrp
  155. function animo(yep)
  156. if yep == true then
  157. anim.Parent = human
  158. chr.Animate.Disabled = false
  159. elseif yep == false then
  160. chr.Animate.Disabled = true
  161. anim.Parent = nil
  162. end
  163. end
  164. animo(false)
  165. function lerpz(joint, prop, cfrmz, alp)
  166. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  167. end
  168. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  176. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  177. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  178. function resetlerp(whoever)
  179. if whoever == nil then
  180. RJ.C0 = RJC0
  181. RJ.C1 = RJC1
  182. N.C0 = NC0
  183. N.C1 = NC1
  184. RS.C0 = RSC0
  185. RS.C1 = RSC1
  186. LS.C0 = LSC0
  187. LS.C1 = LSC1
  188. RH.C0 = RHC0
  189. RH.C1 = RHC1
  190. LH.C0 = LHC0
  191. LH.C1 = LHC1
  192. elseif whoever ~= nil then
  193. nRJ.C0 = RJC0
  194. nRJ.C1 = RJC1
  195. nN.C0 = NC0
  196. nN.C1 = NC1
  197. nRS.C0 = RSC0
  198. nRS.C1 = RSC1
  199. nLS.C0 = LSC0
  200. nLS.C1 = LSC1
  201. nRH.C0 = RHC0
  202. nRH.C1 = RHC1
  203. nLH.C0 = LHC0
  204. nLH.C1 = LHC1
  205. end
  206. end
  207. function STANDO(cfr)
  208. local rooto = Instance.new("Part")
  209. nooutline(rooto)
  210. rooto.Name = "HumanoidRootPart"
  211. rooto.Anchored = true
  212. rooto.CFrame = cfr
  213. rooto.Size = Vector3.new(2, 2, 1)
  214. rooto.CanCollide = false
  215. rooto.Locked = true
  216. rooto.Transparency = 1
  217. rooto.Parent = ZANOOB
  218. local head = Instance.new("Part")
  219. nooutline(head)
  220. head.Anchored = false
  221. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  222. head.Size = Vector3.new(2, 1, 1)
  223. head.BrickColor = BrickColor.new("White")
  224. head.CanCollide = false
  225. head.Name = "Head"
  226. head.Locked = true
  227. head.Transparency = 1
  228. head.Parent = ZANOOB
  229. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  230. local headdecal = Instance.new("Decal")
  231. headdecal.Name = "face"
  232. headdecal.Texture = "rbxasset://textures/face.png"
  233. headdecal.Face = "Front"
  234. headdecal.Transparency = 1
  235. headdecal.Parent = head
  236. local mp = Instance.new("Part",ZANOOB)
  237. mp.Name = "Mask"
  238. mp.BrickColor = BrickColor.new("Bright green")
  239. mp.Transparency = 1
  240. mp.CanCollide = false
  241. local mask = Instance.new("SpecialMesh",mp)
  242. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  243. mask.MeshType = "FileMesh"
  244. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  245. mask.Scale = Vector3.new(1,1,1)
  246. local mw = Instance.new("Weld")
  247. mw.Parent = mask
  248. mw.Part0 = head
  249. mw.Part1 = mp
  250. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  251. mw.C0 = CFrame.Angles(0,0,0)
  252. local mp2 = Instance.new("Part",ZANOOB)
  253. mp2.Name = "Mask2"
  254. mp2.BrickColor = BrickColor.new("Really black")
  255. mp2.Transparency = 1
  256. mp2.CanCollide = false
  257. local mask2 = Instance.new("SpecialMesh",mp2)
  258. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  259. mask2.MeshType = "FileMesh"
  260. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  261. mask2.Scale = Vector3.new(1,1,1)
  262. local mw2 = Instance.new("Weld")
  263. mw2.Parent = mask2
  264. mw2.Part0 = head
  265. mw2.Part1 = mp2
  266. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  267. mw2.C0 = CFrame.Angles(0,0,0)
  268. local torso = Instance.new("Part")
  269. nooutline(torso)
  270. torso.Name = "Torso"
  271. torso.Anchored = false
  272. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  273. torso.Size = Vector3.new(2, 1, 1)
  274. torso.BrickColor = BrickColor.new("Bright red")
  275. torso.CanCollide = false
  276. torso.Transparency = 1
  277. torso.Locked = true
  278. torso.Parent = ZANOOB
  279. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  280. local leftarm = Instance.new("Part")
  281. nooutline(leftarm)
  282. leftarm.Anchored = false
  283. leftarm.Name = "Left Arm"
  284. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  285. leftarm.Size = Vector3.new(1, 2, 1)
  286. leftarm.BrickColor = BrickColor.new("White")
  287. leftarm.CanCollide = false
  288. leftarm.Transparency = 1
  289. leftarm.Locked = true
  290. leftarm.Parent = ZANOOB
  291. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  292. local rightarm = Instance.new("Part")
  293. nooutline(rightarm)
  294. rightarm.Anchored = false
  295. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  296. rightarm.Name = "Right Arm"
  297. rightarm.Size = Vector3.new(1, 2, 1)
  298. rightarm.BrickColor = BrickColor.new("White")
  299. rightarm.CanCollide = false
  300. rightarm.Locked = true
  301. rightarm.Transparency = 1
  302. rightarm.Parent = ZANOOB
  303. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  304. local leftleg = Instance.new("Part")
  305. nooutline(leftleg)
  306. leftleg.Anchored = false
  307. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  308. leftleg.Name = "Left Leg"
  309. leftleg.Size = Vector3.new(1, 2, 1)
  310. leftleg.BrickColor = BrickColor.new("Really black")
  311. leftleg.CanCollide = false
  312. leftleg.Transparency = 1
  313. leftleg.Locked = true
  314. leftleg.Parent = ZANOOB
  315. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  316. local rightleg = Instance.new("Part")
  317. nooutline(rightleg)
  318. rightleg.Anchored = false
  319. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  320. rightleg.Name = "Right Leg"
  321. rightleg.Size = Vector3.new(1, 2, 1)
  322. rightleg.BrickColor = BrickColor.new("Really black")
  323. rightleg.CanCollide = false
  324. rightleg.Locked = true
  325. rightleg.Transparency = 1
  326. rightleg.Parent = ZANOOB
  327. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  328. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  329. rootweld.Name = "RootJoint"
  330. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  331. neckweld.Name = "Neck"
  332. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  333. rshoulderweld.Name = "Right Shoulder"
  334. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  335. lshoulderweld.Name = "Left Shoulder"
  336. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  337. rhipweld.Name = "Right Hip"
  338. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  339. lhipweld.Name = "Left Hip"
  340. local scarf = Instance.new("Part")
  341. nooutline(scarf)
  342. scarf.Anchored = false
  343. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  344. scarf.Name = "scarf"
  345. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  346. scarf.BrickColor = BrickColor.new("Maroon")
  347. scarf.CanCollide = false
  348. scarf.Locked = true
  349. scarf.Transparency = 1
  350. scarf.Parent = ZANOOB
  351. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  352. local scarf2 = Instance.new("Part")
  353. nooutline(scarf2)
  354. scarf2.Anchored = false
  355. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  356. scarf2.Name = "scarf2"
  357. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  358. scarf2.BrickColor = BrickColor.new("Maroon")
  359. scarf2.CanCollide = false
  360. scarf2.Locked = true
  361. scarf2.Transparency = 1
  362. scarf2.Parent = ZANOOB
  363. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  364. local should1 = Instance.new("Part")
  365. nooutline(should1)
  366. should1.Anchored = false
  367. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  368. should1.Name = "should1"
  369. should1.Size = Vector3.new(1.5, 0.25, 1)
  370. should1.BrickColor = BrickColor.new("Bright yellow")
  371. should1.Material = "Metal"
  372. should1.CanCollide = false
  373. should1.Locked = true
  374. should1.Transparency = 1
  375. should1.Parent = ZANOOB
  376. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  377. local should12 = Instance.new("Part")
  378. nooutline(should12)
  379. should12.Anchored = false
  380. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  381. should12.Name = "should12"
  382. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  383. should12.BrickColor = BrickColor.new("New Yeller")
  384. should12.Material = "Neon"
  385. should12.CanCollide = false
  386. should12.Locked = true
  387. should12.Transparency = 1
  388. should12.Parent = ZANOOB
  389. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  390. local should13 = Instance.new("Part")
  391. nooutline(should13)
  392. should13.Anchored = false
  393. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  394. should13.Name = "should13"
  395. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  396. should13.BrickColor = BrickColor.new("Bright yellow")
  397. should13.Material = "Metal"
  398. should13.CanCollide = false
  399. should13.Locked = true
  400. should13.Transparency = 1
  401. should13.Parent = ZANOOB
  402. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  403. local should2 = Instance.new("Part")
  404. nooutline(should2)
  405. should2.Anchored = false
  406. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  407. should2.Name = "should2"
  408. should2.Size = Vector3.new(1.5, 0.25, 1)
  409. should2.BrickColor = BrickColor.new("Bright yellow")
  410. should2.Material = "Metal"
  411. should2.CanCollide = false
  412. should2.Locked = true
  413. should2.Transparency = 1
  414. should2.Parent = ZANOOB
  415. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  416. local should22 = Instance.new("Part")
  417. nooutline(should22)
  418. should22.Anchored = false
  419. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  420. should22.Name = "should22"
  421. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  422. should22.BrickColor = BrickColor.new("New Yeller")
  423. should22.Material = "Neon"
  424. should22.CanCollide = false
  425. should22.Locked = true
  426. should22.Transparency = 1
  427. should22.Parent = ZANOOB
  428. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  429. local should23 = Instance.new("Part")
  430. nooutline(should23)
  431. should23.Anchored = false
  432. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  433. should23.Name = "should23"
  434. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  435. should23.BrickColor = BrickColor.new("Bright yellow")
  436. should23.Material = "Metal"
  437. should23.CanCollide = false
  438. should23.Locked = true
  439. should23.Transparency = 1
  440. should23.Parent = ZANOOB
  441. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  442. local pa7 = Instance.new("Part")
  443. nooutline(pa7)
  444. pa7.Anchored = false
  445. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  446. pa7.Name = "pa7"
  447. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  448. pa7.BrickColor = BrickColor.new("Bright yellow")
  449. pa7.CanCollide = false
  450. pa7.Locked = true
  451. pa7.Transparency = 1
  452. pa7.Parent = ZANOOB
  453. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  454. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  455. local ca = Instance.new("Part")
  456. nooutline(ca)
  457. ca.Anchored = false
  458. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  459. ca.Name = "ca"
  460. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  461. ca.BrickColor = BrickColor.new("Institutional white")
  462. ca.CanCollide = false
  463. ca.Locked = true
  464. ca.Transparency = 1
  465. ca.Parent = ZANOOB
  466. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  467. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  468. local ca2 = Instance.new("Part")
  469. nooutline(ca2)
  470. ca2.Anchored = false
  471. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  472. ca2.Name = "ca2"
  473. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  474. ca2.BrickColor = BrickColor.new("Institutional white")
  475. ca2.CanCollide = false
  476. ca2.Locked = true
  477. ca2.Transparency = 1
  478. ca2.Parent = ZANOOB
  479. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  480. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  481. local raemblem = Instance.new("Part")
  482. nooutline(raemblem)
  483. raemblem.Anchored = false
  484. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  485. raemblem.Name = "raemblem"
  486. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  487. raemblem.BrickColor = BrickColor.new("White")
  488. raemblem.CanCollide = false
  489. raemblem.Locked = true
  490. raemblem.Material = "SmoothPlastic"
  491. raemblem.Transparency = 1
