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***************************************************************************
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********************* RISE OF THE EAST 2.1 CHANGELOG **********************
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***************************************************************************
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**********************
6-
***** 2.1.4 r07 ******
6+
******* 2.1.5 ********
7-
***** 05/09/2020 *****
7+
***** 13/09/2020 *****
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**********************
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10-
1.	Fixed RA2-A02 end game trigger not firing
10+
1.	Fixed Support Crawlers carrying Gatling Tanks
11-
2.	Added beta snow terrain
11+
2.	Fixed renderer settings, cncddraw now works on windowed mode
12-
		2.1	There are some bugged tiles, most notably cliff set #2
12+
3.	Added new multiplayer maps thanks to StolenTech 
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4.	Fixed a crash related to large vehicles and weapons such as Kirovs
14
5.	Fixed Minigunners not damaging fast aircraft
15
6.	Fixed triggers and bugs in the following missions:
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		RA2: A04, A08, A10, S01, S09
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		YR: A04
18-
1.	Build Speed (T2/T3 Units)
18+
7.	Fixed windowed mode positions for various ingame screens
19-
	Increased build speed by a further 10%
19+
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************
21-
2.	IFV Repair Mode
21+
22-
	Now applies a 20% armor buff to the target for 8 seconds - does not stack
22+
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24-
3.	AA Bullets
24+
1.	Bounty
25-
	Reduced damage by 20%
25+
	Defensive structures are now eligible to gain bounty from kills
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2.	AA Weapons
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		2.1		Bullets
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				Reduced damage by 20%
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31-
1.	Bullfrog
31+
		2.2		Missiles
32-
	Increased damage against vehicles by 20%
32+
				Increased acceleration by 1 stage
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34-
2.	Peacekeeper
34+
3.	Civilian Bunkers
35-
	Can now heal outside of combat
35+
	Reduced capacity to 5 from 7
36-
	Increased damage by 10%
36+
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************	
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3.	Tanya
38+
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************
40-
	Reduced Cryo C4 cooldown by 40% - adjusted damage to compensate
40+
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1.	Comanche (Laser)
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	Increased damage to vehicles by 10/20/30%
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2.	Humvee
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	Now takes 50% more damage from bullets
46-
1.	Iron Dragon
46+
	Reduced speed by 1 stage
47-
	Reduced AOE by 10%
47+
48-
	Reduced damage at max AOE spread by 20%
48+
3.	Spectrum Shield Upgrade
49-
	Increased HP by 5%
49+
	Reduced armor bonus to 15% from 20% on Laser Tanks and Prism Defenders
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	Prism Tank shield bonus remains unchanged
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************
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*** Asia ***
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************
55-
N/A
55+
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1.	Warlord Tank
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	Increased damage by 20%
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	Increased HP by 4%
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2.	Tank Buster
61-
1.	Blight
61+
	Will now automatically use his Lock On ability when off cooldown
62-
	Increased AOE by 10%
62+
			2.1		Lock On
63-
	Increased damage against infantry by 20%
63+
					Reduced cooldown to 30 from 120 seconds
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					Elite cooldown is now 24 seconds
65-
2.	Havoc Tank
65+
					Reduced duration to 10 from 15 seconds
66-
	Increased HP by 30%
66+
67-
	Increased attack speed by 20%
67+
68-
	Gave it gatling capabilities - will shoot faster the longer it attacks
68+
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* Soviets  *
70-
	If chaos is successfully triggered, the target will be slowed by 30% for 4 seconds
70+
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72-
3.	Militant
72+
1.	TOS-1 & Sickle Missiles
73-
	Increased cost to 140 from 150
73+
	Reduced missile spread by 40/50% (normal, heroic)
74-
	Reworked weapon. Now carries a short range shotgun
74+
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		1.1		Sickle
76-
4.	Disruptor Artillery
76+
				Increased range by 10%
77-
	Increased damage against vehicles by 10%
77+
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2.	Construction Yard
79-
5.	Buzzer
79+
	Provides minimap once again
80-
	Reduced cost to 550 from 600
80+
81-
	Reworked into a dual state unit
81+
82-
	Can be deployed to land into a ground version, to avoid AA weapons. Deploy again to return it to its air state
82+
83-
		5.1	Landed Buzzer
83+
84-
			Has 20% more HP
84+
85-
			Has 35% reduced range
85+
1.	Giant Squid
86-
			Automatically targets nearby enemies
86+
	Moved down to T1 from T2
87
	Reduced attack speed by 20%
88-
6.	Free Mind Upgrade
88+
89-
	No longer downgrades the Mindsweeper
89+
2.	Stinger
90-
	No longer upgrades Yuri Clones
90+
	Increased damage against infantry by 25%
91-
 	Now increases the attack speed of all psychic/kinetic based units by 33%. Also reduces mind control delay by 33%
91+
					
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3.	Stinger Ambush
93-
7.	Ravageling
93+
	Will now deploy upgraded Stingers
94-
	Reworked suicide weapon. The unit now launches itself at the target rather than running up to it
94+
	Increased cost to 1750 from 1500
95
	
96-
8.	Initiate
96+
4.	Blight
97-
	Reduced training speed by 10%
97+
	Increased max damage threshold against higher tier infantry by 25%
98
	
99-
9.	Arch Templar
99+
5.	Ravager
100-
	Chainlaser rounds will now reduce armor by 15% - does not stack
100+
101
	
102-
10.	Chaos Drone
102+
6.	Militant
103-
	Reduced cost to 500 from 600
103+
	Separated weapon warhead from Peacekeeper
104
	This nerf was required as the weapon dealt full damage to all infantry types
105-
11.	Vertigo Bomber
105+
106-
	Increased HP by 10%
106+
7.	Tsunami Tank
107
	Reduced attack speed by 20%