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| 1 | Horrorterror Ritual: | |
| 2 | - | Requires: |
| 2 | + | |
| 3 | - | 1 Caster, 1 'Servant' (two people are required to channel energy.) These characters cannot be owned by the same person (for example, if Player has character A and B, they cannot use character A as the Caster and character B as the Servant. Instead, they must get another's character to take one of these roles.) |
| 3 | + | [Requirements] |
| 4 | If a Servant is required for your specific ritual, Servant and Caster cannot be owned by the same person. For example, if Player has character A and B, they cannot use character A as the Caster and character B as the Servant. Instead, they must get another Players character to take one of these roles. | |
| 5 | - | First: Pick which God your character is summoning--pay attention to the sacrifices required. Only one sacrifice is required for the specific god you pick. First do your curse and boon rolls according to their document. Then complete the following rolls. |
| 5 | + | |
| 6 | NOTE: If you are taking a 'No Servant' Sacrifice with a Special Curse, you may only receive the Special Curse ONCE. | |
| 7 | - | Horrorterror Ritual Chart: |
| 7 | + | Any Subsequent castings of the Solo Sacrifice will roll from the God's Curses. |
| 8 | ||
| 9 | - | 1. Caster dies. |
| 9 | + | [Roll Order] |
| 10 | - | 2. Caster loses a leg. |
| 10 | + | First: Pick which God your character is summoning-- pay attention to the sacrifices required and if a Sacrifice Roll is required for Success. Only One sacrifice per Summoning is required for the specific God you pick. On Successful Sacrifice Roll, or if no Roll is Required, first complete the following Rolls, then do the specific Boon and Curse rolls for your Selected God and Ritual. |
| 11 | - | 3. The caster is now physically repulsive to goldbloods-and-under for 1 IRL week. |
| 11 | + | |
| 12 | - | 4. The caster falls out of love with their matesprit. Can regain affection. |
| 12 | + | --> (If Required) Sacrifice Roll > General Boon/Curse > God Specific Boon > God Specific Curse <-- |
| 13 | - | 5. The caster is compelled to tell the truth for the next IRL week. No lies, no white lies, etc. |
| 13 | + | |
| 14 | - | 6. The caster is given fins, regardless of caste. |
| 14 | + | General Boons/Curses: |
| 15 | - | 7. The caster has a large horn growing out of their forehead. |
| 15 | + | |
| 16 | - | 8. The caster loses a cullable mutation and gains a mutation decided by the moderators in order to balance said character. |
| 16 | + | 1. You die. |
| 17 | - | 9. The caster grows a tail which resembles a fish's or some sort of amphibian creature's. (Mermaid's Touch) |
| 17 | + | 2. You lose a leg. |
| 18 | - | 10. The caster becomes obsessed with their physical appearance--this obsession manifests as vanity. |
| 18 | + | 3. You are now physically repulsive to goldbloods-and-under for 1 IRL week. |
| 19 | - | 11. The caster gains skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 19 | + | 4. You fall out of love with your matesprit. Can regain affection. |
| 20 | - | 12. The caster gains skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 20 | + | 5. You are compelled to tell the truth for the next IRL week. No lies, no white lies, etc. |
| 21 | - | 13. The caster gains skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 21 | + | 6. You are given fins, regardless of caste. |
| 22 | - | 14. The caster gains skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 22 | + | 7. You now have a large horn growing out of their forehead. |
| 23 | - | 15: The caster gains skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 23 | + | 8. You lose a cullable mutation and gain a mutation decided by the moderators in order to balance said character. |
| 24 | - | 16: The caster now has the 'Withering' modifier. -2 to all combat rolls. |
| 24 | + | 9. You grow a tail which resembles a fish's or some sort of amphibian creature's. (Mermaid's Touch) |
| 25 | - | 17. The caster now has a beautiful singing voice which draws listeners closer. (Siren's Call) |
| 25 | + | 10. You become obsessed with your physical appearance--this obsession manifests as vanity. |
| 26 | - | 18. The caster loses one of their psionic abilities. (No impact on those without psionics.) |
| 26 | + | 11. You gain skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 27 | - | 19. The caster drops down two blood castes (i.e., a Violet would become a Purple-->Blue--> Cerulean. Rusts and bronzes gain two castes. |
| 27 | + | 12. You gain skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 28 | - | 20. The caster gains back scarring--no special design, merely scarring. |
| 28 | + | 13. You gain skin of pitch, with hair and eyes of white. (Touched By The Gods) |
| 29 | 14. You gain skin of pitch, with hair and eyes of white. (Touched By The Gods) | |
| 30 | 15: You gain skin of pitch, with hair and eyes of white. (Touched By The Gods) | |
| 31 | 16: You now have the 'Withering' modifier. -2 to all combat rolls. | |
| 32 | - | 1. The caster gains a psionic known as 'Magykk': caster can cast white energy bolts which slice through clothing, can burn characters, in general acts as a psionic light beam. |
| 32 | + | 17. You now have a beautiful singing voice which draws listeners closer. (Siren's Call) |
| 33 | - | 2. The caster gains a psionic known as 'Emissary's Shadow': caster seems to emanate shadow energy, which can disorient opponents in combat. |
| 33 | + | 18. You lose one of your psionic abilities. (No impact on those without psionics.) |
| 34 | - | 3. The caster gains a psionic known as 'Sharp Wits': -when using Wandkind-, caster gains +1 to combat rolls when using Wands as stabbing weapons. |
| 34 | + | 19. You drop down two blood castes (A Tyrian would become Purple, Violet would become Blue. Rusts and Bronzes gain two castes.) |
| 35 | - | 4. The caster gains the ability to breathe underwater, regardless of caste. |
| 35 | + | 20. You gain scarring on your back-- no special design, merely scarring. |
| 36 | - | 5. The caster gains angel's wings *or* wings made of tentacles, writhing darkness, etc, as determined by character. These wings do not count as a cullable mutation but do indicate to society that the caster is dangerous/protected by the Angels/some sort of holy or demonic entity. These wings grant flight. |
| 36 | + | |
| 37 | Additional rolls for those Touched By The Gods: | |
| 38 | Roll 1d5. | |
| 39 | 1. You gain a psionic known as 'Magykk': you can cast white energy bolts which slice through clothing, can burn characters, in general acts as a psionic light beam. | |
| 40 | ||
| 41 | 2. You gain a psionic known as 'Emissary's Shadow': you seem to emanate shadow energy, which can disorient opponents in combat. | |
| 42 | ||
| 43 | 3. You gain a psionic known as 'Sharp Wits': -when using Wandkind-, you gain +1 to combat rolls when using Wands as stabbing weapons. | |
| 44 | ||
| 45 | 4. You gain the ability to breathe underwater, regardless of caste. | |
| 46 | ||
| 47 | 5. You gain angel's wings *or* wings made of tentacles, writhing darkness, etc, as determined by character. These wings do not count as a cullable mutation but do indicate to society that you are dangerous/protected by the Angels/some sort of holy or demonic entity. These wings grant flight. |