  492. raemblem.Parent = ZANOOB
  493. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  494. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  495. local emmes = Instance.new("Decal")
  496. emmes.Texture = "rbxassetid://0"
  497. emmes.Transparency = 1
  498. emmes.Face = "Right"
  499. emmes.Name = "embe"
  500. emmes.Parent = raemblem
  501. local ra1 = Instance.new("Part")
  502. nooutline(ra1)
  503. ra1.Anchored = false
  504. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  505. ra1.Name = "ra1"
  506. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  507. ra1.BrickColor = BrickColor.new("Really black")
  508. ra1.CanCollide = false
  509. ra1.Locked = true
  510. ra1.Transparency = 1
  511. ra1.Parent = ZANOOB
  512. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  513. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  514. local ra2 = Instance.new("Part")
  515. nooutline(ra2)
  516. ra2.Anchored = false
  517. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  518. ra2.Name = "ra2"
  519. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  520. ra2.BrickColor = BrickColor.new("Really black")
  521. ra2.CanCollide = false
  522. ra2.Locked = true
  523. ra2.Transparency = 1
  524. ra2.Parent = ZANOOB
  525. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  526. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  527. local ra3 = Instance.new("Part")
  528. nooutline(ra3)
  529. ra3.Anchored = false
  530. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  531. ra3.Name = "ra3"
  532. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  533. ra3.BrickColor = BrickColor.new("Bright red")
  534. ra3.CanCollide = false
  535. ra3.Locked = true
  536. ra3.Transparency = 1
  537. ra3.Parent = ZANOOB
  538. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  539. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  540. local ra4 = Instance.new("Part")
  541. nooutline(ra4)
  542. ra4.Anchored = false
  543. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  544. ra4.Name = "ra4"
  545. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  546. ra4.BrickColor = BrickColor.new("Bright red")
  547. ra4.CanCollide = false
  548. ra4.Locked = true
  549. ra4.Transparency = 1
  550. ra4.Parent = ZANOOB
  551. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  552. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  553. local ra5 = Instance.new("Part")
  554. nooutline(ra5)
  555. ra5.Anchored = false
  556. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  557. ra5.Name = "ra6"
  558. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  559. ra5.BrickColor = BrickColor.new("New Yeller")
  560. ra5.Shape = "Ball"
  561. ra5.Material = "Neon"
  562. ra5.CanCollide = false
  563. ra5.Locked = true
  564. ra5.Transparency = 1
  565. ra5.Parent = ZANOOB
  566. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  567. local ra6 = Instance.new("Part")
  568. nooutline(ra6)
  569. ra6.Anchored = false
  570. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  571. ra6.Name = "ra6"
  572. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  573. ra6.BrickColor = BrickColor.new("New Yeller")
  574. ra6.Shape = "Ball"
  575. ra6.Material = "Neon"
  576. ra6.CanCollide = false
  577. ra6.Locked = true
  578. ra6.Transparency = 1
  579. ra6.Parent = ZANOOB
  580. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  581. local ra7 = Instance.new("Part")
  582. nooutline(ra7)
  583. ra7.Anchored = false
  584. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  585. ra7.Name = "ra7"
  586. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  587. ra7.BrickColor = BrickColor.new("New Yeller")
  588. ra7.Shape = "Ball"
  589. ra7.Material = "Neon"
  590. ra7.CanCollide = false
  591. ra7.Locked = true
  592. ra7.Transparency = 1
  593. ra7.Parent = ZANOOB
  594. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  595. local ra8 = Instance.new("Part")
  596. nooutline(ra8)
  597. ra8.Anchored = false
  598. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  599. ra8.Name = "ra8"
  600. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  601. ra8.BrickColor = BrickColor.new("New Yeller")
  602. ra8.Shape = "Ball"
  603. ra8.Material = "Neon"
  604. ra8.CanCollide = false
  605. ra8.Locked = true
  606. ra8.Transparency = 1
  607. ra8.Parent = ZANOOB
  608. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  609. local ra9 = Instance.new("Part")
  610. nooutline(ra9)
  611. ra9.Anchored = false
  612. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. ra9.Name = "ra9"
  614. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  615. ra9.BrickColor = BrickColor.new("New Yeller")
  616. ra9.Shape = "Ball"
  617. ra9.Material = "Neon"
  618. ra9.CanCollide = false
  619. ra9.Locked = true
  620. ra9.Transparency = 1
  621. ra9.Parent = ZANOOB
  622. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  623. local ra10 = Instance.new("Part")
  624. nooutline(ra10)
  625. ra10.Anchored = false
  626. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  627. ra10.Name = "ra10"
  628. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  629. ra10.BrickColor = BrickColor.new("New Yeller")
  630. ra10.Shape = "Ball"
  631. ra10.Material = "Neon"
  632. ra10.CanCollide = false
  633. ra10.Locked = true
  634. ra10.Transparency = 1
  635. ra10.Parent = ZANOOB
  636. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  637. local ra11 = Instance.new("Part")
  638. nooutline(ra11)
  639. ra11.Anchored = false
  640. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  641. ra11.Name = "ra11"
  642. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  643. ra11.BrickColor = BrickColor.new("New Yeller")
  644. ra11.Shape = "Ball"
  645. ra11.Material = "Neon"
  646. ra11.CanCollide = false
  647. ra11.Locked = true
  648. ra11.Transparency = 1
  649. ra11.Parent = ZANOOB
  650. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  651. local ra12 = Instance.new("Part")
  652. nooutline(ra12)
  653. ra12.Anchored = false
  654. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  655. ra12.Name = "ra12"
  656. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  657. ra12.BrickColor = BrickColor.new("New Yeller")
  658. ra12.Shape = "Ball"
  659. ra12.Material = "Neon"
  660. ra12.CanCollide = false
  661. ra12.Locked = true
  662. ra12.Transparency = 1
  663. ra12.Parent = ZANOOB
  664. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  665. local ra13 = Instance.new("Part")
  666. nooutline(ra13)
  667. ra13.Anchored = false
  668. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  669. ra13.Name = "ra13"
  670. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  671. ra13.BrickColor = BrickColor.new("New Yeller")
  672. ra13.Shape = "Ball"
  673. ra13.Material = "Neon"
  674. ra13.CanCollide = false
  675. ra13.Locked = true
  676. ra13.Transparency = 1
  677. ra13.Parent = ZANOOB
  678. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  679. local ra14 = Instance.new("Part")
  680. nooutline(ra14)
  681. ra14.Anchored = false
  682. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  683. ra14.Name = "ra14"
  684. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  685. ra14.BrickColor = BrickColor.new("New Yeller")
  686. ra14.Shape = "Ball"
  687. ra14.Material = "Neon"
  688. ra14.CanCollide = false
  689. ra14.Locked = true
  690. ra14.Transparency = 1
  691. ra14.Parent = ZANOOB
  692. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  693. local ra15 = Instance.new("Part")
  694. nooutline(ra15)
  695. ra15.Anchored = false
  696. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  697. ra15.Name = "ra15"
  698. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  699. ra15.BrickColor = BrickColor.new("Really black")
  700. ra15.CanCollide = false
  701. ra15.Locked = true
  702. ra15.Transparency = 1
  703. ra15.Parent = ZANOOB
  704. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  705. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  706. local ra16 = Instance.new("Part")
  707. nooutline(ra16)
  708. ra16.Anchored = false
  709. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  710. ra16.Name = "ra16"
  711. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  712. ra16.BrickColor = BrickColor.new("Bright red")
  713. ra16.CanCollide = false
  714. ra16.Locked = true
  715. ra16.Transparency = 1
  716. ra16.Parent = ZANOOB
  717. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  718. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  719. local la1 = Instance.new("Part")
  720. nooutline(la1)
  721. la1.Anchored = false
  722. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  723. la1.Name = "la1"
  724. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  725. la1.BrickColor = BrickColor.new("Really black")
  726. la1.CanCollide = false
  727. la1.Locked = true
  728. la1.Transparency = 1
  729. la1.Parent = ZANOOB
  730. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  731. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  732. local la2 = Instance.new("Part")
  733. nooutline(la2)
  734. la2.Anchored = false
  735. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  736. la2.Name = "la2"
  737. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  738. la2.BrickColor = BrickColor.new("Really black")
  739. la2.CanCollide = false
  740. la2.Locked = true
  741. la2.Transparency = 1
  742. la2.Parent = ZANOOB
  743. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  744. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  745. local la3 = Instance.new("Part")
  746. nooutline(la3)
  747. la3.Anchored = false
  748. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  749. la3.Name = "la3"
  750. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  751. la3.BrickColor = BrickColor.new("Bright red")
  752. la3.CanCollide = false
  753. la3.Locked = true
  754. la3.Transparency = 1
  755. la3.Parent = ZANOOB
  756. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  757. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  758. local la4 = Instance.new("Part")
  759. nooutline(la4)
  760. la4.Anchored = false
  761. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  762. la4.Name = "la4"
  763. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  764. la4.BrickColor = BrickColor.new("Bright red")
  765. la4.CanCollide = false
  766. la4.Locked = true
  767. la4.Transparency = 1
  768. la4.Parent = ZANOOB
  769. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  770. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  771. local la5 = Instance.new("Part")
  772. nooutline(la5)
  773. la5.Anchored = false
  774. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  775. la5.Name = "la5"
  776. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  777. la5.BrickColor = BrickColor.new("New Yeller")
  778. la5.Shape = "Ball"
  779. la5.Material = "Neon"
  780. la5.CanCollide = false
  781. la5.Locked = true
  782. la5.Transparency = 1
  783. la5.Parent = ZANOOB
  784. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  785. local la6 = Instance.new("Part")
  786. nooutline(la6)
  787. la6.Anchored = false
  788. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. la6.Name = "la6"
  790. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  791. la6.BrickColor = BrickColor.new("New Yeller")
  792. la6.Shape = "Ball"
  793. la6.Material = "Neon"
  794. la6.CanCollide = false
  795. la6.Locked = true
  796. la6.Transparency = 1
  797. la6.Parent = ZANOOB
  798. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  799. local la7 = Instance.new("Part")
  800. nooutline(la7)
  801. la7.Anchored = false
  802. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  803. la7.Name = "la7"
  804. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  805. la7.BrickColor = BrickColor.new("New Yeller")
  806. la7.Shape = "Ball"
  807. la7.Material = "Neon"
  808. la7.CanCollide = false
  809. la7.Locked = true
  810. la7.Transparency = 1
  811. la7.Parent = ZANOOB
  812. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  813. local la8 = Instance.new("Part")
  814. nooutline(la8)
  815. la8.Anchored = false
  816. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  817. la8.Name = "la8"
  818. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  819. la8.BrickColor = BrickColor.new("New Yeller")
  820. la8.Shape = "Ball"
  821. la8.Material = "Neon"
  822. la8.CanCollide = false
