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Rules:
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Name: Shaina Aello Eteri
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-Lowest possible mana cost for a spell is fifty. When the spell deals damage, the cost has to be at least one-hundred.
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Age: 19
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-If your opponent is a player, you cannot kill them.
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Birthplace: Fiore, Fall City 
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-Everyone is neutral to each other unless the relation is stated to be different.
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Date of Birth: December 20th
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-Damage is listed in “stages,” those being “No,” “Low,” “Mid,” “High,” and “Extreme.”
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Height: 5"5/165cm
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-Spells cannot be dodged unless you have over 5 speed in your base stats Otherwise, you must reflect, absorb, or deflect the spell. If you cannot do this, you WILL get hit.
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Natural Hair Colour: Magenta
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-You cannot have more than two homing spells in a deck of cards.
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Natural Eye colour: Sky Blue
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-The stats of a character will always affect the battle, e.g. high physical strength allows for stronger weapon damage but lower spell damage, or having high power but low stamina makes your character tire very quickly.
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-Ultimate attacks take away the remainder of your power.
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-Keep godmoding at a minimum.
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Level:200
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-Do NOT put names and stuff IN THE BRACKETS. Replace the ENTIRE THING with the name or piece of data!!!
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HP/Aura: 6,000
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CHARACTER OVERVIEW
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Physical Strength (weapon damage):  10                                                             Physical Strength:475 
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Magical Strength (spell damage/potency): 7                                                         Magical Strength:202
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Name: (First name needed) [Nickname optional] [last name optional]
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Physical Defence (HP, how well you take a melee/weapon attack):6                                   Physical Defence:306
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Age: 
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Magical Defence (how many spells you can take):6                                                   Magical Defence:306
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Mana Power:5000                                                                                    Mana Power:5000
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Wisdom (How well you are with plans and weapon-wielding): 5                                        Wisdom:200
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Level:[you start at level 5]
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Stamina (How long you can battle without tiring): 2                                                Stamina:197
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HP/Aura: [defence x1000]
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Movement Speed (How fast are you and your reflexes):10                                             Movement Speed:310
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Physical Strength (weapon damage):                                                                 Physical Strength:   
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Stealth (How good you are when you need to get around without being noticed):1                     Stealth:196
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Magical Strength (spell damage/potency):                                                           Magical Strength:
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Physical Defense (HP, how well you take a melee/weapon attack):                                    Physical Defense:
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Strengths: excels in most things except stamina, stealth and magical strength
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Magical Defense (how many spells you can take):                                                    Magical Defense:
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Weaknesses: gets tires easily and isn't that good at magical strength
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Mana Power: [0-5000, cannot increase]                                                              Mana Power:
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Wisdom (How well you are with plans and weapon-wielding):                                          Wisdom:
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Hobbies/Professions/Likes: Gaming, Listening to music, painting
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Stamina (How long you can battle without tiring):                                                  Stamina
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Dislikes: Weather, storms, effort, work
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Movement Speed (How fast are you and your reflexes):                                               Movement Speed:
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Stealth (How good you are when you need to get around without being noticed):                      Stealth:
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Personality: is often pessimistic and doesn't like having to work hard on things but can be relatively caring on occasions.
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Strengths:
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Close Friends: Carina
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Weaknesses:
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Possible Relationships: TBC
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Hobbies/Professions/Likes:
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Dislikes:
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Physical Appearance: Medium height, Magenta Hair, Sky Blue Eyes, dresses in a dark black body suit with dark blue shorts and tunic.
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Personality:
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MAGIC: Pigment Magic
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Close Friends:
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PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
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Possible Relationships:
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Passive- Chameleon Colour
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Physical Appearance: [put as much information as you can about your character here, remove the brackets S.V.P]
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E(Effect): The user can change the colour of their body and clothing to blend into surroundings however whenever they attack they cant 
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MAGIC:
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Basic Spell One- Impersonate
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E(Effect): the user changes their appearance to look like a person of their choice
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Passive- 
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D(Damage):-
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E(Effect):
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C(Cost):50
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R(Recoil/Drawback): they have to have seen the person to imitate them
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Basic Spell Two- Illuminate
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E(Effect): The user brightens the colours in the surrounding environment making it bright enough to blind its targets
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Basic Spell One- 
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D(Damage): Low
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E(Effect):
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C(Cost): 100
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D(Damage):
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R(Recoil/Drawback): if the target covers their eyes the attack will fail
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C(Cost):
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R(Recoil/Drawback):
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Basic Spell Three- Shading
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E(Effect): the user darkens the colours in the surrounding environment causing all targets to lose sight
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Basic Spell Two- 
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D(Damage):-
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E(Effect):
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C(Cost): 150
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D(Damage):
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R(Recoil/Drawback): if the target covers their eyes the attack will fail, if the user is attacked the spell stops
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C(Cost):
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R(Recoil/Drawback):
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Basic Spell Four- Colour Charge
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E(Effect): The user charges energy with colour boosting their stats by 50%
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Basic Spell Three- 
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D(Damage):-
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E(Effect):
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C(Cost): 200
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D(Damage):
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R(Recoil/Drawback): takes 3 seconds to charge
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C(Cost):
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R(Recoil/Drawback):
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Basic Spell Five (Only w/o weapon)- Colour Beam
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E(Effect): the user causes the colour to explode with light burning and blinding the targets
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Basic Spell Four- 
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D(Damage): Mid
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E(Effect):
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C(Cost): 100
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D(Damage):
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R(Recoil/Drawback): hits everything in the area including allies
