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| 1 | *************************************************************************** | |
| 2 | ********************* RISE OF THE EAST 2.1 CHANGELOG ********************** | |
| 3 | *************************************************************************** | |
| 4 | ||
| 5 | ********************** | |
| 6 | - | ***** 2.1.4 r07 ****** |
| 6 | + | ******* 2.1.5 ******** |
| 7 | - | ***** 05/09/2020 ***** |
| 7 | + | ***** 13/09/2020 ***** |
| 8 | ********************** | |
| 9 | ||
| 10 | - | 1. Fixed RA2-A02 end game trigger not firing |
| 10 | + | 1. Fixed Support Crawlers carrying Gatling Tanks |
| 11 | - | 2. Added beta snow terrain |
| 11 | + | 2. Fixed renderer settings, cncddraw now works on windowed mode |
| 12 | - | 2.1 There are some bugged tiles, most notably cliff set #2 |
| 12 | + | 3. Added new multiplayer maps thanks to StolenTech |
| 13 | 4. Fixed a crash related to large vehicles and weapons such as Kirovs | |
| 14 | 5. Fixed Minigunners not damaging fast aircraft | |
| 15 | 6. Fixed triggers and bugs in the following missions: | |
| 16 | RA2: A04, A08, A10, S01, S09 | |
| 17 | YR: A04 | |
| 18 | - | 1. Build Speed (T2/T3 Units) |
| 18 | + | 7. Fixed windowed mode positions for various ingame screens |
| 19 | - | Increased build speed by a further 10% |
| 19 | + | |
| 20 | ************ | |
| 21 | - | 2. IFV Repair Mode |
| 21 | + | |
| 22 | - | Now applies a 20% armor buff to the target for 8 seconds - does not stack |
| 22 | + | |
| 23 | ||
| 24 | - | 3. AA Bullets |
| 24 | + | 1. Bounty |
| 25 | - | Reduced damage by 20% |
| 25 | + | Defensive structures are now eligible to gain bounty from kills |
| 26 | ||
| 27 | 2. AA Weapons | |
| 28 | 2.1 Bullets | |
| 29 | Reduced damage by 20% | |
| 30 | ||
| 31 | - | 1. Bullfrog |
| 31 | + | 2.2 Missiles |
| 32 | - | Increased damage against vehicles by 20% |
| 32 | + | Increased acceleration by 1 stage |
| 33 | ||
| 34 | - | 2. Peacekeeper |
| 34 | + | 3. Civilian Bunkers |
| 35 | - | Can now heal outside of combat |
| 35 | + | Reduced capacity to 5 from 7 |
| 36 | - | Increased damage by 10% |
| 36 | + | |
| 37 | ************ | |
| 38 | - | 3. Tanya |
| 38 | + | |
| 39 | ************ | |
| 40 | - | Reduced Cryo C4 cooldown by 40% - adjusted damage to compensate |
| 40 | + | |
| 41 | 1. Comanche (Laser) | |
| 42 | Increased damage to vehicles by 10/20/30% | |
| 43 | ||
| 44 | 2. Humvee | |
| 45 | Now takes 50% more damage from bullets | |
| 46 | - | 1. Iron Dragon |
| 46 | + | Reduced speed by 1 stage |
| 47 | - | Reduced AOE by 10% |
| 47 | + | |
| 48 | - | Reduced damage at max AOE spread by 20% |
| 48 | + | 3. Spectrum Shield Upgrade |
| 49 | - | Increased HP by 5% |
| 49 | + | Reduced armor bonus to 15% from 20% on Laser Tanks and Prism Defenders |
| 50 | Prism Tank shield bonus remains unchanged | |
| 51 | ||
| 52 | ************ | |
| 53 | *** Asia *** | |
| 54 | ************ | |
| 55 | - | N/A |
| 55 | + | |
| 56 | 1. Warlord Tank | |
| 57 | Increased damage by 20% | |
| 58 | Increased HP by 4% | |
| 59 | ||
| 60 | 2. Tank Buster | |