  823. la8.Locked = true
  824. la8.Transparency = 1
  825. la8.Parent = ZANOOB
  826. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  827. local la9 = Instance.new("Part")
  828. nooutline(la9)
  829. la9.Anchored = false
  830. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  831. la9.Name = "la9"
  832. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  833. la9.BrickColor = BrickColor.new("New Yeller")
  834. la9.Shape = "Ball"
  835. la9.Material = "Neon"
  836. la9.CanCollide = false
  837. la9.Locked = true
  838. la9.Transparency = 1
  839. la9.Parent = ZANOOB
  840. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  841. local la10 = Instance.new("Part")
  842. nooutline(la10)
  843. la10.Anchored = false
  844. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  845. la10.Name = "la10"
  846. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  847. la10.BrickColor = BrickColor.new("New Yeller")
  848. la10.Shape = "Ball"
  849. la10.Material = "Neon"
  850. la10.CanCollide = false
  851. la10.Locked = true
  852. la10.Transparency = 1
  853. la10.Parent = ZANOOB
  854. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  855. local la11 = Instance.new("Part")
  856. nooutline(la11)
  857. la11.Anchored = false
  858. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  859. la11.Name = "la11"
  860. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  861. la11.BrickColor = BrickColor.new("New Yeller")
  862. la11.Shape = "Ball"
  863. la11.Material = "Neon"
  864. la11.CanCollide = false
  865. la11.Locked = true
  866. la11.Transparency = 1
  867. la11.Parent = ZANOOB
  868. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  869. local la12 = Instance.new("Part")
  870. nooutline(la12)
  871. la12.Anchored = false
  872. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  873. la12.Name = "la12"
  874. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  875. la12.BrickColor = BrickColor.new("New Yeller")
  876. la12.Shape = "Ball"
  877. la12.Material = "Neon"
  878. la12.CanCollide = false
  879. la12.Locked = true
  880. la12.Transparency = 1
  881. la12.Parent = ZANOOB
  882. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  883. local la13 = Instance.new("Part")
  884. nooutline(la13)
  885. la13.Anchored = false
  886. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  887. la13.Name = "la13"
  888. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  889. la13.BrickColor = BrickColor.new("New Yeller")
  890. la13.Shape = "Ball"
  891. la13.Material = "Neon"
  892. la13.CanCollide = false
  893. la13.Locked = true
  894. la13.Transparency = 1
  895. la13.Parent = ZANOOB
  896. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  897. local la14 = Instance.new("Part")
  898. nooutline(la14)
  899. la14.Anchored = false
  900. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  901. la14.Name = "la14"
  902. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  903. la14.BrickColor = BrickColor.new("New Yeller")
  904. la14.Shape = "Ball"
  905. la14.Material = "Neon"
  906. la14.CanCollide = false
  907. la14.Locked = true
  908. la14.Transparency = 1
  909. la14.Parent = ZANOOB
  910. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  911. local la15 = Instance.new("Part")
  912. nooutline(la15)
  913. la15.Anchored = false
  914. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  915. la15.Name = "la15"
  916. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  917. la15.BrickColor = BrickColor.new("Really black")
  918. la15.CanCollide = false
  919. la15.Locked = true
  920. la15.Transparency = 1
  921. la15.Parent = ZANOOB
  922. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  923. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  924. local la16 = Instance.new("Part")
  925. nooutline(la16)
  926. la16.Anchored = false
  927. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  928. la16.Name = "la16"
  929. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  930. la16.BrickColor = BrickColor.new("Bright red")
  931. la16.CanCollide = false
  932. la16.Locked = true
  933. la16.Transparency = 1
  934. la16.Parent = ZANOOB
  935. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  936. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  937. return ZANOOB
  938. end
  939. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  940. coroutine.resume(coroutine.create(function()
  941. local rot = thenoob.HumanoidRootPart
  942. repeat
  943. swait()
  944. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  945. until rot == nil
  946. end))
  947. local rot = thenoob.HumanoidRootPart
  948. local ntorso = thenoob:FindFirstChild("Torso")
  949. local rightarm = thenoob:FindFirstChild("Right Arm")
  950. local leftarm = thenoob:FindFirstChild("Left Arm")
  951. local leftleg = thenoob:FindFirstChild("Left Leg")
  952. local rightleg = thenoob:FindFirstChild("Right Leg")
  953. local head = thenoob:FindFirstChild("Head")
  954. local face = head:FindFirstChild("face")
  955. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  956. local embpart = thenoob:FindFirstChild("raemblem")
  957. local nRJ = rot:FindFirstChild("RootJoint")
  958. local nN = ntorso:FindFirstChild("Neck")
  959. local nRS = ntorso:FindFirstChild("Right Shoulder")
  960. local nLS = ntorso:FindFirstChild("Left Shoulder")
  961. local nRH = ntorso:FindFirstChild("Right Hip")
  962. local nLH = ntorso:FindFirstChild("Left Hip")
  963. function standappear(nbz)
  964. if selected == false or activu == true then
  965. return
  966. end
  967. if appeared == false then
  968. appeared = true
  969. wherto = hrp
  970. addcfr = cf(-2, 1, 2)
  971. local apear = Instance.new("Sound")
  972. apear.SoundId = "rbxassetid://463010917"
  973. apear.Parent = rot
  974. apear.Volume = 1.25
  975. Par1=Instance.new('ParticleEmitter', hed)
  976. Par1.LightEmission=100
  977. Par1.LightInfluence=5
  978. Par1.LockedToPart=true
  979. Par1.Texture="rbxassetid://74697410"
  980. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  981. Par1.Transparency=NumberSequence.new(0.825)
  982. Par1.Lifetime=NumberRange.new(0.1)
  983. Par1.Rate=1000
  984. Par1.Enabled = true
  985. Par2=Instance.new('ParticleEmitter', tors)
  986. Par2.LightEmission=100
  987. Par2.LightInfluence=5
  988. Par2.LockedToPart=true
  989. Par2.Texture="rbxassetid://74697410"
  990. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  991. Par2.Transparency=NumberSequence.new(0.825)
  992. Par2.Lifetime=NumberRange.new(0.1)
  993. Par2.Rate=1000
  994. Par2.Enabled = true
  995. Par3=Instance.new('ParticleEmitter', rarm)
  996. Par3.LightEmission=100
  997. Par3.LightInfluence=5
  998. Par3.LockedToPart=true
  999. Par3.Texture="rbxassetid://74697410"
  1000. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1001. Par3.Transparency=NumberSequence.new(0.825)
  1002. Par3.Lifetime=NumberRange.new(0.1)
  1003. Par3.Rate=1000
  1004. Par3.Enabled = true
  1005. Par4=Instance.new('ParticleEmitter', larm)
  1006. Par4.LightEmission=100
  1007. Par4.LightInfluence=5
  1008. Par4.LockedToPart=true
  1009. Par4.Texture="rbxassetid://74697410"
  1010. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1011. Par4.Transparency=NumberSequence.new(0.825)
  1012. Par4.Lifetime=NumberRange.new(0.1)
  1013. Par4.Rate=1000
  1014. Par4.Enabled = true
  1015. Par5=Instance.new('ParticleEmitter', rleg)
  1016. Par5.LightEmission=100
  1017. Par5.LightInfluence=5
  1018. Par5.LockedToPart=true
  1019. Par5.Texture="rbxassetid://74697410"
  1020. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1021. Par5.Transparency=NumberSequence.new(0.825)
  1022. Par5.Lifetime=NumberRange.new(0.1)
  1023. Par5.Rate=1000
  1024. Par5.Enabled = true
  1025. Par6=Instance.new('ParticleEmitter', lleg)
  1026. Par6.LightEmission=100
  1027. Par6.LightInfluence=5
  1028. Par6.LockedToPart=true
  1029. Par6.Texture="rbxassetid://74697410"
  1030. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1031. Par6.Transparency=NumberSequence.new(0.825)
  1032. Par6.Lifetime=NumberRange.new(0.1)
  1033. Par6.Rate=1000
  1034. Par6.Enabled = true
  1035. game.Debris:AddItem(apear, 1.5)
  1036. apear:Play()
  1037. for _, n in pairs(nbz:GetChildren()) do
  1038. coroutine.resume(coroutine.create(function()
  1039. for _ = 1, 5 do
  1040. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1041. swait()
  1042. n.Transparency = n.Transparency - 0.2
  1043. face.Transparency = face.Transparency - 0.2
  1044. emblem.Transparency = emblem.Transparency - 0.2
  1045. end
  1046. end
  1047. if n ~= rot and n ~= embpart then
  1048. n.Transparency = 0
  1049. end
  1050. face.Transparency = 0
  1051. emblem.Transparency = 0
  1052. end))
  1053. end
  1054. elseif appeared == true then
  1055. appeared = false
  1056. wherto = hrp
  1057. addcfr = cf(0, 0, 0)
  1058. Par1:Remove()
  1059. Par2:Remove()
  1060. Par3:Remove()
  1061. Par4:Remove()
  1062. Par5:Remove()
  1063. Par6:Remove()
  1064. for _, n in pairs(nbz:GetChildren()) do
  1065. coroutine.resume(coroutine.create(function()
  1066. for _ = 1, 5 do
  1067. if n ~= rot and n ~= embpart then
  1068. swait()
  1069. n.Transparency = n.Transparency + 0.2
  1070. face.Transparency = face.Transparency + 0.2
  1071. emblem.Transparency = emblem.Transparency + 0.2
  1072. end
  1073. end
  1074. if n ~= rot and n ~= embpart then
  1075. n.Transparency = 1
  1076. end
  1077. face.Transparency = 1
  1078. emblem.Transparency = 1
  1079. end))
  1080. end
  1081. end
  1082. end
  1083. function THREATENING()
  1084. if selected == false then
  1085. return
  1086. end
  1087. if POSU == false then
  1088. activu = true
  1089. addcfr = cf(2, 1, 2)
  1090. POSU = true
  1091. human.WalkSpeed = 0
  1092. local d = Instance.new("ParticleEmitter")
  1093. d.Name = "MENACINGU"
  1094. d.Lifetime = NumberRange.new(1)
  1095. d.Rate = 2
  1096. d.Texture = "rbxassetid://298768656"
  1097. d.VelocitySpread = 60
  1098. d.Parent = tors
  1099. human:SetStateEnabled(3, false)
  1100. local randomoth = math.random(1, 2)
  1101. if randomoth == 1 then
  1102. repeat
  1103. swait()
  1104. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1105. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1106. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1107. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1108. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1109. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1110. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1111. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1112. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1113. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1114.  
  1115. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1116. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1117. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1118. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1119. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1120. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1121. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1122. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1123. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1124. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1125. until POSU == false
  1126. elseif randomoth == 2 then
  1127. repeat
  1128. swait()
  1129. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1130. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1131. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1132. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1133. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1134. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1135. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1136. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1137. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1138. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1139.  
  1140. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1141. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1142. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1143. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1144. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1145. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1146. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1147. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1148. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1149. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1150. until POSU == false