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C(Cost):
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R(Recoil/Drawback):
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Basic Spell Five (Only w/o weapon)- 
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Secret Art One- “Pigment Pistol: Red”
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E(Effect):
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E(Effect): user shoots at the target with the colour of red that takes the effects of fire and burns the target (can be used ina combo)
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D(Damage):
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D(Damage): Mid/High/Extreme does more damage the more its used
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C(Cost):
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C(Cost): 50
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R(Recoil/Drawback):
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R(Recoil/Drawback): the weapon can overheat and take 10 seconds to cool down if 12 shots are fired at once
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Secret Art Two- “Pigment Pistol: Blue”
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E(Effect): user shoots at the target with the colour blue that takes the effect of water and ice and freezes the target for 10 seconds
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Secret Art One- “[name here]”
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D(Damage): low
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E(Effect):
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C(Cost): 300
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D(Damage):
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R(Recoil/Drawback): can only be used once at a time rather than in combo
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C(Cost):
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R(Recoil/Drawback):
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Secret Art Three- “Pigment Pistol: Yellow”
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E(Effect): user shoots at the target with the colour yellow that damages the target, can be used in combo's
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Secret Art Two- “[name here]”
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D(Damage): Extreme
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E(Effect):
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C(Cost): 100
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D(Damage):
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R(Recoil/Drawback): the weapon can overheat and take 10 seconds if 6 shots are fired at once
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C(Cost):
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R(Recoil/Drawback):
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Secret Art Four (Only w/o weapon)- “Colour Shock”
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E(Effect): the user causes all the colour in the surroundings to flash emitting a powerful pulse of energy hitting the target
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Secret Art Three- “[name here]”
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D(Damage): High
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E(Effect):
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C(Cost): 200
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D(Damage):
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R(Recoil/Drawback): takes 5 seconds to charge
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C(Cost):
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R(Recoil/Drawback):
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Secret Art Four (Only w/o weapon)- “[name here]”
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Forbidden Art One- “Colour Punch”
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E(Effect):
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E(Effect): The user punches with their hands concealed by colour so the target cant see it coming, guaranteed hit
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D(Damage):
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D(Damage): High
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C(Cost):
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C(Cost): 150
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R(Recoil/Drawback):
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R(Recoil/Drawback): can be blocked
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Forbidden Art Two- “Colour Wave”
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E(Effect): user releases a wave of colour powered energy at the targets
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Forbidden Art One- “[name here]”
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D(Damage): Extreme
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E(Effect):
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C(Cost): 350
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D(Damage):
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R(Recoil/Drawback): has a cooldown of 3 seconds
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C(Cost):
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R(Recoil/Drawback):
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Forbidden Art Three- “Colour Swap”
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E(Effect): user swaps the their pigments with another person giving the illusion that they are swapped around
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Forbidden Art Two- “[name here]”
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D(Damage):-
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E(Effect):
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C(Cost):500
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D(Damage):
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R(Recoil/Drawback): if they are attacked it wears off
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C(Cost):
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R(Recoil/Drawback):
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Forbidden Art Four- “Pigment Kick”
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E(Effect): The user kicks with their legs concealed by colour so the target cant see it coming, guaranteed hit
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Forbidden Art Three- “[name here]”
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D(Damage): High
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E(Effect):
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C(Cost): 150
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D(Damage):
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R(Recoil/Drawback): can be blocked
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C(Cost):
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R(Recoil/Drawback):
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ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
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Forbidden Art Four- “[name here]”
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E(Effect):
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D(Damage):
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Ultimate Move- “Pigment Fusion”
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C(Cost):
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E(Effect): the user brings the power of all colours together then releases the power simulatinously obliterating everything in the selected area
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R(Recoil/Drawback):
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D(Damage): KO
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C(Cost): all remaining mana 
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R(Recoil/Drawback): stats drop by 25%
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TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
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Ultimate Move- “[name here]”
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Takeover- “Chameleon Claws ”
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E(Effect):
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E(Effect): user forms two giant claws with burning colours and light to slice at targets increasing damage by 25%
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D(Damage):
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D(Damage): Extreme
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C(Cost):
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C(Cost):5
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R(Recoil/Drawback):
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R(Recoil/Drawback): takes 10 seconds to form the claws
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Overdrive - “Pigment Control”
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Takeover- “[name here]”
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E: The user steals energy from a target and can use it for whatever they want
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E(Effect):
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R: The users stats are lowered by 5%
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D(Damage):
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C(Cost):
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Overdrive Art - “Pigment Explosion”
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R(Recoil/Drawback):
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E: The user causes the pigment in a target to explode lowering their stats by 25% and causing massive damage
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D: Extreme
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R: user cannot attack for 10 seconds
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Overdrive - “[name here]”
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C: 20% mana
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R:
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Weapon: Colour Pistol
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E: works as a conductor for the users attacks 
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Overdrive Art - “[name here]”
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Power-ups: boosts the attacks by 50%
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D:
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R:
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C:
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E:
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Weapon:
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Power-ups:
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Equipment:
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E:
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Power-Ups:
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Extra Spells(Optional)
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~~~~~~~~~~~~~~~~~~~~~~
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When your sheet is finished, send it to TGN to enter the RP
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|Original Sheet by LowRes|
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