| 61 | - | 1. Blight |
| 61 | + | Will now automatically use his Lock On ability when off cooldown |
| 62 | - | Increased AOE by 10% |
| 62 | + | 2.1 Lock On |
| 63 | - | Increased damage against infantry by 20% |
| 63 | + | Reduced cooldown to 30 from 120 seconds |
| 64 | Elite cooldown is now 24 seconds | |
| 65 | - | 2. Havoc Tank |
| 65 | + | Reduced duration to 10 from 15 seconds |
| 66 | - | Increased HP by 30% |
| 66 | + | |
| 67 | - | Increased attack speed by 20% |
| 67 | + | |
| 68 | - | Gave it gatling capabilities - will shoot faster the longer it attacks |
| 68 | + | |
| 69 | * Soviets * | |
| 70 | - | If chaos is successfully triggered, the target will be slowed by 30% for 4 seconds |
| 70 | + | |
| 71 | ||
| 72 | - | 3. Militant |
| 72 | + | 1. TOS-1 & Sickle Missiles |
| 73 | - | Increased cost to 140 from 150 |
| 73 | + | Reduced missile spread by 40/50% (normal, heroic) |
| 74 | - | Reworked weapon. Now carries a short range shotgun |
| 74 | + | |
| 75 | 1.1 Sickle | |
| 76 | - | 4. Disruptor Artillery |
| 76 | + | Increased range by 10% |
| 77 | - | Increased damage against vehicles by 10% |
| 77 | + | |
| 78 | 2. Construction Yard | |
| 79 | - | 5. Buzzer |
| 79 | + | Provides minimap once again |
| 80 | - | Reduced cost to 550 from 600 |
| 80 | + | |
| 81 | - | Reworked into a dual state unit |
| 81 | + | |
| 82 | - | Can be deployed to land into a ground version, to avoid AA weapons. Deploy again to return it to its air state |
| 82 | + | |
| 83 | - | 5.1 Landed Buzzer |
| 83 | + | |
| 84 | - | Has 20% more HP |
| 84 | + | |
| 85 | - | Has 35% reduced range |
| 85 | + | 1. Giant Squid |
| 86 | - | Automatically targets nearby enemies |
| 86 | + | Moved down to T1 from T2 |
| 87 | Reduced attack speed by 20% | |
| 88 | - | 6. Free Mind Upgrade |
| 88 | + | |
| 89 | - | No longer downgrades the Mindsweeper |
| 89 | + | 2. Stinger |
| 90 | - | No longer upgrades Yuri Clones |
| 90 | + | Increased damage against infantry by 25% |
| 91 | - | Now increases the attack speed of all psychic/kinetic based units by 33%. Also reduces mind control delay by 33% |
| 91 | + | |
| 92 | 3. Stinger Ambush | |
| 93 | - | 7. Ravageling |
| 93 | + | Will now deploy upgraded Stingers |
| 94 | - | Reworked suicide weapon. The unit now launches itself at the target rather than running up to it |
| 94 | + | Increased cost to 1750 from 1500 |
| 95 | ||
| 96 | - | 8. Initiate |
| 96 | + | 4. Blight |
| 97 | - | Reduced training speed by 10% |
| 97 | + | Increased max damage threshold against higher tier infantry by 25% |
| 98 | ||
| 99 | - | 9. Arch Templar |
| 99 | + | 5. Ravager |
| 100 | - | Chainlaser rounds will now reduce armor by 15% - does not stack |
| 100 | + | |
| 101 | ||
| 102 | - | 10. Chaos Drone |
| 102 | + | 6. Militant |
| 103 | - | Reduced cost to 500 from 600 |
| 103 | + | Separated weapon warhead from Peacekeeper |
| 104 | This nerf was required as the weapon dealt full damage to all infantry types | |
| 105 | - | 11. Vertigo Bomber |
| 105 | + | |
| 106 | - | Increased HP by 10% |
| 106 | + | 7. Tsunami Tank |
| 107 | Reduced attack speed by 20% |