  1151. end
  1152. elseif POSU == true then
  1153. POSU = false
  1154. addcfr = cf(-2, 1, 2)
  1155. human.WalkSpeed = 25
  1156. human:SetStateEnabled(3, true)
  1157. tors.MENACINGU:Destroy()
  1158. activu = true
  1159. activu = false
  1160. end
  1161. end
  1162. local EHMMM = 0
  1163. function block()
  1164. if EHMMM == 125 or selected == false or activu == true then
  1165. return
  1166. end
  1167. if appeared == false then
  1168. standappear(thenoob)
  1169. end
  1170. wherto = hrp
  1171. addcfr = cf(0, 0, -3)
  1172. local bep = true
  1173. local humanshealth = human.Health
  1174. activu = true
  1175. human:SetStateEnabled(15, false)
  1176. local de = mouse.KeyUp:connect(function(key)
  1177. if key == "e" then
  1178. bep = false
  1179. end
  1180. end)
  1181. local poopes = 0
  1182. repeat
  1183. swait()
  1184. poopes = poopes + 1
  1185. human.Health = humanshealth
  1186. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1187. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1188. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1189. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1190. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1191. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1192. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1193. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1194. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1195. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1196. until bep == false or poopes > 240
  1197. de:Disconnect()
  1198. human:SetStateEnabled(15, true)
  1199. activu = false
  1200. EHMMM = 125
  1201. coroutine.resume(coroutine.create(function()
  1202. wait(5)
  1203. EHMMM = 0
  1204. end))
  1205. wherto = hrp
  1206. addcfr = cf(-2, 1, 2)
  1207. end
  1208. function MUDA()
  1209. if selected == false or activu == true then
  1210. return
  1211. end
  1212. if appeared == false then
  1213. standappear(thenoob)
  1214. wherto = hrp
  1215. addcfr = cf(0, 0, -3.5)
  1216. end
  1217. wry:Stop()
  1218. local bep = true
  1219. activu = true
  1220. wherto = hrp
  1221. addcfr = cf(0, 0, -3.5)
  1222. local function blur(limb)
  1223. coroutine.resume(coroutine.create(function()
  1224. local memedon = {}
  1225. for i = 1, 6 do
  1226. local b1 = Instance.new("Part")
  1227. nooutline(b1)
  1228. b1.Size = Vector3.new(1, 2, 1)
  1229. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1230. b1.CanCollide = false
  1231. b1.BrickColor = limb.BrickColor
  1232. b1.Anchored = true
  1233. b1.Transparency = 0.85
  1234. b1.Locked = true
  1235. b1.Parent = modz
  1236. b1.Material = "Neon"
  1237. table.insert(memedon, b1)
  1238. end
  1239. local num = 0
  1240. repeat
  1241. swait()
  1242. num = num % 6 + 1
  1243. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1244. until bep == false
  1245. for i = 1, #memedon do
  1246. swait()
  1247. memedon[i]:Destroy()
  1248. end
  1249. end))
  1250. end
  1251. local de = mouse.KeyUp:connect(function(key)
  1252. if key == "r" then
  1253. bep = false
  1254. end
  1255. end)
  1256. blur(rightarm)
  1257. blur(leftarm)
  1258. local mudodo = Instance.new("Sound")
  1259. mudodo.Volume = 5
  1260. mudodo.SoundId = "rbxassetid://791374350"
  1261. mudodo.Looped = true
  1262. mudodo.Parent = hrp
  1263. mudodo:Play()
  1264. repeat
  1265. for _ = 1, 2 do
  1266. swait()
  1267. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1268. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1269. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1270. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1271. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1272. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1273. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1274. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1275. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1276. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1277. end
  1278. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1279. for _ = 1, 2 do
  1280. swait()
  1281. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1282. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1283. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1284. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1285. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1286. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1287. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1288. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1289. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1290. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1291. end
  1292. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1293. for _ = 1, 2 do
  1294. swait()
  1295. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1296. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1297. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1298. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1299. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1300. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1301. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1302. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1303. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1304. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1305. end
  1306. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1307. for _ = 1, 2 do
  1308. swait()
  1309. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1310. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1311. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1312. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1313. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1314. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1315. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1316. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1317. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1318. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1319. end
  1320. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1321. until bep == false or 0 >= human.Health
  1322. de:Disconnect()
  1323. mudodo:Stop()
  1324. wry:Play()
  1325. for _ = 1, 6 do
  1326. swait()
  1327. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1328. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1329. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1330. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1331. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1332. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1333. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1334. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1335. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1336. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1337. end
  1338. for _ = 1, 7 do
  1339. swait()
  1340. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1341. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1342. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1343. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1344. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1345. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1346. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1347. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1348. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1349. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1350. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1351. end
  1352. swait(5)
  1353. wherto = hrp
  1354. mudodo:Destroy()
  1355. addcfr = cf(-2, 1, 2)
  1356. activu = false
  1357. end
  1358. function MUDAAA()
  1359. if selected == false or activu == true then
  1360. return
  1361. end
  1362. if appeared == false then
  1363. standappear(thenoob)
  1364. wherto = hrp
  1365. addcfr = cf(0, 0, -3.5)
  1366. end
  1367. wryyy:Stop()
  1368. local bep = true
  1369. activu = true
  1370. wherto = hrp
  1371. addcfr = cf(0, 0, -3.5)
  1372. local function blur(limb)
  1373. coroutine.resume(coroutine.create(function()
  1374. local memedon = {}
  1375. for i = 1, 6 do
  1376. local b1 = Instance.new("Part")
  1377. nooutline(b1)
  1378. b1.Size = Vector3.new(1, 2, 1)
  1379. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1380. b1.CanCollide = false
  1381. b1.BrickColor = limb.BrickColor
  1382. b1.Anchored = true
  1383. b1.Transparency = 0.85
  1384. b1.Locked = true
  1385. b1.Parent = modz
  1386. b1.Material = "Neon"
  1387. table.insert(memedon, b1)
  1388. end
  1389. local num = 0
  1390. repeat
  1391. swait()
  1392. num = num % 6 + 1
  1393. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1394. until bep == false
  1395. for i = 1, #memedon do
  1396. swait()
  1397. memedon[i]:Destroy()
  1398. end
  1399. end))
  1400. end
  1401. local de = mouse.KeyUp:connect(function(key)
  1402. if key == "t" then
  1403. bep = false
  1404. end
  1405. end)
  1406. blur(rightleg)
  1407. blur(leftleg)
  1408. local mudodododo = Instance.new("Sound")
  1409. mudodododo.Volume = 7.5
  1410. mudodododo.SoundId = "rbxassetid://791374350"
  1411. mudodododo.Looped = true
  1412. mudodododo.Parent = hrp
  1413. mudodododo:Play()
  1414. repeat
  1415. for _ = 1, 2 do
  1416. swait()
  1417. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1418. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1419. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1420. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1421. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1422. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1423. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1424. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1425. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1426. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1427. end
  1428. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1429. for _ = 1, 2 do
  1430. swait()
  1431. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1432. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1433. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1434. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1435. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1436. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1437. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1438. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1439. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1440. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1441. end
  1442. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1443. for _ = 1, 2 do
  1444. swait()
  1445. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1446. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1447. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1448. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1449. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1450. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1451. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1452. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1453. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1454. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1455. end
  1456. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1457. for _ = 1, 2 do
  1458. swait()
  1459. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1460. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1461. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1462. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1463. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1464. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1465. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1466. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1467. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1468. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1469. end
  1470. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1471. until bep == false or 0 >= human.Health
  1472. de:Disconnect()
  1473. mudodododo:Stop()
  1474. wryyy:Play()
  1475. for _ = 1, 6 do
  1476. swait()
  1477. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1478. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1479. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1480. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1481. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1482. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1483. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1484. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1485. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1486. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1487. end
  1488. for _ = 1, 7 do
  1489. swait()
  1490. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1491. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1492. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1493. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1494. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1495. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1496. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1497. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1498. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1499. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1500. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1501. end
  1502. swait(5)
  1503. wherto = hrp
  1504. mudodododo:Destroy()
  1505. addcfr = cf(-2, 1, 2)
  1506. activu = false
  1507. end
  1508. function turnto(pos,part)
  1509. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1510. end
  1511. function cability()
  1512. if selected == false or activu == true then
  1513. return
  1514. end
  1515. if appeared == false then
  1516. standappear(thenoob)
  1517. wherto = hrp
  1518. addcfr = cf(0, 0, -3.75)
  1519. end
  1520. activu = true
  1521. wherto = hrp
  1522. addcfr = cf(0, 0, -3.5)
  1523. turnto(mouse.Hit.p,RootPart)
  1524. local ZAWRUA = Instance.new("Sound")
  1525. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1526. ZAWRUA.Volume = 3.5
  1527. ZAWRUA.Parent = hrp
  1528. ZAWRUA:Play()
  1529. game.Debris:AddItem(ZAWRUA, 2.5)
  1530. local wate = Instance.new("Part")
  1531. nooutline(wate)
  1532. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1533. wate.Material = "Neon"
  1534. wate.Transparency = 1
  1535. wate.BrickColor = BrickColor.new("New Yeller")
  1536. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1537. wate.Anchored = true
  1538. wate.CanCollide = false
  1539. wate.Parent = modz
  1540. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1541. coroutine.resume(coroutine.create(function()
  1542. repeat
  1543. swait()
  1544. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1545. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1546. until not wate
  1547. end))
  1548. coroutine.resume(coroutine.create(function()
  1549. local pt = {}
  1550. for _ = 1, 10 do
  1551. local wp = Instance.new("Part")
  1552. nooutline(wp)
  1553. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1554. wp.Material = "Neon"
  1555. wp.Transparency = 1
  1556. wp.BrickColor = BrickColor.new("New Yeller")
  1557. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1558. wp.Anchored = true
  1559. wp.CanCollide = false
  1560. wp.Parent = modz
  1561. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1562. table.insert(pt, wp)
  1563. table.insert(pt, wmz)
  1564. end
  1565. for m = 1, 45 do
  1566. swait()
  1567. for _, hey in pairs(pt) do
  1568. if hey.ClassName == "SpecialMesh" then
  1569. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1570. elseif hey.ClassName == "Part" then
  1571. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1572. hey.Transparency = hey.Transparency - 0.015
  1573. end
  1574. end
  1575. end
  1576. for m = 45, 50 do
  1577. swait()
  1578. for _, hey in pairs(pt) do
  1579. if hey.ClassName == "SpecialMesh" then
  1580. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1581. elseif hey.ClassName == "Part" then
  1582. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1583. hey.Transparency = hey.Transparency + 0.2
  1584. end
  1585. end
  1586. end
  1587. for _, AAA in pairs(pt) do
  1588. if AAA.ClassName == "Part" then
  1589. AAA:Destroy()
  1590. end
  1591. end
  1592. end))
  1593. for _ = 1, 50 do
  1594. swait()
  1595. wmesh.Scale = Vector3.new(9, 9, 9)
  1596. wate.Transparency = wate.Transparency - 0.008
  1597. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1598. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1599. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1600. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1601. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1602. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1603. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1604. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1605. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1606. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1607. end
  1608. local pooo = Instance.new("Sound")
  1609. pooo.SoundId = "rbxassetid://463598785"
  1610. pooo.TimePosition = 0
  1611. pooo.Volume = 3
  1612. pooo.Parent = hrp
  1613. pooo:Play()
  1614. game.Debris:AddItem(pooo, 2.5)
  1615. for _ = 1, 1 do
  1616. swait()
  1617. wate.Transparency = wate.Transparency + 0.15
  1618. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1619. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1620. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1621. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1622. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1623. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1624. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1625. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1626. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1627. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1628. end
  1629. local aimpos = mouse.Hit.p
  1630. local EffectsTransparency ={
  1631. NumberSequenceKeypoint.new(0,0,0),
  1632. NumberSequenceKeypoint.new(1,1,0)
  1633. }
  1634. local EffectsSize ={
  1635. NumberSequenceKeypoint.new(0,4.5,2.25),
  1636. NumberSequenceKeypoint.new(1,1.12,0.562)
  1637. }
  1638. local swoo = Instance.new("Part")
  1639. nooutline(swoo)
  1640. swoo.Name = "Part2"
  1641. swoo.Size = Vector3.new(3, 3, 3)
  1642. swoo.Shape = "Ball"
  1643. swoo.Material = "Neon"
  1644. swoo.Transparency = 0.2
  1645. swoo.BrickColor = BrickColor.new("New Yeller")
  1646. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1647. swoo.Anchored = false
  1648. swoo.CanCollide = false
  1649. swoo.Parent = modz
  1650. local bv = Instance.new("BodyVelocity")
  1651. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1652. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1653. bv.Parent = swoo
  1654. bv.Name = "MOVE"
  1655. local bvv = Instance.new("BodyAngularVelocity")
  1656. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1657. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1658. bvv.Parent = swoo
  1659. Par0=Instance.new('ParticleEmitter')
  1660. Par0.Name = "woah"
  1661. Par0.Parent=swoo
  1662. Par0.LightEmission=0.8
  1663. Par0.LockedToPart=false
  1664. Par0.Texture="rbxassetid://296874871"
  1665. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1666. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1667. Par0.Drag=2
  1668. Par0.ZOffset=0.3
  1669. Par0.Size=NumberSequence.new(EffectsSize)
  1670. Par0.Lifetime=NumberRange.new(1)
  1671. Par0.Rate=999
  1672. Par0.Enabled=true
  1673. turnto(mouse.Hit.p,RootPart)
  1674. for _ = 1, 50 do
  1675. swait()
  1676. wate.Transparency = wate.Transparency + 0.05
  1677. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1678. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1679. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1680. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1681. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1682. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1683. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1684. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1685. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1686. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1687. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  1688. coroutine.resume(coroutine.create(function()
  1689. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1690. wait(2)
  1691. woohs:Remove()
  1692. end))
  1693. end
  1694. wate:Remove()
  1695. swait(15)
  1696. wherto = hrp
  1697. addcfr = cf(-2, 1, 2)
  1698. activu = false
  1699. end
  1700. function cability2()
  1701. if selected == false or activu == true then
  1702. return
  1703. end
  1704. if appeared == false then
  1705. standappear(thenoob)
  1706. wherto = hrp
  1707. addcfr = cf(0, 0, -3.75)
  1708. end
  1709. activu = true
  1710. wherto = hrp
  1711. addcfr = cf(0, 0, -3.5)
  1712. local ZAWRU = Instance.new("Sound")
  1713. ZAWRU.SoundId = "rbxassetid://1056668930"
  1714. ZAWRU.TimePosition = 0
  1715. ZAWRU.Volume = 3
  1716. ZAWRU.Parent = hrp
  1717. ZAWRU:Play()
  1718. coroutine.resume(coroutine.create(function()
  1719. wait(0.5)
  1720. local ZAWRUA = Instance.new("Sound")
  1721. ZAWRUA.SoundId = "rbxassetid://1125531635"
  1722. ZAWRUA.TimePosition = 0
  1723. ZAWRUA.Volume = 3
  1724. ZAWRUA.Parent = hrp
  1725. ZAWRUA:Play()
  1726. end))
  1727. game.Debris:AddItem(ZAWRUA, 2.5)
  1728. local wate = Instance.new("Part")
  1729. nooutline(wate)
  1730. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1731. wate.Material = "Neon"
  1732. wate.Transparency = 1
  1733. wate.BrickColor = BrickColor.new("New Yeller")
  1734. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1735. wate.Anchored = true
  1736. wate.CanCollide = false
  1737. wate.Parent = modz
  1738. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1739. coroutine.resume(coroutine.create(function()
  1740. repeat
  1741. swait()
  1742. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1743. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1744. until not wate
  1745. end))
  1746. coroutine.resume(coroutine.create(function()
  1747. local pt = {}
  1748. for _ = 1, 10 do
  1749. local wp = Instance.new("Part")
  1750. nooutline(wp)
  1751. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1752. wp.Material = "Neon"
  1753. wp.Transparency = 1
  1754. wp.BrickColor = BrickColor.new("New Yeller")
  1755. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1756. wp.Anchored = true
  1757. wp.CanCollide = false
  1758. wp.Parent = modz
  1759. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1760. table.insert(pt, wp)
  1761. table.insert(pt, wmz)
  1762. end
  1763. for m = 1, 45 do
  1764. swait()
  1765. for _, hey in pairs(pt) do
  1766. if hey.ClassName == "SpecialMesh" then
  1767. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1768. elseif hey.ClassName == "Part" then
  1769. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1770. hey.Transparency = hey.Transparency - 0.015
  1771. end
  1772. end
  1773. end
  1774. for m = 45, 50 do
  1775. swait()
  1776. for _, hey in pairs(pt) do
  1777. if hey.ClassName == "SpecialMesh" then
  1778. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1779. elseif hey.ClassName == "Part" then
  1780. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1781. hey.Transparency = hey.Transparency + 0.2
  1782. end
  1783. end
  1784. end
  1785. for _, AAA in pairs(pt) do
  1786. if AAA.ClassName == "Part" then
  1787. AAA:Destroy()
  1788. end
  1789. end
  1790. end))
  1791. for _ = 1, 50 do
  1792. swait()
  1793. wmesh.Scale = Vector3.new(9, 9, 9)
  1794. wate.Transparency = wate.Transparency - 0.008
  1795. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1796. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1797. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1798. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1799. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1800. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1801. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1802. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1803. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1804. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1805. end
  1806. local pooo = Instance.new("Sound")
  1807. pooo.SoundId = "rbxassetid://0"
  1808. pooo.Pitch = 1.25
  1809. pooo.Volume = 3
  1810. pooo.Parent = hrp
  1811. pooo:Play()
  1812. game.Debris:AddItem(pooo, 2.5)
  1813. for _ = 1, 1 do
  1814. swait()
  1815. wate.Transparency = wate.Transparency + 0.15
  1816. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1817. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1818. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1819. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1820. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1821. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1822. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1823. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1824. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1825. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1826. end
  1827. local swoo = Instance.new("Part")
  1828. nooutline(swoo)
  1829. swoo.Size = Vector3.new(1, 20, 1)
  1830. swoo.Material = "Plastic"
  1831. swoo.BrickColor = BrickColor.new("White")
  1832. swoo.Anchored = true
  1833. swoo.CanCollide = false
  1834. swoo.Parent = modz
  1835. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1836. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  1837. local pli = Instance.new("PointLight")
  1838. pli.Brightness = 2
  1839. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1840. pli.Range = 10
  1841. pli.Shadows = true
  1842. pli.Parent = swoo
  1843. for _ = 1, 25 do
  1844. swait()
  1845. wate.Transparency = wate.Transparency + 0.05
  1846. pli.Range = pli.Range - 1
  1847. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1848. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1849. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  1850. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1851. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1852. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1853. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1854. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1855. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1856. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1857. hito4(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  1858. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  1859. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1860. end
  1861. wate:Destroy()
  1862. pli:Destroy()
  1863. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1864. swait()
  1865. swoo:Destroy()
  1866. wherto = hrp
  1867. addcfr = cf(-2, 1, 2)
  1868. activu = false
  1869. end
  1870. function quickhit()
  1871. if selected == false or activu == true then
  1872. return
  1873. end
  1874. if appeared == false then
  1875. standappear(thenoob)
  1876. wherto = hrp
  1877. addcfr = cf(0, 0, -3.75)
  1878. end
  1879. activu = true
  1880. wherto = hrp
  1881. addcfr = cf(0, 0, -3.5)
  1882. local ZAWRU = Instance.new("Sound")
  1883. ZAWRU.SoundId = "rbxassetid://1056668930"
  1884. ZAWRU.TimePosition = 0
  1885. ZAWRU.Volume = 3
  1886. ZAWRU.Parent = hrp
  1887. ZAWRU:Play()
  1888. local pooo = Instance.new("Sound")
  1889. pooo.SoundId = "rbxassetid://0"
  1890. pooo.Pitch = 1.25
  1891. pooo.Volume = 3
  1892. pooo.Parent = hrp
  1893. pooo:Play()
  1894. game.Debris:AddItem(pooo, 2.5)
  1895. for _ = 1, 7 do
  1896. swait()
  1897. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1898. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1899. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1900. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1901. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1902. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1903. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1904. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1905. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1906. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1907. end
  1908. for _ = 1, 8 do
  1909. swait()
  1910. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1911. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1912. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1913. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1914. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1915. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1916. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1917. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1918. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1919. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1920. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1921. end
  1922. swait(5)
  1923. wherto = hrp
  1924. addcfr = cf(-2, 1, 2)
  1925. activu = false
  1926. end
  1927. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1928. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1929. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1930. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1931. function THEBEST()
  1932. if selected == false or activu == true or appeared == true or POSU == true then
  1933. return
  1934. end
  1935. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1936. local dipperrot
  1937. if dipperhat then
  1938. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1939. end
  1940. activu = true
  1941. POSU = true
  1942. cam.CameraType = "Scriptable"
  1943. chr.PrimaryPart = hrp
  1944. human.WalkSpeed = 0
  1945. human:SetStateEnabled(3, false)
  1946. local actmus1 = Instance.new("Sound")
  1947. actmus1.SoundId = "rbxassetid://188959462"
  1948. actmus1.Volume = 1.5
  1949. actmus1.RollOffMode = 1
  1950. actmus1.TimePosition = 0
  1951. actmus1.Parent = cam
  1952. local actmus2 = Instance.new("Sound")
  1953. actmus2.SoundId = "rbxassetid://188959462"
  1954. actmus2.Volume = 1.5
  1955. actmus2.RollOffMode = 1
  1956. actmus2.TimePosition = 0
  1957. actmus2.Parent = hrp
  1958. actmus1:Play()
  1959. actmus2:Play()
  1960. local mus1 = Instance.new("Sound")
  1961. mus1.SoundId = "rbxassetid://616594208"
  1962. mus1.Volume = 1.25
  1963. mus1.TimePosition = 0.45
  1964. mus1.Parent = cam
  1965. local mus2 = Instance.new("Sound")
  1966. mus2.SoundId = "rbxassetid://616594208"
  1967. mus2.Volume = 1.25
  1968. mus2.TimePosition = 0.45
  1969. mus2.Parent = hrp
  1970. local zawarudoda = Instance.new("Sound")
  1971. zawarudoda.SoundId = "rbxassetid://616576400"
  1972. zawarudoda.Volume = 2
  1973. zawarudoda.TimePosition = 0.3
  1974. zawarudoda.Parent = hrp
  1975. mus1:Play()
  1976. mus2:Play()
  1977. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1978. local regface = hed.face.Texture
  1979. local whogothit, bodyvel
  1980. local function checkhit(partoz, magn)
  1981. for _, guy in pairs(workspace:GetChildren()) do
  1982. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1983. whogothit = guy
  1984. guy:FindFirstChild("Humanoid").PlatformStand = true
  1985. do
  1986. local derp = Instance.new("BodyPosition")
  1987. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1988. derp.P = 8000
  1989. derp.D = 500
  1990. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1991. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1992. bodyvel = derp
  1993. local derp2 = Instance.new("BodyAngularVelocity")
  1994. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1995. derp2.P = 8000
  1996. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1997. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1998. delay(0.1, function()
  1999. derp2:Destroy()
  2000. end)
  2001. bodyvel = derp
  2002. end
  2003. end
  2004. end
  2005. end
  2006. coroutine.resume(coroutine.create(function()
  2007. for _ = 1, 25 do
  2008. swait()
  2009. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2010. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2011. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2012. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2013. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2014. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2015. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2016. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2017. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2018. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2019. end
  2020. for _ = 1, 20 do
  2021. swait()
  2022. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2023. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2024. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2025. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2026. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2027. if dipperhat then
  2028. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2029. end
  2030. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2031. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2032. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2033. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2034. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2035. end
  2036. end))
  2037. repeat
  2038. swait()
  2039. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2040. until mus1.TimePosition > 2.9
  2041. mus1:Pause()
  2042. mus2:Pause()
  2043. zawarudoda:Play()
  2044. coroutine.resume(coroutine.create(function()
  2045. for _ = 1, 7 do
  2046. swait()
  2047. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2048. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2049. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2050. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2051. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2052. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2053. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2054. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2055. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2056. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2057. end
  2058. for _ = 1, 16 do
  2059. swait()
  2060. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2061. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2062. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2063. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2064. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2065. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2066. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2067. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2068. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2069. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2070. end
  2071. end))
  2072. repeat
  2073. swait()
  2074. until zawarudoda.TimePosition > 1.4
  2075. zawarudoda:Pause()
  2076. activu = false
  2077. standappear(thenoob)
  2078. wherto = hrp
  2079. addcfr = cf(3, 0.25, -1.5)
  2080. activu = true
  2081. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2082. for _ = 1, 10 do
  2083. swait()
  2084. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2085. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2086. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2087. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2088. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2089. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2090. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2091. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2092. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2093. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2094. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2095. end
  2096. wherto = hrp
  2097. addcfr = cf(-3, 0.25, -1.5)
  2098. for _ = 1, 25 do
  2099. swait()
  2100. checkhit(rightarm, 3)
  2101. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2102. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2103. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2104. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2105. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2106. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2107. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2108. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2109. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2110. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2111. end
  2112. if whogothit then
  2113. print("derp")
  2114. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2115. local laugo = Instance.new("Sound")
  2116. laugo.SoundId = "rbxassetid://291088606"
  2117. laugo.Volume = 1.5
  2118. laugo.Parent = hrp
  2119. game.Debris:AddItem(laugo, 2.5)
  2120. laugo:Play()
  2121. local sda = 0
  2122. local chn = 2
  2123. local cs = math.cos
  2124. for D = 1, 60 do
  2125. swait()
  2126. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2127. sda = sda + chn
  2128. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2129. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2130. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2131. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2132. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2133. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2134. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2135. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2136. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2137. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2138. end
  2139. hed.face.Texture = "rbxassetid://176777497"
  2140. mus1.TimePosition = 2.75
  2141. mus1:Play()
  2142. for C = 1, 30 do
  2143. swait()
  2144. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2145. sda = sda + chn
  2146. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2147. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2148. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2149. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2150. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2151. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2152. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2153. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2154. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2155. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2156. end
  2157. for _ = 1, 5 do
  2158. swait()
  2159. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2160. sda = sda + chn
  2161. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2162. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2163. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2164. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2165. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2166. if dipperhat then
  2167. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2168. end
  2169. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2170. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2171. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2172. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2173. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2174. end
  2175. wait(2)
  2176. elseif whogothit == nil then
  2177. print("noderp")
  2178. end
  2179. human:SetStateEnabled(3, true)
  2180. activu = false
  2181. standappear(thenoob)
  2182. activu = true
  2183. if dipperhat then
  2184. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2185. end
  2186. actmus1:Destroy()
  2187. actmus2:Destroy()
  2188. bast:Play()
  2189. if bodyvel then
  2190. bodyvel:Destroy()
  2191. end
  2192. cam.CameraType = "Custom"
  2193. hed.face.Texture = regface
  2194. chr.PrimaryPart = head
  2195. human.WalkSpeed = 25
  2196. activu = false
  2197. POSU = false
  2198. end
  2199. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2200. for _, guy in pairs(workspace:GetChildren()) do
  2201. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2202. do
  2203. local humz = guy:FindFirstChild("Humanoid")
  2204. local horp = guy:FindFirstChild("HumanoidRootPart")
  2205. TakeDamage(humz, dmg)
  2206. local db = Instance.new("StringValue")
  2207. db.Name = "alabo"
  2208. db.Parent = horp
  2209. delay(debtim, function()
  2210. db:Destroy()
  2211. end)
  2212. local b = Instance.new("Part")
  2213. nooutline(b)
  2214. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2215. b.Transparency = 0.25
  2216. b.Anchored = true
  2217. b.CanCollide = false
  2218. b.BrickColor = BrickColor.new("New Yeller")
  2219. b.Locked = true
  2220. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2221. b.Parent = modz
  2222. b.Material = "Neon"
  2223. local c = Instance.new("SpecialMesh")
  2224. c.MeshType = "Sphere"
  2225. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2226. c.Parent = b
  2227. game.Debris:AddItem(b, 1)
  2228. if bodyfdire then
  2229. local boopyve = Instance.new("BodyVelocity")
  2230. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2231. boopyve.P = math.huge
  2232. boopyve.Velocity = bodyfdire * 1.25
  2233. boopyve.Parent = horp
  2234. game.Debris:AddItem(boopyve, debtim)
  2235. end
  2236. local bet = Instance.new("Sound")
  2237. bet.Pitch = rd2(9, 11) / 10
  2238. bet.Volume = rd2(12, 14) / 10
  2239. bet.SoundId = "rbxassetid://165604684"
  2240. bet.Parent = b
  2241. bet:Play()
  2242. coroutine.resume(coroutine.create(function()
  2243. for _ = 1, 5 do
  2244. swait()
  2245. b.Transparency = b.Transparency + 0.15
  2246. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2247. end
  2248. end))
  2249. end
  2250. end
  2251. end
  2252. end
  2253. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2254. for _, guy in pairs(workspace:GetChildren()) do
  2255. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2256. do
  2257. CanDamage = false
  2258. local humz = guy:FindFirstChild("Humanoid")
  2259. local horp = guy:FindFirstChild("HumanoidRootPart")
  2260. TakeDamage(humz, dmg)
  2261. local db = Instance.new("StringValue")
  2262. db.Name = "alabo"
  2263. db.Parent = horp
  2264. delay(debtim, function()
  2265. db:Destroy()
  2266. end)
  2267. local b = Instance.new("Part")
  2268. nooutline(b)
  2269. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2270. b.Transparency = 0.25
  2271. b.Anchored = true
  2272. b.CanCollide = false
  2273. b.BrickColor = BrickColor.new("Deep orange")
  2274. b.Locked = true
  2275. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2276. b.Parent = modz
  2277. b.Material = "Neon"
  2278. local c = Instance.new("SpecialMesh")
  2279. c.MeshType = "Sphere"
  2280. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2281. c.Parent = b
  2282. game.Debris:AddItem(b, 1)
  2283. if bodyfdire then
  2284. local boopyve = Instance.new("BodyVelocity")
  2285. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2286. boopyve.P = math.huge
  2287. boopyve.Velocity = bodyfdire * 2
  2288. boopyve.Parent = horp
  2289. game.Debris:AddItem(boopyve, debtim)
  2290. end
  2291. local d = Instance.new("Part")
  2292. nooutline(d)
  2293. d.Name = "EXPLOSION"
  2294. d.Size = Vector3.new(3, 3, 3)
  2295. d.Transparency = 1
  2296. d.Anchored = true
  2297. d.CanCollide = false
  2298. d.BrickColor = BrickColor.new("Deep orange")
  2299. d.Locked = true
  2300. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2301. d.Parent = modz
  2302. d.Material = "Neon"
  2303. Par1=Instance.new('ParticleEmitter')
  2304. Par1.Drag = 5
  2305. Par1.Name = "fire"
  2306. Par1.Parent = d
  2307. Par1.LightEmission=0.8
  2308. Par1.LockedToPart=true
  2309. Par1.Texture="rbxassetid://296874871"
  2310. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2311. Par1.Speed=NumberRange.new(100)
  2312. local EffectsTransparency ={
  2313. NumberSequenceKeypoint.new(0,0,0),
  2314. NumberSequenceKeypoint.new(1,1,0)
  2315. }
  2316. local EffectsSize ={
  2317. NumberSequenceKeypoint.new(0,7.5,3),
  2318. NumberSequenceKeypoint.new(1,1.5,0.75)
  2319. }
  2320. local EffectsSize2 ={
  2321. NumberSequenceKeypoint.new(0,5,3),
  2322. NumberSequenceKeypoint.new(1,1,0.75)
  2323. }
  2324. Par1.ZOffset = 0.3
  2325. Par1.Rotation = NumberRange.new(0, 360)
  2326. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2327. Par1.Size = NumberSequence.new(EffectsSize)
  2328. Par1.Lifetime=NumberRange.new(2)
  2329. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2330. Par1.Rate=1000
  2331. Par1.Enabled = true
  2332. Par2=Instance.new('ParticleEmitter')
  2333. Par2.Drag = 5
  2334. Par2.Name = "fire2"
  2335. Par2.Parent = d
  2336. Par2.LightEmission=0.8
  2337. Par2.LockedToPart=true
  2338. Par2.Texture="rbxassetid://296874871"
  2339. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2340. Par2.Speed=NumberRange.new(100)
  2341. Par2.ZOffset = 0.3
  2342. Par2.Rotation = NumberRange.new(0, 360)
  2343. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2344. Par2.Size = NumberSequence.new(EffectsSize2)
  2345. Par2.Lifetime=NumberRange.new(2)
  2346. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2347. Par2.Rate=1000
  2348. Par2.Enabled = true
  2349. local bet = Instance.new("Sound")
  2350. bet.Volume = 5
  2351. bet.SoundId = "rbxassetid://416328540"
  2352. bet.Parent = b
  2353. bet:Play()
  2354. coroutine.resume(coroutine.create(function()
  2355. for _ = 1, 25 do
  2356. swait()
  2357. b.Transparency = b.Transparency + 0.04
  2358. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2359. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2360. end
  2361. end))
  2362. coroutine.resume(coroutine.create(function()
  2363. human.Parent.efx.Part2.Anchored = true
  2364. human.Parent.efx.Part2.Transparency = 1
  2365. human.Parent.efx.Part2.woah.Enabled = false
  2366. wait(0.5)
  2367. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2368. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2369. human.Parent.efx.Part2.Anchored = true
  2370. wait(2)
  2371. human.Parent.efx.EXPLOSION:Remove()
  2372. CanDamage = true
  2373. end))
  2374. end
  2375. end
  2376. end
  2377. end
  2378. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2379. for _, guy in pairs(workspace:GetChildren()) do
  2380. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2381. do
  2382. CanDamage = false
  2383. local humz = guy:FindFirstChild("Humanoid")
  2384. local horp = guy:FindFirstChild("HumanoidRootPart")
  2385. TakeDamage(humz, dmg)
  2386. local db = Instance.new("StringValue")
  2387. db.Name = "alabo"
  2388. db.Parent = horp
  2389. delay(debtim, function()
  2390. db:Destroy()
  2391. end)
  2392. local b = Instance.new("Part")
  2393. nooutline(b)
  2394. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2395. b.Transparency = 0.25
  2396. b.Anchored = true
  2397. b.CanCollide = false
  2398. b.BrickColor = BrickColor.new("New Yeller")
  2399. b.Locked = true
  2400. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2401. b.Parent = modz
  2402. b.Material = "Neon"
  2403. local c = Instance.new("SpecialMesh")
  2404. c.MeshType = "Sphere"
  2405. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2406. c.Parent = b
  2407. game.Debris:AddItem(b, 1)
  2408. if bodyfdire then
  2409. local boopyve = Instance.new("BodyVelocity")
  2410. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2411. boopyve.P = math.huge
  2412. boopyve.Velocity = bodyfdire * 1.25
  2413. boopyve.Parent = horp
  2414. game.Debris:AddItem(boopyve, debtim)
  2415. end
  2416. local bet = Instance.new("Sound")
  2417. bet.Pitch = rd2(9, 11) / 10
  2418. bet.Volume = rd2(12, 14) / 10
  2419. bet.SoundId = "rbxassetid://165604684"
  2420. bet.Parent = b
  2421. bet:Play()
  2422. coroutine.resume(coroutine.create(function()
  2423. for _ = 1, 5 do
  2424. swait()
  2425. b.Transparency = b.Transparency + 0.15
  2426. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2427. end
  2428. end))
  2429. coroutine.resume(coroutine.create(function()
  2430. wait(1)
  2431. CanDamage = true
  2432. end))
  2433. end
  2434. end
  2435. end
  2436. end
  2437. mouse.KeyDown:connect(function(key)
  2438. if human.Health <= 0 then
  2439. return
  2440. end
  2441. if key == "f" then
  2442. standappear(thenoob)
  2443. end
  2444. if key == "r" then
  2445. MUDA()
  2446. end
  2447. if key == "t" then
  2448. MUDAAA()
  2449. end
  2450. if key == "e" then
  2451. block()
  2452. end
  2453. if key == "q" then
  2454. quickhit()
  2455. end
  2456. if key == "v" then
  2457. cability()
  2458. end
  2459. if key == "b" then
  2460. cability2()
  2461. end
  2462. if key == "m" and plr.UserId then
  2463. THEBEST()
  2464. end
  2465. if key == "j" then
  2466. THREATENING()
  2467. end
  2468. if key == "k" then
  2469. konodioda:Play()
  2470. end
  2471. if key == "l" then
  2472. bast:Play()
  2473. end
  2474. if key == ";" then
  2475. zaworld:Play()
  2476. end
  2477. if key == "p" then
  2478. konodioda:Stop()
  2479. bast:Stop()
  2480. zaworld:Stop()
  2481. end
  2482. end)
  2483. tool.Equipped:connect(function()
  2484. selected = true
  2485. end)
  2486. tool.Unequipped:connect(function()
  2487. selected = false
  2488. end)
  2489. sine = 0
  2490. charge = 1
  2491. cos = math.cos
  2492. game:GetService("RunService").RenderStepped:connect(function()
  2493. if POSU == false then
  2494. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2495. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2496. local checkstate = human:GetState()
  2497. if checkstate.Value == 13 then
  2498. animpose = "Sitting"
  2499. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2500. animpose = "Jumping"
  2501. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2502. animpose = "Falling"
  2503. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2504. animpose = "Idle"
  2505. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2506. animpose = "Walking"
  2507. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2508. animpose = "TooFast"
  2509. end
  2510. if animpose == "Idle" then
  2511. sine = sine + charge
  2512. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2513. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2514. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2515. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2516. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2517. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2518. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2519. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2520. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2521. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2522. end
  2523. if animpose == "Walking" then
  2524. sine = sine + charge
  2525. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2526. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2527. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2528. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2529. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2530. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2531. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2532. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2533. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2534. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2535. end
  2536. if animpose == "Jumping" then
  2537. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2538. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2539. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2540. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2541. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2542. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2543. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2544. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2545. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2546. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2547. end
  2548. if animpose == "Falling" then
  2549. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2550. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2551. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2552. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2553. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2554. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2555. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2556. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2557. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2558. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2559. end
  2560. if animpose == "TooFast" then
  2561. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2562. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2563. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2564. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2565. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2566. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2567. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2568. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2569. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2570. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2571. end
  2572. if animpose == "Sitting" then
  2573. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2574. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2575. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2576. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2577. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2578. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2579. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2580. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2581. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2582. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2583. end
  2584. end
  2585. if appeared == false and activu == false then
  2586. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2587. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2588. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2589. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2590. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2591. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2592. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2593. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2594. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2595. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2596. elseif appeared == true and activu == false then
  2597. sine = sine + charge
  2598. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2599. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2600. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2601. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2602. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2603. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2604. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2605. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2606. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2607. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2608. end
  2609. end)
  2610. function dispose()
  2611. for i, v in pairs(getfenv(0)) do
  2612. v = nil
  2613. end
  2614. error = nil
  2615. print = nil
  2616. warn = nil
  2617. end
  2618. human.Died:connect(dispose)
  2619. chr.Changed:connect(function()
  2620. if chr.Parent == nil then
  2621. dispose()
  2622. end
  2623. end)
  2624. local p = game.Players.LocalPlayer
  2625. local char = p.Character
  2626. local hed = char.Head
  2627. local LocalPlayer = p
  2628.  
  2629. local Player = game.Players.localPlayer
  2630. local Character = p.Character
  2631. local LeftArm2 = Character["Left Arm"]
  2632. local RightArm2 = Character["Right Arm"]
  2633. local LeftLeg2 = Character["Left Leg"]
  2634. local RightLeg2 = Character["Right Leg"]
  2635. local Head2 = Character.Head
  2636. local Torso2 = Character.Torso
  2637.  
  2638. --created by SoldierJoao
  2639. --Credits to metabee for the knives edit
  2640. cut = Instance.new("Sound", Character)
  2641. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2642. cut.Volume = 1.5
  2643. thri = Instance.new("Sound", Character)
  2644. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2645. thri.Volume = 2.5
  2646. WRY = Instance.new("Sound", Character)
  2647. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2648. WRY.Volume = 5
  2649.  
  2650. local Players=game:service'Players'
  2651. local Player=Players.LocalPlayer
  2652. local Mouse=Player:GetMouse''
  2653. local RenderStepped=game:service'RunService'.RenderStepped
  2654.  
  2655. local MeshId='http://www.roblox.com/asset?id=202083123'
  2656. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2657.  
  2658. mse = Player:GetMouse()
  2659.  
  2660. sound2 = Instance.new("Sound", Character)
  2661. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2662. sound2.Volume = 5
  2663. sound4 = Instance.new("Sound", Character)
  2664. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  2665. sound4.Volume = 5
  2666. TSTheme = Instance.new("Sound", Character)
  2667. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2668. TSTheme.Volume = 10
  2669. TSTheme.Looped = true
  2670. TPsound = Instance.new("Sound", Character)
  2671. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  2672. TPsound.Volume = 1
  2673. canworld = true
  2674. cooldown = false
  2675. mse.KeyDown:connect(function(key)
  2676. key = key:lower()
  2677. if key == "g" and cooldown == false then
  2678. sound4:Play()
  2679. wait(1.5)
  2680. if canworld == false then return end
  2681. if canworld then
  2682. canworld = false
  2683. TSTheme:Play()
  2684.  
  2685. local function spawnpart()
  2686. sphere = Instance.new("Part")
  2687. --game.Debris:AddItem(sphere,3)
  2688. local sm = Instance.new("SpecialMesh", sphere)
  2689. sm.MeshType = "Sphere"
  2690. sphere.Transparency = 0.5
  2691. sphere.Anchored = true
  2692. sphere.CanCollide = false
  2693. sphere.Material = "Neon"
  2694. sphere.BrickColor = BrickColor.new("Black")
  2695. end
  2696.  
  2697. local function weld(lol)
  2698. local weld = Instance.new("Weld", Player.Character.Torso)
  2699. weld.Part0 = Player.Character.Torso
  2700. weld.Part1 = lol
  2701. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2702. weld.C1 = lol.CFrame:inverse()
  2703. end
  2704. wait()
  2705. spawnpart()
  2706. for i, v in pairs(game.Players:GetChildren()) do
  2707. t = v.Character:FindFirstChild("Torso")
  2708. if t then
  2709. t.Anchored = true
  2710. Player.Character:FindFirstChild("Torso").Anchored = false
  2711. end
  2712. RA = v.Character:FindFirstChild("Right Arm")
  2713. if RA then
  2714. RA.Anchored = true
  2715. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2716. end
  2717. LA = v.Character:FindFirstChild("Left Arm")
  2718. if LA then
  2719. LA.Anchored = true
  2720. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2721. end
  2722. RL = v.Character:FindFirstChild("Right Leg")
  2723. if RL then
  2724. RL.Anchored = true
  2725. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2726. end
  2727. LL = v.Character:FindFirstChild("Left Leg")
  2728. if LL then
  2729. LL.Anchored = true
  2730. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2731. end
  2732. end
  2733.  
  2734. game.Lighting.TimeOfDay="00:00:00"
  2735. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2736. wait(0.1)
  2737. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2738. wait(0.1)
  2739. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2740. wait(0.1)
  2741. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2742. wait(0.1)
  2743. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2744. cooldown = true
  2745. weld(sphere)
  2746. sphere.Parent = Character.Torso
  2747. for i = 1,3 do
  2748. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2749. wait()
  2750. end
  2751. wait()
  2752. sphere:Destroy()
  2753. wait(4.6)
  2754. cooldown = false
  2755. canworld = true
  2756. sound2:Play()
  2757. wait()
  2758. for i, v in pairs(game.Players:GetChildren()) do
  2759. t = v.Character:FindFirstChild("Torso")
  2760. if t then
  2761. t.Anchored = false
  2762. end
  2763. RA = v.Character:FindFirstChild("Right Arm")
  2764. if RA then
  2765. RA.Anchored = false
  2766. end
  2767. LA = v.Character:FindFirstChild("Left Arm")
  2768. if LA then
  2769. LA.Anchored = false
  2770. end
  2771. RL = v.Character:FindFirstChild("Right Leg")
  2772. if RL then
  2773. RL.Anchored = false
  2774. end
  2775. LL = v.Character:FindFirstChild("Left Leg")
  2776. if LL then
  2777. LL.Anchored = false
  2778. end
  2779. end
  2780. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2781. wait(0.1)
  2782. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2783. wait(0.1)
  2784. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2785. wait(0.1)
  2786. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2787.  
  2788. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2789. game.Lighting.TimeOfDay="15:00:00"
  2790. TSTheme:Stop()
  2791. end
  2792. end
  2793. end
  2794. )
  2795. if canworld == false then
  2796. wait(10)
  2797. canworld = true
  2798. end
  2799.  
  2800. mse.KeyDown:connect(function(key)
  2801. if key == "h" and part == nil and cooldown == false and canworld == true then
  2802.  
  2803. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2804. wait(0.1)
  2805. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2806. wait(0.1)
  2807. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2808. wait(0.1)
  2809. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2810. game.Lighting.TimeOfDay="00:00:00"
  2811. wait(0.000004)
  2812. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2813. game.Lighting.TimeOfDay="15:00:00"
  2814. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2815. TPsound:Play()
  2816. cooldown = true
  2817. wait(3)
  2818. cooldown = false
  2819.  
  2820. end
  2821. end
  2822. )
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